/* GL dispatch header.
 * This is code-generated from the GL API XML files from Khronos.
 * 
 * Copyright (c) 2013-2018 The Khronos Group Inc.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 * 
 */

#pragma once
#include <inttypes.h>
#include <stddef.h>

#include "epoxy/common.h"
#define __khrplatform_h_ 1
typedef int8_t khronos_int8_t;
typedef int16_t khronos_int16_t;
typedef int32_t khronos_int32_t;
typedef int64_t khronos_int64_t;
typedef uint8_t khronos_uint8_t;
typedef uint16_t khronos_uint16_t;
typedef uint32_t khronos_uint32_t;
typedef uint64_t khronos_uint64_t;
typedef float khronos_float_t;
#ifdef _WIN64
typedef signed   long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed   long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed   long int      khronos_intptr_t;
typedef unsigned long int      khronos_uintptr_t;
typedef signed   long int      khronos_ssize_t;
typedef unsigned long int      khronos_usize_t;
#endif
typedef uint64_t khronos_utime_nanoseconds_t;
typedef int64_t khronos_stime_nanoseconds_t;
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
typedef enum {
    KHRONOS_FALSE = 0,
    KHRONOS_TRUE  = 1,
    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef khronos_int8_t GLbyte;
typedef khronos_uint8_t GLubyte;
typedef khronos_int16_t GLshort;
typedef khronos_uint16_t GLushort;
typedef int GLint;
typedef unsigned int GLuint;
typedef khronos_int32_t GLclampx;
typedef int GLsizei;
typedef khronos_float_t GLfloat;
typedef khronos_float_t GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void *GLeglClientBufferEXT;
typedef void *GLeglImageOES;
typedef char GLchar;
typedef char GLcharARB;
#ifdef __APPLE__
typedef void *GLhandleARB;
#else
typedef unsigned int GLhandleARB;
#endif
typedef khronos_uint16_t GLhalf;
typedef khronos_uint16_t GLhalfARB;
typedef khronos_int32_t GLfixed;
typedef khronos_intptr_t GLintptr;
typedef khronos_intptr_t GLintptrARB;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_ssize_t GLsizeiptrARB;
typedef khronos_int64_t GLint64;
typedef khronos_int64_t GLint64EXT;
typedef khronos_uint64_t GLuint64;
typedef khronos_uint64_t GLuint64EXT;
typedef struct __GLsync *GLsync;
struct _cl_context;
struct _cl_event;
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
typedef unsigned short GLhalfNV;
typedef GLintptr GLvdpauSurfaceNV;
typedef void (APIENTRY *GLVULKANPROCNV)(void);

#define GL_ES_VERSION_2_0 1
#define GL_ES_VERSION_3_0 1
#define GL_ES_VERSION_3_1 1
#define GL_ES_VERSION_3_2 1
#define GL_SC_VERSION_2_0 1
#define GL_VERSION_1_0 1
#define GL_VERSION_1_1 1
#define GL_VERSION_1_2 1
#define GL_VERSION_1_3 1
#define GL_VERSION_1_4 1
#define GL_VERSION_1_5 1
#define GL_VERSION_2_0 1
#define GL_VERSION_2_1 1
#define GL_VERSION_3_0 1
#define GL_VERSION_3_1 1
#define GL_VERSION_3_2 1
#define GL_VERSION_3_3 1
#define GL_VERSION_4_0 1
#define GL_VERSION_4_1 1
#define GL_VERSION_4_2 1
#define GL_VERSION_4_3 1
#define GL_VERSION_4_4 1
#define GL_VERSION_4_5 1
#define GL_VERSION_4_6 1
#define GL_VERSION_ES_CM_1_0 1

#define GL_3DFX_multisample 1
#define GL_3DFX_tbuffer 1
#define GL_3DFX_texture_compression_FXT1 1
#define GL_AMD_blend_minmax_factor 1
#define GL_AMD_compressed_3DC_texture 1
#define GL_AMD_compressed_ATC_texture 1
#define GL_AMD_conservative_depth 1
#define GL_AMD_debug_output 1
#define GL_AMD_depth_clamp_separate 1
#define GL_AMD_draw_buffers_blend 1
#define GL_AMD_framebuffer_multisample_advanced 1
#define GL_AMD_framebuffer_sample_positions 1
#define GL_AMD_gcn_shader 1
#define GL_AMD_gpu_shader_half_float 1
#define GL_AMD_gpu_shader_int16 1
#define GL_AMD_gpu_shader_int64 1
#define GL_AMD_interleaved_elements 1
#define GL_AMD_multi_draw_indirect 1
#define GL_AMD_name_gen_delete 1
#define GL_AMD_occlusion_query_event 1
#define GL_AMD_performance_monitor 1
#define GL_AMD_pinned_memory 1
#define GL_AMD_program_binary_Z400 1
#define GL_AMD_query_buffer_object 1
#define GL_AMD_sample_positions 1
#define GL_AMD_seamless_cubemap_per_texture 1
#define GL_AMD_shader_atomic_counter_ops 1
#define GL_AMD_shader_ballot 1
#define GL_AMD_shader_explicit_vertex_parameter 1
#define GL_AMD_shader_gpu_shader_half_float_fetch 1
#define GL_AMD_shader_image_load_store_lod 1
#define GL_AMD_shader_stencil_export 1
#define GL_AMD_shader_trinary_minmax 1
#define GL_AMD_sparse_texture 1
#define GL_AMD_stencil_operation_extended 1
#define GL_AMD_texture_gather_bias_lod 1
#define GL_AMD_texture_texture4 1
#define GL_AMD_transform_feedback3_lines_triangles 1
#define GL_AMD_transform_feedback4 1
#define GL_AMD_vertex_shader_layer 1
#define GL_AMD_vertex_shader_tessellator 1
#define GL_AMD_vertex_shader_viewport_index 1
#define GL_ANDROID_extension_pack_es31a 1
#define GL_ANGLE_depth_texture 1
#define GL_ANGLE_framebuffer_blit 1
#define GL_ANGLE_framebuffer_multisample 1
#define GL_ANGLE_instanced_arrays 1
#define GL_ANGLE_pack_reverse_row_order 1
#define GL_ANGLE_program_binary 1
#define GL_ANGLE_texture_compression_dxt3 1
#define GL_ANGLE_texture_compression_dxt5 1
#define GL_ANGLE_texture_usage 1
#define GL_ANGLE_translated_shader_source 1
#define GL_APPLE_aux_depth_stencil 1
#define GL_APPLE_client_storage 1
#define GL_APPLE_clip_distance 1
#define GL_APPLE_color_buffer_packed_float 1
#define GL_APPLE_copy_texture_levels 1
#define GL_APPLE_element_array 1
#define GL_APPLE_fence 1
#define GL_APPLE_float_pixels 1
#define GL_APPLE_flush_buffer_range 1
#define GL_APPLE_framebuffer_multisample 1
#define GL_APPLE_object_purgeable 1
#define GL_APPLE_rgb_422 1
#define GL_APPLE_row_bytes 1
#define GL_APPLE_specular_vector 1
#define GL_APPLE_sync 1
#define GL_APPLE_texture_2D_limited_npot 1
#define GL_APPLE_texture_format_BGRA8888 1
#define GL_APPLE_texture_max_level 1
#define GL_APPLE_texture_packed_float 1
#define GL_APPLE_texture_range 1
#define GL_APPLE_transform_hint 1
#define GL_APPLE_vertex_array_object 1
#define GL_APPLE_vertex_array_range 1
#define GL_APPLE_vertex_program_evaluators 1
#define GL_APPLE_ycbcr_422 1
#define GL_ARB_ES2_compatibility 1
#define GL_ARB_ES3_1_compatibility 1
#define GL_ARB_ES3_2_compatibility 1
#define GL_ARB_ES3_compatibility 1
#define GL_ARB_arrays_of_arrays 1
#define GL_ARB_base_instance 1
#define GL_ARB_bindless_texture 1
#define GL_ARB_blend_func_extended 1
#define GL_ARB_buffer_storage 1
#define GL_ARB_cl_event 1
#define GL_ARB_clear_buffer_object 1
#define GL_ARB_clear_texture 1
#define GL_ARB_clip_control 1
#define GL_ARB_color_buffer_float 1
#define GL_ARB_compatibility 1
#define GL_ARB_compressed_texture_pixel_storage 1
#define GL_ARB_compute_shader 1
#define GL_ARB_compute_variable_group_size 1
#define GL_ARB_conditional_render_inverted 1
#define GL_ARB_conservative_depth 1
#define GL_ARB_copy_buffer 1
#define GL_ARB_copy_image 1
#define GL_ARB_cull_distance 1
#define GL_ARB_debug_output 1
#define GL_ARB_depth_buffer_float 1
#define GL_ARB_depth_clamp 1
#define GL_ARB_depth_texture 1
#define GL_ARB_derivative_control 1
#define GL_ARB_direct_state_access 1
#define GL_ARB_draw_buffers 1
#define GL_ARB_draw_buffers_blend 1
#define GL_ARB_draw_elements_base_vertex 1
#define GL_ARB_draw_indirect 1
#define GL_ARB_draw_instanced 1
#define GL_ARB_enhanced_layouts 1
#define GL_ARB_explicit_attrib_location 1
#define GL_ARB_explicit_uniform_location 1
#define GL_ARB_fragment_coord_conventions 1
#define GL_ARB_fragment_layer_viewport 1
#define GL_ARB_fragment_program 1
#define GL_ARB_fragment_program_shadow 1
#define GL_ARB_fragment_shader 1
#define GL_ARB_fragment_shader_interlock 1
#define GL_ARB_framebuffer_no_attachments 1
#define GL_ARB_framebuffer_object 1
#define GL_ARB_framebuffer_sRGB 1
#define GL_ARB_geometry_shader4 1
#define GL_ARB_get_program_binary 1
#define GL_ARB_get_texture_sub_image 1
#define GL_ARB_gl_spirv 1
#define GL_ARB_gpu_shader5 1
#define GL_ARB_gpu_shader_fp64 1
#define GL_ARB_gpu_shader_int64 1
#define GL_ARB_half_float_pixel 1
#define GL_ARB_half_float_vertex 1
#define GL_ARB_imaging 1
#define GL_ARB_indirect_parameters 1
#define GL_ARB_instanced_arrays 1
#define GL_ARB_internalformat_query 1
#define GL_ARB_internalformat_query2 1
#define GL_ARB_invalidate_subdata 1
#define GL_ARB_map_buffer_alignment 1
#define GL_ARB_map_buffer_range 1
#define GL_ARB_matrix_palette 1
#define GL_ARB_multi_bind 1
#define GL_ARB_multi_draw_indirect 1
#define GL_ARB_multisample 1
#define GL_ARB_multitexture 1
#define GL_ARB_occlusion_query 1
#define GL_ARB_occlusion_query2 1
#define GL_ARB_parallel_shader_compile 1
#define GL_ARB_pipeline_statistics_query 1
#define GL_ARB_pixel_buffer_object 1
#define GL_ARB_point_parameters 1
#define GL_ARB_point_sprite 1
#define GL_ARB_polygon_offset_clamp 1
#define GL_ARB_post_depth_coverage 1
#define GL_ARB_program_interface_query 1
#define GL_ARB_provoking_vertex 1
#define GL_ARB_query_buffer_object 1
#define GL_ARB_robust_buffer_access_behavior 1
#define GL_ARB_robustness 1
#define GL_ARB_robustness_isolation 1
#define GL_ARB_sample_locations 1
#define GL_ARB_sample_shading 1
#define GL_ARB_sampler_objects 1
#define GL_ARB_seamless_cube_map 1
#define GL_ARB_seamless_cubemap_per_texture 1
#define GL_ARB_separate_shader_objects 1
#define GL_ARB_shader_atomic_counter_ops 1
#define GL_ARB_shader_atomic_counters 1
#define GL_ARB_shader_ballot 1
#define GL_ARB_shader_bit_encoding 1
#define GL_ARB_shader_clock 1
#define GL_ARB_shader_draw_parameters 1
#define GL_ARB_shader_group_vote 1
#define GL_ARB_shader_image_load_store 1
#define GL_ARB_shader_image_size 1
#define GL_ARB_shader_objects 1
#define GL_ARB_shader_precision 1
#define GL_ARB_shader_stencil_export 1
#define GL_ARB_shader_storage_buffer_object 1
#define GL_ARB_shader_subroutine 1
#define GL_ARB_shader_texture_image_samples 1
#define GL_ARB_shader_texture_lod 1
#define GL_ARB_shader_viewport_layer_array 1
#define GL_ARB_shading_language_100 1
#define GL_ARB_shading_language_420pack 1
#define GL_ARB_shading_language_include 1
#define GL_ARB_shading_language_packing 1
#define GL_ARB_shadow 1
#define GL_ARB_shadow_ambient 1
#define GL_ARB_sparse_buffer 1
#define GL_ARB_sparse_texture 1
#define GL_ARB_sparse_texture2 1
#define GL_ARB_sparse_texture_clamp 1
#define GL_ARB_spirv_extensions 1
#define GL_ARB_stencil_texturing 1
#define GL_ARB_sync 1
#define GL_ARB_tessellation_shader 1
#define GL_ARB_texture_barrier 1
#define GL_ARB_texture_border_clamp 1
#define GL_ARB_texture_buffer_object 1
#define GL_ARB_texture_buffer_object_rgb32 1
#define GL_ARB_texture_buffer_range 1
#define GL_ARB_texture_compression 1
#define GL_ARB_texture_compression_bptc 1
#define GL_ARB_texture_compression_rgtc 1
#define GL_ARB_texture_cube_map 1
#define GL_ARB_texture_cube_map_array 1
#define GL_ARB_texture_env_add 1
#define GL_ARB_texture_env_combine 1
#define GL_ARB_texture_env_crossbar 1
#define GL_ARB_texture_env_dot3 1
#define GL_ARB_texture_filter_anisotropic 1
#define GL_ARB_texture_filter_minmax 1
#define GL_ARB_texture_float 1
#define GL_ARB_texture_gather 1
#define GL_ARB_texture_mirror_clamp_to_edge 1
#define GL_ARB_texture_mirrored_repeat 1
#define GL_ARB_texture_multisample 1
#define GL_ARB_texture_non_power_of_two 1
#define GL_ARB_texture_query_levels 1
#define GL_ARB_texture_query_lod 1
#define GL_ARB_texture_rectangle 1
#define GL_ARB_texture_rg 1
#define GL_ARB_texture_rgb10_a2ui 1
#define GL_ARB_texture_stencil8 1
#define GL_ARB_texture_storage 1
#define GL_ARB_texture_storage_multisample 1
#define GL_ARB_texture_swizzle 1
#define GL_ARB_texture_view 1
#define GL_ARB_timer_query 1
#define GL_ARB_transform_feedback2 1
#define GL_ARB_transform_feedback3 1
#define GL_ARB_transform_feedback_instanced 1
#define GL_ARB_transform_feedback_overflow_query 1
#define GL_ARB_transpose_matrix 1
#define GL_ARB_uniform_buffer_object 1
#define GL_ARB_vertex_array_bgra 1
#define GL_ARB_vertex_array_object 1
#define GL_ARB_vertex_attrib_64bit 1
#define GL_ARB_vertex_attrib_binding 1
#define GL_ARB_vertex_blend 1
#define GL_ARB_vertex_buffer_object 1
#define GL_ARB_vertex_program 1
#define GL_ARB_vertex_shader 1
#define GL_ARB_vertex_type_10f_11f_11f_rev 1
#define GL_ARB_vertex_type_2_10_10_10_rev 1
#define GL_ARB_viewport_array 1
#define GL_ARB_window_pos 1
#define GL_ARM_mali_program_binary 1
#define GL_ARM_mali_shader_binary 1
#define GL_ARM_rgba8 1
#define GL_ARM_shader_framebuffer_fetch 1
#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
#define GL_ATI_draw_buffers 1
#define GL_ATI_element_array 1
#define GL_ATI_envmap_bumpmap 1
#define GL_ATI_fragment_shader 1
#define GL_ATI_map_object_buffer 1
#define GL_ATI_meminfo 1
#define GL_ATI_pixel_format_float 1
#define GL_ATI_pn_triangles 1
#define GL_ATI_separate_stencil 1
#define GL_ATI_text_fragment_shader 1
#define GL_ATI_texture_env_combine3 1
#define GL_ATI_texture_float 1
#define GL_ATI_texture_mirror_once 1
#define GL_ATI_vertex_array_object 1
#define GL_ATI_vertex_attrib_array_object 1
#define GL_ATI_vertex_streams 1
#define GL_DMP_program_binary 1
#define GL_DMP_shader_binary 1
#define GL_EXT_422_pixels 1
#define GL_EXT_EGL_image_array 1
#define GL_EXT_EGL_image_storage 1
#define GL_EXT_YUV_target 1
#define GL_EXT_abgr 1
#define GL_EXT_base_instance 1
#define GL_EXT_bgra 1
#define GL_EXT_bindable_uniform 1
#define GL_EXT_blend_color 1
#define GL_EXT_blend_equation_separate 1
#define GL_EXT_blend_func_extended 1
#define GL_EXT_blend_func_separate 1
#define GL_EXT_blend_logic_op 1
#define GL_EXT_blend_minmax 1
#define GL_EXT_blend_subtract 1
#define GL_EXT_buffer_storage 1
#define GL_EXT_clear_texture 1
#define GL_EXT_clip_control 1
#define GL_EXT_clip_cull_distance 1
#define GL_EXT_clip_volume_hint 1
#define GL_EXT_cmyka 1
#define GL_EXT_color_buffer_float 1
#define GL_EXT_color_buffer_half_float 1
#define GL_EXT_color_subtable 1
#define GL_EXT_compiled_vertex_array 1
#define GL_EXT_conservative_depth 1
#define GL_EXT_convolution 1
#define GL_EXT_coordinate_frame 1
#define GL_EXT_copy_image 1
#define GL_EXT_copy_texture 1
#define GL_EXT_cull_vertex 1
#define GL_EXT_debug_label 1
#define GL_EXT_debug_marker 1
#define GL_EXT_depth_bounds_test 1
#define GL_EXT_depth_clamp 1
#define GL_EXT_direct_state_access 1
#define GL_EXT_discard_framebuffer 1
#define GL_EXT_disjoint_timer_query 1
#define GL_EXT_draw_buffers 1
#define GL_EXT_draw_buffers2 1
#define GL_EXT_draw_buffers_indexed 1
#define GL_EXT_draw_elements_base_vertex 1
#define GL_EXT_draw_instanced 1
#define GL_EXT_draw_range_elements 1
#define GL_EXT_draw_transform_feedback 1
#define GL_EXT_external_buffer 1
#define GL_EXT_float_blend 1
#define GL_EXT_fog_coord 1
#define GL_EXT_framebuffer_blit 1
#define GL_EXT_framebuffer_multisample 1
#define GL_EXT_framebuffer_multisample_blit_scaled 1
#define GL_EXT_framebuffer_object 1
#define GL_EXT_framebuffer_sRGB 1
#define GL_EXT_geometry_point_size 1
#define GL_EXT_geometry_shader 1
#define GL_EXT_geometry_shader4 1
#define GL_EXT_gpu_program_parameters 1
#define GL_EXT_gpu_shader4 1
#define GL_EXT_gpu_shader5 1
#define GL_EXT_histogram 1
#define GL_EXT_index_array_formats 1
#define GL_EXT_index_func 1
#define GL_EXT_index_material 1
#define GL_EXT_index_texture 1
#define GL_EXT_instanced_arrays 1
#define GL_EXT_light_texture 1
#define GL_EXT_map_buffer_range 1
#define GL_EXT_memory_object 1
#define GL_EXT_memory_object_fd 1
#define GL_EXT_memory_object_win32 1
#define GL_EXT_misc_attribute 1
#define GL_EXT_multi_draw_arrays 1
#define GL_EXT_multi_draw_indirect 1
#define GL_EXT_multisample 1
#define GL_EXT_multisampled_compatibility 1
#define GL_EXT_multisampled_render_to_texture 1
#define GL_EXT_multiview_draw_buffers 1
#define GL_EXT_multiview_tessellation_geometry_shader 1
#define GL_EXT_multiview_texture_multisample 1
#define GL_EXT_multiview_timer_query 1
#define GL_EXT_occlusion_query_boolean 1
#define GL_EXT_packed_depth_stencil 1
#define GL_EXT_packed_float 1
#define GL_EXT_packed_pixels 1
#define GL_EXT_paletted_texture 1
#define GL_EXT_pixel_buffer_object 1
#define GL_EXT_pixel_transform 1
#define GL_EXT_pixel_transform_color_table 1
#define GL_EXT_point_parameters 1
#define GL_EXT_polygon_offset 1
#define GL_EXT_polygon_offset_clamp 1
#define GL_EXT_post_depth_coverage 1
#define GL_EXT_primitive_bounding_box 1
#define GL_EXT_protected_textures 1
#define GL_EXT_provoking_vertex 1
#define GL_EXT_pvrtc_sRGB 1
#define GL_EXT_raster_multisample 1
#define GL_EXT_read_format_bgra 1
#define GL_EXT_render_snorm 1
#define GL_EXT_rescale_normal 1
#define GL_EXT_robustness 1
#define GL_EXT_sRGB 1
#define GL_EXT_sRGB_write_control 1
#define GL_EXT_secondary_color 1
#define GL_EXT_semaphore 1
#define GL_EXT_semaphore_fd 1
#define GL_EXT_semaphore_win32 1
#define GL_EXT_separate_shader_objects 1
#define GL_EXT_separate_specular_color 1
#define GL_EXT_shader_framebuffer_fetch 1
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
#define GL_EXT_shader_group_vote 1
#define GL_EXT_shader_image_load_formatted 1
#define GL_EXT_shader_image_load_store 1
#define GL_EXT_shader_implicit_conversions 1
#define GL_EXT_shader_integer_mix 1
#define GL_EXT_shader_io_blocks 1
#define GL_EXT_shader_non_constant_global_initializers 1
#define GL_EXT_shader_pixel_local_storage 1
#define GL_EXT_shader_pixel_local_storage2 1
#define GL_EXT_shader_texture_lod 1
#define GL_EXT_shadow_funcs 1
#define GL_EXT_shadow_samplers 1
#define GL_EXT_shared_texture_palette 1
#define GL_EXT_sparse_texture 1
#define GL_EXT_sparse_texture2 1
#define GL_EXT_stencil_clear_tag 1
#define GL_EXT_stencil_two_side 1
#define GL_EXT_stencil_wrap 1
#define GL_EXT_subtexture 1
#define GL_EXT_tessellation_point_size 1
#define GL_EXT_tessellation_shader 1
#define GL_EXT_texture 1
#define GL_EXT_texture3D 1
#define GL_EXT_texture_array 1
#define GL_EXT_texture_border_clamp 1
#define GL_EXT_texture_buffer 1
#define GL_EXT_texture_buffer_object 1
#define GL_EXT_texture_compression_astc_decode_mode 1
#define GL_EXT_texture_compression_bptc 1
#define GL_EXT_texture_compression_dxt1 1
#define GL_EXT_texture_compression_latc 1
#define GL_EXT_texture_compression_rgtc 1
#define GL_EXT_texture_compression_s3tc 1
#define GL_EXT_texture_compression_s3tc_srgb 1
#define GL_EXT_texture_cube_map 1
#define GL_EXT_texture_cube_map_array 1
#define GL_EXT_texture_env_add 1
#define GL_EXT_texture_env_combine 1
#define GL_EXT_texture_env_dot3 1
#define GL_EXT_texture_filter_anisotropic 1
#define GL_EXT_texture_filter_minmax 1
#define GL_EXT_texture_format_BGRA8888 1
#define GL_EXT_texture_format_sRGB_override 1
#define GL_EXT_texture_integer 1
#define GL_EXT_texture_lod_bias 1
#define GL_EXT_texture_mirror_clamp 1
#define GL_EXT_texture_mirror_clamp_to_edge 1
#define GL_EXT_texture_norm16 1
#define GL_EXT_texture_object 1
#define GL_EXT_texture_perturb_normal 1
#define GL_EXT_texture_query_lod 1
#define GL_EXT_texture_rg 1
#define GL_EXT_texture_sRGB 1
#define GL_EXT_texture_sRGB_R8 1
#define GL_EXT_texture_sRGB_RG8 1
#define GL_EXT_texture_sRGB_decode 1
#define GL_EXT_texture_shadow_lod 1
#define GL_EXT_texture_shared_exponent 1
#define GL_EXT_texture_snorm 1
#define GL_EXT_texture_storage 1
#define GL_EXT_texture_swizzle 1
#define GL_EXT_texture_type_2_10_10_10_REV 1
#define GL_EXT_texture_view 1
#define GL_EXT_timer_query 1
#define GL_EXT_transform_feedback 1
#define GL_EXT_unpack_subimage 1
#define GL_EXT_vertex_array 1
#define GL_EXT_vertex_array_bgra 1
#define GL_EXT_vertex_attrib_64bit 1
#define GL_EXT_vertex_shader 1
#define GL_EXT_vertex_weighting 1
#define GL_EXT_win32_keyed_mutex 1
#define GL_EXT_window_rectangles 1
#define GL_EXT_x11_sync_object 1
#define GL_FJ_shader_binary_GCCSO 1
#define GL_GREMEDY_frame_terminator 1
#define GL_GREMEDY_string_marker 1
#define GL_HP_convolution_border_modes 1
#define GL_HP_image_transform 1
#define GL_HP_occlusion_test 1
#define GL_HP_texture_lighting 1
#define GL_IBM_cull_vertex 1
#define GL_IBM_multimode_draw_arrays 1
#define GL_IBM_rasterpos_clip 1
#define GL_IBM_static_data 1
#define GL_IBM_texture_mirrored_repeat 1
#define GL_IBM_vertex_array_lists 1
#define GL_IMG_bindless_texture 1
#define GL_IMG_framebuffer_downsample 1
#define GL_IMG_multisampled_render_to_texture 1
#define GL_IMG_program_binary 1
#define GL_IMG_read_format 1
#define GL_IMG_shader_binary 1
#define GL_IMG_texture_compression_pvrtc 1
#define GL_IMG_texture_compression_pvrtc2 1
#define GL_IMG_texture_env_enhanced_fixed_function 1
#define GL_IMG_texture_filter_cubic 1
#define GL_IMG_user_clip_plane 1
#define GL_INGR_blend_func_separate 1
#define GL_INGR_color_clamp 1
#define GL_INGR_interlace_read 1
#define GL_INTEL_blackhole_render 1
#define GL_INTEL_conservative_rasterization 1
#define GL_INTEL_fragment_shader_ordering 1
#define GL_INTEL_framebuffer_CMAA 1
#define GL_INTEL_map_texture 1
#define GL_INTEL_parallel_arrays 1
#define GL_INTEL_performance_query 1
#define GL_KHR_blend_equation_advanced 1
#define GL_KHR_blend_equation_advanced_coherent 1
#define GL_KHR_context_flush_control 1
#define GL_KHR_debug 1
#define GL_KHR_no_error 1
#define GL_KHR_parallel_shader_compile 1
#define GL_KHR_robust_buffer_access_behavior 1
#define GL_KHR_robustness 1
#define GL_KHR_shader_subgroup 1
#define GL_KHR_texture_compression_astc_hdr 1
#define GL_KHR_texture_compression_astc_ldr 1
#define GL_KHR_texture_compression_astc_sliced_3d 1
#define GL_MESAX_texture_stack 1
#define GL_MESA_framebuffer_flip_y 1
#define GL_MESA_pack_invert 1
#define GL_MESA_program_binary_formats 1
#define GL_MESA_resize_buffers 1
#define GL_MESA_shader_integer_functions 1
#define GL_MESA_tile_raster_order 1
#define GL_MESA_window_pos 1
#define GL_MESA_ycbcr_texture 1
#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
#define GL_NVX_conditional_render 1
#define GL_NVX_cross_process_interop 1
#define GL_NVX_gpu_memory_info 1
#define GL_NVX_gpu_multicast2 1
#define GL_NVX_linked_gpu_multicast 1
#define GL_NVX_progress_fence 1
#define GL_NV_alpha_to_coverage_dither_control 1
#define GL_NV_bindless_multi_draw_indirect 1
#define GL_NV_bindless_multi_draw_indirect_count 1
#define GL_NV_bindless_texture 1
#define GL_NV_blend_equation_advanced 1
#define GL_NV_blend_equation_advanced_coherent 1
#define GL_NV_blend_minmax_factor 1
#define GL_NV_blend_square 1
#define GL_NV_clip_space_w_scaling 1
#define GL_NV_command_list 1
#define GL_NV_compute_program5 1
#define GL_NV_compute_shader_derivatives 1
#define GL_NV_conditional_render 1
#define GL_NV_conservative_raster 1
#define GL_NV_conservative_raster_dilate 1
#define GL_NV_conservative_raster_pre_snap 1
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_NV_conservative_raster_underestimation 1
#define GL_NV_copy_buffer 1
#define GL_NV_copy_depth_to_color 1
#define GL_NV_copy_image 1
#define GL_NV_coverage_sample 1
#define GL_NV_deep_texture3D 1
#define GL_NV_depth_buffer_float 1
#define GL_NV_depth_clamp 1
#define GL_NV_depth_nonlinear 1
#define GL_NV_draw_buffers 1
#define GL_NV_draw_instanced 1
#define GL_NV_draw_texture 1
#define GL_NV_draw_vulkan_image 1
#define GL_NV_evaluators 1
#define GL_NV_explicit_attrib_location 1
#define GL_NV_explicit_multisample 1
#define GL_NV_fbo_color_attachments 1
#define GL_NV_fence 1
#define GL_NV_fill_rectangle 1
#define GL_NV_float_buffer 1
#define GL_NV_fog_distance 1
#define GL_NV_fragment_coverage_to_color 1
#define GL_NV_fragment_program 1
#define GL_NV_fragment_program2 1
#define GL_NV_fragment_program4 1
#define GL_NV_fragment_program_option 1
#define GL_NV_fragment_shader_barycentric 1
#define GL_NV_fragment_shader_interlock 1
#define GL_NV_framebuffer_blit 1
#define GL_NV_framebuffer_mixed_samples 1
#define GL_NV_framebuffer_multisample 1
#define GL_NV_framebuffer_multisample_coverage 1
#define GL_NV_generate_mipmap_sRGB 1
#define GL_NV_geometry_program4 1
#define GL_NV_geometry_shader4 1
#define GL_NV_geometry_shader_passthrough 1
#define GL_NV_gpu_multicast 1
#define GL_NV_gpu_program4 1
#define GL_NV_gpu_program5 1
#define GL_NV_gpu_program5_mem_extended 1
#define GL_NV_gpu_shader5 1
#define GL_NV_half_float 1
#define GL_NV_image_formats 1
#define GL_NV_instanced_arrays 1
#define GL_NV_internalformat_sample_query 1
#define GL_NV_light_max_exponent 1
#define GL_NV_memory_attachment 1
#define GL_NV_mesh_shader 1
#define GL_NV_multisample_coverage 1
#define GL_NV_multisample_filter_hint 1
#define GL_NV_non_square_matrices 1
#define GL_NV_occlusion_query 1
#define GL_NV_packed_depth_stencil 1
#define GL_NV_parameter_buffer_object 1
#define GL_NV_parameter_buffer_object2 1
#define GL_NV_path_rendering 1
#define GL_NV_path_rendering_shared_edge 1
#define GL_NV_pixel_buffer_object 1
#define GL_NV_pixel_data_range 1
#define GL_NV_point_sprite 1
#define GL_NV_polygon_mode 1
#define GL_NV_present_video 1
#define GL_NV_primitive_restart 1
#define GL_NV_query_resource 1
#define GL_NV_query_resource_tag 1
#define GL_NV_read_buffer 1
#define GL_NV_read_buffer_front 1
#define GL_NV_read_depth 1
#define GL_NV_read_depth_stencil 1
#define GL_NV_read_stencil 1
#define GL_NV_register_combiners 1
#define GL_NV_register_combiners2 1
#define GL_NV_representative_fragment_test 1
#define GL_NV_robustness_video_memory_purge 1
#define GL_NV_sRGB_formats 1
#define GL_NV_sample_locations 1
#define GL_NV_sample_mask_override_coverage 1
#define GL_NV_scissor_exclusive 1
#define GL_NV_shader_atomic_counters 1
#define GL_NV_shader_atomic_float 1
#define GL_NV_shader_atomic_float64 1
#define GL_NV_shader_atomic_fp16_vector 1
#define GL_NV_shader_atomic_int64 1
#define GL_NV_shader_buffer_load 1
#define GL_NV_shader_buffer_store 1
#define GL_NV_shader_noperspective_interpolation 1
#define GL_NV_shader_storage_buffer_object 1
#define GL_NV_shader_subgroup_partitioned 1
#define GL_NV_shader_texture_footprint 1
#define GL_NV_shader_thread_group 1
#define GL_NV_shader_thread_shuffle 1
#define GL_NV_shading_rate_image 1
#define GL_NV_shadow_samplers_array 1
#define GL_NV_shadow_samplers_cube 1
#define GL_NV_stereo_view_rendering 1
#define GL_NV_tessellation_program5 1
#define GL_NV_texgen_emboss 1
#define GL_NV_texgen_reflection 1
#define GL_NV_texture_barrier 1
#define GL_NV_texture_border_clamp 1
#define GL_NV_texture_compression_s3tc_update 1
#define GL_NV_texture_compression_vtc 1
#define GL_NV_texture_env_combine4 1
#define GL_NV_texture_expand_normal 1
#define GL_NV_texture_multisample 1
#define GL_NV_texture_npot_2D_mipmap 1
#define GL_NV_texture_rectangle 1
#define GL_NV_texture_rectangle_compressed 1
#define GL_NV_texture_shader 1
#define GL_NV_texture_shader2 1
#define GL_NV_texture_shader3 1
#define GL_NV_transform_feedback 1
#define GL_NV_transform_feedback2 1
#define GL_NV_uniform_buffer_unified_memory 1
#define GL_NV_vdpau_interop 1
#define GL_NV_vdpau_interop2 1
#define GL_NV_vertex_array_range 1
#define GL_NV_vertex_array_range2 1
#define GL_NV_vertex_attrib_integer_64bit 1
#define GL_NV_vertex_buffer_unified_memory 1
#define GL_NV_vertex_program 1
#define GL_NV_vertex_program1_1 1
#define GL_NV_vertex_program2 1
#define GL_NV_vertex_program2_option 1
#define GL_NV_vertex_program3 1
#define GL_NV_vertex_program4 1
#define GL_NV_video_capture 1
#define GL_NV_viewport_array 1
#define GL_NV_viewport_array2 1
#define GL_NV_viewport_swizzle 1
#define GL_OES_EGL_image 1
#define GL_OES_EGL_image_external 1
#define GL_OES_EGL_image_external_essl3 1
#define GL_OES_blend_equation_separate 1
#define GL_OES_blend_func_separate 1
#define GL_OES_blend_subtract 1
#define GL_OES_byte_coordinates 1
#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
#define GL_OES_compressed_ETC1_RGB8_texture 1
#define GL_OES_compressed_paletted_texture 1
#define GL_OES_copy_image 1
#define GL_OES_depth24 1
#define GL_OES_depth32 1
#define GL_OES_depth_texture 1
#define GL_OES_draw_buffers_indexed 1
#define GL_OES_draw_elements_base_vertex 1
#define GL_OES_draw_texture 1
#define GL_OES_element_index_uint 1
#define GL_OES_extended_matrix_palette 1
#define GL_OES_fbo_render_mipmap 1
#define GL_OES_fixed_point 1
#define GL_OES_fragment_precision_high 1
#define GL_OES_framebuffer_object 1
#define GL_OES_geometry_point_size 1
#define GL_OES_geometry_shader 1
#define GL_OES_get_program_binary 1
#define GL_OES_gpu_shader5 1
#define GL_OES_mapbuffer 1
#define GL_OES_matrix_get 1
#define GL_OES_matrix_palette 1
#define GL_OES_packed_depth_stencil 1
#define GL_OES_point_size_array 1
#define GL_OES_point_sprite 1
#define GL_OES_primitive_bounding_box 1
#define GL_OES_query_matrix 1
#define GL_OES_read_format 1
#define GL_OES_required_internalformat 1
#define GL_OES_rgb8_rgba8 1
#define GL_OES_sample_shading 1
#define GL_OES_sample_variables 1
#define GL_OES_shader_image_atomic 1
#define GL_OES_shader_io_blocks 1
#define GL_OES_shader_multisample_interpolation 1
#define GL_OES_single_precision 1
#define GL_OES_standard_derivatives 1
#define GL_OES_stencil1 1
#define GL_OES_stencil4 1
#define GL_OES_stencil8 1
#define GL_OES_stencil_wrap 1
#define GL_OES_surfaceless_context 1
#define GL_OES_tessellation_point_size 1
#define GL_OES_tessellation_shader 1
#define GL_OES_texture_3D 1
#define GL_OES_texture_border_clamp 1
#define GL_OES_texture_buffer 1
#define GL_OES_texture_compression_astc 1
#define GL_OES_texture_cube_map 1
#define GL_OES_texture_cube_map_array 1
#define GL_OES_texture_env_crossbar 1
#define GL_OES_texture_float 1
#define GL_OES_texture_float_linear 1
#define GL_OES_texture_half_float 1
#define GL_OES_texture_half_float_linear 1
#define GL_OES_texture_mirrored_repeat 1
#define GL_OES_texture_npot 1
#define GL_OES_texture_stencil8 1
#define GL_OES_texture_storage_multisample_2d_array 1
#define GL_OES_texture_view 1
#define GL_OES_vertex_array_object 1
#define GL_OES_vertex_half_float 1
#define GL_OES_vertex_type_10_10_10_2 1
#define GL_OES_viewport_array 1
#define GL_OML_interlace 1
#define GL_OML_resample 1
#define GL_OML_subsample 1
#define GL_OVR_multiview 1
#define GL_OVR_multiview2 1
#define GL_OVR_multiview_multisampled_render_to_texture 1
#define GL_PGI_misc_hints 1
#define GL_PGI_vertex_hints 1
#define GL_QCOM_YUV_texture_gather 1
#define GL_QCOM_alpha_test 1
#define GL_QCOM_binning_control 1
#define GL_QCOM_driver_control 1
#define GL_QCOM_extended_get 1
#define GL_QCOM_extended_get2 1
#define GL_QCOM_framebuffer_foveated 1
#define GL_QCOM_perfmon_global_mode 1
#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
#define GL_QCOM_shader_framebuffer_fetch_rate 1
#define GL_QCOM_texture_foveated 1
#define GL_QCOM_texture_foveated_subsampled_layout 1
#define GL_QCOM_tiled_rendering 1
#define GL_QCOM_writeonly_rendering 1
#define GL_REND_screen_coordinates 1
#define GL_S3_s3tc 1
#define GL_SGIS_detail_texture 1
#define GL_SGIS_fog_function 1
#define GL_SGIS_generate_mipmap 1
#define GL_SGIS_multisample 1
#define GL_SGIS_pixel_texture 1
#define GL_SGIS_point_line_texgen 1
#define GL_SGIS_point_parameters 1
#define GL_SGIS_sharpen_texture 1
#define GL_SGIS_texture4D 1
#define GL_SGIS_texture_border_clamp 1
#define GL_SGIS_texture_color_mask 1
#define GL_SGIS_texture_edge_clamp 1
#define GL_SGIS_texture_filter4 1
#define GL_SGIS_texture_lod 1
#define GL_SGIS_texture_select 1
#define GL_SGIX_async 1
#define GL_SGIX_async_histogram 1
#define GL_SGIX_async_pixel 1
#define GL_SGIX_blend_alpha_minmax 1
#define GL_SGIX_calligraphic_fragment 1
#define GL_SGIX_clipmap 1
#define GL_SGIX_convolution_accuracy 1
#define GL_SGIX_depth_pass_instrument 1
#define GL_SGIX_depth_texture 1
#define GL_SGIX_flush_raster 1
#define GL_SGIX_fog_offset 1
#define GL_SGIX_fragment_lighting 1
#define GL_SGIX_framezoom 1
#define GL_SGIX_igloo_interface 1
#define GL_SGIX_instruments 1
#define GL_SGIX_interlace 1
#define GL_SGIX_ir_instrument1 1
#define GL_SGIX_list_priority 1
#define GL_SGIX_pixel_texture 1
#define GL_SGIX_pixel_tiles 1
#define GL_SGIX_polynomial_ffd 1
#define GL_SGIX_reference_plane 1
#define GL_SGIX_resample 1
#define GL_SGIX_scalebias_hint 1
#define GL_SGIX_shadow 1
#define GL_SGIX_shadow_ambient 1
#define GL_SGIX_sprite 1
#define GL_SGIX_subsample 1
#define GL_SGIX_tag_sample_buffer 1
#define GL_SGIX_texture_add_env 1
#define GL_SGIX_texture_coordinate_clamp 1
#define GL_SGIX_texture_lod_bias 1
#define GL_SGIX_texture_multi_buffer 1
#define GL_SGIX_texture_scale_bias 1
#define GL_SGIX_vertex_preclip 1
#define GL_SGIX_ycrcb 1
#define GL_SGIX_ycrcb_subsample 1
#define GL_SGIX_ycrcba 1
#define GL_SGI_color_matrix 1
#define GL_SGI_color_table 1
#define GL_SGI_texture_color_table 1
#define GL_SUNX_constant_data 1
#define GL_SUN_convolution_border_modes 1
#define GL_SUN_global_alpha 1
#define GL_SUN_mesh_array 1
#define GL_SUN_slice_accum 1
#define GL_SUN_triangle_list 1
#define GL_SUN_vertex 1
#define GL_VIV_shader_binary 1
#define GL_WIN_phong_shading 1
#define GL_WIN_specular_fog 1

#define GL_NEXT_BUFFER_NV                                                          -2
#define GL_SKIP_COMPONENTS4_NV                                                     -3
#define GL_SKIP_COMPONENTS3_NV                                                     -4
#define GL_SKIP_COMPONENTS2_NV                                                     -5
#define GL_SKIP_COMPONENTS1_NV                                                     -6
#define GL_FALSE                                                                   0
#define GL_LAYOUT_DEFAULT_INTEL                                                    0
#define GL_NONE                                                                    0
#define GL_NONE_OES                                                                0
#define GL_NO_ERROR                                                                0
#define GL_ZERO                                                                    0
#define GL_CLOSE_PATH_NV                                                           0x00
#define GL_POINTS                                                                  0x0000
#define GL_TERMINATE_SEQUENCE_COMMAND_NV                                           0x0000
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL                                          0x00000000
#define GL_2X_BIT_ATI                                                              0x00000001
#define GL_CLIENT_PIXEL_STORE_BIT                                                  0x00000001
#define GL_COLOR_BUFFER_BIT0_QCOM                                                  0x00000001
#define GL_CONTEXT_CORE_PROFILE_BIT                                                0x00000001
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT                                     0x00000001
#define GL_CURRENT_BIT                                                             0x00000001
#define GL_FOVEATION_ENABLE_BIT_QCOM                                               0x00000001
#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL                                          0x00000001
#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD                                          0x00000001
#define GL_RED_BIT_ATI                                                             0x00000001
#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR                                          0x00000001
#define GL_SYNC_FLUSH_COMMANDS_BIT                                                 0x00000001
#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                                           0x00000001
#define GL_TEXTURE_DEFORMATION_BIT_SGIX                                            0x00000001
#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD                                          0x00000001
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT                                         0x00000001
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT                                     0x00000001
#define GL_VERTEX_SHADER_BIT                                                       0x00000001
#define GL_VERTEX_SHADER_BIT_EXT                                                   0x00000001
#define GL_4X_BIT_ATI                                                              0x00000002
#define GL_CLIENT_VERTEX_ARRAY_BIT                                                 0x00000002
#define GL_COLOR_BUFFER_BIT1_QCOM                                                  0x00000002
#define GL_COMP_BIT_ATI                                                            0x00000002
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT                                       0x00000002
#define GL_CONTEXT_FLAG_DEBUG_BIT                                                  0x00000002
#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR                                              0x00000002
#define GL_ELEMENT_ARRAY_BARRIER_BIT                                               0x00000002
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT                                           0x00000002
#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM                                    0x00000002
#define GL_FRAGMENT_SHADER_BIT                                                     0x00000002
#define GL_FRAGMENT_SHADER_BIT_EXT                                                 0x00000002
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX                                           0x00000002
#define GL_GREEN_BIT_ATI                                                           0x00000002
#define GL_POINT_BIT                                                               0x00000002
#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD                                          0x00000002
#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR                                           0x00000002
#define GL_8X_BIT_ATI                                                              0x00000004
#define GL_BLUE_BIT_ATI                                                            0x00000004
#define GL_COLOR_BUFFER_BIT2_QCOM                                                  0x00000004
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT                                          0x00000004
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB                                      0x00000004
#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM                             0x00000004
#define GL_GEOMETRY_SHADER_BIT                                                     0x00000004
#define GL_GEOMETRY_SHADER_BIT_EXT                                                 0x00000004
#define GL_GEOMETRY_SHADER_BIT_OES                                                 0x00000004
#define GL_LINE_BIT                                                                0x00000004
#define GL_NEGATE_BIT_ATI                                                          0x00000004
#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD                                        0x00000004
#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR                                     0x00000004
#define GL_UNIFORM_BARRIER_BIT                                                     0x00000004
#define GL_UNIFORM_BARRIER_BIT_EXT                                                 0x00000004
#define GL_VERTEX23_BIT_PGI                                                        0x00000004
#define GL_BIAS_BIT_ATI                                                            0x00000008
#define GL_COLOR_BUFFER_BIT3_QCOM                                                  0x00000008
#define GL_CONTEXT_FLAG_NO_ERROR_BIT                                               0x00000008
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR                                           0x00000008
#define GL_HALF_BIT_ATI                                                            0x00000008
#define GL_POLYGON_BIT                                                             0x00000008
#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD                                   0x00000008
#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR                                         0x00000008
#define GL_TESS_CONTROL_SHADER_BIT                                                 0x00000008
#define GL_TESS_CONTROL_SHADER_BIT_EXT                                             0x00000008
#define GL_TESS_CONTROL_SHADER_BIT_OES                                             0x00000008
#define GL_TEXTURE_FETCH_BARRIER_BIT                                               0x00000008
#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT                                           0x00000008
#define GL_VERTEX4_BIT_PGI                                                         0x00000008
#define GL_COLOR_BUFFER_BIT4_QCOM                                                  0x00000010
#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT                                  0x00000010
#define GL_POLYGON_STIPPLE_BIT                                                     0x00000010
#define GL_QUARTER_BIT_ATI                                                         0x00000010
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV                                     0x00000010
#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR                                        0x00000010
#define GL_TESS_EVALUATION_SHADER_BIT                                              0x00000010
#define GL_TESS_EVALUATION_SHADER_BIT_EXT                                          0x00000010
#define GL_TESS_EVALUATION_SHADER_BIT_OES                                          0x00000010
#define GL_COLOR_BUFFER_BIT5_QCOM                                                  0x00000020
#define GL_COMPUTE_SHADER_BIT                                                      0x00000020
#define GL_EIGHTH_BIT_ATI                                                          0x00000020
#define GL_PIXEL_MODE_BIT                                                          0x00000020
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT                                         0x00000020
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT                                     0x00000020
#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR                               0x00000020
#define GL_COLOR_BUFFER_BIT6_QCOM                                                  0x00000040
#define GL_COMMAND_BARRIER_BIT                                                     0x00000040
#define GL_COMMAND_BARRIER_BIT_EXT                                                 0x00000040
#define GL_LIGHTING_BIT                                                            0x00000040
#define GL_MESH_SHADER_BIT_NV                                                      0x00000040
#define GL_SATURATE_BIT_ATI                                                        0x00000040
#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR                                      0x00000040
#define GL_COLOR_BUFFER_BIT7_QCOM                                                  0x00000080
#define GL_FOG_BIT                                                                 0x00000080
#define GL_PIXEL_BUFFER_BARRIER_BIT                                                0x00000080
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT                                            0x00000080
#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR                                           0x00000080
#define GL_TASK_SHADER_BIT_NV                                                      0x00000080
#define GL_DEPTH_BUFFER_BIT                                                        0x00000100
#define GL_DEPTH_BUFFER_BIT0_QCOM                                                  0x00000100
#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV                                     0x00000100
#define GL_TEXTURE_UPDATE_BARRIER_BIT                                              0x00000100
#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT                                          0x00000100
#define GL_ACCUM_BUFFER_BIT                                                        0x00000200
#define GL_BUFFER_UPDATE_BARRIER_BIT                                               0x00000200
#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT                                           0x00000200
#define GL_DEPTH_BUFFER_BIT1_QCOM                                                  0x00000200
#define GL_DEPTH_BUFFER_BIT2_QCOM                                                  0x00000400
#define GL_FRAMEBUFFER_BARRIER_BIT                                                 0x00000400
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT                                             0x00000400
#define GL_STENCIL_BUFFER_BIT                                                      0x00000400
#define GL_DEPTH_BUFFER_BIT3_QCOM                                                  0x00000800
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT                                          0x00000800
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT                                      0x00000800
#define GL_VIEWPORT_BIT                                                            0x00000800
#define GL_ATOMIC_COUNTER_BARRIER_BIT                                              0x00001000
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT                                          0x00001000
#define GL_DEPTH_BUFFER_BIT4_QCOM                                                  0x00001000
#define GL_TRANSFORM_BIT                                                           0x00001000
#define GL_DEPTH_BUFFER_BIT5_QCOM                                                  0x00002000
#define GL_ENABLE_BIT                                                              0x00002000
#define GL_SHADER_STORAGE_BARRIER_BIT                                              0x00002000
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT                                        0x00004000
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT                                    0x00004000
#define GL_COLOR_BUFFER_BIT                                                        0x00004000
#define GL_DEPTH_BUFFER_BIT6_QCOM                                                  0x00004000
#define GL_COVERAGE_BUFFER_BIT_NV                                                  0x00008000
#define GL_DEPTH_BUFFER_BIT7_QCOM                                                  0x00008000
#define GL_HINT_BIT                                                                0x00008000
#define GL_QUERY_BUFFER_BARRIER_BIT                                                0x00008000
#define GL_LINES                                                                   0x0001
#define GL_MAP_READ_BIT                                                            0x0001
#define GL_MAP_READ_BIT_EXT                                                        0x0001
#define GL_NOP_COMMAND_NV                                                          0x0001
#define GL_RESTART_SUN                                                             0x0001
#define GL_TRACE_OPERATIONS_BIT_MESA                                               0x0001
#define GL_COLOR3_BIT_PGI                                                          0x00010000
#define GL_EVAL_BIT                                                                0x00010000
#define GL_FONT_X_MIN_BOUNDS_BIT_NV                                                0x00010000
#define GL_STENCIL_BUFFER_BIT0_QCOM                                                0x00010000
#define GL_DRAW_ELEMENTS_COMMAND_NV                                                0x0002
#define GL_LINE_LOOP                                                               0x0002
#define GL_MAP_WRITE_BIT                                                           0x0002
#define GL_MAP_WRITE_BIT_EXT                                                       0x0002
#define GL_REPLACE_MIDDLE_SUN                                                      0x0002
#define GL_TRACE_PRIMITIVES_BIT_MESA                                               0x0002
#define GL_COLOR4_BIT_PGI                                                          0x00020000
#define GL_FONT_Y_MIN_BOUNDS_BIT_NV                                                0x00020000
#define GL_LIST_BIT                                                                0x00020000
#define GL_STENCIL_BUFFER_BIT1_QCOM                                                0x00020000
#define GL_DRAW_ARRAYS_COMMAND_NV                                                  0x0003
#define GL_LINE_STRIP                                                              0x0003
#define GL_REPLACE_OLDEST_SUN                                                      0x0003
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV                                          0x0004
#define GL_MAP_INVALIDATE_RANGE_BIT                                                0x0004
#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                                            0x0004
#define GL_TRACE_ARRAYS_BIT_MESA                                                   0x0004
#define GL_TRIANGLES                                                               0x0004
#define GL_EDGEFLAG_BIT_PGI                                                        0x00040000
#define GL_FONT_X_MAX_BOUNDS_BIT_NV                                                0x00040000
#define GL_STENCIL_BUFFER_BIT2_QCOM                                                0x00040000
#define GL_TEXTURE_BIT                                                             0x00040000
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV                                            0x0005
#define GL_TRIANGLE_STRIP                                                          0x0005
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV                                      0x0006
#define GL_TRIANGLE_FAN                                                            0x0006
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV                                        0x0007
#define GL_QUADS                                                                   0x0007
#define GL_QUADS_EXT                                                               0x0007
#define GL_QUADS_OES                                                               0x0007
#define GL_ELEMENT_ADDRESS_COMMAND_NV                                              0x0008
#define GL_MAP_INVALIDATE_BUFFER_BIT                                               0x0008
#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                                           0x0008
#define GL_QUAD_STRIP                                                              0x0008
#define GL_TRACE_TEXTURES_BIT_MESA                                                 0x0008
#define GL_FONT_Y_MAX_BOUNDS_BIT_NV                                                0x00080000
#define GL_INDEX_BIT_PGI                                                           0x00080000
#define GL_SCISSOR_BIT                                                             0x00080000
#define GL_STENCIL_BUFFER_BIT3_QCOM                                                0x00080000
#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV                                            0x0009
#define GL_POLYGON                                                                 0x0009
#define GL_LINES_ADJACENCY                                                         0x000A
#define GL_LINES_ADJACENCY_ARB                                                     0x000A
#define GL_LINES_ADJACENCY_EXT                                                     0x000A
#define GL_LINES_ADJACENCY_OES                                                     0x000A
#define GL_UNIFORM_ADDRESS_COMMAND_NV                                              0x000A
#define GL_BLEND_COLOR_COMMAND_NV                                                  0x000B
#define GL_LINE_STRIP_ADJACENCY                                                    0x000B
#define GL_LINE_STRIP_ADJACENCY_ARB                                                0x000B
#define GL_LINE_STRIP_ADJACENCY_EXT                                                0x000B
#define GL_LINE_STRIP_ADJACENCY_OES                                                0x000B
#define GL_STENCIL_REF_COMMAND_NV                                                  0x000C
#define GL_TRIANGLES_ADJACENCY                                                     0x000C
#define GL_TRIANGLES_ADJACENCY_ARB                                                 0x000C
#define GL_TRIANGLES_ADJACENCY_EXT                                                 0x000C
#define GL_TRIANGLES_ADJACENCY_OES                                                 0x000C
#define GL_LINE_WIDTH_COMMAND_NV                                                   0x000D
#define GL_TRIANGLE_STRIP_ADJACENCY                                                0x000D
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB                                            0x000D
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT                                            0x000D
#define GL_TRIANGLE_STRIP_ADJACENCY_OES                                            0x000D
#define GL_PATCHES                                                                 0x000E
#define GL_PATCHES_EXT                                                             0x000E
#define GL_PATCHES_OES                                                             0x000E
#define GL_POLYGON_OFFSET_COMMAND_NV                                               0x000E
#define GL_ALPHA_REF_COMMAND_NV                                                    0x000F
#define GL_MAP_FLUSH_EXPLICIT_BIT                                                  0x0010
#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                                              0x0010
#define GL_TRACE_PIXELS_BIT_MESA                                                   0x0010
#define GL_VIEWPORT_COMMAND_NV                                                     0x0010
#define GL_FONT_UNITS_PER_EM_BIT_NV                                                0x00100000
#define GL_MAT_AMBIENT_BIT_PGI                                                     0x00100000
#define GL_STENCIL_BUFFER_BIT4_QCOM                                                0x00100000
#define GL_SCISSOR_COMMAND_NV                                                      0x0011
#define GL_FRONT_FACE_COMMAND_NV                                                   0x0012
#define GL_MAP_UNSYNCHRONIZED_BIT                                                  0x0020
#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                                              0x0020
#define GL_TRACE_ERRORS_BIT_MESA                                                   0x0020
#define GL_FONT_ASCENDER_BIT_NV                                                    0x00200000
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI                                         0x00200000
#define GL_STENCIL_BUFFER_BIT5_QCOM                                                0x00200000
#define GL_MAP_PERSISTENT_BIT                                                      0x0040
#define GL_MAP_PERSISTENT_BIT_EXT                                                  0x0040
#define GL_FONT_DESCENDER_BIT_NV                                                   0x00400000
#define GL_MAT_DIFFUSE_BIT_PGI                                                     0x00400000
#define GL_STENCIL_BUFFER_BIT6_QCOM                                                0x00400000
#define GL_MAP_COHERENT_BIT                                                        0x0080
#define GL_MAP_COHERENT_BIT_EXT                                                    0x0080
#define GL_FONT_HEIGHT_BIT_NV                                                      0x00800000
#define GL_MAT_EMISSION_BIT_PGI                                                    0x00800000
#define GL_STENCIL_BUFFER_BIT7_QCOM                                                0x00800000
#define GL_BOLD_BIT_NV                                                             0x01
#define GL_GLYPH_WIDTH_BIT_NV                                                      0x01
#define GL_ACCUM                                                                   0x0100
#define GL_DYNAMIC_STORAGE_BIT                                                     0x0100
#define GL_DYNAMIC_STORAGE_BIT_EXT                                                 0x0100
#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV                                           0x01000000
#define GL_MAT_COLOR_INDEXES_BIT_PGI                                               0x01000000
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                                            0x01000000
#define GL_LOAD                                                                    0x0101
#define GL_RETURN                                                                  0x0102
#define GL_MULT                                                                    0x0103
#define GL_ADD                                                                     0x0104
#define GL_GLYPH_HEIGHT_BIT_NV                                                     0x02
#define GL_ITALIC_BIT_NV                                                           0x02
#define GL_MOVE_TO_NV                                                              0x02
#define GL_CLIENT_STORAGE_BIT                                                      0x0200
#define GL_CLIENT_STORAGE_BIT_EXT                                                  0x0200
#define GL_NEVER                                                                   0x0200
#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV                                          0x02000000
#define GL_MAT_SHININESS_BIT_PGI                                                   0x02000000
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                                            0x02000000
#define GL_LESS                                                                    0x0201
#define GL_EQUAL                                                                   0x0202
#define GL_LEQUAL                                                                  0x0203
#define GL_GREATER                                                                 0x0204
#define GL_NOTEQUAL                                                                0x0205
#define GL_GEQUAL                                                                  0x0206
#define GL_ALWAYS                                                                  0x0207
#define GL_RELATIVE_MOVE_TO_NV                                                     0x03
#define GL_SRC_COLOR                                                               0x0300
#define GL_ONE_MINUS_SRC_COLOR                                                     0x0301
#define GL_SRC_ALPHA                                                               0x0302
#define GL_ONE_MINUS_SRC_ALPHA                                                     0x0303
#define GL_DST_ALPHA                                                               0x0304
#define GL_ONE_MINUS_DST_ALPHA                                                     0x0305
#define GL_DST_COLOR                                                               0x0306
#define GL_ONE_MINUS_DST_COLOR                                                     0x0307
#define GL_SRC_ALPHA_SATURATE                                                      0x0308
#define GL_SRC_ALPHA_SATURATE_EXT                                                  0x0308
#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV                                       0x04
#define GL_LINE_TO_NV                                                              0x04
#define GL_FRONT_LEFT                                                              0x0400
#define GL_SPARSE_STORAGE_BIT_ARB                                                  0x0400
#define GL_FONT_UNDERLINE_POSITION_BIT_NV                                          0x04000000
#define GL_MAT_SPECULAR_BIT_PGI                                                    0x04000000
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                                            0x04000000
#define GL_FRONT_RIGHT                                                             0x0401
#define GL_BACK_LEFT                                                               0x0402
#define GL_BACK_RIGHT                                                              0x0403
#define GL_FRONT                                                                   0x0404
#define GL_BACK                                                                    0x0405
#define GL_LEFT                                                                    0x0406
#define GL_RIGHT                                                                   0x0407
#define GL_FRONT_AND_BACK                                                          0x0408
#define GL_AUX0                                                                    0x0409
#define GL_AUX1                                                                    0x040A
#define GL_AUX2                                                                    0x040B
#define GL_AUX3                                                                    0x040C
#define GL_RELATIVE_LINE_TO_NV                                                     0x05
#define GL_INVALID_ENUM                                                            0x0500
#define GL_INVALID_VALUE                                                           0x0501
#define GL_INVALID_OPERATION                                                       0x0502
#define GL_STACK_OVERFLOW                                                          0x0503
#define GL_STACK_OVERFLOW_KHR                                                      0x0503
#define GL_STACK_UNDERFLOW                                                         0x0504
#define GL_STACK_UNDERFLOW_KHR                                                     0x0504
#define GL_OUT_OF_MEMORY                                                           0x0505
#define GL_INVALID_FRAMEBUFFER_OPERATION                                           0x0506
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT                                       0x0506
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                                       0x0506
#define GL_CONTEXT_LOST                                                            0x0507
#define GL_CONTEXT_LOST_KHR                                                        0x0507
#define GL_HORIZONTAL_LINE_TO_NV                                                   0x06
#define GL_2D                                                                      0x0600
#define GL_3D                                                                      0x0601
#define GL_3D_COLOR                                                                0x0602
#define GL_3D_COLOR_TEXTURE                                                        0x0603
#define GL_4D_COLOR_TEXTURE                                                        0x0604
#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV                                          0x07
#define GL_PASS_THROUGH_TOKEN                                                      0x0700
#define GL_POINT_TOKEN                                                             0x0701
#define GL_LINE_TOKEN                                                              0x0702
#define GL_POLYGON_TOKEN                                                           0x0703
#define GL_BITMAP_TOKEN                                                            0x0704
#define GL_DRAW_PIXEL_TOKEN                                                        0x0705
#define GL_COPY_PIXEL_TOKEN                                                        0x0706
#define GL_LINE_RESET_TOKEN                                                        0x0707
#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV                                       0x08
#define GL_VERTICAL_LINE_TO_NV                                                     0x08
#define GL_EXP                                                                     0x0800
#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX                                           0x0800
#define GL_PER_GPU_STORAGE_BIT_NV                                                  0x0800
#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV                                         0x08000000
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                                            0x08000000
#define GL_NORMAL_BIT_PGI                                                          0x08000000
#define GL_EXP2                                                                    0x0801
#define GL_RELATIVE_VERTICAL_LINE_TO_NV                                            0x09
#define GL_CW                                                                      0x0900
#define GL_CCW                                                                     0x0901
#define GL_QUADRATIC_CURVE_TO_NV                                                   0x0A
#define GL_COEFF                                                                   0x0A00
#define GL_ORDER                                                                   0x0A01
#define GL_DOMAIN                                                                  0x0A02
#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV                                          0x0B
#define GL_CURRENT_COLOR                                                           0x0B00
#define GL_CURRENT_INDEX                                                           0x0B01
#define GL_CURRENT_NORMAL                                                          0x0B02
#define GL_CURRENT_TEXTURE_COORDS                                                  0x0B03
#define GL_CURRENT_RASTER_COLOR                                                    0x0B04
#define GL_CURRENT_RASTER_INDEX                                                    0x0B05
#define GL_CURRENT_RASTER_TEXTURE_COORDS                                           0x0B06
#define GL_CURRENT_RASTER_POSITION                                                 0x0B07
#define GL_CURRENT_RASTER_POSITION_VALID                                           0x0B08
#define GL_CURRENT_RASTER_DISTANCE                                                 0x0B09
#define GL_POINT_SMOOTH                                                            0x0B10
#define GL_POINT_SIZE                                                              0x0B11
#define GL_POINT_SIZE_RANGE                                                        0x0B12
#define GL_SMOOTH_POINT_SIZE_RANGE                                                 0x0B12
#define GL_POINT_SIZE_GRANULARITY                                                  0x0B13
#define GL_SMOOTH_POINT_SIZE_GRANULARITY                                           0x0B13
#define GL_LINE_SMOOTH                                                             0x0B20
#define GL_LINE_WIDTH                                                              0x0B21
#define GL_LINE_WIDTH_RANGE                                                        0x0B22
#define GL_SMOOTH_LINE_WIDTH_RANGE                                                 0x0B22
#define GL_LINE_WIDTH_GRANULARITY                                                  0x0B23
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY                                           0x0B23
#define GL_LINE_STIPPLE                                                            0x0B24
#define GL_LINE_STIPPLE_PATTERN                                                    0x0B25
#define GL_LINE_STIPPLE_REPEAT                                                     0x0B26
#define GL_LIST_MODE                                                               0x0B30
#define GL_MAX_LIST_NESTING                                                        0x0B31
#define GL_LIST_BASE                                                               0x0B32
#define GL_LIST_INDEX                                                              0x0B33
#define GL_POLYGON_MODE                                                            0x0B40
#define GL_POLYGON_MODE_NV                                                         0x0B40
#define GL_POLYGON_SMOOTH                                                          0x0B41
#define GL_POLYGON_STIPPLE                                                         0x0B42
#define GL_EDGE_FLAG                                                               0x0B43
#define GL_CULL_FACE                                                               0x0B44
#define GL_CULL_FACE_MODE                                                          0x0B45
#define GL_FRONT_FACE                                                              0x0B46
#define GL_LIGHTING                                                                0x0B50
#define GL_LIGHT_MODEL_LOCAL_VIEWER                                                0x0B51
#define GL_LIGHT_MODEL_TWO_SIDE                                                    0x0B52
#define GL_LIGHT_MODEL_AMBIENT                                                     0x0B53
#define GL_SHADE_MODEL                                                             0x0B54
#define GL_COLOR_MATERIAL_FACE                                                     0x0B55
#define GL_COLOR_MATERIAL_PARAMETER                                                0x0B56
#define GL_COLOR_MATERIAL                                                          0x0B57
#define GL_FOG                                                                     0x0B60
#define GL_FOG_INDEX                                                               0x0B61
#define GL_FOG_DENSITY                                                             0x0B62
#define GL_FOG_START                                                               0x0B63
#define GL_FOG_END                                                                 0x0B64
#define GL_FOG_MODE                                                                0x0B65
#define GL_FOG_COLOR                                                               0x0B66
#define GL_DEPTH_RANGE                                                             0x0B70
#define GL_DEPTH_TEST                                                              0x0B71
#define GL_DEPTH_WRITEMASK                                                         0x0B72
#define GL_DEPTH_CLEAR_VALUE                                                       0x0B73
#define GL_DEPTH_FUNC                                                              0x0B74
#define GL_ACCUM_CLEAR_VALUE                                                       0x0B80
#define GL_STENCIL_TEST                                                            0x0B90
#define GL_STENCIL_CLEAR_VALUE                                                     0x0B91
#define GL_STENCIL_FUNC                                                            0x0B92
#define GL_STENCIL_VALUE_MASK                                                      0x0B93
#define GL_STENCIL_FAIL                                                            0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL                                                 0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS                                                 0x0B96
#define GL_STENCIL_REF                                                             0x0B97
#define GL_STENCIL_WRITEMASK                                                       0x0B98
#define GL_MATRIX_MODE                                                             0x0BA0
#define GL_NORMALIZE                                                               0x0BA1
#define GL_VIEWPORT                                                                0x0BA2
#define GL_MODELVIEW0_STACK_DEPTH_EXT                                              0x0BA3
#define GL_MODELVIEW_STACK_DEPTH                                                   0x0BA3
#define GL_PATH_MODELVIEW_STACK_DEPTH_NV                                           0x0BA3
#define GL_PATH_PROJECTION_STACK_DEPTH_NV                                          0x0BA4
#define GL_PROJECTION_STACK_DEPTH                                                  0x0BA4
#define GL_TEXTURE_STACK_DEPTH                                                     0x0BA5
#define GL_MODELVIEW0_MATRIX_EXT                                                   0x0BA6
#define GL_MODELVIEW_MATRIX                                                        0x0BA6
#define GL_PATH_MODELVIEW_MATRIX_NV                                                0x0BA6
#define GL_PATH_PROJECTION_MATRIX_NV                                               0x0BA7
#define GL_PROJECTION_MATRIX                                                       0x0BA7
#define GL_TEXTURE_MATRIX                                                          0x0BA8
#define GL_ATTRIB_STACK_DEPTH                                                      0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH                                               0x0BB1
#define GL_ALPHA_TEST                                                              0x0BC0
#define GL_ALPHA_TEST_QCOM                                                         0x0BC0
#define GL_ALPHA_TEST_FUNC                                                         0x0BC1
#define GL_ALPHA_TEST_FUNC_QCOM                                                    0x0BC1
#define GL_ALPHA_TEST_REF                                                          0x0BC2
#define GL_ALPHA_TEST_REF_QCOM                                                     0x0BC2
#define GL_DITHER                                                                  0x0BD0
#define GL_BLEND_DST                                                               0x0BE0
#define GL_BLEND_SRC                                                               0x0BE1
#define GL_BLEND                                                                   0x0BE2
#define GL_LOGIC_OP_MODE                                                           0x0BF0
#define GL_INDEX_LOGIC_OP                                                          0x0BF1
#define GL_LOGIC_OP                                                                0x0BF1
#define GL_COLOR_LOGIC_OP                                                          0x0BF2
#define GL_CUBIC_CURVE_TO_NV                                                       0x0C
#define GL_AUX_BUFFERS                                                             0x0C00
#define GL_DRAW_BUFFER                                                             0x0C01
#define GL_DRAW_BUFFER_EXT                                                         0x0C01
#define GL_READ_BUFFER                                                             0x0C02
#define GL_READ_BUFFER_EXT                                                         0x0C02
#define GL_READ_BUFFER_NV                                                          0x0C02
#define GL_SCISSOR_BOX                                                             0x0C10
#define GL_SCISSOR_TEST                                                            0x0C11
#define GL_INDEX_CLEAR_VALUE                                                       0x0C20
#define GL_INDEX_WRITEMASK                                                         0x0C21
#define GL_COLOR_CLEAR_VALUE                                                       0x0C22
#define GL_COLOR_WRITEMASK                                                         0x0C23
#define GL_INDEX_MODE                                                              0x0C30
#define GL_RGBA_MODE                                                               0x0C31
#define GL_DOUBLEBUFFER                                                            0x0C32
#define GL_STEREO                                                                  0x0C33
#define GL_RENDER_MODE                                                             0x0C40
#define GL_PERSPECTIVE_CORRECTION_HINT                                             0x0C50
#define GL_POINT_SMOOTH_HINT                                                       0x0C51
#define GL_LINE_SMOOTH_HINT                                                        0x0C52
#define GL_POLYGON_SMOOTH_HINT                                                     0x0C53
#define GL_FOG_HINT                                                                0x0C54
#define GL_TEXTURE_GEN_S                                                           0x0C60
#define GL_TEXTURE_GEN_T                                                           0x0C61
#define GL_TEXTURE_GEN_R                                                           0x0C62
#define GL_TEXTURE_GEN_Q                                                           0x0C63
#define GL_PIXEL_MAP_I_TO_I                                                        0x0C70
#define GL_PIXEL_MAP_S_TO_S                                                        0x0C71
#define GL_PIXEL_MAP_I_TO_R                                                        0x0C72
#define GL_PIXEL_MAP_I_TO_G                                                        0x0C73
#define GL_PIXEL_MAP_I_TO_B                                                        0x0C74
#define GL_PIXEL_MAP_I_TO_A                                                        0x0C75
#define GL_PIXEL_MAP_R_TO_R                                                        0x0C76
#define GL_PIXEL_MAP_G_TO_G                                                        0x0C77
#define GL_PIXEL_MAP_B_TO_B                                                        0x0C78
#define GL_PIXEL_MAP_A_TO_A                                                        0x0C79
#define GL_PIXEL_MAP_I_TO_I_SIZE                                                   0x0CB0
#define GL_PIXEL_MAP_S_TO_S_SIZE                                                   0x0CB1
#define GL_PIXEL_MAP_I_TO_R_SIZE                                                   0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE                                                   0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE                                                   0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE                                                   0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE                                                   0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE                                                   0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE                                                   0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE                                                   0x0CB9
#define GL_UNPACK_SWAP_BYTES                                                       0x0CF0
#define GL_UNPACK_LSB_FIRST                                                        0x0CF1
#define GL_UNPACK_ROW_LENGTH                                                       0x0CF2
#define GL_UNPACK_ROW_LENGTH_EXT                                                   0x0CF2
#define GL_UNPACK_SKIP_ROWS                                                        0x0CF3
#define GL_UNPACK_SKIP_ROWS_EXT                                                    0x0CF3
#define GL_UNPACK_SKIP_PIXELS                                                      0x0CF4
#define GL_UNPACK_SKIP_PIXELS_EXT                                                  0x0CF4
#define GL_UNPACK_ALIGNMENT                                                        0x0CF5
#define GL_RELATIVE_CUBIC_CURVE_TO_NV                                              0x0D
#define GL_PACK_SWAP_BYTES                                                         0x0D00
#define GL_PACK_LSB_FIRST                                                          0x0D01
#define GL_PACK_ROW_LENGTH                                                         0x0D02
#define GL_PACK_SKIP_ROWS                                                          0x0D03
#define GL_PACK_SKIP_PIXELS                                                        0x0D04
#define GL_PACK_ALIGNMENT                                                          0x0D05
#define GL_MAP_COLOR                                                               0x0D10
#define GL_MAP_STENCIL                                                             0x0D11
#define GL_INDEX_SHIFT                                                             0x0D12
#define GL_INDEX_OFFSET                                                            0x0D13
#define GL_RED_SCALE                                                               0x0D14
#define GL_RED_BIAS                                                                0x0D15
#define GL_ZOOM_X                                                                  0x0D16
#define GL_ZOOM_Y                                                                  0x0D17
#define GL_GREEN_SCALE                                                             0x0D18
#define GL_GREEN_BIAS                                                              0x0D19
#define GL_BLUE_SCALE                                                              0x0D1A
#define GL_BLUE_BIAS                                                               0x0D1B
#define GL_ALPHA_SCALE                                                             0x0D1C
#define GL_ALPHA_BIAS                                                              0x0D1D
#define GL_DEPTH_SCALE                                                             0x0D1E
#define GL_DEPTH_BIAS                                                              0x0D1F
#define GL_MAX_EVAL_ORDER                                                          0x0D30
#define GL_MAX_LIGHTS                                                              0x0D31
#define GL_MAX_CLIP_DISTANCES                                                      0x0D32
#define GL_MAX_CLIP_DISTANCES_APPLE                                                0x0D32
#define GL_MAX_CLIP_DISTANCES_EXT                                                  0x0D32
#define GL_MAX_CLIP_PLANES                                                         0x0D32
#define GL_MAX_CLIP_PLANES_IMG                                                     0x0D32
#define GL_MAX_TEXTURE_SIZE                                                        0x0D33
#define GL_MAX_PIXEL_MAP_TABLE                                                     0x0D34
#define GL_MAX_ATTRIB_STACK_DEPTH                                                  0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH                                               0x0D36
#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV                                       0x0D36
#define GL_MAX_NAME_STACK_DEPTH                                                    0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH                                              0x0D38
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV                                      0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH                                                 0x0D39
#define GL_MAX_VIEWPORT_DIMS                                                       0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH                                           0x0D3B
#define GL_SUBPIXEL_BITS                                                           0x0D50
#define GL_INDEX_BITS                                                              0x0D51
#define GL_RED_BITS                                                                0x0D52
#define GL_GREEN_BITS                                                              0x0D53
#define GL_BLUE_BITS                                                               0x0D54
#define GL_ALPHA_BITS                                                              0x0D55
#define GL_DEPTH_BITS                                                              0x0D56
#define GL_STENCIL_BITS                                                            0x0D57
#define GL_ACCUM_RED_BITS                                                          0x0D58
#define GL_ACCUM_GREEN_BITS                                                        0x0D59
#define GL_ACCUM_BLUE_BITS                                                         0x0D5A
#define GL_ACCUM_ALPHA_BITS                                                        0x0D5B
#define GL_NAME_STACK_DEPTH                                                        0x0D70
#define GL_AUTO_NORMAL                                                             0x0D80
#define GL_MAP1_COLOR_4                                                            0x0D90
#define GL_MAP1_INDEX                                                              0x0D91
#define GL_MAP1_NORMAL                                                             0x0D92
#define GL_MAP1_TEXTURE_COORD_1                                                    0x0D93
#define GL_MAP1_TEXTURE_COORD_2                                                    0x0D94
#define GL_MAP1_TEXTURE_COORD_3                                                    0x0D95
#define GL_MAP1_TEXTURE_COORD_4                                                    0x0D96
#define GL_MAP1_VERTEX_3                                                           0x0D97
#define GL_MAP1_VERTEX_4                                                           0x0D98
#define GL_MAP2_COLOR_4                                                            0x0DB0
#define GL_MAP2_INDEX                                                              0x0DB1
#define GL_MAP2_NORMAL                                                             0x0DB2
#define GL_MAP2_TEXTURE_COORD_1                                                    0x0DB3
#define GL_MAP2_TEXTURE_COORD_2                                                    0x0DB4
#define GL_MAP2_TEXTURE_COORD_3                                                    0x0DB5
#define GL_MAP2_TEXTURE_COORD_4                                                    0x0DB6
#define GL_MAP2_VERTEX_3                                                           0x0DB7
#define GL_MAP2_VERTEX_4                                                           0x0DB8
#define GL_MAP1_GRID_DOMAIN                                                        0x0DD0
#define GL_MAP1_GRID_SEGMENTS                                                      0x0DD1
#define GL_MAP2_GRID_DOMAIN                                                        0x0DD2
#define GL_MAP2_GRID_SEGMENTS                                                      0x0DD3
#define GL_TEXTURE_1D                                                              0x0DE0
#define GL_TEXTURE_2D                                                              0x0DE1
#define GL_FEEDBACK_BUFFER_POINTER                                                 0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE                                                    0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE                                                    0x0DF2
#define GL_SELECTION_BUFFER_POINTER                                                0x0DF3
#define GL_SELECTION_BUFFER_SIZE                                                   0x0DF4
#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV                                            0x0E
#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV                                   0x0F
#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV                                 0x10
#define GL_SMOOTH_CUBIC_CURVE_TO_NV                                                0x10
#define GL_GLYPH_HAS_KERNING_BIT_NV                                                0x100
#define GL_TEXTURE_WIDTH                                                           0x1000
#define GL_FONT_HAS_KERNING_BIT_NV                                                 0x10000000
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                                            0x10000000
#define GL_TEXCOORD1_BIT_PGI                                                       0x10000000
#define GL_TEXTURE_HEIGHT                                                          0x1001
#define GL_TEXTURE_COMPONENTS                                                      0x1003
#define GL_TEXTURE_INTERNAL_FORMAT                                                 0x1003
#define GL_TEXTURE_BORDER_COLOR                                                    0x1004
#define GL_TEXTURE_BORDER_COLOR_EXT                                                0x1004
#define GL_TEXTURE_BORDER_COLOR_NV                                                 0x1004
#define GL_TEXTURE_BORDER_COLOR_OES                                                0x1004
#define GL_TEXTURE_BORDER                                                          0x1005
#define GL_TEXTURE_TARGET                                                          0x1006
#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV                                       0x11
#define GL_DONT_CARE                                                               0x1100
#define GL_FASTEST                                                                 0x1101
#define GL_NICEST                                                                  0x1102
#define GL_SMALL_CCW_ARC_TO_NV                                                     0x12
#define GL_AMBIENT                                                                 0x1200
#define GL_DIFFUSE                                                                 0x1201
#define GL_SPECULAR                                                                0x1202
#define GL_POSITION                                                                0x1203
#define GL_SPOT_DIRECTION                                                          0x1204
#define GL_SPOT_EXPONENT                                                           0x1205
#define GL_SPOT_CUTOFF                                                             0x1206
#define GL_CONSTANT_ATTENUATION                                                    0x1207
#define GL_LINEAR_ATTENUATION                                                      0x1208
#define GL_QUADRATIC_ATTENUATION                                                   0x1209
#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV                                            0x13
#define GL_COMPILE                                                                 0x1300
#define GL_COMPILE_AND_EXECUTE                                                     0x1301
#define GL_SMALL_CW_ARC_TO_NV                                                      0x14
#define GL_BYTE                                                                    0x1400
#define GL_UNSIGNED_BYTE                                                           0x1401
#define GL_SHORT                                                                   0x1402
#define GL_UNSIGNED_SHORT                                                          0x1403
#define GL_INT                                                                     0x1404
#define GL_UNSIGNED_INT                                                            0x1405
#define GL_FLOAT                                                                   0x1406
#define GL_2_BYTES                                                                 0x1407
#define GL_2_BYTES_NV                                                              0x1407
#define GL_3_BYTES                                                                 0x1408
#define GL_3_BYTES_NV                                                              0x1408
#define GL_4_BYTES                                                                 0x1409
#define GL_4_BYTES_NV                                                              0x1409
#define GL_DOUBLE                                                                  0x140A
#define GL_DOUBLE_EXT                                                              0x140A
#define GL_HALF_APPLE                                                              0x140B
#define GL_HALF_FLOAT                                                              0x140B
#define GL_HALF_FLOAT_ARB                                                          0x140B
#define GL_HALF_FLOAT_NV                                                           0x140B
#define GL_FIXED                                                                   0x140C
#define GL_FIXED_OES                                                               0x140C
#define GL_INT64_ARB                                                               0x140E
#define GL_INT64_NV                                                                0x140E
#define GL_UNSIGNED_INT64_ARB                                                      0x140F
#define GL_UNSIGNED_INT64_NV                                                       0x140F
#define GL_RELATIVE_SMALL_CW_ARC_TO_NV                                             0x15
#define GL_CLEAR                                                                   0x1500
#define GL_AND                                                                     0x1501
#define GL_AND_REVERSE                                                             0x1502
#define GL_COPY                                                                    0x1503
#define GL_AND_INVERTED                                                            0x1504
#define GL_NOOP                                                                    0x1505
#define GL_XOR                                                                     0x1506
#define GL_XOR_NV                                                                  0x1506
#define GL_OR                                                                      0x1507
#define GL_NOR                                                                     0x1508
#define GL_EQUIV                                                                   0x1509
#define GL_INVERT                                                                  0x150A
#define GL_OR_REVERSE                                                              0x150B
#define GL_COPY_INVERTED                                                           0x150C
#define GL_OR_INVERTED                                                             0x150D
#define GL_NAND                                                                    0x150E
#define GL_SET                                                                     0x150F
#define GL_LARGE_CCW_ARC_TO_NV                                                     0x16
#define GL_EMISSION                                                                0x1600
#define GL_SHININESS                                                               0x1601
#define GL_AMBIENT_AND_DIFFUSE                                                     0x1602
#define GL_COLOR_INDEXES                                                           0x1603
#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV                                            0x17
#define GL_MODELVIEW                                                               0x1700
#define GL_MODELVIEW0_ARB                                                          0x1700
#define GL_MODELVIEW0_EXT                                                          0x1700
#define GL_PATH_MODELVIEW_NV                                                       0x1700
#define GL_PATH_PROJECTION_NV                                                      0x1701
#define GL_PROJECTION                                                              0x1701
#define GL_TEXTURE                                                                 0x1702
#define GL_LARGE_CW_ARC_TO_NV                                                      0x18
#define GL_COLOR                                                                   0x1800
#define GL_COLOR_EXT                                                               0x1800
#define GL_DEPTH                                                                   0x1801
#define GL_DEPTH_EXT                                                               0x1801
#define GL_STENCIL                                                                 0x1802
#define GL_STENCIL_EXT                                                             0x1802
#define GL_RELATIVE_LARGE_CW_ARC_TO_NV                                             0x19
#define GL_COLOR_INDEX                                                             0x1900
#define GL_STENCIL_INDEX                                                           0x1901
#define GL_STENCIL_INDEX_OES                                                       0x1901
#define GL_DEPTH_COMPONENT                                                         0x1902
#define GL_RED                                                                     0x1903
#define GL_RED_EXT                                                                 0x1903
#define GL_RED_NV                                                                  0x1903
#define GL_GREEN                                                                   0x1904
#define GL_GREEN_NV                                                                0x1904
#define GL_BLUE                                                                    0x1905
#define GL_BLUE_NV                                                                 0x1905
#define GL_ALPHA                                                                   0x1906
#define GL_RGB                                                                     0x1907
#define GL_RGBA                                                                    0x1908
#define GL_LUMINANCE                                                               0x1909
#define GL_LUMINANCE_ALPHA                                                         0x190A
#define GL_RASTER_POSITION_UNCLIPPED_IBM                                           0x19262
#define GL_CONIC_CURVE_TO_NV                                                       0x1A
#define GL_BITMAP                                                                  0x1A00
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI                                            0x1A1F8
#define GL_CONSERVE_MEMORY_HINT_PGI                                                0x1A1FD
#define GL_RECLAIM_MEMORY_HINT_PGI                                                 0x1A1FE
#define GL_NATIVE_GRAPHICS_HANDLE_PGI                                              0x1A202
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI                                          0x1A203
#define GL_NATIVE_GRAPHICS_END_HINT_PGI                                            0x1A204
#define GL_ALWAYS_FAST_HINT_PGI                                                    0x1A20C
#define GL_ALWAYS_SOFT_HINT_PGI                                                    0x1A20D
#define GL_ALLOW_DRAW_OBJ_HINT_PGI                                                 0x1A20E
#define GL_ALLOW_DRAW_WIN_HINT_PGI                                                 0x1A20F
#define GL_ALLOW_DRAW_FRG_HINT_PGI                                                 0x1A210
#define GL_ALLOW_DRAW_MEM_HINT_PGI                                                 0x1A211
#define GL_STRICT_DEPTHFUNC_HINT_PGI                                               0x1A216
#define GL_STRICT_LIGHTING_HINT_PGI                                                0x1A217
#define GL_STRICT_SCISSOR_HINT_PGI                                                 0x1A218
#define GL_FULL_STIPPLE_HINT_PGI                                                   0x1A219
#define GL_CLIP_NEAR_HINT_PGI                                                      0x1A220
#define GL_CLIP_FAR_HINT_PGI                                                       0x1A221
#define GL_WIDE_LINE_HINT_PGI                                                      0x1A222
#define GL_BACK_NORMALS_HINT_PGI                                                   0x1A223
#define GL_VERTEX_DATA_HINT_PGI                                                    0x1A22A
#define GL_VERTEX_CONSISTENT_HINT_PGI                                              0x1A22B
#define GL_MATERIAL_SIDE_HINT_PGI                                                  0x1A22C
#define GL_MAX_VERTEX_HINT_PGI                                                     0x1A22D
#define GL_RELATIVE_CONIC_CURVE_TO_NV                                              0x1B
#define GL_POINT                                                                   0x1B00
#define GL_POINT_NV                                                                0x1B00
#define GL_LINE                                                                    0x1B01
#define GL_LINE_NV                                                                 0x1B01
#define GL_FILL                                                                    0x1B02
#define GL_FILL_NV                                                                 0x1B02
#define GL_RENDER                                                                  0x1C00
#define GL_FEEDBACK                                                                0x1C01
#define GL_SELECT                                                                  0x1C02
#define GL_FLAT                                                                    0x1D00
#define GL_SMOOTH                                                                  0x1D01
#define GL_KEEP                                                                    0x1E00
#define GL_REPLACE                                                                 0x1E01
#define GL_INCR                                                                    0x1E02
#define GL_DECR                                                                    0x1E03
#define GL_VENDOR                                                                  0x1F00
#define GL_RENDERER                                                                0x1F01
#define GL_VERSION                                                                 0x1F02
#define GL_EXTENSIONS                                                              0x1F03
#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV                                         0x20
#define GL_EXTERNAL_STORAGE_BIT_NVX                                                0x2000
#define GL_S                                                                       0x2000
#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV                                           0x20000000
#define GL_MULTISAMPLE_BIT                                                         0x20000000
#define GL_MULTISAMPLE_BIT_3DFX                                                    0x20000000
#define GL_MULTISAMPLE_BIT_ARB                                                     0x20000000
#define GL_MULTISAMPLE_BIT_EXT                                                     0x20000000
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                                            0x20000000
#define GL_TEXCOORD2_BIT_PGI                                                       0x20000000
#define GL_T                                                                       0x2001
#define GL_R                                                                       0x2002
#define GL_Q                                                                       0x2003
#define GL_MODULATE                                                                0x2100
#define GL_DECAL                                                                   0x2101
#define GL_TEXTURE_ENV_MODE                                                        0x2200
#define GL_TEXTURE_ENV_COLOR                                                       0x2201
#define GL_TEXTURE_ENV                                                             0x2300
#define GL_EYE_LINEAR                                                              0x2400
#define GL_EYE_LINEAR_NV                                                           0x2400
#define GL_OBJECT_LINEAR                                                           0x2401
#define GL_OBJECT_LINEAR_NV                                                        0x2401
#define GL_SPHERE_MAP                                                              0x2402
#define GL_TEXTURE_GEN_MODE                                                        0x2500
#define GL_TEXTURE_GEN_MODE_OES                                                    0x2500
#define GL_OBJECT_PLANE                                                            0x2501
#define GL_EYE_PLANE                                                               0x2502
#define GL_NEAREST                                                                 0x2600
#define GL_LINEAR                                                                  0x2601
#define GL_NEAREST_MIPMAP_NEAREST                                                  0x2700
#define GL_LINEAR_MIPMAP_NEAREST                                                   0x2701
#define GL_NEAREST_MIPMAP_LINEAR                                                   0x2702
#define GL_LINEAR_MIPMAP_LINEAR                                                    0x2703
#define GL_TEXTURE_MAG_FILTER                                                      0x2800
#define GL_TEXTURE_MIN_FILTER                                                      0x2801
#define GL_TEXTURE_WRAP_S                                                          0x2802
#define GL_TEXTURE_WRAP_T                                                          0x2803
#define GL_CLAMP                                                                   0x2900
#define GL_REPEAT                                                                  0x2901
#define GL_POLYGON_OFFSET_UNITS                                                    0x2A00
#define GL_POLYGON_OFFSET_POINT                                                    0x2A01
#define GL_POLYGON_OFFSET_POINT_NV                                                 0x2A01
#define GL_POLYGON_OFFSET_LINE                                                     0x2A02
#define GL_POLYGON_OFFSET_LINE_NV                                                  0x2A02
#define GL_R3_G3_B2                                                                0x2A10
#define GL_V2F                                                                     0x2A20
#define GL_V3F                                                                     0x2A21
#define GL_C4UB_V2F                                                                0x2A22
#define GL_C4UB_V3F                                                                0x2A23
#define GL_C3F_V3F                                                                 0x2A24
#define GL_N3F_V3F                                                                 0x2A25
#define GL_C4F_N3F_V3F                                                             0x2A26
#define GL_T2F_V3F                                                                 0x2A27
#define GL_T4F_V4F                                                                 0x2A28
#define GL_T2F_C4UB_V3F                                                            0x2A29
#define GL_T2F_C3F_V3F                                                             0x2A2A
#define GL_T2F_N3F_V3F                                                             0x2A2B
#define GL_T2F_C4F_N3F_V3F                                                         0x2A2C
#define GL_T4F_C4F_N3F_V4F                                                         0x2A2D
#define GL_CLIP_DISTANCE0                                                          0x3000
#define GL_CLIP_DISTANCE0_APPLE                                                    0x3000
#define GL_CLIP_DISTANCE0_EXT                                                      0x3000
#define GL_CLIP_PLANE0                                                             0x3000
#define GL_CLIP_PLANE0_IMG                                                         0x3000
#define GL_CLIP_DISTANCE1                                                          0x3001
#define GL_CLIP_DISTANCE1_APPLE                                                    0x3001
#define GL_CLIP_DISTANCE1_EXT                                                      0x3001
#define GL_CLIP_PLANE1                                                             0x3001
#define GL_CLIP_PLANE1_IMG                                                         0x3001
#define GL_CLIP_DISTANCE2                                                          0x3002
#define GL_CLIP_DISTANCE2_APPLE                                                    0x3002
#define GL_CLIP_DISTANCE2_EXT                                                      0x3002
#define GL_CLIP_PLANE2                                                             0x3002
#define GL_CLIP_PLANE2_IMG                                                         0x3002
#define GL_CLIP_DISTANCE3                                                          0x3003
#define GL_CLIP_DISTANCE3_APPLE                                                    0x3003
#define GL_CLIP_DISTANCE3_EXT                                                      0x3003
#define GL_CLIP_PLANE3                                                             0x3003
#define GL_CLIP_PLANE3_IMG                                                         0x3003
#define GL_CLIP_DISTANCE4                                                          0x3004
#define GL_CLIP_DISTANCE4_APPLE                                                    0x3004
#define GL_CLIP_DISTANCE4_EXT                                                      0x3004
#define GL_CLIP_PLANE4                                                             0x3004
#define GL_CLIP_PLANE4_IMG                                                         0x3004
#define GL_CLIP_DISTANCE5                                                          0x3005
#define GL_CLIP_DISTANCE5_APPLE                                                    0x3005
#define GL_CLIP_DISTANCE5_EXT                                                      0x3005
#define GL_CLIP_PLANE5                                                             0x3005
#define GL_CLIP_PLANE5_IMG                                                         0x3005
#define GL_CLIP_DISTANCE6                                                          0x3006
#define GL_CLIP_DISTANCE6_APPLE                                                    0x3006
#define GL_CLIP_DISTANCE6_EXT                                                      0x3006
#define GL_CLIP_DISTANCE7                                                          0x3007
#define GL_CLIP_DISTANCE7_APPLE                                                    0x3007
#define GL_CLIP_DISTANCE7_EXT                                                      0x3007
#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV                                         0x40
#define GL_LIGHT0                                                                  0x4000
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                                            0x40000000
#define GL_TEXCOORD3_BIT_PGI                                                       0x40000000
#define GL_LIGHT1                                                                  0x4001
#define GL_LIGHT2                                                                  0x4002
#define GL_LIGHT3                                                                  0x4003
#define GL_LIGHT4                                                                  0x4004
#define GL_LIGHT5                                                                  0x4005
#define GL_LIGHT6                                                                  0x4006
#define GL_LIGHT7                                                                  0x4007
#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV                                   0x80
#define GL_ABGR_EXT                                                                0x8000
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                                            0x80000000
#define GL_TEXCOORD4_BIT_PGI                                                       0x80000000
#define GL_CONSTANT_COLOR                                                          0x8001
#define GL_CONSTANT_COLOR_EXT                                                      0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR                                                0x8002
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT                                            0x8002
#define GL_CONSTANT_ALPHA                                                          0x8003
#define GL_CONSTANT_ALPHA_EXT                                                      0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA                                                0x8004
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT                                            0x8004
#define GL_BLEND_COLOR                                                             0x8005
#define GL_BLEND_COLOR_EXT                                                         0x8005
#define GL_FUNC_ADD                                                                0x8006
#define GL_FUNC_ADD_EXT                                                            0x8006
#define GL_FUNC_ADD_OES                                                            0x8006
#define GL_MIN                                                                     0x8007
#define GL_MIN_EXT                                                                 0x8007
#define GL_MAX                                                                     0x8008
#define GL_MAX_EXT                                                                 0x8008
#define GL_BLEND_EQUATION                                                          0x8009
#define GL_BLEND_EQUATION_EXT                                                      0x8009
#define GL_BLEND_EQUATION_OES                                                      0x8009
#define GL_BLEND_EQUATION_RGB                                                      0x8009
#define GL_BLEND_EQUATION_RGB_EXT                                                  0x8009
#define GL_BLEND_EQUATION_RGB_OES                                                  0x8009
#define GL_FUNC_SUBTRACT                                                           0x800A
#define GL_FUNC_SUBTRACT_EXT                                                       0x800A
#define GL_FUNC_SUBTRACT_OES                                                       0x800A
#define GL_FUNC_REVERSE_SUBTRACT                                                   0x800B
#define GL_FUNC_REVERSE_SUBTRACT_EXT                                               0x800B
#define GL_FUNC_REVERSE_SUBTRACT_OES                                               0x800B
#define GL_CMYK_EXT                                                                0x800C
#define GL_CMYKA_EXT                                                               0x800D
#define GL_PACK_CMYK_HINT_EXT                                                      0x800E
#define GL_UNPACK_CMYK_HINT_EXT                                                    0x800F
#define GL_CONVOLUTION_1D                                                          0x8010
#define GL_CONVOLUTION_1D_EXT                                                      0x8010
#define GL_CONVOLUTION_2D                                                          0x8011
#define GL_CONVOLUTION_2D_EXT                                                      0x8011
#define GL_SEPARABLE_2D                                                            0x8012
#define GL_SEPARABLE_2D_EXT                                                        0x8012
#define GL_CONVOLUTION_BORDER_MODE                                                 0x8013
#define GL_CONVOLUTION_BORDER_MODE_EXT                                             0x8013
#define GL_CONVOLUTION_FILTER_SCALE                                                0x8014
#define GL_CONVOLUTION_FILTER_SCALE_EXT                                            0x8014
#define GL_CONVOLUTION_FILTER_BIAS                                                 0x8015
#define GL_CONVOLUTION_FILTER_BIAS_EXT                                             0x8015
#define GL_REDUCE                                                                  0x8016
#define GL_REDUCE_EXT                                                              0x8016
#define GL_CONVOLUTION_FORMAT                                                      0x8017
#define GL_CONVOLUTION_FORMAT_EXT                                                  0x8017
#define GL_CONVOLUTION_WIDTH                                                       0x8018
#define GL_CONVOLUTION_WIDTH_EXT                                                   0x8018
#define GL_CONVOLUTION_HEIGHT                                                      0x8019
#define GL_CONVOLUTION_HEIGHT_EXT                                                  0x8019
#define GL_MAX_CONVOLUTION_WIDTH                                                   0x801A
#define GL_MAX_CONVOLUTION_WIDTH_EXT                                               0x801A
#define GL_MAX_CONVOLUTION_HEIGHT                                                  0x801B
#define GL_MAX_CONVOLUTION_HEIGHT_EXT                                              0x801B
#define GL_POST_CONVOLUTION_RED_SCALE                                              0x801C
#define GL_POST_CONVOLUTION_RED_SCALE_EXT                                          0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE                                            0x801D
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT                                        0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE                                             0x801E
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT                                         0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE                                            0x801F
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT                                        0x801F
#define GL_POST_CONVOLUTION_RED_BIAS                                               0x8020
#define GL_POST_CONVOLUTION_RED_BIAS_EXT                                           0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS                                             0x8021
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT                                         0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS                                              0x8022
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT                                          0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS                                             0x8023
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT                                         0x8023
#define GL_HISTOGRAM                                                               0x8024
#define GL_HISTOGRAM_EXT                                                           0x8024
#define GL_PROXY_HISTOGRAM                                                         0x8025
#define GL_PROXY_HISTOGRAM_EXT                                                     0x8025
#define GL_HISTOGRAM_WIDTH                                                         0x8026
#define GL_HISTOGRAM_WIDTH_EXT                                                     0x8026
#define GL_HISTOGRAM_FORMAT                                                        0x8027
#define GL_HISTOGRAM_FORMAT_EXT                                                    0x8027
#define GL_HISTOGRAM_RED_SIZE                                                      0x8028
#define GL_HISTOGRAM_RED_SIZE_EXT                                                  0x8028
#define GL_HISTOGRAM_GREEN_SIZE                                                    0x8029
#define GL_HISTOGRAM_GREEN_SIZE_EXT                                                0x8029
#define GL_HISTOGRAM_BLUE_SIZE                                                     0x802A
#define GL_HISTOGRAM_BLUE_SIZE_EXT                                                 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE                                                    0x802B
#define GL_HISTOGRAM_ALPHA_SIZE_EXT                                                0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE                                                0x802C
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT                                            0x802C
#define GL_HISTOGRAM_SINK                                                          0x802D
#define GL_HISTOGRAM_SINK_EXT                                                      0x802D
#define GL_MINMAX                                                                  0x802E
#define GL_MINMAX_EXT                                                              0x802E
#define GL_MINMAX_FORMAT                                                           0x802F
#define GL_MINMAX_FORMAT_EXT                                                       0x802F
#define GL_MINMAX_SINK                                                             0x8030
#define GL_MINMAX_SINK_EXT                                                         0x8030
#define GL_TABLE_TOO_LARGE                                                         0x8031
#define GL_TABLE_TOO_LARGE_EXT                                                     0x8031
#define GL_UNSIGNED_BYTE_3_3_2                                                     0x8032
#define GL_UNSIGNED_BYTE_3_3_2_EXT                                                 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4                                                  0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT                                              0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1                                                  0x8034
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT                                              0x8034
#define GL_UNSIGNED_INT_8_8_8_8                                                    0x8035
#define GL_UNSIGNED_INT_8_8_8_8_EXT                                                0x8035
#define GL_UNSIGNED_INT_10_10_10_2                                                 0x8036
#define GL_UNSIGNED_INT_10_10_10_2_EXT                                             0x8036
#define GL_POLYGON_OFFSET_EXT                                                      0x8037
#define GL_POLYGON_OFFSET_FILL                                                     0x8037
#define GL_POLYGON_OFFSET_FACTOR                                                   0x8038
#define GL_POLYGON_OFFSET_FACTOR_EXT                                               0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT                                                 0x8039
#define GL_RESCALE_NORMAL                                                          0x803A
#define GL_RESCALE_NORMAL_EXT                                                      0x803A
#define GL_ALPHA4                                                                  0x803B
#define GL_ALPHA4_EXT                                                              0x803B
#define GL_ALPHA8                                                                  0x803C
#define GL_ALPHA8_EXT                                                              0x803C
#define GL_ALPHA8_OES                                                              0x803C
#define GL_ALPHA12                                                                 0x803D
#define GL_ALPHA12_EXT                                                             0x803D
#define GL_ALPHA16                                                                 0x803E
#define GL_ALPHA16_EXT                                                             0x803E
#define GL_LUMINANCE4                                                              0x803F
#define GL_LUMINANCE4_EXT                                                          0x803F
#define GL_LUMINANCE8                                                              0x8040
#define GL_LUMINANCE8_EXT                                                          0x8040
#define GL_LUMINANCE8_OES                                                          0x8040
#define GL_LUMINANCE12                                                             0x8041
#define GL_LUMINANCE12_EXT                                                         0x8041
#define GL_LUMINANCE16                                                             0x8042
#define GL_LUMINANCE16_EXT                                                         0x8042
#define GL_LUMINANCE4_ALPHA4                                                       0x8043
#define GL_LUMINANCE4_ALPHA4_EXT                                                   0x8043
#define GL_LUMINANCE4_ALPHA4_OES                                                   0x8043
#define GL_LUMINANCE6_ALPHA2                                                       0x8044
#define GL_LUMINANCE6_ALPHA2_EXT                                                   0x8044
#define GL_LUMINANCE8_ALPHA8                                                       0x8045
#define GL_LUMINANCE8_ALPHA8_EXT                                                   0x8045
#define GL_LUMINANCE8_ALPHA8_OES                                                   0x8045
#define GL_LUMINANCE12_ALPHA4                                                      0x8046
#define GL_LUMINANCE12_ALPHA4_EXT                                                  0x8046
#define GL_LUMINANCE12_ALPHA12                                                     0x8047
#define GL_LUMINANCE12_ALPHA12_EXT                                                 0x8047
#define GL_LUMINANCE16_ALPHA16                                                     0x8048
#define GL_LUMINANCE16_ALPHA16_EXT                                                 0x8048
#define GL_INTENSITY                                                               0x8049
#define GL_INTENSITY_EXT                                                           0x8049
#define GL_INTENSITY4                                                              0x804A
#define GL_INTENSITY4_EXT                                                          0x804A
#define GL_INTENSITY8                                                              0x804B
#define GL_INTENSITY8_EXT                                                          0x804B
#define GL_INTENSITY12                                                             0x804C
#define GL_INTENSITY12_EXT                                                         0x804C
#define GL_INTENSITY16                                                             0x804D
#define GL_INTENSITY16_EXT                                                         0x804D
#define GL_RGB2_EXT                                                                0x804E
#define GL_RGB4                                                                    0x804F
#define GL_RGB4_EXT                                                                0x804F
#define GL_RGB5                                                                    0x8050
#define GL_RGB5_EXT                                                                0x8050
#define GL_RGB8                                                                    0x8051
#define GL_RGB8_EXT                                                                0x8051
#define GL_RGB8_OES                                                                0x8051
#define GL_RGB10                                                                   0x8052
#define GL_RGB10_EXT                                                               0x8052
#define GL_RGB12                                                                   0x8053
#define GL_RGB12_EXT                                                               0x8053
#define GL_RGB16                                                                   0x8054
#define GL_RGB16_EXT                                                               0x8054
#define GL_RGBA2                                                                   0x8055
#define GL_RGBA2_EXT                                                               0x8055
#define GL_RGBA4                                                                   0x8056
#define GL_RGBA4_EXT                                                               0x8056
#define GL_RGBA4_OES                                                               0x8056
#define GL_RGB5_A1                                                                 0x8057
#define GL_RGB5_A1_EXT                                                             0x8057
#define GL_RGB5_A1_OES                                                             0x8057
#define GL_RGBA8                                                                   0x8058
#define GL_RGBA8_EXT                                                               0x8058
#define GL_RGBA8_OES                                                               0x8058
#define GL_RGB10_A2                                                                0x8059
#define GL_RGB10_A2_EXT                                                            0x8059
#define GL_RGBA12                                                                  0x805A
#define GL_RGBA12_EXT                                                              0x805A
#define GL_RGBA16                                                                  0x805B
#define GL_RGBA16_EXT                                                              0x805B
#define GL_TEXTURE_RED_SIZE                                                        0x805C
#define GL_TEXTURE_RED_SIZE_EXT                                                    0x805C
#define GL_TEXTURE_GREEN_SIZE                                                      0x805D
#define GL_TEXTURE_GREEN_SIZE_EXT                                                  0x805D
#define GL_TEXTURE_BLUE_SIZE                                                       0x805E
#define GL_TEXTURE_BLUE_SIZE_EXT                                                   0x805E
#define GL_TEXTURE_ALPHA_SIZE                                                      0x805F
#define GL_TEXTURE_ALPHA_SIZE_EXT                                                  0x805F
#define GL_TEXTURE_LUMINANCE_SIZE                                                  0x8060
#define GL_TEXTURE_LUMINANCE_SIZE_EXT                                              0x8060
#define GL_TEXTURE_INTENSITY_SIZE                                                  0x8061
#define GL_TEXTURE_INTENSITY_SIZE_EXT                                              0x8061
#define GL_REPLACE_EXT                                                             0x8062
#define GL_PROXY_TEXTURE_1D                                                        0x8063
#define GL_PROXY_TEXTURE_1D_EXT                                                    0x8063
#define GL_PROXY_TEXTURE_2D                                                        0x8064
#define GL_PROXY_TEXTURE_2D_EXT                                                    0x8064
#define GL_TEXTURE_TOO_LARGE_EXT                                                   0x8065
#define GL_TEXTURE_PRIORITY                                                        0x8066
#define GL_TEXTURE_PRIORITY_EXT                                                    0x8066
#define GL_TEXTURE_RESIDENT                                                        0x8067
#define GL_TEXTURE_RESIDENT_EXT                                                    0x8067
#define GL_TEXTURE_1D_BINDING_EXT                                                  0x8068
#define GL_TEXTURE_BINDING_1D                                                      0x8068
#define GL_TEXTURE_2D_BINDING_EXT                                                  0x8069
#define GL_TEXTURE_BINDING_2D                                                      0x8069
#define GL_TEXTURE_3D_BINDING_EXT                                                  0x806A
#define GL_TEXTURE_3D_BINDING_OES                                                  0x806A
#define GL_TEXTURE_BINDING_3D                                                      0x806A
#define GL_TEXTURE_BINDING_3D_OES                                                  0x806A
#define GL_PACK_SKIP_IMAGES                                                        0x806B
#define GL_PACK_SKIP_IMAGES_EXT                                                    0x806B
#define GL_PACK_IMAGE_HEIGHT                                                       0x806C
#define GL_PACK_IMAGE_HEIGHT_EXT                                                   0x806C
#define GL_UNPACK_SKIP_IMAGES                                                      0x806D
#define GL_UNPACK_SKIP_IMAGES_EXT                                                  0x806D
#define GL_UNPACK_IMAGE_HEIGHT                                                     0x806E
#define GL_UNPACK_IMAGE_HEIGHT_EXT                                                 0x806E
#define GL_TEXTURE_3D                                                              0x806F
#define GL_TEXTURE_3D_EXT                                                          0x806F
#define GL_TEXTURE_3D_OES                                                          0x806F
#define GL_PROXY_TEXTURE_3D                                                        0x8070
#define GL_PROXY_TEXTURE_3D_EXT                                                    0x8070
#define GL_TEXTURE_DEPTH                                                           0x8071
#define GL_TEXTURE_DEPTH_EXT                                                       0x8071
#define GL_TEXTURE_WRAP_R                                                          0x8072
#define GL_TEXTURE_WRAP_R_EXT                                                      0x8072
#define GL_TEXTURE_WRAP_R_OES                                                      0x8072
#define GL_MAX_3D_TEXTURE_SIZE                                                     0x8073
#define GL_MAX_3D_TEXTURE_SIZE_EXT                                                 0x8073
#define GL_MAX_3D_TEXTURE_SIZE_OES                                                 0x8073
#define GL_VERTEX_ARRAY                                                            0x8074
#define GL_VERTEX_ARRAY_EXT                                                        0x8074
#define GL_VERTEX_ARRAY_KHR                                                        0x8074
#define GL_NORMAL_ARRAY                                                            0x8075
#define GL_NORMAL_ARRAY_EXT                                                        0x8075
#define GL_COLOR_ARRAY                                                             0x8076
#define GL_COLOR_ARRAY_EXT                                                         0x8076
#define GL_INDEX_ARRAY                                                             0x8077
#define GL_INDEX_ARRAY_EXT                                                         0x8077
#define GL_TEXTURE_COORD_ARRAY                                                     0x8078
#define GL_TEXTURE_COORD_ARRAY_EXT                                                 0x8078
#define GL_EDGE_FLAG_ARRAY                                                         0x8079
#define GL_EDGE_FLAG_ARRAY_EXT                                                     0x8079
#define GL_VERTEX_ARRAY_SIZE                                                       0x807A
#define GL_VERTEX_ARRAY_SIZE_EXT                                                   0x807A
#define GL_VERTEX_ARRAY_TYPE                                                       0x807B
#define GL_VERTEX_ARRAY_TYPE_EXT                                                   0x807B
#define GL_VERTEX_ARRAY_STRIDE                                                     0x807C
#define GL_VERTEX_ARRAY_STRIDE_EXT                                                 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT                                                  0x807D
#define GL_NORMAL_ARRAY_TYPE                                                       0x807E
#define GL_NORMAL_ARRAY_TYPE_EXT                                                   0x807E
#define GL_NORMAL_ARRAY_STRIDE                                                     0x807F
#define GL_NORMAL_ARRAY_STRIDE_EXT                                                 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT                                                  0x8080
#define GL_COLOR_ARRAY_SIZE                                                        0x8081
#define GL_COLOR_ARRAY_SIZE_EXT                                                    0x8081
#define GL_COLOR_ARRAY_TYPE                                                        0x8082
#define GL_COLOR_ARRAY_TYPE_EXT                                                    0x8082
#define GL_COLOR_ARRAY_STRIDE                                                      0x8083
#define GL_COLOR_ARRAY_STRIDE_EXT                                                  0x8083
#define GL_COLOR_ARRAY_COUNT_EXT                                                   0x8084
#define GL_INDEX_ARRAY_TYPE                                                        0x8085
#define GL_INDEX_ARRAY_TYPE_EXT                                                    0x8085
#define GL_INDEX_ARRAY_STRIDE                                                      0x8086
#define GL_INDEX_ARRAY_STRIDE_EXT                                                  0x8086
#define GL_INDEX_ARRAY_COUNT_EXT                                                   0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE                                                0x8088
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT                                            0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE                                                0x8089
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT                                            0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE                                              0x808A
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT                                          0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT                                           0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE                                                  0x808C
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT                                              0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT                                               0x808D
#define GL_VERTEX_ARRAY_POINTER                                                    0x808E
#define GL_VERTEX_ARRAY_POINTER_EXT                                                0x808E
#define GL_NORMAL_ARRAY_POINTER                                                    0x808F
#define GL_NORMAL_ARRAY_POINTER_EXT                                                0x808F
#define GL_COLOR_ARRAY_POINTER                                                     0x8090
#define GL_COLOR_ARRAY_POINTER_EXT                                                 0x8090
#define GL_INDEX_ARRAY_POINTER                                                     0x8091
#define GL_INDEX_ARRAY_POINTER_EXT                                                 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER                                             0x8092
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT                                         0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER                                                 0x8093
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT                                             0x8093
#define GL_INTERLACE_SGIX                                                          0x8094
#define GL_DETAIL_TEXTURE_2D_SGIS                                                  0x8095
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS                                          0x8096
#define GL_LINEAR_DETAIL_SGIS                                                      0x8097
#define GL_LINEAR_DETAIL_ALPHA_SGIS                                                0x8098
#define GL_LINEAR_DETAIL_COLOR_SGIS                                                0x8099
#define GL_DETAIL_TEXTURE_LEVEL_SGIS                                               0x809A
#define GL_DETAIL_TEXTURE_MODE_SGIS                                                0x809B
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS                                         0x809C
#define GL_MULTISAMPLE                                                             0x809D
#define GL_MULTISAMPLE_ARB                                                         0x809D
#define GL_MULTISAMPLE_EXT                                                         0x809D
#define GL_MULTISAMPLE_SGIS                                                        0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE                                                0x809E
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB                                            0x809E
#define GL_SAMPLE_ALPHA_TO_MASK_EXT                                                0x809E
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS                                               0x809E
#define GL_SAMPLE_ALPHA_TO_ONE                                                     0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_ARB                                                 0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_EXT                                                 0x809F
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS                                                0x809F
#define GL_SAMPLE_COVERAGE                                                         0x80A0
#define GL_SAMPLE_COVERAGE_ARB                                                     0x80A0
#define GL_SAMPLE_MASK_EXT                                                         0x80A0
#define GL_SAMPLE_MASK_SGIS                                                        0x80A0
#define GL_1PASS_EXT                                                               0x80A1
#define GL_1PASS_SGIS                                                              0x80A1
#define GL_2PASS_0_EXT                                                             0x80A2
#define GL_2PASS_0_SGIS                                                            0x80A2
#define GL_2PASS_1_EXT                                                             0x80A3
#define GL_2PASS_1_SGIS                                                            0x80A3
#define GL_4PASS_0_EXT                                                             0x80A4
#define GL_4PASS_0_SGIS                                                            0x80A4
#define GL_4PASS_1_EXT                                                             0x80A5
#define GL_4PASS_1_SGIS                                                            0x80A5
#define GL_4PASS_2_EXT                                                             0x80A6
#define GL_4PASS_2_SGIS                                                            0x80A6
#define GL_4PASS_3_EXT                                                             0x80A7
#define GL_4PASS_3_SGIS                                                            0x80A7
#define GL_SAMPLE_BUFFERS                                                          0x80A8
#define GL_SAMPLE_BUFFERS_ARB                                                      0x80A8
#define GL_SAMPLE_BUFFERS_EXT                                                      0x80A8
#define GL_SAMPLE_BUFFERS_SGIS                                                     0x80A8
#define GL_SAMPLES                                                                 0x80A9
#define GL_SAMPLES_ARB                                                             0x80A9
#define GL_SAMPLES_EXT                                                             0x80A9
#define GL_SAMPLES_SGIS                                                            0x80A9
#define GL_SAMPLE_COVERAGE_VALUE                                                   0x80AA
#define GL_SAMPLE_COVERAGE_VALUE_ARB                                               0x80AA
#define GL_SAMPLE_MASK_VALUE_EXT                                                   0x80AA
#define GL_SAMPLE_MASK_VALUE_SGIS                                                  0x80AA
#define GL_SAMPLE_COVERAGE_INVERT                                                  0x80AB
#define GL_SAMPLE_COVERAGE_INVERT_ARB                                              0x80AB
#define GL_SAMPLE_MASK_INVERT_EXT                                                  0x80AB
#define GL_SAMPLE_MASK_INVERT_SGIS                                                 0x80AB
#define GL_SAMPLE_PATTERN_EXT                                                      0x80AC
#define GL_SAMPLE_PATTERN_SGIS                                                     0x80AC
#define GL_LINEAR_SHARPEN_SGIS                                                     0x80AD
#define GL_LINEAR_SHARPEN_ALPHA_SGIS                                               0x80AE
#define GL_LINEAR_SHARPEN_COLOR_SGIS                                               0x80AF
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS                                        0x80B0
#define GL_COLOR_MATRIX                                                            0x80B1
#define GL_COLOR_MATRIX_SGI                                                        0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH                                                0x80B2
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI                                            0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH                                            0x80B3
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI                                        0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE                                             0x80B4
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI                                         0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE                                           0x80B5
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI                                       0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE                                            0x80B6
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI                                        0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE                                           0x80B7
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI                                       0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS                                              0x80B8
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI                                          0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS                                            0x80B9
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI                                        0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS                                             0x80BA
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI                                         0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS                                            0x80BB
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI                                        0x80BB
#define GL_TEXTURE_COLOR_TABLE_SGI                                                 0x80BC
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI                                           0x80BD
#define GL_TEXTURE_ENV_BIAS_SGIX                                                   0x80BE
#define GL_SHADOW_AMBIENT_SGIX                                                     0x80BF
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB                                          0x80BF
#define GL_BLEND_DST_RGB                                                           0x80C8
#define GL_BLEND_DST_RGB_EXT                                                       0x80C8
#define GL_BLEND_DST_RGB_OES                                                       0x80C8
#define GL_BLEND_SRC_RGB                                                           0x80C9
#define GL_BLEND_SRC_RGB_EXT                                                       0x80C9
#define GL_BLEND_SRC_RGB_OES                                                       0x80C9
#define GL_BLEND_DST_ALPHA                                                         0x80CA
#define GL_BLEND_DST_ALPHA_EXT                                                     0x80CA
#define GL_BLEND_DST_ALPHA_OES                                                     0x80CA
#define GL_BLEND_SRC_ALPHA                                                         0x80CB
#define GL_BLEND_SRC_ALPHA_EXT                                                     0x80CB
#define GL_BLEND_SRC_ALPHA_OES                                                     0x80CB
#define GL_422_EXT                                                                 0x80CC
#define GL_422_REV_EXT                                                             0x80CD
#define GL_422_AVERAGE_EXT                                                         0x80CE
#define GL_422_REV_AVERAGE_EXT                                                     0x80CF
#define GL_COLOR_TABLE                                                             0x80D0
#define GL_COLOR_TABLE_SGI                                                         0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE                                            0x80D1
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI                                        0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE                                           0x80D2
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI                                       0x80D2
#define GL_PROXY_COLOR_TABLE                                                       0x80D3
#define GL_PROXY_COLOR_TABLE_SGI                                                   0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE                                      0x80D4
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI                                  0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE                                     0x80D5
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI                                 0x80D5
#define GL_COLOR_TABLE_SCALE                                                       0x80D6
#define GL_COLOR_TABLE_SCALE_SGI                                                   0x80D6
#define GL_COLOR_TABLE_BIAS                                                        0x80D7
#define GL_COLOR_TABLE_BIAS_SGI                                                    0x80D7
#define GL_COLOR_TABLE_FORMAT                                                      0x80D8
#define GL_COLOR_TABLE_FORMAT_SGI                                                  0x80D8
#define GL_COLOR_TABLE_WIDTH                                                       0x80D9
#define GL_COLOR_TABLE_WIDTH_SGI                                                   0x80D9
#define GL_COLOR_TABLE_RED_SIZE                                                    0x80DA
#define GL_COLOR_TABLE_RED_SIZE_SGI                                                0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE                                                  0x80DB
#define GL_COLOR_TABLE_GREEN_SIZE_SGI                                              0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE                                                   0x80DC
#define GL_COLOR_TABLE_BLUE_SIZE_SGI                                               0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE                                                  0x80DD
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI                                              0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE                                              0x80DE
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI                                          0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE                                              0x80DF
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI                                          0x80DF
#define GL_BGR                                                                     0x80E0
#define GL_BGR_EXT                                                                 0x80E0
#define GL_BGRA                                                                    0x80E1
#define GL_BGRA_EXT                                                                0x80E1
#define GL_BGRA_IMG                                                                0x80E1
#define GL_COLOR_INDEX1_EXT                                                        0x80E2
#define GL_COLOR_INDEX2_EXT                                                        0x80E3
#define GL_COLOR_INDEX4_EXT                                                        0x80E4
#define GL_COLOR_INDEX8_EXT                                                        0x80E5
#define GL_COLOR_INDEX12_EXT                                                       0x80E6
#define GL_COLOR_INDEX16_EXT                                                       0x80E7
#define GL_MAX_ELEMENTS_VERTICES                                                   0x80E8
#define GL_MAX_ELEMENTS_VERTICES_EXT                                               0x80E8
#define GL_MAX_ELEMENTS_INDICES                                                    0x80E9
#define GL_MAX_ELEMENTS_INDICES_EXT                                                0x80E9
#define GL_PHONG_WIN                                                               0x80EA
#define GL_PHONG_HINT_WIN                                                          0x80EB
#define GL_FOG_SPECULAR_TEXTURE_WIN                                                0x80EC
#define GL_TEXTURE_INDEX_SIZE_EXT                                                  0x80ED
#define GL_PARAMETER_BUFFER                                                        0x80EE
#define GL_PARAMETER_BUFFER_ARB                                                    0x80EE
#define GL_PARAMETER_BUFFER_BINDING                                                0x80EF
#define GL_PARAMETER_BUFFER_BINDING_ARB                                            0x80EF
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT                                           0x80F0
#define GL_DUAL_ALPHA4_SGIS                                                        0x8110
#define GL_DUAL_ALPHA8_SGIS                                                        0x8111
#define GL_DUAL_ALPHA12_SGIS                                                       0x8112
#define GL_DUAL_ALPHA16_SGIS                                                       0x8113
#define GL_DUAL_LUMINANCE4_SGIS                                                    0x8114
#define GL_DUAL_LUMINANCE8_SGIS                                                    0x8115
#define GL_DUAL_LUMINANCE12_SGIS                                                   0x8116
#define GL_DUAL_LUMINANCE16_SGIS                                                   0x8117
#define GL_DUAL_INTENSITY4_SGIS                                                    0x8118
#define GL_DUAL_INTENSITY8_SGIS                                                    0x8119
#define GL_DUAL_INTENSITY12_SGIS                                                   0x811A
#define GL_DUAL_INTENSITY16_SGIS                                                   0x811B
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS                                              0x811C
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS                                              0x811D
#define GL_QUAD_ALPHA4_SGIS                                                        0x811E
#define GL_QUAD_ALPHA8_SGIS                                                        0x811F
#define GL_QUAD_LUMINANCE4_SGIS                                                    0x8120
#define GL_QUAD_LUMINANCE8_SGIS                                                    0x8121
#define GL_QUAD_INTENSITY4_SGIS                                                    0x8122
#define GL_QUAD_INTENSITY8_SGIS                                                    0x8123
#define GL_DUAL_TEXTURE_SELECT_SGIS                                                0x8124
#define GL_QUAD_TEXTURE_SELECT_SGIS                                                0x8125
#define GL_POINT_SIZE_MIN                                                          0x8126
#define GL_POINT_SIZE_MIN_ARB                                                      0x8126
#define GL_POINT_SIZE_MIN_EXT                                                      0x8126
#define GL_POINT_SIZE_MIN_SGIS                                                     0x8126
#define GL_POINT_SIZE_MAX                                                          0x8127
#define GL_POINT_SIZE_MAX_ARB                                                      0x8127
#define GL_POINT_SIZE_MAX_EXT                                                      0x8127
#define GL_POINT_SIZE_MAX_SGIS                                                     0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE                                               0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB                                           0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT                                           0x8128
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS                                          0x8128
#define GL_DISTANCE_ATTENUATION_EXT                                                0x8129
#define GL_DISTANCE_ATTENUATION_SGIS                                               0x8129
#define GL_POINT_DISTANCE_ATTENUATION                                              0x8129
#define GL_POINT_DISTANCE_ATTENUATION_ARB                                          0x8129
#define GL_FOG_FUNC_SGIS                                                           0x812A
#define GL_FOG_FUNC_POINTS_SGIS                                                    0x812B
#define GL_MAX_FOG_FUNC_POINTS_SGIS                                                0x812C
#define GL_CLAMP_TO_BORDER                                                         0x812D
#define GL_CLAMP_TO_BORDER_ARB                                                     0x812D
#define GL_CLAMP_TO_BORDER_EXT                                                     0x812D
#define GL_CLAMP_TO_BORDER_NV                                                      0x812D
#define GL_CLAMP_TO_BORDER_OES                                                     0x812D
#define GL_CLAMP_TO_BORDER_SGIS                                                    0x812D
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX                                          0x812E
#define GL_CLAMP_TO_EDGE                                                           0x812F
#define GL_CLAMP_TO_EDGE_SGIS                                                      0x812F
#define GL_PACK_SKIP_VOLUMES_SGIS                                                  0x8130
#define GL_PACK_IMAGE_DEPTH_SGIS                                                   0x8131
#define GL_UNPACK_SKIP_VOLUMES_SGIS                                                0x8132
#define GL_UNPACK_IMAGE_DEPTH_SGIS                                                 0x8133
#define GL_TEXTURE_4D_SGIS                                                         0x8134
#define GL_PROXY_TEXTURE_4D_SGIS                                                   0x8135
#define GL_TEXTURE_4DSIZE_SGIS                                                     0x8136
#define GL_TEXTURE_WRAP_Q_SGIS                                                     0x8137
#define GL_MAX_4D_TEXTURE_SIZE_SGIS                                                0x8138
#define GL_PIXEL_TEX_GEN_SGIX                                                      0x8139
#define GL_TEXTURE_MIN_LOD                                                         0x813A
#define GL_TEXTURE_MIN_LOD_SGIS                                                    0x813A
#define GL_TEXTURE_MAX_LOD                                                         0x813B
#define GL_TEXTURE_MAX_LOD_SGIS                                                    0x813B
#define GL_TEXTURE_BASE_LEVEL                                                      0x813C
#define GL_TEXTURE_BASE_LEVEL_SGIS                                                 0x813C
#define GL_TEXTURE_MAX_LEVEL                                                       0x813D
#define GL_TEXTURE_MAX_LEVEL_APPLE                                                 0x813D
#define GL_TEXTURE_MAX_LEVEL_SGIS                                                  0x813D
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX                                          0x813E
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX                                         0x813F
#define GL_PIXEL_TILE_WIDTH_SGIX                                                   0x8140
#define GL_PIXEL_TILE_HEIGHT_SGIX                                                  0x8141
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX                                              0x8142
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX                                             0x8143
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX                                              0x8144
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX                                              0x8145
#define GL_FILTER4_SGIS                                                            0x8146
#define GL_TEXTURE_FILTER4_SIZE_SGIS                                               0x8147
#define GL_SPRITE_SGIX                                                             0x8148
#define GL_SPRITE_MODE_SGIX                                                        0x8149
#define GL_SPRITE_AXIS_SGIX                                                        0x814A
#define GL_SPRITE_TRANSLATION_SGIX                                                 0x814B
#define GL_SPRITE_AXIAL_SGIX                                                       0x814C
#define GL_SPRITE_OBJECT_ALIGNED_SGIX                                              0x814D
#define GL_SPRITE_EYE_ALIGNED_SGIX                                                 0x814E
#define GL_TEXTURE_4D_BINDING_SGIS                                                 0x814F
#define GL_IGNORE_BORDER_HP                                                        0x8150
#define GL_CONSTANT_BORDER                                                         0x8151
#define GL_CONSTANT_BORDER_HP                                                      0x8151
#define GL_REPLICATE_BORDER                                                        0x8153
#define GL_REPLICATE_BORDER_HP                                                     0x8153
#define GL_CONVOLUTION_BORDER_COLOR                                                0x8154
#define GL_CONVOLUTION_BORDER_COLOR_HP                                             0x8154
#define GL_IMAGE_SCALE_X_HP                                                        0x8155
#define GL_IMAGE_SCALE_Y_HP                                                        0x8156
#define GL_IMAGE_TRANSLATE_X_HP                                                    0x8157
#define GL_IMAGE_TRANSLATE_Y_HP                                                    0x8158
#define GL_IMAGE_ROTATE_ANGLE_HP                                                   0x8159
#define GL_IMAGE_ROTATE_ORIGIN_X_HP                                                0x815A
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP                                                0x815B
#define GL_IMAGE_MAG_FILTER_HP                                                     0x815C
#define GL_IMAGE_MIN_FILTER_HP                                                     0x815D
#define GL_IMAGE_CUBIC_WEIGHT_HP                                                   0x815E
#define GL_CUBIC_HP                                                                0x815F
#define GL_AVERAGE_HP                                                              0x8160
#define GL_IMAGE_TRANSFORM_2D_HP                                                   0x8161
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP                                     0x8162
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP                               0x8163
#define GL_OCCLUSION_TEST_HP                                                       0x8165
#define GL_OCCLUSION_TEST_RESULT_HP                                                0x8166
#define GL_TEXTURE_LIGHTING_MODE_HP                                                0x8167
#define GL_TEXTURE_POST_SPECULAR_HP                                                0x8168
#define GL_TEXTURE_PRE_SPECULAR_HP                                                 0x8169
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX                                              0x8170
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX                                             0x8171
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX                                              0x8172
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX                                             0x8173
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX                                      0x8174
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX                                         0x8175
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX                                              0x8176
#define GL_MAX_CLIPMAP_DEPTH_SGIX                                                  0x8177
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX                                          0x8178
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX                                           0x8179
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX                                          0x817A
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX                                     0x817B
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX                                    0x817C
#define GL_REFERENCE_PLANE_SGIX                                                    0x817D
#define GL_REFERENCE_PLANE_EQUATION_SGIX                                           0x817E
#define GL_IR_INSTRUMENT1_SGIX                                                     0x817F
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX                                          0x8180
#define GL_INSTRUMENT_MEASUREMENTS_SGIX                                            0x8181
#define GL_LIST_PRIORITY_SGIX                                                      0x8182
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX                                              0x8183
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX                                            0x8184
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX                                              0x8185
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX                                              0x8186
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX                                        0x8187
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX                                     0x8188
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX                                             0x8189
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX                                             0x818A
#define GL_FRAMEZOOM_SGIX                                                          0x818B
#define GL_FRAMEZOOM_FACTOR_SGIX                                                   0x818C
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX                                               0x818D
#define GL_TEXTURE_LOD_BIAS_S_SGIX                                                 0x818E
#define GL_TEXTURE_LOD_BIAS_T_SGIX                                                 0x818F
#define GL_TEXTURE_LOD_BIAS_R_SGIX                                                 0x8190
#define GL_GENERATE_MIPMAP                                                         0x8191
#define GL_GENERATE_MIPMAP_SGIS                                                    0x8191
#define GL_GENERATE_MIPMAP_HINT                                                    0x8192
#define GL_GENERATE_MIPMAP_HINT_SGIS                                               0x8192
#define GL_GEOMETRY_DEFORMATION_SGIX                                               0x8194
#define GL_TEXTURE_DEFORMATION_SGIX                                                0x8195
#define GL_DEFORMATIONS_MASK_SGIX                                                  0x8196
#define GL_MAX_DEFORMATION_ORDER_SGIX                                              0x8197
#define GL_FOG_OFFSET_SGIX                                                         0x8198
#define GL_FOG_OFFSET_VALUE_SGIX                                                   0x8199
#define GL_TEXTURE_COMPARE_SGIX                                                    0x819A
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX                                           0x819B
#define GL_TEXTURE_LEQUAL_R_SGIX                                                   0x819C
#define GL_TEXTURE_GEQUAL_R_SGIX                                                   0x819D
#define GL_DEPTH_COMPONENT16                                                       0x81A5
#define GL_DEPTH_COMPONENT16_ARB                                                   0x81A5
#define GL_DEPTH_COMPONENT16_OES                                                   0x81A5
#define GL_DEPTH_COMPONENT16_SGIX                                                  0x81A5
#define GL_DEPTH_COMPONENT24                                                       0x81A6
#define GL_DEPTH_COMPONENT24_ARB                                                   0x81A6
#define GL_DEPTH_COMPONENT24_OES                                                   0x81A6
#define GL_DEPTH_COMPONENT24_SGIX                                                  0x81A6
#define GL_DEPTH_COMPONENT32                                                       0x81A7
#define GL_DEPTH_COMPONENT32_ARB                                                   0x81A7
#define GL_DEPTH_COMPONENT32_OES                                                   0x81A7
#define GL_DEPTH_COMPONENT32_SGIX                                                  0x81A7
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT                                            0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT                                            0x81A9
#define GL_CULL_VERTEX_EXT                                                         0x81AA
#define GL_CULL_VERTEX_EYE_POSITION_EXT                                            0x81AB
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT                                         0x81AC
#define GL_IUI_V2F_EXT                                                             0x81AD
#define GL_IUI_V3F_EXT                                                             0x81AE
#define GL_IUI_N3F_V2F_EXT                                                         0x81AF
#define GL_IUI_N3F_V3F_EXT                                                         0x81B0
#define GL_T2F_IUI_V2F_EXT                                                         0x81B1
#define GL_T2F_IUI_V3F_EXT                                                         0x81B2
#define GL_T2F_IUI_N3F_V2F_EXT                                                     0x81B3
#define GL_T2F_IUI_N3F_V3F_EXT                                                     0x81B4
#define GL_INDEX_TEST_EXT                                                          0x81B5
#define GL_INDEX_TEST_FUNC_EXT                                                     0x81B6
#define GL_INDEX_TEST_REF_EXT                                                      0x81B7
#define GL_INDEX_MATERIAL_EXT                                                      0x81B8
#define GL_INDEX_MATERIAL_PARAMETER_EXT                                            0x81B9
#define GL_INDEX_MATERIAL_FACE_EXT                                                 0x81BA
#define GL_YCRCB_422_SGIX                                                          0x81BB
#define GL_YCRCB_444_SGIX                                                          0x81BC
#define GL_WRAP_BORDER_SUN                                                         0x81D4
#define GL_UNPACK_CONSTANT_DATA_SUNX                                               0x81D5
#define GL_TEXTURE_CONSTANT_DATA_SUNX                                              0x81D6
#define GL_TRIANGLE_LIST_SUN                                                       0x81D7
#define GL_REPLACEMENT_CODE_SUN                                                    0x81D8
#define GL_GLOBAL_ALPHA_SUN                                                        0x81D9
#define GL_GLOBAL_ALPHA_FACTOR_SUN                                                 0x81DA
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS                                            0x81EF
#define GL_EYE_DISTANCE_TO_POINT_SGIS                                              0x81F0
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS                                           0x81F1
#define GL_EYE_DISTANCE_TO_LINE_SGIS                                               0x81F2
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS                                            0x81F3
#define GL_EYE_POINT_SGIS                                                          0x81F4
#define GL_OBJECT_POINT_SGIS                                                       0x81F5
#define GL_EYE_LINE_SGIS                                                           0x81F6
#define GL_OBJECT_LINE_SGIS                                                        0x81F7
#define GL_LIGHT_MODEL_COLOR_CONTROL                                               0x81F8
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT                                           0x81F8
#define GL_SINGLE_COLOR                                                            0x81F9
#define GL_SINGLE_COLOR_EXT                                                        0x81F9
#define GL_SEPARATE_SPECULAR_COLOR                                                 0x81FA
#define GL_SEPARATE_SPECULAR_COLOR_EXT                                             0x81FA
#define GL_SHARED_TEXTURE_PALETTE_EXT                                              0x81FB
#define GL_TEXT_FRAGMENT_SHADER_ATI                                                0x8200
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING                                   0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT                               0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE                                   0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT                               0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE                                         0x8212
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE                                       0x8213
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE                                        0x8214
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE                                       0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE                                       0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE                                     0x8217
#define GL_FRAMEBUFFER_DEFAULT                                                     0x8218
#define GL_FRAMEBUFFER_UNDEFINED                                                   0x8219
#define GL_FRAMEBUFFER_UNDEFINED_OES                                               0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT                                                0x821A
#define GL_MAJOR_VERSION                                                           0x821B
#define GL_MINOR_VERSION                                                           0x821C
#define GL_NUM_EXTENSIONS                                                          0x821D
#define GL_CONTEXT_FLAGS                                                           0x821E
#define GL_BUFFER_IMMUTABLE_STORAGE                                                0x821F
#define GL_BUFFER_IMMUTABLE_STORAGE_EXT                                            0x821F
#define GL_BUFFER_STORAGE_FLAGS                                                    0x8220
#define GL_BUFFER_STORAGE_FLAGS_EXT                                                0x8220
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED                                 0x8221
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES                             0x8221
#define GL_INDEX                                                                   0x8222
#define GL_COMPRESSED_RED                                                          0x8225
#define GL_COMPRESSED_RG                                                           0x8226
#define GL_RG                                                                      0x8227
#define GL_RG_EXT                                                                  0x8227
#define GL_RG_INTEGER                                                              0x8228
#define GL_R8                                                                      0x8229
#define GL_R8_EXT                                                                  0x8229
#define GL_R16                                                                     0x822A
#define GL_R16_EXT                                                                 0x822A
#define GL_RG8                                                                     0x822B
#define GL_RG8_EXT                                                                 0x822B
#define GL_RG16                                                                    0x822C
#define GL_RG16_EXT                                                                0x822C
#define GL_R16F                                                                    0x822D
#define GL_R16F_EXT                                                                0x822D
#define GL_R32F                                                                    0x822E
#define GL_R32F_EXT                                                                0x822E
#define GL_RG16F                                                                   0x822F
#define GL_RG16F_EXT                                                               0x822F
#define GL_RG32F                                                                   0x8230
#define GL_RG32F_EXT                                                               0x8230
#define GL_R8I                                                                     0x8231
#define GL_R8UI                                                                    0x8232
#define GL_R16I                                                                    0x8233
#define GL_R16UI                                                                   0x8234
#define GL_R32I                                                                    0x8235
#define GL_R32UI                                                                   0x8236
#define GL_RG8I                                                                    0x8237
#define GL_RG8UI                                                                   0x8238
#define GL_RG16I                                                                   0x8239
#define GL_RG16UI                                                                  0x823A
#define GL_RG32I                                                                   0x823B
#define GL_RG32UI                                                                  0x823C
#define GL_SYNC_CL_EVENT_ARB                                                       0x8240
#define GL_SYNC_CL_EVENT_COMPLETE_ARB                                              0x8241
#define GL_DEBUG_OUTPUT_SYNCHRONOUS                                                0x8242
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB                                            0x8242
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR                                            0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                                        0x8243
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB                                    0x8243
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR                                    0x8243
#define GL_DEBUG_CALLBACK_FUNCTION                                                 0x8244
#define GL_DEBUG_CALLBACK_FUNCTION_ARB                                             0x8244
#define GL_DEBUG_CALLBACK_FUNCTION_KHR                                             0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM                                               0x8245
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB                                           0x8245
#define GL_DEBUG_CALLBACK_USER_PARAM_KHR                                           0x8245
#define GL_DEBUG_SOURCE_API                                                        0x8246
#define GL_DEBUG_SOURCE_API_ARB                                                    0x8246
#define GL_DEBUG_SOURCE_API_KHR                                                    0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM                                              0x8247
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB                                          0x8247
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR                                          0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER                                            0x8248
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB                                        0x8248
#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR                                        0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY                                                0x8249
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB                                            0x8249
#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR                                            0x8249
#define GL_DEBUG_SOURCE_APPLICATION                                                0x824A
#define GL_DEBUG_SOURCE_APPLICATION_ARB                                            0x824A
#define GL_DEBUG_SOURCE_APPLICATION_KHR                                            0x824A
#define GL_DEBUG_SOURCE_OTHER                                                      0x824B
#define GL_DEBUG_SOURCE_OTHER_ARB                                                  0x824B
#define GL_DEBUG_SOURCE_OTHER_KHR                                                  0x824B
#define GL_DEBUG_TYPE_ERROR                                                        0x824C
#define GL_DEBUG_TYPE_ERROR_ARB                                                    0x824C
#define GL_DEBUG_TYPE_ERROR_KHR                                                    0x824C
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                                          0x824D
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB                                      0x824D
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR                                      0x824D
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                                           0x824E
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB                                       0x824E
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR                                       0x824E
#define GL_DEBUG_TYPE_PORTABILITY                                                  0x824F
#define GL_DEBUG_TYPE_PORTABILITY_ARB                                              0x824F
#define GL_DEBUG_TYPE_PORTABILITY_KHR                                              0x824F
#define GL_DEBUG_TYPE_PERFORMANCE                                                  0x8250
#define GL_DEBUG_TYPE_PERFORMANCE_ARB                                              0x8250
#define GL_DEBUG_TYPE_PERFORMANCE_KHR                                              0x8250
#define GL_DEBUG_TYPE_OTHER                                                        0x8251
#define GL_DEBUG_TYPE_OTHER_ARB                                                    0x8251
#define GL_DEBUG_TYPE_OTHER_KHR                                                    0x8251
#define GL_LOSE_CONTEXT_ON_RESET                                                   0x8252
#define GL_LOSE_CONTEXT_ON_RESET_ARB                                               0x8252
#define GL_LOSE_CONTEXT_ON_RESET_EXT                                               0x8252
#define GL_LOSE_CONTEXT_ON_RESET_KHR                                               0x8252
#define GL_GUILTY_CONTEXT_RESET                                                    0x8253
#define GL_GUILTY_CONTEXT_RESET_ARB                                                0x8253
#define GL_GUILTY_CONTEXT_RESET_EXT                                                0x8253
#define GL_GUILTY_CONTEXT_RESET_KHR                                                0x8253
#define GL_INNOCENT_CONTEXT_RESET                                                  0x8254
#define GL_INNOCENT_CONTEXT_RESET_ARB                                              0x8254
#define GL_INNOCENT_CONTEXT_RESET_EXT                                              0x8254
#define GL_INNOCENT_CONTEXT_RESET_KHR                                              0x8254
#define GL_UNKNOWN_CONTEXT_RESET                                                   0x8255
#define GL_UNKNOWN_CONTEXT_RESET_ARB                                               0x8255
#define GL_UNKNOWN_CONTEXT_RESET_EXT                                               0x8255
#define GL_UNKNOWN_CONTEXT_RESET_KHR                                               0x8255
#define GL_RESET_NOTIFICATION_STRATEGY                                             0x8256
#define GL_RESET_NOTIFICATION_STRATEGY_ARB                                         0x8256
#define GL_RESET_NOTIFICATION_STRATEGY_EXT                                         0x8256
#define GL_RESET_NOTIFICATION_STRATEGY_KHR                                         0x8256
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT                                         0x8257
#define GL_PROGRAM_SEPARABLE                                                       0x8258
#define GL_PROGRAM_SEPARABLE_EXT                                                   0x8258
#define GL_ACTIVE_PROGRAM                                                          0x8259
#define GL_PROGRAM_PIPELINE_BINDING                                                0x825A
#define GL_PROGRAM_PIPELINE_BINDING_EXT                                            0x825A
#define GL_MAX_VIEWPORTS                                                           0x825B
#define GL_MAX_VIEWPORTS_NV                                                        0x825B
#define GL_MAX_VIEWPORTS_OES                                                       0x825B
#define GL_VIEWPORT_SUBPIXEL_BITS                                                  0x825C
#define GL_VIEWPORT_SUBPIXEL_BITS_EXT                                              0x825C
#define GL_VIEWPORT_SUBPIXEL_BITS_NV                                               0x825C
#define GL_VIEWPORT_SUBPIXEL_BITS_OES                                              0x825C
#define GL_VIEWPORT_BOUNDS_RANGE                                                   0x825D
#define GL_VIEWPORT_BOUNDS_RANGE_EXT                                               0x825D
#define GL_VIEWPORT_BOUNDS_RANGE_NV                                                0x825D
#define GL_VIEWPORT_BOUNDS_RANGE_OES                                               0x825D
#define GL_LAYER_PROVOKING_VERTEX                                                  0x825E
#define GL_LAYER_PROVOKING_VERTEX_EXT                                              0x825E
#define GL_LAYER_PROVOKING_VERTEX_OES                                              0x825E
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX                                         0x825F
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT                                     0x825F
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV                                      0x825F
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES                                     0x825F
#define GL_UNDEFINED_VERTEX                                                        0x8260
#define GL_UNDEFINED_VERTEX_EXT                                                    0x8260
#define GL_UNDEFINED_VERTEX_OES                                                    0x8260
#define GL_NO_RESET_NOTIFICATION                                                   0x8261
#define GL_NO_RESET_NOTIFICATION_ARB                                               0x8261
#define GL_NO_RESET_NOTIFICATION_EXT                                               0x8261
#define GL_NO_RESET_NOTIFICATION_KHR                                               0x8261
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE                                          0x8262
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS                                          0x8263
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS                                      0x8264
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS                                             0x8265
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS                                 0x8266
#define GL_COMPUTE_WORK_GROUP_SIZE                                                 0x8267
#define GL_DEBUG_TYPE_MARKER                                                       0x8268
#define GL_DEBUG_TYPE_MARKER_KHR                                                   0x8268
#define GL_DEBUG_TYPE_PUSH_GROUP                                                   0x8269
#define GL_DEBUG_TYPE_PUSH_GROUP_KHR                                               0x8269
#define GL_DEBUG_TYPE_POP_GROUP                                                    0x826A
#define GL_DEBUG_TYPE_POP_GROUP_KHR                                                0x826A
#define GL_DEBUG_SEVERITY_NOTIFICATION                                             0x826B
#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR                                         0x826B
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH                                             0x826C
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR                                         0x826C
#define GL_DEBUG_GROUP_STACK_DEPTH                                                 0x826D
#define GL_DEBUG_GROUP_STACK_DEPTH_KHR                                             0x826D
#define GL_MAX_UNIFORM_LOCATIONS                                                   0x826E
#define GL_INTERNALFORMAT_SUPPORTED                                                0x826F
#define GL_INTERNALFORMAT_PREFERRED                                                0x8270
#define GL_INTERNALFORMAT_RED_SIZE                                                 0x8271
#define GL_INTERNALFORMAT_GREEN_SIZE                                               0x8272
#define GL_INTERNALFORMAT_BLUE_SIZE                                                0x8273
#define GL_INTERNALFORMAT_ALPHA_SIZE                                               0x8274
#define GL_INTERNALFORMAT_DEPTH_SIZE                                               0x8275
#define GL_INTERNALFORMAT_STENCIL_SIZE                                             0x8276
#define GL_INTERNALFORMAT_SHARED_SIZE                                              0x8277
#define GL_INTERNALFORMAT_RED_TYPE                                                 0x8278
#define GL_INTERNALFORMAT_GREEN_TYPE                                               0x8279
#define GL_INTERNALFORMAT_BLUE_TYPE                                                0x827A
#define GL_INTERNALFORMAT_ALPHA_TYPE                                               0x827B
#define GL_INTERNALFORMAT_DEPTH_TYPE                                               0x827C
#define GL_INTERNALFORMAT_STENCIL_TYPE                                             0x827D
#define GL_MAX_WIDTH                                                               0x827E
#define GL_MAX_HEIGHT                                                              0x827F
#define GL_MAX_DEPTH                                                               0x8280
#define GL_MAX_LAYERS                                                              0x8281
#define GL_MAX_COMBINED_DIMENSIONS                                                 0x8282
#define GL_COLOR_COMPONENTS                                                        0x8283
#define GL_DEPTH_COMPONENTS                                                        0x8284
#define GL_STENCIL_COMPONENTS                                                      0x8285
#define GL_COLOR_RENDERABLE                                                        0x8286
#define GL_DEPTH_RENDERABLE                                                        0x8287
#define GL_STENCIL_RENDERABLE                                                      0x8288
#define GL_FRAMEBUFFER_RENDERABLE                                                  0x8289
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED                                          0x828A
#define GL_FRAMEBUFFER_BLEND                                                       0x828B
#define GL_READ_PIXELS                                                             0x828C
#define GL_READ_PIXELS_FORMAT                                                      0x828D
#define GL_READ_PIXELS_TYPE                                                        0x828E
#define GL_TEXTURE_IMAGE_FORMAT                                                    0x828F
#define GL_TEXTURE_IMAGE_TYPE                                                      0x8290
#define GL_GET_TEXTURE_IMAGE_FORMAT                                                0x8291
#define GL_GET_TEXTURE_IMAGE_TYPE                                                  0x8292
#define GL_MIPMAP                                                                  0x8293
#define GL_MANUAL_GENERATE_MIPMAP                                                  0x8294
#define GL_AUTO_GENERATE_MIPMAP                                                    0x8295
#define GL_COLOR_ENCODING                                                          0x8296
#define GL_SRGB_READ                                                               0x8297
#define GL_SRGB_WRITE                                                              0x8298
#define GL_SRGB_DECODE_ARB                                                         0x8299
#define GL_FILTER                                                                  0x829A
#define GL_VERTEX_TEXTURE                                                          0x829B
#define GL_TESS_CONTROL_TEXTURE                                                    0x829C
#define GL_TESS_EVALUATION_TEXTURE                                                 0x829D
#define GL_GEOMETRY_TEXTURE                                                        0x829E
#define GL_FRAGMENT_TEXTURE                                                        0x829F
#define GL_COMPUTE_TEXTURE                                                         0x82A0
#define GL_TEXTURE_SHADOW                                                          0x82A1
#define GL_TEXTURE_GATHER                                                          0x82A2
#define GL_TEXTURE_GATHER_SHADOW                                                   0x82A3
#define GL_SHADER_IMAGE_LOAD                                                       0x82A4
#define GL_SHADER_IMAGE_STORE                                                      0x82A5
#define GL_SHADER_IMAGE_ATOMIC                                                     0x82A6
#define GL_IMAGE_TEXEL_SIZE                                                        0x82A7
#define GL_IMAGE_COMPATIBILITY_CLASS                                               0x82A8
#define GL_IMAGE_PIXEL_FORMAT                                                      0x82A9
#define GL_IMAGE_PIXEL_TYPE                                                        0x82AA
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST                                     0x82AC
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST                                   0x82AD
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE                                    0x82AE
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE                                  0x82AF
#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH                                          0x82B1
#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT                                         0x82B2
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE                                           0x82B3
#define GL_CLEAR_BUFFER                                                            0x82B4
#define GL_TEXTURE_VIEW                                                            0x82B5
#define GL_VIEW_COMPATIBILITY_CLASS                                                0x82B6
#define GL_FULL_SUPPORT                                                            0x82B7
#define GL_CAVEAT_SUPPORT                                                          0x82B8
#define GL_IMAGE_CLASS_4_X_32                                                      0x82B9
#define GL_IMAGE_CLASS_2_X_32                                                      0x82BA
#define GL_IMAGE_CLASS_1_X_32                                                      0x82BB
#define GL_IMAGE_CLASS_4_X_16                                                      0x82BC
#define GL_IMAGE_CLASS_2_X_16                                                      0x82BD
#define GL_IMAGE_CLASS_1_X_16                                                      0x82BE
#define GL_IMAGE_CLASS_4_X_8                                                       0x82BF
#define GL_IMAGE_CLASS_2_X_8                                                       0x82C0
#define GL_IMAGE_CLASS_1_X_8                                                       0x82C1
#define GL_IMAGE_CLASS_11_11_10                                                    0x82C2
#define GL_IMAGE_CLASS_10_10_10_2                                                  0x82C3
#define GL_VIEW_CLASS_128_BITS                                                     0x82C4
#define GL_VIEW_CLASS_96_BITS                                                      0x82C5
#define GL_VIEW_CLASS_64_BITS                                                      0x82C6
#define GL_VIEW_CLASS_48_BITS                                                      0x82C7
#define GL_VIEW_CLASS_32_BITS                                                      0x82C8
#define GL_VIEW_CLASS_24_BITS                                                      0x82C9
#define GL_VIEW_CLASS_16_BITS                                                      0x82CA
#define GL_VIEW_CLASS_8_BITS                                                       0x82CB
#define GL_VIEW_CLASS_S3TC_DXT1_RGB                                                0x82CC
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA                                               0x82CD
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA                                               0x82CE
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA                                               0x82CF
#define GL_VIEW_CLASS_RGTC1_RED                                                    0x82D0
#define GL_VIEW_CLASS_RGTC2_RG                                                     0x82D1
#define GL_VIEW_CLASS_BPTC_UNORM                                                   0x82D2
#define GL_VIEW_CLASS_BPTC_FLOAT                                                   0x82D3
#define GL_VERTEX_ATTRIB_BINDING                                                   0x82D4
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET                                           0x82D5
#define GL_VERTEX_BINDING_DIVISOR                                                  0x82D6
#define GL_VERTEX_BINDING_OFFSET                                                   0x82D7
#define GL_VERTEX_BINDING_STRIDE                                                   0x82D8
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET                                       0x82D9
#define GL_MAX_VERTEX_ATTRIB_BINDINGS                                              0x82DA
#define GL_TEXTURE_VIEW_MIN_LEVEL                                                  0x82DB
#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT                                              0x82DB
#define GL_TEXTURE_VIEW_MIN_LEVEL_OES                                              0x82DB
#define GL_TEXTURE_VIEW_NUM_LEVELS                                                 0x82DC
#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT                                             0x82DC
#define GL_TEXTURE_VIEW_NUM_LEVELS_OES                                             0x82DC
#define GL_TEXTURE_VIEW_MIN_LAYER                                                  0x82DD
#define GL_TEXTURE_VIEW_MIN_LAYER_EXT                                              0x82DD
#define GL_TEXTURE_VIEW_MIN_LAYER_OES                                              0x82DD
#define GL_TEXTURE_VIEW_NUM_LAYERS                                                 0x82DE
#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT                                             0x82DE
#define GL_TEXTURE_VIEW_NUM_LAYERS_OES                                             0x82DE
#define GL_TEXTURE_IMMUTABLE_LEVELS                                                0x82DF
#define GL_BUFFER                                                                  0x82E0
#define GL_BUFFER_KHR                                                              0x82E0
#define GL_SHADER                                                                  0x82E1
#define GL_SHADER_KHR                                                              0x82E1
#define GL_PROGRAM                                                                 0x82E2
#define GL_PROGRAM_KHR                                                             0x82E2
#define GL_QUERY                                                                   0x82E3
#define GL_QUERY_KHR                                                               0x82E3
#define GL_PROGRAM_PIPELINE                                                        0x82E4
#define GL_PROGRAM_PIPELINE_KHR                                                    0x82E4
#define GL_MAX_VERTEX_ATTRIB_STRIDE                                                0x82E5
#define GL_SAMPLER                                                                 0x82E6
#define GL_SAMPLER_KHR                                                             0x82E6
#define GL_DISPLAY_LIST                                                            0x82E7
#define GL_MAX_LABEL_LENGTH                                                        0x82E8
#define GL_MAX_LABEL_LENGTH_KHR                                                    0x82E8
#define GL_NUM_SHADING_LANGUAGE_VERSIONS                                           0x82E9
#define GL_QUERY_TARGET                                                            0x82EA
#define GL_TRANSFORM_FEEDBACK_OVERFLOW                                             0x82EC
#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB                                         0x82EC
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW                                      0x82ED
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB                                  0x82ED
#define GL_VERTICES_SUBMITTED                                                      0x82EE
#define GL_VERTICES_SUBMITTED_ARB                                                  0x82EE
#define GL_PRIMITIVES_SUBMITTED                                                    0x82EF
#define GL_PRIMITIVES_SUBMITTED_ARB                                                0x82EF
#define GL_VERTEX_SHADER_INVOCATIONS                                               0x82F0
#define GL_VERTEX_SHADER_INVOCATIONS_ARB                                           0x82F0
#define GL_TESS_CONTROL_SHADER_PATCHES                                             0x82F1
#define GL_TESS_CONTROL_SHADER_PATCHES_ARB                                         0x82F1
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS                                      0x82F2
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB                                  0x82F2
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED                                      0x82F3
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB                                  0x82F3
#define GL_FRAGMENT_SHADER_INVOCATIONS                                             0x82F4
#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB                                         0x82F4
#define GL_COMPUTE_SHADER_INVOCATIONS                                              0x82F5
#define GL_COMPUTE_SHADER_INVOCATIONS_ARB                                          0x82F5
#define GL_CLIPPING_INPUT_PRIMITIVES                                               0x82F6
#define GL_CLIPPING_INPUT_PRIMITIVES_ARB                                           0x82F6
#define GL_CLIPPING_OUTPUT_PRIMITIVES                                              0x82F7
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB                                          0x82F7
#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB                                             0x82F8
#define GL_MAX_CULL_DISTANCES                                                      0x82F9
#define GL_MAX_CULL_DISTANCES_EXT                                                  0x82F9
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES                                    0x82FA
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT                                0x82FA
#define GL_CONTEXT_RELEASE_BEHAVIOR                                                0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR                                            0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH                                          0x82FC
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR                                      0x82FC
#define GL_ROBUST_GPU_TIMEOUT_MS_KHR                                               0x82FD
#define GL_DEPTH_PASS_INSTRUMENT_SGIX                                              0x8310
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX                                     0x8311
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX                                          0x8312
#define GL_FRAGMENTS_INSTRUMENT_SGIX                                               0x8313
#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX                                      0x8314
#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX                                           0x8315
#define GL_CONVOLUTION_HINT_SGIX                                                   0x8316
#define GL_YCRCB_SGIX                                                              0x8318
#define GL_YCRCBA_SGIX                                                             0x8319
#define GL_UNPACK_COMPRESSED_SIZE_SGIX                                             0x831A
#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX                                           0x831B
#define GL_PACK_COMPRESSED_SIZE_SGIX                                               0x831C
#define GL_SLIM8U_SGIX                                                             0x831D
#define GL_SLIM10U_SGIX                                                            0x831E
#define GL_SLIM12S_SGIX                                                            0x831F
#define GL_ALPHA_MIN_SGIX                                                          0x8320
#define GL_ALPHA_MAX_SGIX                                                          0x8321
#define GL_SCALEBIAS_HINT_SGIX                                                     0x8322
#define GL_ASYNC_MARKER_SGIX                                                       0x8329
#define GL_PIXEL_TEX_GEN_MODE_SGIX                                                 0x832B
#define GL_ASYNC_HISTOGRAM_SGIX                                                    0x832C
#define GL_MAX_ASYNC_HISTOGRAM_SGIX                                                0x832D
#define GL_PIXEL_TRANSFORM_2D_EXT                                                  0x8330
#define GL_PIXEL_MAG_FILTER_EXT                                                    0x8331
#define GL_PIXEL_MIN_FILTER_EXT                                                    0x8332
#define GL_PIXEL_CUBIC_WEIGHT_EXT                                                  0x8333
#define GL_CUBIC_EXT                                                               0x8334
#define GL_AVERAGE_EXT                                                             0x8335
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT                                      0x8336
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT                                  0x8337
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT                                           0x8338
#define GL_FRAGMENT_MATERIAL_EXT                                                   0x8349
#define GL_FRAGMENT_NORMAL_EXT                                                     0x834A
#define GL_FRAGMENT_COLOR_EXT                                                      0x834C
#define GL_ATTENUATION_EXT                                                         0x834D
#define GL_SHADOW_ATTENUATION_EXT                                                  0x834E
#define GL_TEXTURE_APPLICATION_MODE_EXT                                            0x834F
#define GL_TEXTURE_LIGHT_EXT                                                       0x8350
#define GL_TEXTURE_MATERIAL_FACE_EXT                                               0x8351
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT                                          0x8352
#define GL_PIXEL_TEXTURE_SGIS                                                      0x8353
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS                                          0x8354
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS                                        0x8355
#define GL_PIXEL_GROUP_COLOR_SGIS                                                  0x8356
#define GL_LINE_QUALITY_HINT_SGIX                                                  0x835B
#define GL_ASYNC_TEX_IMAGE_SGIX                                                    0x835C
#define GL_ASYNC_DRAW_PIXELS_SGIX                                                  0x835D
#define GL_ASYNC_READ_PIXELS_SGIX                                                  0x835E
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX                                                0x835F
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX                                              0x8360
#define GL_MAX_ASYNC_READ_PIXELS_SGIX                                              0x8361
#define GL_UNSIGNED_BYTE_2_3_3_REV                                                 0x8362
#define GL_UNSIGNED_BYTE_2_3_3_REV_EXT                                             0x8362
#define GL_UNSIGNED_SHORT_5_6_5                                                    0x8363
#define GL_UNSIGNED_SHORT_5_6_5_EXT                                                0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV                                                0x8364
#define GL_UNSIGNED_SHORT_5_6_5_REV_EXT                                            0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4_REV                                              0x8365
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                                          0x8365
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                                          0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV                                              0x8366
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                                          0x8366
#define GL_UNSIGNED_INT_8_8_8_8_REV                                                0x8367
#define GL_UNSIGNED_INT_8_8_8_8_REV_EXT                                            0x8367
#define GL_UNSIGNED_INT_2_10_10_10_REV                                             0x8368
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                                         0x8368
#define GL_TEXTURE_MAX_CLAMP_S_SGIX                                                0x8369
#define GL_TEXTURE_MAX_CLAMP_T_SGIX                                                0x836A
#define GL_TEXTURE_MAX_CLAMP_R_SGIX                                                0x836B
#define GL_MIRRORED_REPEAT                                                         0x8370
#define GL_MIRRORED_REPEAT_ARB                                                     0x8370
#define GL_MIRRORED_REPEAT_IBM                                                     0x8370
#define GL_MIRRORED_REPEAT_OES                                                     0x8370
#define GL_RGB_S3TC                                                                0x83A0
#define GL_RGB4_S3TC                                                               0x83A1
#define GL_RGBA_S3TC                                                               0x83A2
#define GL_RGBA4_S3TC                                                              0x83A3
#define GL_RGBA_DXT5_S3TC                                                          0x83A4
#define GL_RGBA4_DXT5_S3TC                                                         0x83A5
#define GL_VERTEX_PRECLIP_SGIX                                                     0x83EE
#define GL_VERTEX_PRECLIP_HINT_SGIX                                                0x83EF
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                                            0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                                           0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                                         0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT                                           0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                                         0x83F3
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT                                           0x83F3
#define GL_PARALLEL_ARRAYS_INTEL                                                   0x83F4
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL                                    0x83F5
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL                                    0x83F6
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL                                     0x83F7
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL                             0x83F8
#define GL_PERFQUERY_DONOT_FLUSH_INTEL                                             0x83F9
#define GL_PERFQUERY_FLUSH_INTEL                                                   0x83FA
#define GL_PERFQUERY_WAIT_INTEL                                                    0x83FB
#define GL_BLACKHOLE_RENDER_INTEL                                                  0x83FC
#define GL_CONSERVATIVE_RASTERIZATION_INTEL                                        0x83FE
#define GL_TEXTURE_MEMORY_LAYOUT_INTEL                                             0x83FF
#define GL_FRAGMENT_LIGHTING_SGIX                                                  0x8400
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX                                            0x8401
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX                                       0x8402
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX                                  0x8403
#define GL_MAX_FRAGMENT_LIGHTS_SGIX                                                0x8404
#define GL_MAX_ACTIVE_LIGHTS_SGIX                                                  0x8405
#define GL_CURRENT_RASTER_NORMAL_SGIX                                              0x8406
#define GL_LIGHT_ENV_MODE_SGIX                                                     0x8407
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX                                  0x8408
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX                                      0x8409
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX                                       0x840A
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX                          0x840B
#define GL_FRAGMENT_LIGHT0_SGIX                                                    0x840C
#define GL_FRAGMENT_LIGHT1_SGIX                                                    0x840D
#define GL_FRAGMENT_LIGHT2_SGIX                                                    0x840E
#define GL_FRAGMENT_LIGHT3_SGIX                                                    0x840F
#define GL_FRAGMENT_LIGHT4_SGIX                                                    0x8410
#define GL_FRAGMENT_LIGHT5_SGIX                                                    0x8411
#define GL_FRAGMENT_LIGHT6_SGIX                                                    0x8412
#define GL_FRAGMENT_LIGHT7_SGIX                                                    0x8413
#define GL_PACK_RESAMPLE_SGIX                                                      0x842E
#define GL_UNPACK_RESAMPLE_SGIX                                                    0x842F
#define GL_RESAMPLE_DECIMATE_SGIX                                                  0x8430
#define GL_RESAMPLE_REPLICATE_SGIX                                                 0x8433
#define GL_RESAMPLE_ZERO_FILL_SGIX                                                 0x8434
#define GL_TANGENT_ARRAY_EXT                                                       0x8439
#define GL_BINORMAL_ARRAY_EXT                                                      0x843A
#define GL_CURRENT_TANGENT_EXT                                                     0x843B
#define GL_CURRENT_BINORMAL_EXT                                                    0x843C
#define GL_TANGENT_ARRAY_TYPE_EXT                                                  0x843E
#define GL_TANGENT_ARRAY_STRIDE_EXT                                                0x843F
#define GL_BINORMAL_ARRAY_TYPE_EXT                                                 0x8440
#define GL_BINORMAL_ARRAY_STRIDE_EXT                                               0x8441
#define GL_TANGENT_ARRAY_POINTER_EXT                                               0x8442
#define GL_BINORMAL_ARRAY_POINTER_EXT                                              0x8443
#define GL_MAP1_TANGENT_EXT                                                        0x8444
#define GL_MAP2_TANGENT_EXT                                                        0x8445
#define GL_MAP1_BINORMAL_EXT                                                       0x8446
#define GL_MAP2_BINORMAL_EXT                                                       0x8447
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX                                            0x844D
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX                                             0x844E
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX                                             0x844F
#define GL_FOG_COORDINATE_SOURCE                                                   0x8450
#define GL_FOG_COORDINATE_SOURCE_EXT                                               0x8450
#define GL_FOG_COORD_SRC                                                           0x8450
#define GL_FOG_COORD                                                               0x8451
#define GL_FOG_COORDINATE                                                          0x8451
#define GL_FOG_COORDINATE_EXT                                                      0x8451
#define GL_FRAGMENT_DEPTH                                                          0x8452
#define GL_FRAGMENT_DEPTH_EXT                                                      0x8452
#define GL_CURRENT_FOG_COORD                                                       0x8453
#define GL_CURRENT_FOG_COORDINATE                                                  0x8453
#define GL_CURRENT_FOG_COORDINATE_EXT                                              0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE                                               0x8454
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT                                           0x8454
#define GL_FOG_COORD_ARRAY_TYPE                                                    0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE                                             0x8455
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT                                         0x8455
#define GL_FOG_COORD_ARRAY_STRIDE                                                  0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER                                            0x8456
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT                                        0x8456
#define GL_FOG_COORD_ARRAY_POINTER                                                 0x8456
#define GL_FOG_COORDINATE_ARRAY                                                    0x8457
#define GL_FOG_COORDINATE_ARRAY_EXT                                                0x8457
#define GL_FOG_COORD_ARRAY                                                         0x8457
#define GL_COLOR_SUM                                                               0x8458
#define GL_COLOR_SUM_ARB                                                           0x8458
#define GL_COLOR_SUM_EXT                                                           0x8458
#define GL_CURRENT_SECONDARY_COLOR                                                 0x8459
#define GL_CURRENT_SECONDARY_COLOR_EXT                                             0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE                                              0x845A
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT                                          0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE                                              0x845B
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT                                          0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE                                            0x845C
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT                                        0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER                                           0x845D
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT                                       0x845D
#define GL_SECONDARY_COLOR_ARRAY                                                   0x845E
#define GL_SECONDARY_COLOR_ARRAY_EXT                                               0x845E
#define GL_CURRENT_RASTER_SECONDARY_COLOR                                          0x845F
#define GL_ALIASED_POINT_SIZE_RANGE                                                0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE                                                0x846E
#define GL_SCREEN_COORDINATES_REND                                                 0x8490
#define GL_INVERTED_SCREEN_W_REND                                                  0x8491
#define GL_TEXTURE0                                                                0x84C0
#define GL_TEXTURE0_ARB                                                            0x84C0
#define GL_TEXTURE1                                                                0x84C1
#define GL_TEXTURE1_ARB                                                            0x84C1
#define GL_TEXTURE2                                                                0x84C2
#define GL_TEXTURE2_ARB                                                            0x84C2
#define GL_TEXTURE3                                                                0x84C3
#define GL_TEXTURE3_ARB                                                            0x84C3
#define GL_TEXTURE4                                                                0x84C4
#define GL_TEXTURE4_ARB                                                            0x84C4
#define GL_TEXTURE5                                                                0x84C5
#define GL_TEXTURE5_ARB                                                            0x84C5
#define GL_TEXTURE6                                                                0x84C6
#define GL_TEXTURE6_ARB                                                            0x84C6
#define GL_TEXTURE7                                                                0x84C7
#define GL_TEXTURE7_ARB                                                            0x84C7
#define GL_TEXTURE8                                                                0x84C8
#define GL_TEXTURE8_ARB                                                            0x84C8
#define GL_TEXTURE9                                                                0x84C9
#define GL_TEXTURE9_ARB                                                            0x84C9
#define GL_TEXTURE10                                                               0x84CA
#define GL_TEXTURE10_ARB                                                           0x84CA
#define GL_TEXTURE11                                                               0x84CB
#define GL_TEXTURE11_ARB                                                           0x84CB
#define GL_TEXTURE12                                                               0x84CC
#define GL_TEXTURE12_ARB                                                           0x84CC
#define GL_TEXTURE13                                                               0x84CD
#define GL_TEXTURE13_ARB                                                           0x84CD
#define GL_TEXTURE14                                                               0x84CE
#define GL_TEXTURE14_ARB                                                           0x84CE
#define GL_TEXTURE15                                                               0x84CF
#define GL_TEXTURE15_ARB                                                           0x84CF
#define GL_TEXTURE16                                                               0x84D0
#define GL_TEXTURE16_ARB                                                           0x84D0
#define GL_TEXTURE17                                                               0x84D1
#define GL_TEXTURE17_ARB                                                           0x84D1
#define GL_TEXTURE18                                                               0x84D2
#define GL_TEXTURE18_ARB                                                           0x84D2
#define GL_TEXTURE19                                                               0x84D3
#define GL_TEXTURE19_ARB                                                           0x84D3
#define GL_TEXTURE20                                                               0x84D4
#define GL_TEXTURE20_ARB                                                           0x84D4
#define GL_TEXTURE21                                                               0x84D5
#define GL_TEXTURE21_ARB                                                           0x84D5
#define GL_TEXTURE22                                                               0x84D6
#define GL_TEXTURE22_ARB                                                           0x84D6
#define GL_TEXTURE23                                                               0x84D7
#define GL_TEXTURE23_ARB                                                           0x84D7
#define GL_TEXTURE24                                                               0x84D8
#define GL_TEXTURE24_ARB                                                           0x84D8
#define GL_TEXTURE25                                                               0x84D9
#define GL_TEXTURE25_ARB                                                           0x84D9
#define GL_TEXTURE26                                                               0x84DA
#define GL_TEXTURE26_ARB                                                           0x84DA
#define GL_TEXTURE27                                                               0x84DB
#define GL_TEXTURE27_ARB                                                           0x84DB
#define GL_TEXTURE28                                                               0x84DC
#define GL_TEXTURE28_ARB                                                           0x84DC
#define GL_TEXTURE29                                                               0x84DD
#define GL_TEXTURE29_ARB                                                           0x84DD
#define GL_TEXTURE30                                                               0x84DE
#define GL_TEXTURE30_ARB                                                           0x84DE
#define GL_TEXTURE31                                                               0x84DF
#define GL_TEXTURE31_ARB                                                           0x84DF
#define GL_ACTIVE_TEXTURE                                                          0x84E0
#define GL_ACTIVE_TEXTURE_ARB                                                      0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE                                                   0x84E1
#define GL_CLIENT_ACTIVE_TEXTURE_ARB                                               0x84E1
#define GL_MAX_TEXTURE_UNITS                                                       0x84E2
#define GL_MAX_TEXTURE_UNITS_ARB                                                   0x84E2
#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV                                      0x84E3
#define GL_TRANSPOSE_MODELVIEW_MATRIX                                              0x84E3
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB                                          0x84E3
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV                                     0x84E4
#define GL_TRANSPOSE_PROJECTION_MATRIX                                             0x84E4
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB                                         0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX                                                0x84E5
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB                                            0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX                                                  0x84E6
#define GL_TRANSPOSE_COLOR_MATRIX_ARB                                              0x84E6
#define GL_SUBTRACT                                                                0x84E7
#define GL_SUBTRACT_ARB                                                            0x84E7
#define GL_MAX_RENDERBUFFER_SIZE                                                   0x84E8
#define GL_MAX_RENDERBUFFER_SIZE_EXT                                               0x84E8
#define GL_MAX_RENDERBUFFER_SIZE_OES                                               0x84E8
#define GL_COMPRESSED_ALPHA                                                        0x84E9
#define GL_COMPRESSED_ALPHA_ARB                                                    0x84E9
#define GL_COMPRESSED_LUMINANCE                                                    0x84EA
#define GL_COMPRESSED_LUMINANCE_ARB                                                0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA                                              0x84EB
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB                                          0x84EB
#define GL_COMPRESSED_INTENSITY                                                    0x84EC
#define GL_COMPRESSED_INTENSITY_ARB                                                0x84EC
#define GL_COMPRESSED_RGB                                                          0x84ED
#define GL_COMPRESSED_RGB_ARB                                                      0x84ED
#define GL_COMPRESSED_RGBA                                                         0x84EE
#define GL_COMPRESSED_RGBA_ARB                                                     0x84EE
#define GL_TEXTURE_COMPRESSION_HINT                                                0x84EF
#define GL_TEXTURE_COMPRESSION_HINT_ARB                                            0x84EF
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER                         0x84F0
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER                      0x84F1
#define GL_ALL_COMPLETED_NV                                                        0x84F2
#define GL_FENCE_STATUS_NV                                                         0x84F3
#define GL_FENCE_CONDITION_NV                                                      0x84F4
#define GL_TEXTURE_RECTANGLE                                                       0x84F5
#define GL_TEXTURE_RECTANGLE_ARB                                                   0x84F5
#define GL_TEXTURE_RECTANGLE_NV                                                    0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE                                               0x84F6
#define GL_TEXTURE_BINDING_RECTANGLE_ARB                                           0x84F6
#define GL_TEXTURE_BINDING_RECTANGLE_NV                                            0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE                                                 0x84F7
#define GL_PROXY_TEXTURE_RECTANGLE_ARB                                             0x84F7
#define GL_PROXY_TEXTURE_RECTANGLE_NV                                              0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE                                              0x84F8
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB                                          0x84F8
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV                                           0x84F8
#define GL_DEPTH_STENCIL                                                           0x84F9
#define GL_DEPTH_STENCIL_EXT                                                       0x84F9
#define GL_DEPTH_STENCIL_NV                                                        0x84F9
#define GL_DEPTH_STENCIL_OES                                                       0x84F9
#define GL_UNSIGNED_INT_24_8                                                       0x84FA
#define GL_UNSIGNED_INT_24_8_EXT                                                   0x84FA
#define GL_UNSIGNED_INT_24_8_NV                                                    0x84FA
#define GL_UNSIGNED_INT_24_8_OES                                                   0x84FA
#define GL_MAX_TEXTURE_LOD_BIAS                                                    0x84FD
#define GL_MAX_TEXTURE_LOD_BIAS_EXT                                                0x84FD
#define GL_TEXTURE_MAX_ANISOTROPY                                                  0x84FE
#define GL_TEXTURE_MAX_ANISOTROPY_EXT                                              0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY                                              0x84FF
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                                          0x84FF
#define GL_TEXTURE_FILTER_CONTROL                                                  0x8500
#define GL_TEXTURE_FILTER_CONTROL_EXT                                              0x8500
#define GL_TEXTURE_LOD_BIAS                                                        0x8501
#define GL_TEXTURE_LOD_BIAS_EXT                                                    0x8501
#define GL_MODELVIEW1_STACK_DEPTH_EXT                                              0x8502
#define GL_COMBINE4_NV                                                             0x8503
#define GL_MAX_SHININESS_NV                                                        0x8504
#define GL_MAX_SPOT_EXPONENT_NV                                                    0x8505
#define GL_MODELVIEW1_MATRIX_EXT                                                   0x8506
#define GL_INCR_WRAP                                                               0x8507
#define GL_INCR_WRAP_EXT                                                           0x8507
#define GL_INCR_WRAP_OES                                                           0x8507
#define GL_DECR_WRAP                                                               0x8508
#define GL_DECR_WRAP_EXT                                                           0x8508
#define GL_DECR_WRAP_OES                                                           0x8508
#define GL_VERTEX_WEIGHTING_EXT                                                    0x8509
#define GL_MODELVIEW1_ARB                                                          0x850A
#define GL_MODELVIEW1_EXT                                                          0x850A
#define GL_CURRENT_VERTEX_WEIGHT_EXT                                               0x850B
#define GL_VERTEX_WEIGHT_ARRAY_EXT                                                 0x850C
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT                                            0x850D
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT                                            0x850E
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT                                          0x850F
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT                                         0x8510
#define GL_NORMAL_MAP                                                              0x8511
#define GL_NORMAL_MAP_ARB                                                          0x8511
#define GL_NORMAL_MAP_EXT                                                          0x8511
#define GL_NORMAL_MAP_NV                                                           0x8511
#define GL_NORMAL_MAP_OES                                                          0x8511
#define GL_REFLECTION_MAP                                                          0x8512
#define GL_REFLECTION_MAP_ARB                                                      0x8512
#define GL_REFLECTION_MAP_EXT                                                      0x8512
#define GL_REFLECTION_MAP_NV                                                       0x8512
#define GL_REFLECTION_MAP_OES                                                      0x8512
#define GL_TEXTURE_CUBE_MAP                                                        0x8513
#define GL_TEXTURE_CUBE_MAP_ARB                                                    0x8513
#define GL_TEXTURE_CUBE_MAP_EXT                                                    0x8513
#define GL_TEXTURE_CUBE_MAP_OES                                                    0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP                                                0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB                                            0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT                                            0x8514
#define GL_TEXTURE_BINDING_CUBE_MAP_OES                                            0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X                                             0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB                                         0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT                                         0x8515
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                                         0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X                                             0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                                         0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT                                         0x8516
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                                         0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y                                             0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                                         0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT                                         0x8517
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                                         0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                                             0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                                         0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT                                         0x8518
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                                         0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z                                             0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                                         0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT                                         0x8519
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                                         0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                                             0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                                         0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT                                         0x851A
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                                         0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP                                                  0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB                                              0x851B
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT                                              0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE                                               0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB                                           0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT                                           0x851C
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                                           0x851C
#define GL_VERTEX_ARRAY_RANGE_APPLE                                                0x851D
#define GL_VERTEX_ARRAY_RANGE_NV                                                   0x851D
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE                                         0x851E
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV                                            0x851E
#define GL_VERTEX_ARRAY_RANGE_VALID_NV                                             0x851F
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE                                         0x851F
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV                                       0x8520
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE                                        0x8521
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV                                           0x8521
#define GL_REGISTER_COMBINERS_NV                                                   0x8522
#define GL_VARIABLE_A_NV                                                           0x8523
#define GL_VARIABLE_B_NV                                                           0x8524
#define GL_VARIABLE_C_NV                                                           0x8525
#define GL_VARIABLE_D_NV                                                           0x8526
#define GL_VARIABLE_E_NV                                                           0x8527
#define GL_VARIABLE_F_NV                                                           0x8528
#define GL_VARIABLE_G_NV                                                           0x8529
#define GL_CONSTANT_COLOR0_NV                                                      0x852A
#define GL_CONSTANT_COLOR1_NV                                                      0x852B
#define GL_PRIMARY_COLOR_NV                                                        0x852C
#define GL_SECONDARY_COLOR_NV                                                      0x852D
#define GL_SPARE0_NV                                                               0x852E
#define GL_SPARE1_NV                                                               0x852F
#define GL_DISCARD_NV                                                              0x8530
#define GL_E_TIMES_F_NV                                                            0x8531
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV                                          0x8532
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV                                     0x8533
#define GL_MULTISAMPLE_FILTER_HINT_NV                                              0x8534
#define GL_PER_STAGE_CONSTANTS_NV                                                  0x8535
#define GL_UNSIGNED_IDENTITY_NV                                                    0x8536
#define GL_UNSIGNED_INVERT_NV                                                      0x8537
#define GL_EXPAND_NORMAL_NV                                                        0x8538
#define GL_EXPAND_NEGATE_NV                                                        0x8539
#define GL_HALF_BIAS_NORMAL_NV                                                     0x853A
#define GL_HALF_BIAS_NEGATE_NV                                                     0x853B
#define GL_SIGNED_IDENTITY_NV                                                      0x853C
#define GL_SIGNED_NEGATE_NV                                                        0x853D
#define GL_SCALE_BY_TWO_NV                                                         0x853E
#define GL_SCALE_BY_FOUR_NV                                                        0x853F
#define GL_SCALE_BY_ONE_HALF_NV                                                    0x8540
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV                                            0x8541
#define GL_COMBINER_INPUT_NV                                                       0x8542
#define GL_COMBINER_MAPPING_NV                                                     0x8543
#define GL_COMBINER_COMPONENT_USAGE_NV                                             0x8544
#define GL_COMBINER_AB_DOT_PRODUCT_NV                                              0x8545
#define GL_COMBINER_CD_DOT_PRODUCT_NV                                              0x8546
#define GL_COMBINER_MUX_SUM_NV                                                     0x8547
#define GL_COMBINER_SCALE_NV                                                       0x8548
#define GL_COMBINER_BIAS_NV                                                        0x8549
#define GL_COMBINER_AB_OUTPUT_NV                                                   0x854A
#define GL_COMBINER_CD_OUTPUT_NV                                                   0x854B
#define GL_COMBINER_SUM_OUTPUT_NV                                                  0x854C
#define GL_MAX_GENERAL_COMBINERS_NV                                                0x854D
#define GL_NUM_GENERAL_COMBINERS_NV                                                0x854E
#define GL_COLOR_SUM_CLAMP_NV                                                      0x854F
#define GL_COMBINER0_NV                                                            0x8550
#define GL_COMBINER1_NV                                                            0x8551
#define GL_COMBINER2_NV                                                            0x8552
#define GL_COMBINER3_NV                                                            0x8553
#define GL_COMBINER4_NV                                                            0x8554
#define GL_COMBINER5_NV                                                            0x8555
#define GL_COMBINER6_NV                                                            0x8556
#define GL_COMBINER7_NV                                                            0x8557
#define GL_PRIMITIVE_RESTART_NV                                                    0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV                                              0x8559
#define GL_FOG_DISTANCE_MODE_NV                                                    0x855A
#define GL_EYE_RADIAL_NV                                                           0x855B
#define GL_EYE_PLANE_ABSOLUTE_NV                                                   0x855C
#define GL_EMBOSS_LIGHT_NV                                                         0x855D
#define GL_EMBOSS_CONSTANT_NV                                                      0x855E
#define GL_EMBOSS_MAP_NV                                                           0x855F
#define GL_RED_MIN_CLAMP_INGR                                                      0x8560
#define GL_GREEN_MIN_CLAMP_INGR                                                    0x8561
#define GL_BLUE_MIN_CLAMP_INGR                                                     0x8562
#define GL_ALPHA_MIN_CLAMP_INGR                                                    0x8563
#define GL_RED_MAX_CLAMP_INGR                                                      0x8564
#define GL_GREEN_MAX_CLAMP_INGR                                                    0x8565
#define GL_BLUE_MAX_CLAMP_INGR                                                     0x8566
#define GL_ALPHA_MAX_CLAMP_INGR                                                    0x8567
#define GL_INTERLACE_READ_INGR                                                     0x8568
#define GL_COMBINE                                                                 0x8570
#define GL_COMBINE_ARB                                                             0x8570
#define GL_COMBINE_EXT                                                             0x8570
#define GL_COMBINE_RGB                                                             0x8571
#define GL_COMBINE_RGB_ARB                                                         0x8571
#define GL_COMBINE_RGB_EXT                                                         0x8571
#define GL_COMBINE_ALPHA                                                           0x8572
#define GL_COMBINE_ALPHA_ARB                                                       0x8572
#define GL_COMBINE_ALPHA_EXT                                                       0x8572
#define GL_RGB_SCALE                                                               0x8573
#define GL_RGB_SCALE_ARB                                                           0x8573
#define GL_RGB_SCALE_EXT                                                           0x8573
#define GL_ADD_SIGNED                                                              0x8574
#define GL_ADD_SIGNED_ARB                                                          0x8574
#define GL_ADD_SIGNED_EXT                                                          0x8574
#define GL_INTERPOLATE                                                             0x8575
#define GL_INTERPOLATE_ARB                                                         0x8575
#define GL_INTERPOLATE_EXT                                                         0x8575
#define GL_CONSTANT                                                                0x8576
#define GL_CONSTANT_ARB                                                            0x8576
#define GL_CONSTANT_EXT                                                            0x8576
#define GL_CONSTANT_NV                                                             0x8576
#define GL_PRIMARY_COLOR                                                           0x8577
#define GL_PRIMARY_COLOR_ARB                                                       0x8577
#define GL_PRIMARY_COLOR_EXT                                                       0x8577
#define GL_PREVIOUS                                                                0x8578
#define GL_PREVIOUS_ARB                                                            0x8578
#define GL_PREVIOUS_EXT                                                            0x8578
#define GL_SOURCE0_RGB                                                             0x8580
#define GL_SOURCE0_RGB_ARB                                                         0x8580
#define GL_SOURCE0_RGB_EXT                                                         0x8580
#define GL_SRC0_RGB                                                                0x8580
#define GL_SOURCE1_RGB                                                             0x8581
#define GL_SOURCE1_RGB_ARB                                                         0x8581
#define GL_SOURCE1_RGB_EXT                                                         0x8581
#define GL_SRC1_RGB                                                                0x8581
#define GL_SOURCE2_RGB                                                             0x8582
#define GL_SOURCE2_RGB_ARB                                                         0x8582
#define GL_SOURCE2_RGB_EXT                                                         0x8582
#define GL_SRC2_RGB                                                                0x8582
#define GL_SOURCE3_RGB_NV                                                          0x8583
#define GL_SOURCE0_ALPHA                                                           0x8588
#define GL_SOURCE0_ALPHA_ARB                                                       0x8588
#define GL_SOURCE0_ALPHA_EXT                                                       0x8588
#define GL_SRC0_ALPHA                                                              0x8588
#define GL_SOURCE1_ALPHA                                                           0x8589
#define GL_SOURCE1_ALPHA_ARB                                                       0x8589
#define GL_SOURCE1_ALPHA_EXT                                                       0x8589
#define GL_SRC1_ALPHA                                                              0x8589
#define GL_SRC1_ALPHA_EXT                                                          0x8589
#define GL_SOURCE2_ALPHA                                                           0x858A
#define GL_SOURCE2_ALPHA_ARB                                                       0x858A
#define GL_SOURCE2_ALPHA_EXT                                                       0x858A
#define GL_SRC2_ALPHA                                                              0x858A
#define GL_SOURCE3_ALPHA_NV                                                        0x858B
#define GL_OPERAND0_RGB                                                            0x8590
#define GL_OPERAND0_RGB_ARB                                                        0x8590
#define GL_OPERAND0_RGB_EXT                                                        0x8590
#define GL_OPERAND1_RGB                                                            0x8591
#define GL_OPERAND1_RGB_ARB                                                        0x8591
#define GL_OPERAND1_RGB_EXT                                                        0x8591
#define GL_OPERAND2_RGB                                                            0x8592
#define GL_OPERAND2_RGB_ARB                                                        0x8592
#define GL_OPERAND2_RGB_EXT                                                        0x8592
#define GL_OPERAND3_RGB_NV                                                         0x8593
#define GL_OPERAND0_ALPHA                                                          0x8598
#define GL_OPERAND0_ALPHA_ARB                                                      0x8598
#define GL_OPERAND0_ALPHA_EXT                                                      0x8598
#define GL_OPERAND1_ALPHA                                                          0x8599
#define GL_OPERAND1_ALPHA_ARB                                                      0x8599
#define GL_OPERAND1_ALPHA_EXT                                                      0x8599
#define GL_OPERAND2_ALPHA                                                          0x859A
#define GL_OPERAND2_ALPHA_ARB                                                      0x859A
#define GL_OPERAND2_ALPHA_EXT                                                      0x859A
#define GL_OPERAND3_ALPHA_NV                                                       0x859B
#define GL_PACK_SUBSAMPLE_RATE_SGIX                                                0x85A0
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX                                              0x85A1
#define GL_PIXEL_SUBSAMPLE_4444_SGIX                                               0x85A2
#define GL_PIXEL_SUBSAMPLE_2424_SGIX                                               0x85A3
#define GL_PIXEL_SUBSAMPLE_4242_SGIX                                               0x85A4
#define GL_PERTURB_EXT                                                             0x85AE
#define GL_TEXTURE_NORMAL_EXT                                                      0x85AF
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE                                       0x85B0
#define GL_TRANSFORM_HINT_APPLE                                                    0x85B1
#define GL_UNPACK_CLIENT_STORAGE_APPLE                                             0x85B2
#define GL_BUFFER_OBJECT_APPLE                                                     0x85B3
#define GL_STORAGE_CLIENT_APPLE                                                    0x85B4
#define GL_VERTEX_ARRAY_BINDING                                                    0x85B5
#define GL_VERTEX_ARRAY_BINDING_APPLE                                              0x85B5
#define GL_VERTEX_ARRAY_BINDING_OES                                                0x85B5
#define GL_TEXTURE_RANGE_LENGTH_APPLE                                              0x85B7
#define GL_TEXTURE_RANGE_POINTER_APPLE                                             0x85B8
#define GL_YCBCR_422_APPLE                                                         0x85B9
#define GL_UNSIGNED_SHORT_8_8_APPLE                                                0x85BA
#define GL_UNSIGNED_SHORT_8_8_MESA                                                 0x85BA
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                                            0x85BB
#define GL_UNSIGNED_SHORT_8_8_REV_MESA                                             0x85BB
#define GL_TEXTURE_STORAGE_HINT_APPLE                                              0x85BC
#define GL_STORAGE_PRIVATE_APPLE                                                   0x85BD
#define GL_STORAGE_CACHED_APPLE                                                    0x85BE
#define GL_STORAGE_SHARED_APPLE                                                    0x85BF
#define GL_REPLACEMENT_CODE_ARRAY_SUN                                              0x85C0
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN                                         0x85C1
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN                                       0x85C2
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN                                      0x85C3
#define GL_R1UI_V3F_SUN                                                            0x85C4
#define GL_R1UI_C4UB_V3F_SUN                                                       0x85C5
#define GL_R1UI_C3F_V3F_SUN                                                        0x85C6
#define GL_R1UI_N3F_V3F_SUN                                                        0x85C7
#define GL_R1UI_C4F_N3F_V3F_SUN                                                    0x85C8
#define GL_R1UI_T2F_V3F_SUN                                                        0x85C9
#define GL_R1UI_T2F_N3F_V3F_SUN                                                    0x85CA
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN                                                0x85CB
#define GL_SLICE_ACCUM_SUN                                                         0x85CC
#define GL_QUAD_MESH_SUN                                                           0x8614
#define GL_TRIANGLE_MESH_SUN                                                       0x8615
#define GL_VERTEX_PROGRAM_ARB                                                      0x8620
#define GL_VERTEX_PROGRAM_NV                                                       0x8620
#define GL_VERTEX_STATE_PROGRAM_NV                                                 0x8621
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED                                             0x8622
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB                                         0x8622
#define GL_ATTRIB_ARRAY_SIZE_NV                                                    0x8623
#define GL_VERTEX_ATTRIB_ARRAY_SIZE                                                0x8623
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB                                            0x8623
#define GL_ATTRIB_ARRAY_STRIDE_NV                                                  0x8624
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE                                              0x8624
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB                                          0x8624
#define GL_ATTRIB_ARRAY_TYPE_NV                                                    0x8625
#define GL_VERTEX_ATTRIB_ARRAY_TYPE                                                0x8625
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB                                            0x8625
#define GL_CURRENT_ATTRIB_NV                                                       0x8626
#define GL_CURRENT_VERTEX_ATTRIB                                                   0x8626
#define GL_CURRENT_VERTEX_ATTRIB_ARB                                               0x8626
#define GL_PROGRAM_LENGTH_ARB                                                      0x8627
#define GL_PROGRAM_LENGTH_NV                                                       0x8627
#define GL_PROGRAM_STRING_ARB                                                      0x8628
#define GL_PROGRAM_STRING_NV                                                       0x8628
#define GL_MODELVIEW_PROJECTION_NV                                                 0x8629
#define GL_IDENTITY_NV                                                             0x862A
#define GL_INVERSE_NV                                                              0x862B
#define GL_TRANSPOSE_NV                                                            0x862C
#define GL_INVERSE_TRANSPOSE_NV                                                    0x862D
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB                                      0x862E
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV                                         0x862E
#define GL_MAX_PROGRAM_MATRICES_ARB                                                0x862F
#define GL_MAX_TRACK_MATRICES_NV                                                   0x862F
#define GL_MATRIX0_NV                                                              0x8630
#define GL_MATRIX1_NV                                                              0x8631
#define GL_MATRIX2_NV                                                              0x8632
#define GL_MATRIX3_NV                                                              0x8633
#define GL_MATRIX4_NV                                                              0x8634
#define GL_MATRIX5_NV                                                              0x8635
#define GL_MATRIX6_NV                                                              0x8636
#define GL_MATRIX7_NV                                                              0x8637
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB                                          0x8640
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV                                           0x8640
#define GL_CURRENT_MATRIX_ARB                                                      0x8641
#define GL_CURRENT_MATRIX_NV                                                       0x8641
#define GL_PROGRAM_POINT_SIZE                                                      0x8642
#define GL_PROGRAM_POINT_SIZE_ARB                                                  0x8642
#define GL_PROGRAM_POINT_SIZE_EXT                                                  0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE                                               0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB                                           0x8642
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV                                            0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE                                                 0x8643
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB                                             0x8643
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV                                              0x8643
#define GL_PROGRAM_PARAMETER_NV                                                    0x8644
#define GL_ATTRIB_ARRAY_POINTER_NV                                                 0x8645
#define GL_VERTEX_ATTRIB_ARRAY_POINTER                                             0x8645
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB                                         0x8645
#define GL_PROGRAM_TARGET_NV                                                       0x8646
#define GL_PROGRAM_RESIDENT_NV                                                     0x8647
#define GL_TRACK_MATRIX_NV                                                         0x8648
#define GL_TRACK_MATRIX_TRANSFORM_NV                                               0x8649
#define GL_VERTEX_PROGRAM_BINDING_NV                                               0x864A
#define GL_PROGRAM_ERROR_POSITION_ARB                                              0x864B
#define GL_PROGRAM_ERROR_POSITION_NV                                               0x864B
#define GL_OFFSET_TEXTURE_RECTANGLE_NV                                             0x864C
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV                                       0x864D
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV                                        0x864E
#define GL_DEPTH_CLAMP                                                             0x864F
#define GL_DEPTH_CLAMP_EXT                                                         0x864F
#define GL_DEPTH_CLAMP_NV                                                          0x864F
#define GL_VERTEX_ATTRIB_ARRAY0_NV                                                 0x8650
#define GL_VERTEX_ATTRIB_ARRAY1_NV                                                 0x8651
#define GL_VERTEX_ATTRIB_ARRAY2_NV                                                 0x8652
#define GL_VERTEX_ATTRIB_ARRAY3_NV                                                 0x8653
#define GL_VERTEX_ATTRIB_ARRAY4_NV                                                 0x8654
#define GL_VERTEX_ATTRIB_ARRAY5_NV                                                 0x8655
#define GL_VERTEX_ATTRIB_ARRAY6_NV                                                 0x8656
#define GL_VERTEX_ATTRIB_ARRAY7_NV                                                 0x8657
#define GL_VERTEX_ATTRIB_ARRAY8_NV                                                 0x8658
#define GL_VERTEX_ATTRIB_ARRAY9_NV                                                 0x8659
#define GL_VERTEX_ATTRIB_ARRAY10_NV                                                0x865A
#define GL_VERTEX_ATTRIB_ARRAY11_NV                                                0x865B
#define GL_VERTEX_ATTRIB_ARRAY12_NV                                                0x865C
#define GL_VERTEX_ATTRIB_ARRAY13_NV                                                0x865D
#define GL_VERTEX_ATTRIB_ARRAY14_NV                                                0x865E
#define GL_VERTEX_ATTRIB_ARRAY15_NV                                                0x865F
#define GL_MAP1_VERTEX_ATTRIB0_4_NV                                                0x8660
#define GL_MAP1_VERTEX_ATTRIB1_4_NV                                                0x8661
#define GL_MAP1_VERTEX_ATTRIB2_4_NV                                                0x8662
#define GL_MAP1_VERTEX_ATTRIB3_4_NV                                                0x8663
#define GL_MAP1_VERTEX_ATTRIB4_4_NV                                                0x8664
#define GL_MAP1_VERTEX_ATTRIB5_4_NV                                                0x8665
#define GL_MAP1_VERTEX_ATTRIB6_4_NV                                                0x8666
#define GL_MAP1_VERTEX_ATTRIB7_4_NV                                                0x8667
#define GL_MAP1_VERTEX_ATTRIB8_4_NV                                                0x8668
#define GL_MAP1_VERTEX_ATTRIB9_4_NV                                                0x8669
#define GL_MAP1_VERTEX_ATTRIB10_4_NV                                               0x866A
#define GL_MAP1_VERTEX_ATTRIB11_4_NV                                               0x866B
#define GL_MAP1_VERTEX_ATTRIB12_4_NV                                               0x866C
#define GL_MAP1_VERTEX_ATTRIB13_4_NV                                               0x866D
#define GL_MAP1_VERTEX_ATTRIB14_4_NV                                               0x866E
#define GL_MAP1_VERTEX_ATTRIB15_4_NV                                               0x866F
#define GL_MAP2_VERTEX_ATTRIB0_4_NV                                                0x8670
#define GL_MAP2_VERTEX_ATTRIB1_4_NV                                                0x8671
#define GL_MAP2_VERTEX_ATTRIB2_4_NV                                                0x8672
#define GL_MAP2_VERTEX_ATTRIB3_4_NV                                                0x8673
#define GL_MAP2_VERTEX_ATTRIB4_4_NV                                                0x8674
#define GL_MAP2_VERTEX_ATTRIB5_4_NV                                                0x8675
#define GL_MAP2_VERTEX_ATTRIB6_4_NV                                                0x8676
#define GL_MAP2_VERTEX_ATTRIB7_4_NV                                                0x8677
#define GL_PROGRAM_BINDING_ARB                                                     0x8677
#define GL_MAP2_VERTEX_ATTRIB8_4_NV                                                0x8678
#define GL_MAP2_VERTEX_ATTRIB9_4_NV                                                0x8679
#define GL_MAP2_VERTEX_ATTRIB10_4_NV                                               0x867A
#define GL_MAP2_VERTEX_ATTRIB11_4_NV                                               0x867B
#define GL_MAP2_VERTEX_ATTRIB12_4_NV                                               0x867C
#define GL_MAP2_VERTEX_ATTRIB13_4_NV                                               0x867D
#define GL_MAP2_VERTEX_ATTRIB14_4_NV                                               0x867E
#define GL_MAP2_VERTEX_ATTRIB15_4_NV                                               0x867F
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE                                           0x86A0
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB                                       0x86A0
#define GL_TEXTURE_COMPRESSED                                                      0x86A1
#define GL_TEXTURE_COMPRESSED_ARB                                                  0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS                                          0x86A2
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB                                      0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS                                              0x86A3
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB                                          0x86A3
#define GL_MAX_VERTEX_UNITS_ARB                                                    0x86A4
#define GL_MAX_VERTEX_UNITS_OES                                                    0x86A4
#define GL_ACTIVE_VERTEX_UNITS_ARB                                                 0x86A5
#define GL_WEIGHT_SUM_UNITY_ARB                                                    0x86A6
#define GL_VERTEX_BLEND_ARB                                                        0x86A7
#define GL_CURRENT_WEIGHT_ARB                                                      0x86A8
#define GL_WEIGHT_ARRAY_TYPE_ARB                                                   0x86A9
#define GL_WEIGHT_ARRAY_TYPE_OES                                                   0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_ARB                                                 0x86AA
#define GL_WEIGHT_ARRAY_STRIDE_OES                                                 0x86AA
#define GL_WEIGHT_ARRAY_SIZE_ARB                                                   0x86AB
#define GL_WEIGHT_ARRAY_SIZE_OES                                                   0x86AB
#define GL_WEIGHT_ARRAY_POINTER_ARB                                                0x86AC
#define GL_WEIGHT_ARRAY_POINTER_OES                                                0x86AC
#define GL_WEIGHT_ARRAY_ARB                                                        0x86AD
#define GL_WEIGHT_ARRAY_OES                                                        0x86AD
#define GL_DOT3_RGB                                                                0x86AE
#define GL_DOT3_RGB_ARB                                                            0x86AE
#define GL_DOT3_RGBA                                                               0x86AF
#define GL_DOT3_RGBA_ARB                                                           0x86AF
#define GL_DOT3_RGBA_IMG                                                           0x86AF
#define GL_COMPRESSED_RGB_FXT1_3DFX                                                0x86B0
#define GL_COMPRESSED_RGBA_FXT1_3DFX                                               0x86B1
#define GL_MULTISAMPLE_3DFX                                                        0x86B2
#define GL_SAMPLE_BUFFERS_3DFX                                                     0x86B3
#define GL_SAMPLES_3DFX                                                            0x86B4
#define GL_EVAL_2D_NV                                                              0x86C0
#define GL_EVAL_TRIANGULAR_2D_NV                                                   0x86C1
#define GL_MAP_TESSELLATION_NV                                                     0x86C2
#define GL_MAP_ATTRIB_U_ORDER_NV                                                   0x86C3
#define GL_MAP_ATTRIB_V_ORDER_NV                                                   0x86C4
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV                                         0x86C5
#define GL_EVAL_VERTEX_ATTRIB0_NV                                                  0x86C6
#define GL_EVAL_VERTEX_ATTRIB1_NV                                                  0x86C7
#define GL_EVAL_VERTEX_ATTRIB2_NV                                                  0x86C8
#define GL_EVAL_VERTEX_ATTRIB3_NV                                                  0x86C9
#define GL_EVAL_VERTEX_ATTRIB4_NV                                                  0x86CA
#define GL_EVAL_VERTEX_ATTRIB5_NV                                                  0x86CB
#define GL_EVAL_VERTEX_ATTRIB6_NV                                                  0x86CC
#define GL_EVAL_VERTEX_ATTRIB7_NV                                                  0x86CD
#define GL_EVAL_VERTEX_ATTRIB8_NV                                                  0x86CE
#define GL_EVAL_VERTEX_ATTRIB9_NV                                                  0x86CF
#define GL_EVAL_VERTEX_ATTRIB10_NV                                                 0x86D0
#define GL_EVAL_VERTEX_ATTRIB11_NV                                                 0x86D1
#define GL_EVAL_VERTEX_ATTRIB12_NV                                                 0x86D2
#define GL_EVAL_VERTEX_ATTRIB13_NV                                                 0x86D3
#define GL_EVAL_VERTEX_ATTRIB14_NV                                                 0x86D4
#define GL_EVAL_VERTEX_ATTRIB15_NV                                                 0x86D5
#define GL_MAX_MAP_TESSELLATION_NV                                                 0x86D6
#define GL_MAX_RATIONAL_EVAL_ORDER_NV                                              0x86D7
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV                                            0x86D8
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV                                    0x86D9
#define GL_UNSIGNED_INT_S8_S8_8_8_NV                                               0x86DA
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV                                           0x86DB
#define GL_DSDT_MAG_INTENSITY_NV                                                   0x86DC
#define GL_SHADER_CONSISTENT_NV                                                    0x86DD
#define GL_TEXTURE_SHADER_NV                                                       0x86DE
#define GL_SHADER_OPERATION_NV                                                     0x86DF
#define GL_CULL_MODES_NV                                                           0x86E0
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV                                             0x86E1
#define GL_OFFSET_TEXTURE_MATRIX_NV                                                0x86E1
#define GL_OFFSET_TEXTURE_2D_SCALE_NV                                              0x86E2
#define GL_OFFSET_TEXTURE_SCALE_NV                                                 0x86E2
#define GL_OFFSET_TEXTURE_2D_BIAS_NV                                               0x86E3
#define GL_OFFSET_TEXTURE_BIAS_NV                                                  0x86E3
#define GL_PREVIOUS_TEXTURE_INPUT_NV                                               0x86E4
#define GL_CONST_EYE_NV                                                            0x86E5
#define GL_PASS_THROUGH_NV                                                         0x86E6
#define GL_CULL_FRAGMENT_NV                                                        0x86E7
#define GL_OFFSET_TEXTURE_2D_NV                                                    0x86E8
#define GL_DEPENDENT_AR_TEXTURE_2D_NV                                              0x86E9
#define GL_DEPENDENT_GB_TEXTURE_2D_NV                                              0x86EA
#define GL_SURFACE_STATE_NV                                                        0x86EB
#define GL_DOT_PRODUCT_NV                                                          0x86EC
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV                                            0x86ED
#define GL_DOT_PRODUCT_TEXTURE_2D_NV                                               0x86EE
#define GL_DOT_PRODUCT_TEXTURE_3D_NV                                               0x86EF
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV                                         0x86F0
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV                                         0x86F1
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV                                         0x86F2
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV                               0x86F3
#define GL_HILO_NV                                                                 0x86F4
#define GL_DSDT_NV                                                                 0x86F5
#define GL_DSDT_MAG_NV                                                             0x86F6
#define GL_DSDT_MAG_VIB_NV                                                         0x86F7
#define GL_HILO16_NV                                                               0x86F8
#define GL_SIGNED_HILO_NV                                                          0x86F9
#define GL_SIGNED_HILO16_NV                                                        0x86FA
#define GL_SIGNED_RGBA_NV                                                          0x86FB
#define GL_SIGNED_RGBA8_NV                                                         0x86FC
#define GL_SURFACE_REGISTERED_NV                                                   0x86FD
#define GL_SIGNED_RGB_NV                                                           0x86FE
#define GL_SIGNED_RGB8_NV                                                          0x86FF
#define GL_SURFACE_MAPPED_NV                                                       0x8700
#define GL_SIGNED_LUMINANCE_NV                                                     0x8701
#define GL_SIGNED_LUMINANCE8_NV                                                    0x8702
#define GL_SIGNED_LUMINANCE_ALPHA_NV                                               0x8703
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV                                             0x8704
#define GL_SIGNED_ALPHA_NV                                                         0x8705
#define GL_SIGNED_ALPHA8_NV                                                        0x8706
#define GL_SIGNED_INTENSITY_NV                                                     0x8707
#define GL_SIGNED_INTENSITY8_NV                                                    0x8708
#define GL_DSDT8_NV                                                                0x8709
#define GL_DSDT8_MAG8_NV                                                           0x870A
#define GL_DSDT8_MAG8_INTENSITY8_NV                                                0x870B
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV                                            0x870C
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV                                          0x870D
#define GL_HI_SCALE_NV                                                             0x870E
#define GL_LO_SCALE_NV                                                             0x870F
#define GL_DS_SCALE_NV                                                             0x8710
#define GL_DT_SCALE_NV                                                             0x8711
#define GL_MAGNITUDE_SCALE_NV                                                      0x8712
#define GL_VIBRANCE_SCALE_NV                                                       0x8713
#define GL_HI_BIAS_NV                                                              0x8714
#define GL_LO_BIAS_NV                                                              0x8715
#define GL_DS_BIAS_NV                                                              0x8716
#define GL_DT_BIAS_NV                                                              0x8717
#define GL_MAGNITUDE_BIAS_NV                                                       0x8718
#define GL_VIBRANCE_BIAS_NV                                                        0x8719
#define GL_TEXTURE_BORDER_VALUES_NV                                                0x871A
#define GL_TEXTURE_HI_SIZE_NV                                                      0x871B
#define GL_TEXTURE_LO_SIZE_NV                                                      0x871C
#define GL_TEXTURE_DS_SIZE_NV                                                      0x871D
#define GL_TEXTURE_DT_SIZE_NV                                                      0x871E
#define GL_TEXTURE_MAG_SIZE_NV                                                     0x871F
#define GL_MODELVIEW2_ARB                                                          0x8722
#define GL_MODELVIEW3_ARB                                                          0x8723
#define GL_MODELVIEW4_ARB                                                          0x8724
#define GL_MODELVIEW5_ARB                                                          0x8725
#define GL_MODELVIEW6_ARB                                                          0x8726
#define GL_MODELVIEW7_ARB                                                          0x8727
#define GL_MODELVIEW8_ARB                                                          0x8728
#define GL_MODELVIEW9_ARB                                                          0x8729
#define GL_MODELVIEW10_ARB                                                         0x872A
#define GL_MODELVIEW11_ARB                                                         0x872B
#define GL_MODELVIEW12_ARB                                                         0x872C
#define GL_MODELVIEW13_ARB                                                         0x872D
#define GL_MODELVIEW14_ARB                                                         0x872E
#define GL_MODELVIEW15_ARB                                                         0x872F
#define GL_MODELVIEW16_ARB                                                         0x8730
#define GL_MODELVIEW17_ARB                                                         0x8731
#define GL_MODELVIEW18_ARB                                                         0x8732
#define GL_MODELVIEW19_ARB                                                         0x8733
#define GL_MODELVIEW20_ARB                                                         0x8734
#define GL_MODELVIEW21_ARB                                                         0x8735
#define GL_MODELVIEW22_ARB                                                         0x8736
#define GL_MODELVIEW23_ARB                                                         0x8737
#define GL_MODELVIEW24_ARB                                                         0x8738
#define GL_MODELVIEW25_ARB                                                         0x8739
#define GL_MODELVIEW26_ARB                                                         0x873A
#define GL_MODELVIEW27_ARB                                                         0x873B
#define GL_MODELVIEW28_ARB                                                         0x873C
#define GL_MODELVIEW29_ARB                                                         0x873D
#define GL_MODELVIEW30_ARB                                                         0x873E
#define GL_MODELVIEW31_ARB                                                         0x873F
#define GL_DOT3_RGB_EXT                                                            0x8740
#define GL_Z400_BINARY_AMD                                                         0x8740
#define GL_DOT3_RGBA_EXT                                                           0x8741
#define GL_PROGRAM_BINARY_LENGTH                                                   0x8741
#define GL_PROGRAM_BINARY_LENGTH_OES                                               0x8741
#define GL_MIRROR_CLAMP_ATI                                                        0x8742
#define GL_MIRROR_CLAMP_EXT                                                        0x8742
#define GL_MIRROR_CLAMP_TO_EDGE                                                    0x8743
#define GL_MIRROR_CLAMP_TO_EDGE_ATI                                                0x8743
#define GL_MIRROR_CLAMP_TO_EDGE_EXT                                                0x8743
#define GL_MODULATE_ADD_ATI                                                        0x8744
#define GL_MODULATE_SIGNED_ADD_ATI                                                 0x8745
#define GL_MODULATE_SUBTRACT_ATI                                                   0x8746
#define GL_SET_AMD                                                                 0x874A
#define GL_REPLACE_VALUE_AMD                                                       0x874B
#define GL_STENCIL_OP_VALUE_AMD                                                    0x874C
#define GL_STENCIL_BACK_OP_VALUE_AMD                                               0x874D
#define GL_VERTEX_ATTRIB_ARRAY_LONG                                                0x874E
#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD                                          0x874F
#define GL_DEPTH_STENCIL_MESA                                                      0x8750
#define GL_UNSIGNED_INT_24_8_MESA                                                  0x8751
#define GL_UNSIGNED_INT_8_24_REV_MESA                                              0x8752
#define GL_UNSIGNED_SHORT_15_1_MESA                                                0x8753
#define GL_UNSIGNED_SHORT_1_15_REV_MESA                                            0x8754
#define GL_TRACE_MASK_MESA                                                         0x8755
#define GL_TRACE_NAME_MESA                                                         0x8756
#define GL_YCBCR_MESA                                                              0x8757
#define GL_PACK_INVERT_MESA                                                        0x8758
#define GL_DEBUG_OBJECT_MESA                                                       0x8759
#define GL_TEXTURE_1D_STACK_MESAX                                                  0x8759
#define GL_DEBUG_PRINT_MESA                                                        0x875A
#define GL_TEXTURE_2D_STACK_MESAX                                                  0x875A
#define GL_DEBUG_ASSERT_MESA                                                       0x875B
#define GL_PROXY_TEXTURE_1D_STACK_MESAX                                            0x875B
#define GL_PROXY_TEXTURE_2D_STACK_MESAX                                            0x875C
#define GL_TEXTURE_1D_STACK_BINDING_MESAX                                          0x875D
#define GL_TEXTURE_2D_STACK_BINDING_MESAX                                          0x875E
#define GL_PROGRAM_BINARY_FORMAT_MESA                                              0x875F
#define GL_STATIC_ATI                                                              0x8760
#define GL_DYNAMIC_ATI                                                             0x8761
#define GL_PRESERVE_ATI                                                            0x8762
#define GL_DISCARD_ATI                                                             0x8763
#define GL_BUFFER_SIZE                                                             0x8764
#define GL_BUFFER_SIZE_ARB                                                         0x8764
#define GL_OBJECT_BUFFER_SIZE_ATI                                                  0x8764
#define GL_BUFFER_USAGE                                                            0x8765
#define GL_BUFFER_USAGE_ARB                                                        0x8765
#define GL_OBJECT_BUFFER_USAGE_ATI                                                 0x8765
#define GL_ARRAY_OBJECT_BUFFER_ATI                                                 0x8766
#define GL_ARRAY_OBJECT_OFFSET_ATI                                                 0x8767
#define GL_ELEMENT_ARRAY_ATI                                                       0x8768
#define GL_ELEMENT_ARRAY_TYPE_ATI                                                  0x8769
#define GL_ELEMENT_ARRAY_POINTER_ATI                                               0x876A
#define GL_MAX_VERTEX_STREAMS_ATI                                                  0x876B
#define GL_VERTEX_STREAM0_ATI                                                      0x876C
#define GL_VERTEX_STREAM1_ATI                                                      0x876D
#define GL_VERTEX_STREAM2_ATI                                                      0x876E
#define GL_VERTEX_STREAM3_ATI                                                      0x876F
#define GL_VERTEX_STREAM4_ATI                                                      0x8770
#define GL_VERTEX_STREAM5_ATI                                                      0x8771
#define GL_VERTEX_STREAM6_ATI                                                      0x8772
#define GL_VERTEX_STREAM7_ATI                                                      0x8773
#define GL_VERTEX_SOURCE_ATI                                                       0x8774
#define GL_BUMP_ROT_MATRIX_ATI                                                     0x8775
#define GL_BUMP_ROT_MATRIX_SIZE_ATI                                                0x8776
#define GL_BUMP_NUM_TEX_UNITS_ATI                                                  0x8777
#define GL_BUMP_TEX_UNITS_ATI                                                      0x8778
#define GL_DUDV_ATI                                                                0x8779
#define GL_DU8DV8_ATI                                                              0x877A
#define GL_BUMP_ENVMAP_ATI                                                         0x877B
#define GL_BUMP_TARGET_ATI                                                         0x877C
#define GL_VERTEX_SHADER_EXT                                                       0x8780
#define GL_VERTEX_SHADER_BINDING_EXT                                               0x8781
#define GL_OP_INDEX_EXT                                                            0x8782
#define GL_OP_NEGATE_EXT                                                           0x8783
#define GL_OP_DOT3_EXT                                                             0x8784
#define GL_OP_DOT4_EXT                                                             0x8785
#define GL_OP_MUL_EXT                                                              0x8786
#define GL_OP_ADD_EXT                                                              0x8787
#define GL_OP_MADD_EXT                                                             0x8788
#define GL_OP_FRAC_EXT                                                             0x8789
#define GL_OP_MAX_EXT                                                              0x878A
#define GL_OP_MIN_EXT                                                              0x878B
#define GL_OP_SET_GE_EXT                                                           0x878C
#define GL_OP_SET_LT_EXT                                                           0x878D
#define GL_OP_CLAMP_EXT                                                            0x878E
#define GL_OP_FLOOR_EXT                                                            0x878F
#define GL_OP_ROUND_EXT                                                            0x8790
#define GL_OP_EXP_BASE_2_EXT                                                       0x8791
#define GL_OP_LOG_BASE_2_EXT                                                       0x8792
#define GL_OP_POWER_EXT                                                            0x8793
#define GL_OP_RECIP_EXT                                                            0x8794
#define GL_OP_RECIP_SQRT_EXT                                                       0x8795
#define GL_OP_SUB_EXT                                                              0x8796
#define GL_OP_CROSS_PRODUCT_EXT                                                    0x8797
#define GL_OP_MULTIPLY_MATRIX_EXT                                                  0x8798
#define GL_OP_MOV_EXT                                                              0x8799
#define GL_OUTPUT_VERTEX_EXT                                                       0x879A
#define GL_OUTPUT_COLOR0_EXT                                                       0x879B
#define GL_OUTPUT_COLOR1_EXT                                                       0x879C
#define GL_OUTPUT_TEXTURE_COORD0_EXT                                               0x879D
#define GL_OUTPUT_TEXTURE_COORD1_EXT                                               0x879E
#define GL_OUTPUT_TEXTURE_COORD2_EXT                                               0x879F
#define GL_OUTPUT_TEXTURE_COORD3_EXT                                               0x87A0
#define GL_OUTPUT_TEXTURE_COORD4_EXT                                               0x87A1
#define GL_OUTPUT_TEXTURE_COORD5_EXT                                               0x87A2
#define GL_OUTPUT_TEXTURE_COORD6_EXT                                               0x87A3
#define GL_OUTPUT_TEXTURE_COORD7_EXT                                               0x87A4
#define GL_OUTPUT_TEXTURE_COORD8_EXT                                               0x87A5
#define GL_OUTPUT_TEXTURE_COORD9_EXT                                               0x87A6
#define GL_OUTPUT_TEXTURE_COORD10_EXT                                              0x87A7
#define GL_OUTPUT_TEXTURE_COORD11_EXT                                              0x87A8
#define GL_OUTPUT_TEXTURE_COORD12_EXT                                              0x87A9
#define GL_OUTPUT_TEXTURE_COORD13_EXT                                              0x87AA
#define GL_OUTPUT_TEXTURE_COORD14_EXT                                              0x87AB
#define GL_OUTPUT_TEXTURE_COORD15_EXT                                              0x87AC
#define GL_OUTPUT_TEXTURE_COORD16_EXT                                              0x87AD
#define GL_OUTPUT_TEXTURE_COORD17_EXT                                              0x87AE
#define GL_OUTPUT_TEXTURE_COORD18_EXT                                              0x87AF
#define GL_OUTPUT_TEXTURE_COORD19_EXT                                              0x87B0
#define GL_OUTPUT_TEXTURE_COORD20_EXT                                              0x87B1
#define GL_OUTPUT_TEXTURE_COORD21_EXT                                              0x87B2
#define GL_OUTPUT_TEXTURE_COORD22_EXT                                              0x87B3
#define GL_OUTPUT_TEXTURE_COORD23_EXT                                              0x87B4
#define GL_OUTPUT_TEXTURE_COORD24_EXT                                              0x87B5
#define GL_OUTPUT_TEXTURE_COORD25_EXT                                              0x87B6
#define GL_OUTPUT_TEXTURE_COORD26_EXT                                              0x87B7
#define GL_OUTPUT_TEXTURE_COORD27_EXT                                              0x87B8
#define GL_OUTPUT_TEXTURE_COORD28_EXT                                              0x87B9
#define GL_OUTPUT_TEXTURE_COORD29_EXT                                              0x87BA
#define GL_OUTPUT_TEXTURE_COORD30_EXT                                              0x87BB
#define GL_OUTPUT_TEXTURE_COORD31_EXT                                              0x87BC
#define GL_OUTPUT_FOG_EXT                                                          0x87BD
#define GL_SCALAR_EXT                                                              0x87BE
#define GL_VECTOR_EXT                                                              0x87BF
#define GL_MATRIX_EXT                                                              0x87C0
#define GL_VARIANT_EXT                                                             0x87C1
#define GL_INVARIANT_EXT                                                           0x87C2
#define GL_LOCAL_CONSTANT_EXT                                                      0x87C3
#define GL_LOCAL_EXT                                                               0x87C4
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT                                      0x87C5
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT                                          0x87C6
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT                                        0x87C7
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT                                   0x87C8
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT                                            0x87C9
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT                            0x87CA
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT                                0x87CB
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT                         0x87CC
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT                              0x87CD
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT                                  0x87CE
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT                                          0x87CF
#define GL_VERTEX_SHADER_VARIANTS_EXT                                              0x87D0
#define GL_VERTEX_SHADER_INVARIANTS_EXT                                            0x87D1
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT                                       0x87D2
#define GL_VERTEX_SHADER_LOCALS_EXT                                                0x87D3
#define GL_VERTEX_SHADER_OPTIMIZED_EXT                                             0x87D4
#define GL_X_EXT                                                                   0x87D5
#define GL_Y_EXT                                                                   0x87D6
#define GL_Z_EXT                                                                   0x87D7
#define GL_W_EXT                                                                   0x87D8
#define GL_NEGATIVE_X_EXT                                                          0x87D9
#define GL_NEGATIVE_Y_EXT                                                          0x87DA
#define GL_NEGATIVE_Z_EXT                                                          0x87DB
#define GL_NEGATIVE_W_EXT                                                          0x87DC
#define GL_ZERO_EXT                                                                0x87DD
#define GL_ONE_EXT                                                                 0x87DE
#define GL_NEGATIVE_ONE_EXT                                                        0x87DF
#define GL_NORMALIZED_RANGE_EXT                                                    0x87E0
#define GL_FULL_RANGE_EXT                                                          0x87E1
#define GL_CURRENT_VERTEX_EXT                                                      0x87E2
#define GL_MVP_MATRIX_EXT                                                          0x87E3
#define GL_VARIANT_VALUE_EXT                                                       0x87E4
#define GL_VARIANT_DATATYPE_EXT                                                    0x87E5
#define GL_VARIANT_ARRAY_STRIDE_EXT                                                0x87E6
#define GL_VARIANT_ARRAY_TYPE_EXT                                                  0x87E7
#define GL_VARIANT_ARRAY_EXT                                                       0x87E8
#define GL_VARIANT_ARRAY_POINTER_EXT                                               0x87E9
#define GL_INVARIANT_VALUE_EXT                                                     0x87EA
#define GL_INVARIANT_DATATYPE_EXT                                                  0x87EB
#define GL_LOCAL_CONSTANT_VALUE_EXT                                                0x87EC
#define GL_LOCAL_CONSTANT_DATATYPE_EXT                                             0x87ED
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                                         0x87EE
#define GL_PN_TRIANGLES_ATI                                                        0x87F0
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI                                  0x87F1
#define GL_PN_TRIANGLES_POINT_MODE_ATI                                             0x87F2
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI                                            0x87F3
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI                                      0x87F4
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI                                      0x87F5
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI                                       0x87F6
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI                                     0x87F7
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI                                  0x87F8
#define GL_3DC_X_AMD                                                               0x87F9
#define GL_3DC_XY_AMD                                                              0x87FA
#define GL_VBO_FREE_MEMORY_ATI                                                     0x87FB
#define GL_TEXTURE_FREE_MEMORY_ATI                                                 0x87FC
#define GL_RENDERBUFFER_FREE_MEMORY_ATI                                            0x87FD
#define GL_NUM_PROGRAM_BINARY_FORMATS                                              0x87FE
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                                          0x87FE
#define GL_PROGRAM_BINARY_FORMATS                                                  0x87FF
#define GL_PROGRAM_BINARY_FORMATS_OES                                              0x87FF
#define GL_STENCIL_BACK_FUNC                                                       0x8800
#define GL_STENCIL_BACK_FUNC_ATI                                                   0x8800
#define GL_STENCIL_BACK_FAIL                                                       0x8801
#define GL_STENCIL_BACK_FAIL_ATI                                                   0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL                                            0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI                                        0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS                                            0x8803
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI                                        0x8803
#define GL_FRAGMENT_PROGRAM_ARB                                                    0x8804
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB                                            0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB                                            0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB                                            0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB                                     0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB                                     0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB                                     0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB                                        0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB                                        0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB                                        0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB                                 0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB                                 0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB                                 0x8810
#define GL_RGBA32F                                                                 0x8814
#define GL_RGBA32F_ARB                                                             0x8814
#define GL_RGBA32F_EXT                                                             0x8814
#define GL_RGBA_FLOAT32_APPLE                                                      0x8814
#define GL_RGBA_FLOAT32_ATI                                                        0x8814
#define GL_RGB32F                                                                  0x8815
#define GL_RGB32F_ARB                                                              0x8815
#define GL_RGB32F_EXT                                                              0x8815
#define GL_RGB_FLOAT32_APPLE                                                       0x8815
#define GL_RGB_FLOAT32_ATI                                                         0x8815
#define GL_ALPHA32F_ARB                                                            0x8816
#define GL_ALPHA32F_EXT                                                            0x8816
#define GL_ALPHA_FLOAT32_APPLE                                                     0x8816
#define GL_ALPHA_FLOAT32_ATI                                                       0x8816
#define GL_INTENSITY32F_ARB                                                        0x8817
#define GL_INTENSITY_FLOAT32_APPLE                                                 0x8817
#define GL_INTENSITY_FLOAT32_ATI                                                   0x8817
#define GL_LUMINANCE32F_ARB                                                        0x8818
#define GL_LUMINANCE32F_EXT                                                        0x8818
#define GL_LUMINANCE_FLOAT32_APPLE                                                 0x8818
#define GL_LUMINANCE_FLOAT32_ATI                                                   0x8818
#define GL_LUMINANCE_ALPHA32F_ARB                                                  0x8819
#define GL_LUMINANCE_ALPHA32F_EXT                                                  0x8819
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE                                           0x8819
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI                                             0x8819
#define GL_RGBA16F                                                                 0x881A
#define GL_RGBA16F_ARB                                                             0x881A
#define GL_RGBA16F_EXT                                                             0x881A
#define GL_RGBA_FLOAT16_APPLE                                                      0x881A
#define GL_RGBA_FLOAT16_ATI                                                        0x881A
#define GL_RGB16F                                                                  0x881B
#define GL_RGB16F_ARB                                                              0x881B
#define GL_RGB16F_EXT                                                              0x881B
#define GL_RGB_FLOAT16_APPLE                                                       0x881B
#define GL_RGB_FLOAT16_ATI                                                         0x881B
#define GL_ALPHA16F_ARB                                                            0x881C
#define GL_ALPHA16F_EXT                                                            0x881C
#define GL_ALPHA_FLOAT16_APPLE                                                     0x881C
#define GL_ALPHA_FLOAT16_ATI                                                       0x881C
#define GL_INTENSITY16F_ARB                                                        0x881D
#define GL_INTENSITY_FLOAT16_APPLE                                                 0x881D
#define GL_INTENSITY_FLOAT16_ATI                                                   0x881D
#define GL_LUMINANCE16F_ARB                                                        0x881E
#define GL_LUMINANCE16F_EXT                                                        0x881E
#define GL_LUMINANCE_FLOAT16_APPLE                                                 0x881E
#define GL_LUMINANCE_FLOAT16_ATI                                                   0x881E
#define GL_LUMINANCE_ALPHA16F_ARB                                                  0x881F
#define GL_LUMINANCE_ALPHA16F_EXT                                                  0x881F
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE                                           0x881F
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI                                             0x881F
#define GL_RGBA_FLOAT_MODE_ARB                                                     0x8820
#define GL_RGBA_FLOAT_MODE_ATI                                                     0x8820
#define GL_WRITEONLY_RENDERING_QCOM                                                0x8823
#define GL_MAX_DRAW_BUFFERS                                                        0x8824
#define GL_MAX_DRAW_BUFFERS_ARB                                                    0x8824
#define GL_MAX_DRAW_BUFFERS_ATI                                                    0x8824
#define GL_MAX_DRAW_BUFFERS_EXT                                                    0x8824
#define GL_MAX_DRAW_BUFFERS_NV                                                     0x8824
#define GL_DRAW_BUFFER0                                                            0x8825
#define GL_DRAW_BUFFER0_ARB                                                        0x8825
#define GL_DRAW_BUFFER0_ATI                                                        0x8825
#define GL_DRAW_BUFFER0_EXT                                                        0x8825
#define GL_DRAW_BUFFER0_NV                                                         0x8825
#define GL_DRAW_BUFFER1                                                            0x8826
#define GL_DRAW_BUFFER1_ARB                                                        0x8826
#define GL_DRAW_BUFFER1_ATI                                                        0x8826
#define GL_DRAW_BUFFER1_EXT                                                        0x8826
#define GL_DRAW_BUFFER1_NV                                                         0x8826
#define GL_DRAW_BUFFER2                                                            0x8827
#define GL_DRAW_BUFFER2_ARB                                                        0x8827
#define GL_DRAW_BUFFER2_ATI                                                        0x8827
#define GL_DRAW_BUFFER2_EXT                                                        0x8827
#define GL_DRAW_BUFFER2_NV                                                         0x8827
#define GL_DRAW_BUFFER3                                                            0x8828
#define GL_DRAW_BUFFER3_ARB                                                        0x8828
#define GL_DRAW_BUFFER3_ATI                                                        0x8828
#define GL_DRAW_BUFFER3_EXT                                                        0x8828
#define GL_DRAW_BUFFER3_NV                                                         0x8828
#define GL_DRAW_BUFFER4                                                            0x8829
#define GL_DRAW_BUFFER4_ARB                                                        0x8829
#define GL_DRAW_BUFFER4_ATI                                                        0x8829
#define GL_DRAW_BUFFER4_EXT                                                        0x8829
#define GL_DRAW_BUFFER4_NV                                                         0x8829
#define GL_DRAW_BUFFER5                                                            0x882A
#define GL_DRAW_BUFFER5_ARB                                                        0x882A
#define GL_DRAW_BUFFER5_ATI                                                        0x882A
#define GL_DRAW_BUFFER5_EXT                                                        0x882A
#define GL_DRAW_BUFFER5_NV                                                         0x882A
#define GL_DRAW_BUFFER6                                                            0x882B
#define GL_DRAW_BUFFER6_ARB                                                        0x882B
#define GL_DRAW_BUFFER6_ATI                                                        0x882B
#define GL_DRAW_BUFFER6_EXT                                                        0x882B
#define GL_DRAW_BUFFER6_NV                                                         0x882B
#define GL_DRAW_BUFFER7                                                            0x882C
#define GL_DRAW_BUFFER7_ARB                                                        0x882C
#define GL_DRAW_BUFFER7_ATI                                                        0x882C
#define GL_DRAW_BUFFER7_EXT                                                        0x882C
#define GL_DRAW_BUFFER7_NV                                                         0x882C
#define GL_DRAW_BUFFER8                                                            0x882D
#define GL_DRAW_BUFFER8_ARB                                                        0x882D
#define GL_DRAW_BUFFER8_ATI                                                        0x882D
#define GL_DRAW_BUFFER8_EXT                                                        0x882D
#define GL_DRAW_BUFFER8_NV                                                         0x882D
#define GL_DRAW_BUFFER9                                                            0x882E
#define GL_DRAW_BUFFER9_ARB                                                        0x882E
#define GL_DRAW_BUFFER9_ATI                                                        0x882E
#define GL_DRAW_BUFFER9_EXT                                                        0x882E
#define GL_DRAW_BUFFER9_NV                                                         0x882E
#define GL_DRAW_BUFFER10                                                           0x882F
#define GL_DRAW_BUFFER10_ARB                                                       0x882F
#define GL_DRAW_BUFFER10_ATI                                                       0x882F
#define GL_DRAW_BUFFER10_EXT                                                       0x882F
#define GL_DRAW_BUFFER10_NV                                                        0x882F
#define GL_DRAW_BUFFER11                                                           0x8830
#define GL_DRAW_BUFFER11_ARB                                                       0x8830
#define GL_DRAW_BUFFER11_ATI                                                       0x8830
#define GL_DRAW_BUFFER11_EXT                                                       0x8830
#define GL_DRAW_BUFFER11_NV                                                        0x8830
#define GL_DRAW_BUFFER12                                                           0x8831
#define GL_DRAW_BUFFER12_ARB                                                       0x8831
#define GL_DRAW_BUFFER12_ATI                                                       0x8831
#define GL_DRAW_BUFFER12_EXT                                                       0x8831
#define GL_DRAW_BUFFER12_NV                                                        0x8831
#define GL_DRAW_BUFFER13                                                           0x8832
#define GL_DRAW_BUFFER13_ARB                                                       0x8832
#define GL_DRAW_BUFFER13_ATI                                                       0x8832
#define GL_DRAW_BUFFER13_EXT                                                       0x8832
#define GL_DRAW_BUFFER13_NV                                                        0x8832
#define GL_DRAW_BUFFER14                                                           0x8833
#define GL_DRAW_BUFFER14_ARB                                                       0x8833
#define GL_DRAW_BUFFER14_ATI                                                       0x8833
#define GL_DRAW_BUFFER14_EXT                                                       0x8833
#define GL_DRAW_BUFFER14_NV                                                        0x8833
#define GL_DRAW_BUFFER15                                                           0x8834
#define GL_DRAW_BUFFER15_ARB                                                       0x8834
#define GL_DRAW_BUFFER15_ATI                                                       0x8834
#define GL_DRAW_BUFFER15_EXT                                                       0x8834
#define GL_DRAW_BUFFER15_NV                                                        0x8834
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI                                         0x8835
#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI                                      0x8837
#define GL_BLEND_EQUATION_ALPHA                                                    0x883D
#define GL_BLEND_EQUATION_ALPHA_EXT                                                0x883D
#define GL_BLEND_EQUATION_ALPHA_OES                                                0x883D
#define GL_SUBSAMPLE_DISTANCE_AMD                                                  0x883F
#define GL_MATRIX_PALETTE_ARB                                                      0x8840
#define GL_MATRIX_PALETTE_OES                                                      0x8840
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB                                      0x8841
#define GL_MAX_PALETTE_MATRICES_ARB                                                0x8842
#define GL_MAX_PALETTE_MATRICES_OES                                                0x8842
#define GL_CURRENT_PALETTE_MATRIX_ARB                                              0x8843
#define GL_CURRENT_PALETTE_MATRIX_OES                                              0x8843
#define GL_MATRIX_INDEX_ARRAY_ARB                                                  0x8844
#define GL_MATRIX_INDEX_ARRAY_OES                                                  0x8844
#define GL_CURRENT_MATRIX_INDEX_ARB                                                0x8845
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB                                             0x8846
#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                                             0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB                                             0x8847
#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                                             0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB                                           0x8848
#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                                           0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB                                          0x8849
#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                                          0x8849
#define GL_TEXTURE_DEPTH_SIZE                                                      0x884A
#define GL_TEXTURE_DEPTH_SIZE_ARB                                                  0x884A
#define GL_DEPTH_TEXTURE_MODE                                                      0x884B
#define GL_DEPTH_TEXTURE_MODE_ARB                                                  0x884B
#define GL_TEXTURE_COMPARE_MODE                                                    0x884C
#define GL_TEXTURE_COMPARE_MODE_ARB                                                0x884C
#define GL_TEXTURE_COMPARE_MODE_EXT                                                0x884C
#define GL_TEXTURE_COMPARE_FUNC                                                    0x884D
#define GL_TEXTURE_COMPARE_FUNC_ARB                                                0x884D
#define GL_TEXTURE_COMPARE_FUNC_EXT                                                0x884D
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT                                        0x884E
#define GL_COMPARE_REF_TO_TEXTURE                                                  0x884E
#define GL_COMPARE_REF_TO_TEXTURE_EXT                                              0x884E
#define GL_COMPARE_R_TO_TEXTURE                                                    0x884E
#define GL_COMPARE_R_TO_TEXTURE_ARB                                                0x884E
#define GL_TEXTURE_CUBE_MAP_SEAMLESS                                               0x884F
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV                                         0x8850
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV                                   0x8851
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV                                  0x8852
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV                            0x8853
#define GL_OFFSET_HILO_TEXTURE_2D_NV                                               0x8854
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV                                        0x8855
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV                                    0x8856
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV                             0x8857
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV                                            0x8858
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV                                             0x8859
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV                                       0x885A
#define GL_DOT_PRODUCT_PASS_THROUGH_NV                                             0x885B
#define GL_DOT_PRODUCT_TEXTURE_1D_NV                                               0x885C
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV                                     0x885D
#define GL_HILO8_NV                                                                0x885E
#define GL_SIGNED_HILO8_NV                                                         0x885F
#define GL_FORCE_BLUE_TO_ONE_NV                                                    0x8860
#define GL_POINT_SPRITE                                                            0x8861
#define GL_POINT_SPRITE_ARB                                                        0x8861
#define GL_POINT_SPRITE_NV                                                         0x8861
#define GL_POINT_SPRITE_OES                                                        0x8861
#define GL_COORD_REPLACE                                                           0x8862
#define GL_COORD_REPLACE_ARB                                                       0x8862
#define GL_COORD_REPLACE_NV                                                        0x8862
#define GL_COORD_REPLACE_OES                                                       0x8862
#define GL_POINT_SPRITE_R_MODE_NV                                                  0x8863
#define GL_PIXEL_COUNTER_BITS_NV                                                   0x8864
#define GL_QUERY_COUNTER_BITS                                                      0x8864
#define GL_QUERY_COUNTER_BITS_ARB                                                  0x8864
#define GL_QUERY_COUNTER_BITS_EXT                                                  0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV                                           0x8865
#define GL_CURRENT_QUERY                                                           0x8865
#define GL_CURRENT_QUERY_ARB                                                       0x8865
#define GL_CURRENT_QUERY_EXT                                                       0x8865
#define GL_PIXEL_COUNT_NV                                                          0x8866
#define GL_QUERY_RESULT                                                            0x8866
#define GL_QUERY_RESULT_ARB                                                        0x8866
#define GL_QUERY_RESULT_EXT                                                        0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV                                                0x8867
#define GL_QUERY_RESULT_AVAILABLE                                                  0x8867
#define GL_QUERY_RESULT_AVAILABLE_ARB                                              0x8867
#define GL_QUERY_RESULT_AVAILABLE_EXT                                              0x8867
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV                                0x8868
#define GL_MAX_VERTEX_ATTRIBS                                                      0x8869
#define GL_MAX_VERTEX_ATTRIBS_ARB                                                  0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED                                          0x886A
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB                                      0x886A
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS                                       0x886C
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT                                   0x886C
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES                                   0x886C
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS                                    0x886D
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT                                0x886D
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES                                0x886D
#define GL_DEPTH_STENCIL_TO_RGBA_NV                                                0x886E
#define GL_DEPTH_STENCIL_TO_BGRA_NV                                                0x886F
#define GL_FRAGMENT_PROGRAM_NV                                                     0x8870
#define GL_MAX_TEXTURE_COORDS                                                      0x8871
#define GL_MAX_TEXTURE_COORDS_ARB                                                  0x8871
#define GL_MAX_TEXTURE_COORDS_NV                                                   0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS                                                 0x8872
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB                                             0x8872
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV                                              0x8872
#define GL_FRAGMENT_PROGRAM_BINDING_NV                                             0x8873
#define GL_PROGRAM_ERROR_STRING_ARB                                                0x8874
#define GL_PROGRAM_ERROR_STRING_NV                                                 0x8874
#define GL_PROGRAM_FORMAT_ASCII_ARB                                                0x8875
#define GL_PROGRAM_FORMAT_ARB                                                      0x8876
#define GL_WRITE_PIXEL_DATA_RANGE_NV                                               0x8878
#define GL_READ_PIXEL_DATA_RANGE_NV                                                0x8879
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV                                        0x887A
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV                                         0x887B
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV                                       0x887C
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV                                        0x887D
#define GL_GEOMETRY_SHADER_INVOCATIONS                                             0x887F
#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT                                         0x887F
#define GL_GEOMETRY_SHADER_INVOCATIONS_OES                                         0x887F
#define GL_FLOAT_R_NV                                                              0x8880
#define GL_FLOAT_RG_NV                                                             0x8881
#define GL_FLOAT_RGB_NV                                                            0x8882
#define GL_FLOAT_RGBA_NV                                                           0x8883
#define GL_FLOAT_R16_NV                                                            0x8884
#define GL_FLOAT_R32_NV                                                            0x8885
#define GL_FLOAT_RG16_NV                                                           0x8886
#define GL_FLOAT_RG32_NV                                                           0x8887
#define GL_FLOAT_RGB16_NV                                                          0x8888
#define GL_FLOAT_RGB32_NV                                                          0x8889
#define GL_FLOAT_RGBA16_NV                                                         0x888A
#define GL_FLOAT_RGBA32_NV                                                         0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV                                             0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV                                              0x888D
#define GL_FLOAT_RGBA_MODE_NV                                                      0x888E
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV                                          0x888F
#define GL_DEPTH_BOUNDS_TEST_EXT                                                   0x8890
#define GL_DEPTH_BOUNDS_EXT                                                        0x8891
#define GL_ARRAY_BUFFER                                                            0x8892
#define GL_ARRAY_BUFFER_ARB                                                        0x8892
#define GL_ELEMENT_ARRAY_BUFFER                                                    0x8893
#define GL_ELEMENT_ARRAY_BUFFER_ARB                                                0x8893
#define GL_ARRAY_BUFFER_BINDING                                                    0x8894
#define GL_ARRAY_BUFFER_BINDING_ARB                                                0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING                                            0x8895
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB                                        0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING                                             0x8896
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB                                         0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING                                             0x8897
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB                                         0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING                                              0x8898
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB                                          0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING                                              0x8899
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB                                          0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING                                      0x889A
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB                                  0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING                                          0x889B
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB                                      0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING                                    0x889C
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB                                0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING                                     0x889D
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB                                 0x889D
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING                                          0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING                                             0x889E
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB                                         0x889E
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                                         0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING                                      0x889F
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB                                  0x889F
#define GL_PROGRAM_INSTRUCTIONS_ARB                                                0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB                                            0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB                                         0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB                                     0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB                                                 0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB                                             0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB                                          0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB                                      0x88A7
#define GL_PROGRAM_PARAMETERS_ARB                                                  0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB                                              0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB                                           0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB                                       0x88AB
#define GL_PROGRAM_ATTRIBS_ARB                                                     0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB                                                 0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB                                              0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB                                          0x88AF
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB                                           0x88B0
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB                                       0x88B1
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB                                    0x88B2
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB                                0x88B3
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB                                        0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB                                          0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB                                         0x88B6
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB                                            0x88B7
#define GL_READ_ONLY                                                               0x88B8
#define GL_READ_ONLY_ARB                                                           0x88B8
#define GL_WRITE_ONLY                                                              0x88B9
#define GL_WRITE_ONLY_ARB                                                          0x88B9
#define GL_WRITE_ONLY_OES                                                          0x88B9
#define GL_READ_WRITE                                                              0x88BA
#define GL_READ_WRITE_ARB                                                          0x88BA
#define GL_BUFFER_ACCESS                                                           0x88BB
#define GL_BUFFER_ACCESS_ARB                                                       0x88BB
#define GL_BUFFER_ACCESS_OES                                                       0x88BB
#define GL_BUFFER_MAPPED                                                           0x88BC
#define GL_BUFFER_MAPPED_ARB                                                       0x88BC
#define GL_BUFFER_MAPPED_OES                                                       0x88BC
#define GL_BUFFER_MAP_POINTER                                                      0x88BD
#define GL_BUFFER_MAP_POINTER_ARB                                                  0x88BD
#define GL_BUFFER_MAP_POINTER_OES                                                  0x88BD
#define GL_WRITE_DISCARD_NV                                                        0x88BE
#define GL_TIME_ELAPSED                                                            0x88BF
#define GL_TIME_ELAPSED_EXT                                                        0x88BF
#define GL_MATRIX0_ARB                                                             0x88C0
#define GL_MATRIX1_ARB                                                             0x88C1
#define GL_MATRIX2_ARB                                                             0x88C2
#define GL_MATRIX3_ARB                                                             0x88C3
#define GL_MATRIX4_ARB                                                             0x88C4
#define GL_MATRIX5_ARB                                                             0x88C5
#define GL_MATRIX6_ARB                                                             0x88C6
#define GL_MATRIX7_ARB                                                             0x88C7
#define GL_MATRIX8_ARB                                                             0x88C8
#define GL_MATRIX9_ARB                                                             0x88C9
#define GL_MATRIX10_ARB                                                            0x88CA
#define GL_MATRIX11_ARB                                                            0x88CB
#define GL_MATRIX12_ARB                                                            0x88CC
#define GL_MATRIX13_ARB                                                            0x88CD
#define GL_MATRIX14_ARB                                                            0x88CE
#define GL_MATRIX15_ARB                                                            0x88CF
#define GL_MATRIX16_ARB                                                            0x88D0
#define GL_MATRIX17_ARB                                                            0x88D1
#define GL_MATRIX18_ARB                                                            0x88D2
#define GL_MATRIX19_ARB                                                            0x88D3
#define GL_MATRIX20_ARB                                                            0x88D4
#define GL_MATRIX21_ARB                                                            0x88D5
#define GL_MATRIX22_ARB                                                            0x88D6
#define GL_MATRIX23_ARB                                                            0x88D7
#define GL_MATRIX24_ARB                                                            0x88D8
#define GL_MATRIX25_ARB                                                            0x88D9
#define GL_MATRIX26_ARB                                                            0x88DA
#define GL_MATRIX27_ARB                                                            0x88DB
#define GL_MATRIX28_ARB                                                            0x88DC
#define GL_MATRIX29_ARB                                                            0x88DD
#define GL_MATRIX30_ARB                                                            0x88DE
#define GL_MATRIX31_ARB                                                            0x88DF
#define GL_STREAM_DRAW                                                             0x88E0
#define GL_STREAM_DRAW_ARB                                                         0x88E0
#define GL_STREAM_READ                                                             0x88E1
#define GL_STREAM_READ_ARB                                                         0x88E1
#define GL_STREAM_COPY                                                             0x88E2
#define GL_STREAM_COPY_ARB                                                         0x88E2
#define GL_STATIC_DRAW                                                             0x88E4
#define GL_STATIC_DRAW_ARB                                                         0x88E4
#define GL_STATIC_READ                                                             0x88E5
#define GL_STATIC_READ_ARB                                                         0x88E5
#define GL_STATIC_COPY                                                             0x88E6
#define GL_STATIC_COPY_ARB                                                         0x88E6
#define GL_DYNAMIC_DRAW                                                            0x88E8
#define GL_DYNAMIC_DRAW_ARB                                                        0x88E8
#define GL_DYNAMIC_READ                                                            0x88E9
#define GL_DYNAMIC_READ_ARB                                                        0x88E9
#define GL_DYNAMIC_COPY                                                            0x88EA
#define GL_DYNAMIC_COPY_ARB                                                        0x88EA
#define GL_PIXEL_PACK_BUFFER                                                       0x88EB
#define GL_PIXEL_PACK_BUFFER_ARB                                                   0x88EB
#define GL_PIXEL_PACK_BUFFER_EXT                                                   0x88EB
#define GL_PIXEL_PACK_BUFFER_NV                                                    0x88EB
#define GL_PIXEL_UNPACK_BUFFER                                                     0x88EC
#define GL_PIXEL_UNPACK_BUFFER_ARB                                                 0x88EC
#define GL_PIXEL_UNPACK_BUFFER_EXT                                                 0x88EC
#define GL_PIXEL_UNPACK_BUFFER_NV                                                  0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING                                               0x88ED
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB                                           0x88ED
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT                                           0x88ED
#define GL_PIXEL_PACK_BUFFER_BINDING_NV                                            0x88ED
#define GL_ETC1_SRGB8_NV                                                           0x88EE
#define GL_PIXEL_UNPACK_BUFFER_BINDING                                             0x88EF
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB                                         0x88EF
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT                                         0x88EF
#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV                                          0x88EF
#define GL_DEPTH24_STENCIL8                                                        0x88F0
#define GL_DEPTH24_STENCIL8_EXT                                                    0x88F0
#define GL_DEPTH24_STENCIL8_OES                                                    0x88F0
#define GL_TEXTURE_STENCIL_SIZE                                                    0x88F1
#define GL_TEXTURE_STENCIL_SIZE_EXT                                                0x88F1
#define GL_STENCIL_TAG_BITS_EXT                                                    0x88F2
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT                                             0x88F3
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV                                        0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV                                               0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV                                                 0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV                                               0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV                                               0x88F8
#define GL_SRC1_COLOR                                                              0x88F9
#define GL_SRC1_COLOR_EXT                                                          0x88F9
#define GL_ONE_MINUS_SRC1_COLOR                                                    0x88FA
#define GL_ONE_MINUS_SRC1_COLOR_EXT                                                0x88FA
#define GL_ONE_MINUS_SRC1_ALPHA                                                    0x88FB
#define GL_ONE_MINUS_SRC1_ALPHA_EXT                                                0x88FB
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS                                            0x88FC
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT                                        0x88FC
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER                                             0x88FD
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT                                         0x88FD
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV                                          0x88FD
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR                                             0x88FE
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                                       0x88FE
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB                                         0x88FE
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT                                         0x88FE
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV                                          0x88FE
#define GL_MAX_ARRAY_TEXTURE_LAYERS                                                0x88FF
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT                                            0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET                                                0x8904
#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT                                            0x8904
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV                                             0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET                                                0x8905
#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT                                            0x8905
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV                                             0x8905
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV                                            0x8906
#define GL_PROGRAM_RESULT_COMPONENTS_NV                                            0x8907
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV                                        0x8908
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV                                        0x8909
#define GL_STENCIL_TEST_TWO_SIDE_EXT                                               0x8910
#define GL_ACTIVE_STENCIL_FACE_EXT                                                 0x8911
#define GL_MIRROR_CLAMP_TO_BORDER_EXT                                              0x8912
#define GL_SAMPLES_PASSED                                                          0x8914
#define GL_SAMPLES_PASSED_ARB                                                      0x8914
#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT                                        0x8916
#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES                                        0x8916
#define GL_GEOMETRY_VERTICES_OUT                                                   0x8916
#define GL_GEOMETRY_INPUT_TYPE                                                     0x8917
#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT                                          0x8917
#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES                                          0x8917
#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT                                         0x8918
#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES                                         0x8918
#define GL_GEOMETRY_OUTPUT_TYPE                                                    0x8918
#define GL_SAMPLER_BINDING                                                         0x8919
#define GL_CLAMP_VERTEX_COLOR                                                      0x891A
#define GL_CLAMP_VERTEX_COLOR_ARB                                                  0x891A
#define GL_CLAMP_FRAGMENT_COLOR                                                    0x891B
#define GL_CLAMP_FRAGMENT_COLOR_ARB                                                0x891B
#define GL_CLAMP_READ_COLOR                                                        0x891C
#define GL_CLAMP_READ_COLOR_ARB                                                    0x891C
#define GL_FIXED_ONLY                                                              0x891D
#define GL_FIXED_ONLY_ARB                                                          0x891D
#define GL_TESS_CONTROL_PROGRAM_NV                                                 0x891E
#define GL_TESS_EVALUATION_PROGRAM_NV                                              0x891F
#define GL_FRAGMENT_SHADER_ATI                                                     0x8920
#define GL_REG_0_ATI                                                               0x8921
#define GL_REG_1_ATI                                                               0x8922
#define GL_REG_2_ATI                                                               0x8923
#define GL_REG_3_ATI                                                               0x8924
#define GL_REG_4_ATI                                                               0x8925
#define GL_REG_5_ATI                                                               0x8926
#define GL_REG_6_ATI                                                               0x8927
#define GL_REG_7_ATI                                                               0x8928
#define GL_REG_8_ATI                                                               0x8929
#define GL_REG_9_ATI                                                               0x892A
#define GL_REG_10_ATI                                                              0x892B
#define GL_REG_11_ATI                                                              0x892C
#define GL_REG_12_ATI                                                              0x892D
#define GL_REG_13_ATI                                                              0x892E
#define GL_REG_14_ATI                                                              0x892F
#define GL_REG_15_ATI                                                              0x8930
#define GL_REG_16_ATI                                                              0x8931
#define GL_REG_17_ATI                                                              0x8932
#define GL_REG_18_ATI                                                              0x8933
#define GL_REG_19_ATI                                                              0x8934
#define GL_REG_20_ATI                                                              0x8935
#define GL_REG_21_ATI                                                              0x8936
#define GL_REG_22_ATI                                                              0x8937
#define GL_REG_23_ATI                                                              0x8938
#define GL_REG_24_ATI                                                              0x8939
#define GL_REG_25_ATI                                                              0x893A
#define GL_REG_26_ATI                                                              0x893B
#define GL_REG_27_ATI                                                              0x893C
#define GL_REG_28_ATI                                                              0x893D
#define GL_REG_29_ATI                                                              0x893E
#define GL_REG_30_ATI                                                              0x893F
#define GL_REG_31_ATI                                                              0x8940
#define GL_CON_0_ATI                                                               0x8941
#define GL_CON_1_ATI                                                               0x8942
#define GL_CON_2_ATI                                                               0x8943
#define GL_CON_3_ATI                                                               0x8944
#define GL_CON_4_ATI                                                               0x8945
#define GL_CON_5_ATI                                                               0x8946
#define GL_CON_6_ATI                                                               0x8947
#define GL_CON_7_ATI                                                               0x8948
#define GL_CON_8_ATI                                                               0x8949
#define GL_CON_9_ATI                                                               0x894A
#define GL_CON_10_ATI                                                              0x894B
#define GL_CON_11_ATI                                                              0x894C
#define GL_CON_12_ATI                                                              0x894D
#define GL_CON_13_ATI                                                              0x894E
#define GL_CON_14_ATI                                                              0x894F
#define GL_CON_15_ATI                                                              0x8950
#define GL_CON_16_ATI                                                              0x8951
#define GL_CON_17_ATI                                                              0x8952
#define GL_CON_18_ATI                                                              0x8953
#define GL_CON_19_ATI                                                              0x8954
#define GL_CON_20_ATI                                                              0x8955
#define GL_CON_21_ATI                                                              0x8956
#define GL_CON_22_ATI                                                              0x8957
#define GL_CON_23_ATI                                                              0x8958
#define GL_CON_24_ATI                                                              0x8959
#define GL_CON_25_ATI                                                              0x895A
#define GL_CON_26_ATI                                                              0x895B
#define GL_CON_27_ATI                                                              0x895C
#define GL_CON_28_ATI                                                              0x895D
#define GL_CON_29_ATI                                                              0x895E
#define GL_CON_30_ATI                                                              0x895F
#define GL_CON_31_ATI                                                              0x8960
#define GL_MOV_ATI                                                                 0x8961
#define GL_ADD_ATI                                                                 0x8963
#define GL_MUL_ATI                                                                 0x8964
#define GL_SUB_ATI                                                                 0x8965
#define GL_DOT3_ATI                                                                0x8966
#define GL_DOT4_ATI                                                                0x8967
#define GL_MAD_ATI                                                                 0x8968
#define GL_LERP_ATI                                                                0x8969
#define GL_CND_ATI                                                                 0x896A
#define GL_CND0_ATI                                                                0x896B
#define GL_DOT2_ADD_ATI                                                            0x896C
#define GL_SECONDARY_INTERPOLATOR_ATI                                              0x896D
#define GL_NUM_FRAGMENT_REGISTERS_ATI                                              0x896E
#define GL_NUM_FRAGMENT_CONSTANTS_ATI                                              0x896F
#define GL_NUM_PASSES_ATI                                                          0x8970
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI                                           0x8971
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI                                              0x8972
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI                                   0x8973
#define GL_NUM_LOOPBACK_COMPONENTS_ATI                                             0x8974
#define GL_COLOR_ALPHA_PAIRING_ATI                                                 0x8975
#define GL_SWIZZLE_STR_ATI                                                         0x8976
#define GL_SWIZZLE_STQ_ATI                                                         0x8977
#define GL_SWIZZLE_STR_DR_ATI                                                      0x8978
#define GL_SWIZZLE_STQ_DQ_ATI                                                      0x8979
#define GL_SWIZZLE_STRQ_ATI                                                        0x897A
#define GL_SWIZZLE_STRQ_DQ_ATI                                                     0x897B
#define GL_INTERLACE_OML                                                           0x8980
#define GL_INTERLACE_READ_OML                                                      0x8981
#define GL_FORMAT_SUBSAMPLE_24_24_OML                                              0x8982
#define GL_FORMAT_SUBSAMPLE_244_244_OML                                            0x8983
#define GL_PACK_RESAMPLE_OML                                                       0x8984
#define GL_UNPACK_RESAMPLE_OML                                                     0x8985
#define GL_RESAMPLE_REPLICATE_OML                                                  0x8986
#define GL_RESAMPLE_ZERO_FILL_OML                                                  0x8987
#define GL_RESAMPLE_AVERAGE_OML                                                    0x8988
#define GL_RESAMPLE_DECIMATE_OML                                                   0x8989
#define GL_POINT_SIZE_ARRAY_TYPE_OES                                               0x898A
#define GL_POINT_SIZE_ARRAY_STRIDE_OES                                             0x898B
#define GL_POINT_SIZE_ARRAY_POINTER_OES                                            0x898C
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES                                  0x898D
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES                                 0x898E
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                                    0x898F
#define GL_VERTEX_ATTRIB_MAP1_APPLE                                                0x8A00
#define GL_VERTEX_ATTRIB_MAP2_APPLE                                                0x8A01
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE                                           0x8A02
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE                                          0x8A03
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE                                          0x8A04
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE                                         0x8A05
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE                                           0x8A06
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE                                          0x8A07
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE                                          0x8A08
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE                                         0x8A09
#define GL_DRAW_PIXELS_APPLE                                                       0x8A0A
#define GL_FENCE_APPLE                                                             0x8A0B
#define GL_ELEMENT_ARRAY_APPLE                                                     0x8A0C
#define GL_ELEMENT_ARRAY_TYPE_APPLE                                                0x8A0D
#define GL_ELEMENT_ARRAY_POINTER_APPLE                                             0x8A0E
#define GL_COLOR_FLOAT_APPLE                                                       0x8A0F
#define GL_UNIFORM_BUFFER                                                          0x8A11
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE                                          0x8A12
#define GL_BUFFER_FLUSHING_UNMAP_APPLE                                             0x8A13
#define GL_AUX_DEPTH_STENCIL_APPLE                                                 0x8A14
#define GL_PACK_ROW_BYTES_APPLE                                                    0x8A15
#define GL_UNPACK_ROW_BYTES_APPLE                                                  0x8A16
#define GL_RELEASED_APPLE                                                          0x8A19
#define GL_VOLATILE_APPLE                                                          0x8A1A
#define GL_RETAINED_APPLE                                                          0x8A1B
#define GL_UNDEFINED_APPLE                                                         0x8A1C
#define GL_PURGEABLE_APPLE                                                         0x8A1D
#define GL_RGB_422_APPLE                                                           0x8A1F
#define GL_UNIFORM_BUFFER_BINDING                                                  0x8A28
#define GL_UNIFORM_BUFFER_START                                                    0x8A29
#define GL_UNIFORM_BUFFER_SIZE                                                     0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS                                               0x8A2B
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS                                             0x8A2C
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT                                         0x8A2C
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES                                         0x8A2C
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS                                             0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS                                             0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS                                             0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE                                                  0x8A30
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS                                  0x8A31
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS                                0x8A32
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT                            0x8A32
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES                            0x8A32
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS                                0x8A33
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT                                         0x8A34
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH                                    0x8A35
#define GL_ACTIVE_UNIFORM_BLOCKS                                                   0x8A36
#define GL_UNIFORM_TYPE                                                            0x8A37
#define GL_UNIFORM_SIZE                                                            0x8A38
#define GL_UNIFORM_NAME_LENGTH                                                     0x8A39
#define GL_UNIFORM_BLOCK_INDEX                                                     0x8A3A
#define GL_UNIFORM_OFFSET                                                          0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE                                                    0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE                                                   0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR                                                    0x8A3E
#define GL_UNIFORM_BLOCK_BINDING                                                   0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE                                                 0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH                                               0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS                                           0x8A42
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES                                    0x8A43
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER                               0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER                             0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER                             0x8A46
#define GL_TEXTURE_SRGB_DECODE_EXT                                                 0x8A48
#define GL_DECODE_EXT                                                              0x8A49
#define GL_SKIP_DECODE_EXT                                                         0x8A4A
#define GL_PROGRAM_PIPELINE_OBJECT_EXT                                             0x8A4F
#define GL_RGB_RAW_422_APPLE                                                       0x8A51
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                                    0x8A52
#define GL_SYNC_OBJECT_APPLE                                                       0x8A53
#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT                                        0x8A54
#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT                                        0x8A55
#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT                                  0x8A56
#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT                                  0x8A57
#define GL_FRAGMENT_SHADER                                                         0x8B30
#define GL_FRAGMENT_SHADER_ARB                                                     0x8B30
#define GL_VERTEX_SHADER                                                           0x8B31
#define GL_VERTEX_SHADER_ARB                                                       0x8B31
#define GL_PROGRAM_OBJECT_ARB                                                      0x8B40
#define GL_PROGRAM_OBJECT_EXT                                                      0x8B40
#define GL_SHADER_OBJECT_ARB                                                       0x8B48
#define GL_SHADER_OBJECT_EXT                                                       0x8B48
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS                                         0x8B49
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB                                     0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS                                           0x8B4A
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB                                       0x8B4A
#define GL_MAX_VARYING_COMPONENTS                                                  0x8B4B
#define GL_MAX_VARYING_COMPONENTS_EXT                                              0x8B4B
#define GL_MAX_VARYING_FLOATS                                                      0x8B4B
#define GL_MAX_VARYING_FLOATS_ARB                                                  0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                                          0x8B4C
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB                                      0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS                                        0x8B4D
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB                                    0x8B4D
#define GL_OBJECT_TYPE_ARB                                                         0x8B4E
#define GL_OBJECT_SUBTYPE_ARB                                                      0x8B4F
#define GL_SHADER_TYPE                                                             0x8B4F
#define GL_FLOAT_VEC2                                                              0x8B50
#define GL_FLOAT_VEC2_ARB                                                          0x8B50
#define GL_FLOAT_VEC3                                                              0x8B51
#define GL_FLOAT_VEC3_ARB                                                          0x8B51
#define GL_FLOAT_VEC4                                                              0x8B52
#define GL_FLOAT_VEC4_ARB                                                          0x8B52
#define GL_INT_VEC2                                                                0x8B53
#define GL_INT_VEC2_ARB                                                            0x8B53
#define GL_INT_VEC3                                                                0x8B54
#define GL_INT_VEC3_ARB                                                            0x8B54
#define GL_INT_VEC4                                                                0x8B55
#define GL_INT_VEC4_ARB                                                            0x8B55
#define GL_BOOL                                                                    0x8B56
#define GL_BOOL_ARB                                                                0x8B56
#define GL_BOOL_VEC2                                                               0x8B57
#define GL_BOOL_VEC2_ARB                                                           0x8B57
#define GL_BOOL_VEC3                                                               0x8B58
#define GL_BOOL_VEC3_ARB                                                           0x8B58
#define GL_BOOL_VEC4                                                               0x8B59
#define GL_BOOL_VEC4_ARB                                                           0x8B59
#define GL_FLOAT_MAT2                                                              0x8B5A
#define GL_FLOAT_MAT2_ARB                                                          0x8B5A
#define GL_FLOAT_MAT3                                                              0x8B5B
#define GL_FLOAT_MAT3_ARB                                                          0x8B5B
#define GL_FLOAT_MAT4                                                              0x8B5C
#define GL_FLOAT_MAT4_ARB                                                          0x8B5C
#define GL_SAMPLER_1D                                                              0x8B5D
#define GL_SAMPLER_1D_ARB                                                          0x8B5D
#define GL_SAMPLER_2D                                                              0x8B5E
#define GL_SAMPLER_2D_ARB                                                          0x8B5E
#define GL_SAMPLER_3D                                                              0x8B5F
#define GL_SAMPLER_3D_ARB                                                          0x8B5F
#define GL_SAMPLER_3D_OES                                                          0x8B5F
#define GL_SAMPLER_CUBE                                                            0x8B60
#define GL_SAMPLER_CUBE_ARB                                                        0x8B60
#define GL_SAMPLER_1D_SHADOW                                                       0x8B61
#define GL_SAMPLER_1D_SHADOW_ARB                                                   0x8B61
#define GL_SAMPLER_2D_SHADOW                                                       0x8B62
#define GL_SAMPLER_2D_SHADOW_ARB                                                   0x8B62
#define GL_SAMPLER_2D_SHADOW_EXT                                                   0x8B62
#define GL_SAMPLER_2D_RECT                                                         0x8B63
#define GL_SAMPLER_2D_RECT_ARB                                                     0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW                                                  0x8B64
#define GL_SAMPLER_2D_RECT_SHADOW_ARB                                              0x8B64
#define GL_FLOAT_MAT2x3                                                            0x8B65
#define GL_FLOAT_MAT2x3_NV                                                         0x8B65
#define GL_FLOAT_MAT2x4                                                            0x8B66
#define GL_FLOAT_MAT2x4_NV                                                         0x8B66
#define GL_FLOAT_MAT3x2                                                            0x8B67
#define GL_FLOAT_MAT3x2_NV                                                         0x8B67
#define GL_FLOAT_MAT3x4                                                            0x8B68
#define GL_FLOAT_MAT3x4_NV                                                         0x8B68
#define GL_FLOAT_MAT4x2                                                            0x8B69
#define GL_FLOAT_MAT4x2_NV                                                         0x8B69
#define GL_FLOAT_MAT4x3                                                            0x8B6A
#define GL_FLOAT_MAT4x3_NV                                                         0x8B6A
#define GL_DELETE_STATUS                                                           0x8B80
#define GL_OBJECT_DELETE_STATUS_ARB                                                0x8B80
#define GL_COMPILE_STATUS                                                          0x8B81
#define GL_OBJECT_COMPILE_STATUS_ARB                                               0x8B81
#define GL_LINK_STATUS                                                             0x8B82
#define GL_OBJECT_LINK_STATUS_ARB                                                  0x8B82
#define GL_OBJECT_VALIDATE_STATUS_ARB                                              0x8B83
#define GL_VALIDATE_STATUS                                                         0x8B83
#define GL_INFO_LOG_LENGTH                                                         0x8B84
#define GL_OBJECT_INFO_LOG_LENGTH_ARB                                              0x8B84
#define GL_ATTACHED_SHADERS                                                        0x8B85
#define GL_OBJECT_ATTACHED_OBJECTS_ARB                                             0x8B85
#define GL_ACTIVE_UNIFORMS                                                         0x8B86
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB                                              0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH                                               0x8B87
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB                                    0x8B87
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB                                         0x8B88
#define GL_SHADER_SOURCE_LENGTH                                                    0x8B88
#define GL_ACTIVE_ATTRIBUTES                                                       0x8B89
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB                                            0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                                             0x8B8A
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB                                  0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT                                         0x8B8B
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB                                     0x8B8B
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                                     0x8B8B
#define GL_SHADING_LANGUAGE_VERSION                                                0x8B8C
#define GL_SHADING_LANGUAGE_VERSION_ARB                                            0x8B8C
#define GL_ACTIVE_PROGRAM_EXT                                                      0x8B8D
#define GL_CURRENT_PROGRAM                                                         0x8B8D
#define GL_PALETTE4_RGB8_OES                                                       0x8B90
#define GL_PALETTE4_RGBA8_OES                                                      0x8B91
#define GL_PALETTE4_R5_G6_B5_OES                                                   0x8B92
#define GL_PALETTE4_RGBA4_OES                                                      0x8B93
#define GL_PALETTE4_RGB5_A1_OES                                                    0x8B94
#define GL_PALETTE8_RGB8_OES                                                       0x8B95
#define GL_PALETTE8_RGBA8_OES                                                      0x8B96
#define GL_PALETTE8_R5_G6_B5_OES                                                   0x8B97
#define GL_PALETTE8_RGBA4_OES                                                      0x8B98
#define GL_PALETTE8_RGB5_A1_OES                                                    0x8B99
#define GL_IMPLEMENTATION_COLOR_READ_TYPE                                          0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                                      0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT                                        0x8B9B
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                                    0x8B9B
#define GL_POINT_SIZE_ARRAY_OES                                                    0x8B9C
#define GL_TEXTURE_CROP_RECT_OES                                                   0x8B9D
#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                                   0x8B9E
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                                     0x8B9F
#define GL_FRAGMENT_PROGRAM_POSITION_MESA                                          0x8BB0
#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA                                          0x8BB1
#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA                                     0x8BB2
#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA                                     0x8BB3
#define GL_VERTEX_PROGRAM_POSITION_MESA                                            0x8BB4
#define GL_VERTEX_PROGRAM_CALLBACK_MESA                                            0x8BB5
#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA                                       0x8BB6
#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA                                       0x8BB7
#define GL_TILE_RASTER_ORDER_FIXED_MESA                                            0x8BB8
#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA                                     0x8BB9
#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA                                     0x8BBA
#define GL_FRAMEBUFFER_FLIP_Y_MESA                                                 0x8BBB
#define GL_COUNTER_TYPE_AMD                                                        0x8BC0
#define GL_COUNTER_RANGE_AMD                                                       0x8BC1
#define GL_UNSIGNED_INT64_AMD                                                      0x8BC2
#define GL_PERCENTAGE_AMD                                                          0x8BC3
#define GL_PERFMON_RESULT_AVAILABLE_AMD                                            0x8BC4
#define GL_PERFMON_RESULT_SIZE_AMD                                                 0x8BC5
#define GL_PERFMON_RESULT_AMD                                                      0x8BC6
#define GL_TEXTURE_WIDTH_QCOM                                                      0x8BD2
#define GL_TEXTURE_HEIGHT_QCOM                                                     0x8BD3
#define GL_TEXTURE_DEPTH_QCOM                                                      0x8BD4
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                                            0x8BD5
#define GL_TEXTURE_FORMAT_QCOM                                                     0x8BD6
#define GL_TEXTURE_TYPE_QCOM                                                       0x8BD7
#define GL_TEXTURE_IMAGE_VALID_QCOM                                                0x8BD8
#define GL_TEXTURE_NUM_LEVELS_QCOM                                                 0x8BD9
#define GL_TEXTURE_TARGET_QCOM                                                     0x8BDA
#define GL_TEXTURE_OBJECT_VALID_QCOM                                               0x8BDB
#define GL_STATE_RESTORE                                                           0x8BDC
#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT                                             0x8BE7
#define GL_TEXTURE_PROTECTED_EXT                                                   0x8BFA
#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM                                      0x8BFB
#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM                                 0x8BFC
#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM                                     0x8BFD
#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM                            0x8BFE
#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM                                   0x8BFF
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                                         0x8C00
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                                         0x8C01
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                                        0x8C02
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                                        0x8C03
#define GL_MODULATE_COLOR_IMG                                                      0x8C04
#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                                              0x8C05
#define GL_TEXTURE_ALPHA_MODULATE_IMG                                              0x8C06
#define GL_FACTOR_ALPHA_MODULATE_IMG                                               0x8C07
#define GL_FRAGMENT_ALPHA_MODULATE_IMG                                             0x8C08
#define GL_ADD_BLEND_IMG                                                           0x8C09
#define GL_SGX_BINARY_IMG                                                          0x8C0A
#define GL_TEXTURE_RED_TYPE                                                        0x8C10
#define GL_TEXTURE_RED_TYPE_ARB                                                    0x8C10
#define GL_TEXTURE_GREEN_TYPE                                                      0x8C11
#define GL_TEXTURE_GREEN_TYPE_ARB                                                  0x8C11
#define GL_TEXTURE_BLUE_TYPE                                                       0x8C12
#define GL_TEXTURE_BLUE_TYPE_ARB                                                   0x8C12
#define GL_TEXTURE_ALPHA_TYPE                                                      0x8C13
#define GL_TEXTURE_ALPHA_TYPE_ARB                                                  0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE                                                  0x8C14
#define GL_TEXTURE_LUMINANCE_TYPE_ARB                                              0x8C14
#define GL_TEXTURE_INTENSITY_TYPE                                                  0x8C15
#define GL_TEXTURE_INTENSITY_TYPE_ARB                                              0x8C15
#define GL_TEXTURE_DEPTH_TYPE                                                      0x8C16
#define GL_TEXTURE_DEPTH_TYPE_ARB                                                  0x8C16
#define GL_UNSIGNED_NORMALIZED                                                     0x8C17
#define GL_UNSIGNED_NORMALIZED_ARB                                                 0x8C17
#define GL_UNSIGNED_NORMALIZED_EXT                                                 0x8C17
#define GL_TEXTURE_1D_ARRAY                                                        0x8C18
#define GL_TEXTURE_1D_ARRAY_EXT                                                    0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY                                                  0x8C19
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT                                              0x8C19
#define GL_TEXTURE_2D_ARRAY                                                        0x8C1A
#define GL_TEXTURE_2D_ARRAY_EXT                                                    0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY                                                  0x8C1B
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT                                              0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY                                                0x8C1C
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT                                            0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY                                                0x8C1D
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT                                            0x8C1D
#define GL_GEOMETRY_PROGRAM_NV                                                     0x8C26
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV                                          0x8C27
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV                                  0x8C28
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS                                        0x8C29
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB                                    0x8C29
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT                                    0x8C29
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES                                    0x8C29
#define GL_TEXTURE_BUFFER                                                          0x8C2A
#define GL_TEXTURE_BUFFER_ARB                                                      0x8C2A
#define GL_TEXTURE_BUFFER_BINDING                                                  0x8C2A
#define GL_TEXTURE_BUFFER_BINDING_EXT                                              0x8C2A
#define GL_TEXTURE_BUFFER_BINDING_OES                                              0x8C2A
#define GL_TEXTURE_BUFFER_EXT                                                      0x8C2A
#define GL_TEXTURE_BUFFER_OES                                                      0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE                                                 0x8C2B
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB                                             0x8C2B
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT                                             0x8C2B
#define GL_MAX_TEXTURE_BUFFER_SIZE_OES                                             0x8C2B
#define GL_TEXTURE_BINDING_BUFFER                                                  0x8C2C
#define GL_TEXTURE_BINDING_BUFFER_ARB                                              0x8C2C
#define GL_TEXTURE_BINDING_BUFFER_EXT                                              0x8C2C
#define GL_TEXTURE_BINDING_BUFFER_OES                                              0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING                                       0x8C2D
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB                                   0x8C2D
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT                                   0x8C2D
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES                                   0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_ARB                                               0x8C2E
#define GL_TEXTURE_BUFFER_FORMAT_EXT                                               0x8C2E
#define GL_ANY_SAMPLES_PASSED                                                      0x8C2F
#define GL_ANY_SAMPLES_PASSED_EXT                                                  0x8C2F
#define GL_SAMPLE_SHADING                                                          0x8C36
#define GL_SAMPLE_SHADING_ARB                                                      0x8C36
#define GL_SAMPLE_SHADING_OES                                                      0x8C36
#define GL_MIN_SAMPLE_SHADING_VALUE                                                0x8C37
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB                                            0x8C37
#define GL_MIN_SAMPLE_SHADING_VALUE_OES                                            0x8C37
#define GL_R11F_G11F_B10F                                                          0x8C3A
#define GL_R11F_G11F_B10F_APPLE                                                    0x8C3A
#define GL_R11F_G11F_B10F_EXT                                                      0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV                                            0x8C3B
#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE                                      0x8C3B
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT                                        0x8C3B
#define GL_RGBA_SIGNED_COMPONENTS_EXT                                              0x8C3C
#define GL_RGB9_E5                                                                 0x8C3D
#define GL_RGB9_E5_APPLE                                                           0x8C3D
#define GL_RGB9_E5_EXT                                                             0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV                                                0x8C3E
#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE                                          0x8C3E
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT                                            0x8C3E
#define GL_TEXTURE_SHARED_SIZE                                                     0x8C3F
#define GL_TEXTURE_SHARED_SIZE_EXT                                                 0x8C3F
#define GL_SRGB                                                                    0x8C40
#define GL_SRGB_EXT                                                                0x8C40
#define GL_SRGB8                                                                   0x8C41
#define GL_SRGB8_EXT                                                               0x8C41
#define GL_SRGB8_NV                                                                0x8C41
#define GL_SRGB_ALPHA                                                              0x8C42
#define GL_SRGB_ALPHA_EXT                                                          0x8C42
#define GL_SRGB8_ALPHA8                                                            0x8C43
#define GL_SRGB8_ALPHA8_EXT                                                        0x8C43
#define GL_SLUMINANCE_ALPHA                                                        0x8C44
#define GL_SLUMINANCE_ALPHA_EXT                                                    0x8C44
#define GL_SLUMINANCE_ALPHA_NV                                                     0x8C44
#define GL_SLUMINANCE8_ALPHA8                                                      0x8C45
#define GL_SLUMINANCE8_ALPHA8_EXT                                                  0x8C45
#define GL_SLUMINANCE8_ALPHA8_NV                                                   0x8C45
#define GL_SLUMINANCE                                                              0x8C46
#define GL_SLUMINANCE_EXT                                                          0x8C46
#define GL_SLUMINANCE_NV                                                           0x8C46
#define GL_SLUMINANCE8                                                             0x8C47
#define GL_SLUMINANCE8_EXT                                                         0x8C47
#define GL_SLUMINANCE8_NV                                                          0x8C47
#define GL_COMPRESSED_SRGB                                                         0x8C48
#define GL_COMPRESSED_SRGB_EXT                                                     0x8C48
#define GL_COMPRESSED_SRGB_ALPHA                                                   0x8C49
#define GL_COMPRESSED_SRGB_ALPHA_EXT                                               0x8C49
#define GL_COMPRESSED_SLUMINANCE                                                   0x8C4A
#define GL_COMPRESSED_SLUMINANCE_EXT                                               0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA                                             0x8C4B
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                                         0x8C4B
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                                           0x8C4C
#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV                                            0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT                                     0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV                                      0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT                                     0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV                                      0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT                                     0x8C4F
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV                                      0x8C4F
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT                                          0x8C70
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT                                   0x8C71
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT                                    0x8C72
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT                             0x8C73
#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV                                0x8C74
#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV                             0x8C75
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH                                   0x8C76
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT                               0x8C76
#define GL_BACK_PRIMARY_COLOR_NV                                                   0x8C77
#define GL_BACK_SECONDARY_COLOR_NV                                                 0x8C78
#define GL_TEXTURE_COORD_NV                                                        0x8C79
#define GL_CLIP_DISTANCE_NV                                                        0x8C7A
#define GL_VERTEX_ID_NV                                                            0x8C7B
#define GL_PRIMITIVE_ID_NV                                                         0x8C7C
#define GL_GENERIC_ATTRIB_NV                                                       0x8C7D
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV                                           0x8C7E
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE                                          0x8C7F
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT                                      0x8C7F
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV                                       0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS                              0x8C80
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT                          0x8C80
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV                           0x8C80
#define GL_ACTIVE_VARYINGS_NV                                                      0x8C81
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV                                            0x8C82
#define GL_TRANSFORM_FEEDBACK_VARYINGS                                             0x8C83
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT                                         0x8C83
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV                                          0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START                                         0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT                                     0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV                                      0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE                                          0x8C85
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT                                      0x8C85
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV                                       0x8C85
#define GL_TRANSFORM_FEEDBACK_RECORD_NV                                            0x8C86
#define GL_PRIMITIVES_GENERATED                                                    0x8C87
#define GL_PRIMITIVES_GENERATED_EXT                                                0x8C87
#define GL_PRIMITIVES_GENERATED_NV                                                 0x8C87
#define GL_PRIMITIVES_GENERATED_OES                                                0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN                                   0x8C88
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT                               0x8C88
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV                                0x8C88
#define GL_RASTERIZER_DISCARD                                                      0x8C89
#define GL_RASTERIZER_DISCARD_EXT                                                  0x8C89
#define GL_RASTERIZER_DISCARD_NV                                                   0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS                           0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT                       0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV                        0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS                                 0x8C8B
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT                             0x8C8B
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV                              0x8C8B
#define GL_INTERLEAVED_ATTRIBS                                                     0x8C8C
#define GL_INTERLEAVED_ATTRIBS_EXT                                                 0x8C8C
#define GL_INTERLEAVED_ATTRIBS_NV                                                  0x8C8C
#define GL_SEPARATE_ATTRIBS                                                        0x8C8D
#define GL_SEPARATE_ATTRIBS_EXT                                                    0x8C8D
#define GL_SEPARATE_ATTRIBS_NV                                                     0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER                                               0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT                                           0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV                                            0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING                                       0x8C8F
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT                                   0x8C8F
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV                                    0x8C8F
#define GL_ATC_RGB_AMD                                                             0x8C92
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                                             0x8C93
#define GL_POINT_SPRITE_COORD_ORIGIN                                               0x8CA0
#define GL_LOWER_LEFT                                                              0x8CA1
#define GL_LOWER_LEFT_EXT                                                          0x8CA1
#define GL_UPPER_LEFT                                                              0x8CA2
#define GL_UPPER_LEFT_EXT                                                          0x8CA2
#define GL_STENCIL_BACK_REF                                                        0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK                                                 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK                                                  0x8CA5
#define GL_DRAW_FRAMEBUFFER_BINDING                                                0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                                          0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                                          0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT                                            0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING_NV                                             0x8CA6
#define GL_FRAMEBUFFER_BINDING                                                     0x8CA6
#define GL_FRAMEBUFFER_BINDING_ANGLE                                               0x8CA6
#define GL_FRAMEBUFFER_BINDING_EXT                                                 0x8CA6
#define GL_FRAMEBUFFER_BINDING_OES                                                 0x8CA6
#define GL_RENDERBUFFER_BINDING                                                    0x8CA7
#define GL_RENDERBUFFER_BINDING_ANGLE                                              0x8CA7
#define GL_RENDERBUFFER_BINDING_EXT                                                0x8CA7
#define GL_RENDERBUFFER_BINDING_OES                                                0x8CA7
#define GL_READ_FRAMEBUFFER                                                        0x8CA8
#define GL_READ_FRAMEBUFFER_ANGLE                                                  0x8CA8
#define GL_READ_FRAMEBUFFER_APPLE                                                  0x8CA8
#define GL_READ_FRAMEBUFFER_EXT                                                    0x8CA8
#define GL_READ_FRAMEBUFFER_NV                                                     0x8CA8
#define GL_DRAW_FRAMEBUFFER                                                        0x8CA9
#define GL_DRAW_FRAMEBUFFER_ANGLE                                                  0x8CA9
#define GL_DRAW_FRAMEBUFFER_APPLE                                                  0x8CA9
#define GL_DRAW_FRAMEBUFFER_EXT                                                    0x8CA9
#define GL_DRAW_FRAMEBUFFER_NV                                                     0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING                                                0x8CAA
#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                                          0x8CAA
#define GL_READ_FRAMEBUFFER_BINDING_APPLE                                          0x8CAA
#define GL_READ_FRAMEBUFFER_BINDING_EXT                                            0x8CAA
#define GL_READ_FRAMEBUFFER_BINDING_NV                                             0x8CAA
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV                                        0x8CAB
#define GL_RENDERBUFFER_SAMPLES                                                    0x8CAB
#define GL_RENDERBUFFER_SAMPLES_ANGLE                                              0x8CAB
#define GL_RENDERBUFFER_SAMPLES_APPLE                                              0x8CAB
#define GL_RENDERBUFFER_SAMPLES_EXT                                                0x8CAB
#define GL_RENDERBUFFER_SAMPLES_NV                                                 0x8CAB
#define GL_DEPTH_COMPONENT32F                                                      0x8CAC
#define GL_DEPTH32F_STENCIL8                                                       0x8CAD
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE                                      0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT                                  0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES                                  0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME                                      0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT                                  0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES                                  0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL                                    0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT                                0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES                                0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE                            0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT                        0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES                        0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT                           0x8CD4
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES                           0x8CD4
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER                                    0x8CD4
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT                                0x8CD4
#define GL_FRAMEBUFFER_COMPLETE                                                    0x8CD5
#define GL_FRAMEBUFFER_COMPLETE_EXT                                                0x8CD5
#define GL_FRAMEBUFFER_COMPLETE_OES                                                0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT                                       0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT                                   0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                                   0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT                               0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT                           0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES                           0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS                                       0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT                                   0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                                   0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                                      0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                                      0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER                                      0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT                                  0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES                                  0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER                                      0x8CDC
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT                                  0x8CDC
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES                                  0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED                                                 0x8CDD
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT                                             0x8CDD
#define GL_FRAMEBUFFER_UNSUPPORTED_OES                                             0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS                                                   0x8CDF
#define GL_MAX_COLOR_ATTACHMENTS_EXT                                               0x8CDF
#define GL_MAX_COLOR_ATTACHMENTS_NV                                                0x8CDF
#define GL_COLOR_ATTACHMENT0                                                       0x8CE0
#define GL_COLOR_ATTACHMENT0_EXT                                                   0x8CE0
#define GL_COLOR_ATTACHMENT0_NV                                                    0x8CE0
#define GL_COLOR_ATTACHMENT0_OES                                                   0x8CE0
#define GL_COLOR_ATTACHMENT1                                                       0x8CE1
#define GL_COLOR_ATTACHMENT1_EXT                                                   0x8CE1
#define GL_COLOR_ATTACHMENT1_NV                                                    0x8CE1
#define GL_COLOR_ATTACHMENT2                                                       0x8CE2
#define GL_COLOR_ATTACHMENT2_EXT                                                   0x8CE2
#define GL_COLOR_ATTACHMENT2_NV                                                    0x8CE2
#define GL_COLOR_ATTACHMENT3                                                       0x8CE3
#define GL_COLOR_ATTACHMENT3_EXT                                                   0x8CE3
#define GL_COLOR_ATTACHMENT3_NV                                                    0x8CE3
#define GL_COLOR_ATTACHMENT4                                                       0x8CE4
#define GL_COLOR_ATTACHMENT4_EXT                                                   0x8CE4
#define GL_COLOR_ATTACHMENT4_NV                                                    0x8CE4
#define GL_COLOR_ATTACHMENT5                                                       0x8CE5
#define GL_COLOR_ATTACHMENT5_EXT                                                   0x8CE5
#define GL_COLOR_ATTACHMENT5_NV                                                    0x8CE5
#define GL_COLOR_ATTACHMENT6                                                       0x8CE6
#define GL_COLOR_ATTACHMENT6_EXT                                                   0x8CE6
#define GL_COLOR_ATTACHMENT6_NV                                                    0x8CE6
#define GL_COLOR_ATTACHMENT7                                                       0x8CE7
#define GL_COLOR_ATTACHMENT7_EXT                                                   0x8CE7
#define GL_COLOR_ATTACHMENT7_NV                                                    0x8CE7
#define GL_COLOR_ATTACHMENT8                                                       0x8CE8
#define GL_COLOR_ATTACHMENT8_EXT                                                   0x8CE8
#define GL_COLOR_ATTACHMENT8_NV                                                    0x8CE8
#define GL_COLOR_ATTACHMENT9                                                       0x8CE9
#define GL_COLOR_ATTACHMENT9_EXT                                                   0x8CE9
#define GL_COLOR_ATTACHMENT9_NV                                                    0x8CE9
#define GL_COLOR_ATTACHMENT10                                                      0x8CEA
#define GL_COLOR_ATTACHMENT10_EXT                                                  0x8CEA
#define GL_COLOR_ATTACHMENT10_NV                                                   0x8CEA
#define GL_COLOR_ATTACHMENT11                                                      0x8CEB
#define GL_COLOR_ATTACHMENT11_EXT                                                  0x8CEB
#define GL_COLOR_ATTACHMENT11_NV                                                   0x8CEB
#define GL_COLOR_ATTACHMENT12                                                      0x8CEC
#define GL_COLOR_ATTACHMENT12_EXT                                                  0x8CEC
#define GL_COLOR_ATTACHMENT12_NV                                                   0x8CEC
#define GL_COLOR_ATTACHMENT13                                                      0x8CED
#define GL_COLOR_ATTACHMENT13_EXT                                                  0x8CED
#define GL_COLOR_ATTACHMENT13_NV                                                   0x8CED
#define GL_COLOR_ATTACHMENT14                                                      0x8CEE
#define GL_COLOR_ATTACHMENT14_EXT                                                  0x8CEE
#define GL_COLOR_ATTACHMENT14_NV                                                   0x8CEE
#define GL_COLOR_ATTACHMENT15                                                      0x8CEF
#define GL_COLOR_ATTACHMENT15_EXT                                                  0x8CEF
#define GL_COLOR_ATTACHMENT15_NV                                                   0x8CEF
#define GL_COLOR_ATTACHMENT16                                                      0x8CF0
#define GL_COLOR_ATTACHMENT17                                                      0x8CF1
#define GL_COLOR_ATTACHMENT18                                                      0x8CF2
#define GL_COLOR_ATTACHMENT19                                                      0x8CF3
#define GL_COLOR_ATTACHMENT20                                                      0x8CF4
#define GL_COLOR_ATTACHMENT21                                                      0x8CF5
#define GL_COLOR_ATTACHMENT22                                                      0x8CF6
#define GL_COLOR_ATTACHMENT23                                                      0x8CF7
#define GL_COLOR_ATTACHMENT24                                                      0x8CF8
#define GL_COLOR_ATTACHMENT25                                                      0x8CF9
#define GL_COLOR_ATTACHMENT26                                                      0x8CFA
#define GL_COLOR_ATTACHMENT27                                                      0x8CFB
#define GL_COLOR_ATTACHMENT28                                                      0x8CFC
#define GL_COLOR_ATTACHMENT29                                                      0x8CFD
#define GL_COLOR_ATTACHMENT30                                                      0x8CFE
#define GL_COLOR_ATTACHMENT31                                                      0x8CFF
#define GL_DEPTH_ATTACHMENT                                                        0x8D00
#define GL_DEPTH_ATTACHMENT_EXT                                                    0x8D00
#define GL_DEPTH_ATTACHMENT_OES                                                    0x8D00
#define GL_STENCIL_ATTACHMENT                                                      0x8D20
#define GL_STENCIL_ATTACHMENT_EXT                                                  0x8D20
#define GL_STENCIL_ATTACHMENT_OES                                                  0x8D20
#define GL_FRAMEBUFFER                                                             0x8D40
#define GL_FRAMEBUFFER_EXT                                                         0x8D40
#define GL_FRAMEBUFFER_OES                                                         0x8D40
#define GL_RENDERBUFFER                                                            0x8D41
#define GL_RENDERBUFFER_EXT                                                        0x8D41
#define GL_RENDERBUFFER_OES                                                        0x8D41
#define GL_RENDERBUFFER_WIDTH                                                      0x8D42
#define GL_RENDERBUFFER_WIDTH_EXT                                                  0x8D42
#define GL_RENDERBUFFER_WIDTH_OES                                                  0x8D42
#define GL_RENDERBUFFER_HEIGHT                                                     0x8D43
#define GL_RENDERBUFFER_HEIGHT_EXT                                                 0x8D43
#define GL_RENDERBUFFER_HEIGHT_OES                                                 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT                                            0x8D44
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT                                        0x8D44
#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                                        0x8D44
#define GL_STENCIL_INDEX1                                                          0x8D46
#define GL_STENCIL_INDEX1_EXT                                                      0x8D46
#define GL_STENCIL_INDEX1_OES                                                      0x8D46
#define GL_STENCIL_INDEX4                                                          0x8D47
#define GL_STENCIL_INDEX4_EXT                                                      0x8D47
#define GL_STENCIL_INDEX4_OES                                                      0x8D47
#define GL_STENCIL_INDEX8                                                          0x8D48
#define GL_STENCIL_INDEX8_EXT                                                      0x8D48
#define GL_STENCIL_INDEX8_OES                                                      0x8D48
#define GL_STENCIL_INDEX16                                                         0x8D49
#define GL_STENCIL_INDEX16_EXT                                                     0x8D49
#define GL_RENDERBUFFER_RED_SIZE                                                   0x8D50
#define GL_RENDERBUFFER_RED_SIZE_EXT                                               0x8D50
#define GL_RENDERBUFFER_RED_SIZE_OES                                               0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE                                                 0x8D51
#define GL_RENDERBUFFER_GREEN_SIZE_EXT                                             0x8D51
#define GL_RENDERBUFFER_GREEN_SIZE_OES                                             0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE                                                  0x8D52
#define GL_RENDERBUFFER_BLUE_SIZE_EXT                                              0x8D52
#define GL_RENDERBUFFER_BLUE_SIZE_OES                                              0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE                                                 0x8D53
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT                                             0x8D53
#define GL_RENDERBUFFER_ALPHA_SIZE_OES                                             0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE                                                 0x8D54
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT                                             0x8D54
#define GL_RENDERBUFFER_DEPTH_SIZE_OES                                             0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE                                               0x8D55
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT                                           0x8D55
#define GL_RENDERBUFFER_STENCIL_SIZE_OES                                           0x8D55
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE                                      0x8D56
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE                                0x8D56
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE                                0x8D56
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT                                  0x8D56
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV                                   0x8D56
#define GL_MAX_SAMPLES                                                             0x8D57
#define GL_MAX_SAMPLES_ANGLE                                                       0x8D57
#define GL_MAX_SAMPLES_APPLE                                                       0x8D57
#define GL_MAX_SAMPLES_EXT                                                         0x8D57
#define GL_MAX_SAMPLES_NV                                                          0x8D57
#define GL_TEXTURE_GEN_STR_OES                                                     0x8D60
#define GL_HALF_FLOAT_OES                                                          0x8D61
#define GL_RGB565                                                                  0x8D62
#define GL_RGB565_OES                                                              0x8D62
#define GL_ETC1_RGB8_OES                                                           0x8D64
#define GL_TEXTURE_EXTERNAL_OES                                                    0x8D65
#define GL_SAMPLER_EXTERNAL_OES                                                    0x8D66
#define GL_TEXTURE_BINDING_EXTERNAL_OES                                            0x8D67
#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                                        0x8D68
#define GL_PRIMITIVE_RESTART_FIXED_INDEX                                           0x8D69
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE                                         0x8D6A
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                                     0x8D6A
#define GL_MAX_ELEMENT_INDEX                                                       0x8D6B
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT                              0x8D6C
#define GL_RGBA32UI                                                                0x8D70
#define GL_RGBA32UI_EXT                                                            0x8D70
#define GL_RGB32UI                                                                 0x8D71
#define GL_RGB32UI_EXT                                                             0x8D71
#define GL_ALPHA32UI_EXT                                                           0x8D72
#define GL_INTENSITY32UI_EXT                                                       0x8D73
#define GL_LUMINANCE32UI_EXT                                                       0x8D74
#define GL_LUMINANCE_ALPHA32UI_EXT                                                 0x8D75
#define GL_RGBA16UI                                                                0x8D76
#define GL_RGBA16UI_EXT                                                            0x8D76
#define GL_RGB16UI                                                                 0x8D77
#define GL_RGB16UI_EXT                                                             0x8D77
#define GL_ALPHA16UI_EXT                                                           0x8D78
#define GL_INTENSITY16UI_EXT                                                       0x8D79
#define GL_LUMINANCE16UI_EXT                                                       0x8D7A
#define GL_LUMINANCE_ALPHA16UI_EXT                                                 0x8D7B
#define GL_RGBA8UI                                                                 0x8D7C
#define GL_RGBA8UI_EXT                                                             0x8D7C
#define GL_RGB8UI                                                                  0x8D7D
#define GL_RGB8UI_EXT                                                              0x8D7D
#define GL_ALPHA8UI_EXT                                                            0x8D7E
#define GL_INTENSITY8UI_EXT                                                        0x8D7F
#define GL_LUMINANCE8UI_EXT                                                        0x8D80
#define GL_LUMINANCE_ALPHA8UI_EXT                                                  0x8D81
#define GL_RGBA32I                                                                 0x8D82
#define GL_RGBA32I_EXT                                                             0x8D82
#define GL_RGB32I                                                                  0x8D83
#define GL_RGB32I_EXT                                                              0x8D83
#define GL_ALPHA32I_EXT                                                            0x8D84
#define GL_INTENSITY32I_EXT                                                        0x8D85
#define GL_LUMINANCE32I_EXT                                                        0x8D86
#define GL_LUMINANCE_ALPHA32I_EXT                                                  0x8D87
#define GL_RGBA16I                                                                 0x8D88
#define GL_RGBA16I_EXT                                                             0x8D88
#define GL_RGB16I                                                                  0x8D89
#define GL_RGB16I_EXT                                                              0x8D89
#define GL_ALPHA16I_EXT                                                            0x8D8A
#define GL_INTENSITY16I_EXT                                                        0x8D8B
#define GL_LUMINANCE16I_EXT                                                        0x8D8C
#define GL_LUMINANCE_ALPHA16I_EXT                                                  0x8D8D
#define GL_RGBA8I                                                                  0x8D8E
#define GL_RGBA8I_EXT                                                              0x8D8E
#define GL_RGB8I                                                                   0x8D8F
#define GL_RGB8I_EXT                                                               0x8D8F
#define GL_ALPHA8I_EXT                                                             0x8D90
#define GL_INTENSITY8I_EXT                                                         0x8D91
#define GL_LUMINANCE8I_EXT                                                         0x8D92
#define GL_LUMINANCE_ALPHA8I_EXT                                                   0x8D93
#define GL_RED_INTEGER                                                             0x8D94
#define GL_RED_INTEGER_EXT                                                         0x8D94
#define GL_GREEN_INTEGER                                                           0x8D95
#define GL_GREEN_INTEGER_EXT                                                       0x8D95
#define GL_BLUE_INTEGER                                                            0x8D96
#define GL_BLUE_INTEGER_EXT                                                        0x8D96
#define GL_ALPHA_INTEGER                                                           0x8D97
#define GL_ALPHA_INTEGER_EXT                                                       0x8D97
#define GL_RGB_INTEGER                                                             0x8D98
#define GL_RGB_INTEGER_EXT                                                         0x8D98
#define GL_RGBA_INTEGER                                                            0x8D99
#define GL_RGBA_INTEGER_EXT                                                        0x8D99
#define GL_BGR_INTEGER                                                             0x8D9A
#define GL_BGR_INTEGER_EXT                                                         0x8D9A
#define GL_BGRA_INTEGER                                                            0x8D9B
#define GL_BGRA_INTEGER_EXT                                                        0x8D9B
#define GL_LUMINANCE_INTEGER_EXT                                                   0x8D9C
#define GL_LUMINANCE_ALPHA_INTEGER_EXT                                             0x8D9D
#define GL_RGBA_INTEGER_MODE_EXT                                                   0x8D9E
#define GL_INT_2_10_10_10_REV                                                      0x8D9F
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV                                0x8DA0
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV                                    0x8DA1
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV                                      0x8DA2
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV                                    0x8DA3
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV                                    0x8DA4
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV                                          0x8DA5
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV                                          0x8DA6
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED                                          0x8DA7
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB                                      0x8DA7
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT                                      0x8DA7
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES                                      0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS                                    0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB                                0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT                                0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES                                0x8DA8
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB                                  0x8DA9
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT                                  0x8DA9
#define GL_LAYER_NV                                                                0x8DAA
#define GL_DEPTH_COMPONENT32F_NV                                                   0x8DAB
#define GL_DEPTH32F_STENCIL8_NV                                                    0x8DAC
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV                                          0x8DAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV                                       0x8DAD
#define GL_SHADER_INCLUDE_ARB                                                      0x8DAE
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV                                              0x8DAF
#define GL_FRAMEBUFFER_SRGB                                                        0x8DB9
#define GL_FRAMEBUFFER_SRGB_EXT                                                    0x8DB9
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT                                            0x8DBA
#define GL_COMPRESSED_RED_RGTC1                                                    0x8DBB
#define GL_COMPRESSED_RED_RGTC1_EXT                                                0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1                                             0x8DBC
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT                                         0x8DBC
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT                                          0x8DBD
#define GL_COMPRESSED_RG_RGTC2                                                     0x8DBD
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT                                   0x8DBE
#define GL_COMPRESSED_SIGNED_RG_RGTC2                                              0x8DBE
#define GL_SAMPLER_1D_ARRAY                                                        0x8DC0
#define GL_SAMPLER_1D_ARRAY_EXT                                                    0x8DC0
#define GL_SAMPLER_2D_ARRAY                                                        0x8DC1
#define GL_SAMPLER_2D_ARRAY_EXT                                                    0x8DC1
#define GL_SAMPLER_BUFFER                                                          0x8DC2
#define GL_SAMPLER_BUFFER_EXT                                                      0x8DC2
#define GL_SAMPLER_BUFFER_OES                                                      0x8DC2
#define GL_SAMPLER_1D_ARRAY_SHADOW                                                 0x8DC3
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT                                             0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW                                                 0x8DC4
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT                                             0x8DC4
#define GL_SAMPLER_2D_ARRAY_SHADOW_NV                                              0x8DC4
#define GL_SAMPLER_CUBE_SHADOW                                                     0x8DC5
#define GL_SAMPLER_CUBE_SHADOW_EXT                                                 0x8DC5
#define GL_SAMPLER_CUBE_SHADOW_NV                                                  0x8DC5
#define GL_UNSIGNED_INT_VEC2                                                       0x8DC6
#define GL_UNSIGNED_INT_VEC2_EXT                                                   0x8DC6
#define GL_UNSIGNED_INT_VEC3                                                       0x8DC7
#define GL_UNSIGNED_INT_VEC3_EXT                                                   0x8DC7
#define GL_UNSIGNED_INT_VEC4                                                       0x8DC8
#define GL_UNSIGNED_INT_VEC4_EXT                                                   0x8DC8
#define GL_INT_SAMPLER_1D                                                          0x8DC9
#define GL_INT_SAMPLER_1D_EXT                                                      0x8DC9
#define GL_INT_SAMPLER_2D                                                          0x8DCA
#define GL_INT_SAMPLER_2D_EXT                                                      0x8DCA
#define GL_INT_SAMPLER_3D                                                          0x8DCB
#define GL_INT_SAMPLER_3D_EXT                                                      0x8DCB
#define GL_INT_SAMPLER_CUBE                                                        0x8DCC
#define GL_INT_SAMPLER_CUBE_EXT                                                    0x8DCC
#define GL_INT_SAMPLER_2D_RECT                                                     0x8DCD
#define GL_INT_SAMPLER_2D_RECT_EXT                                                 0x8DCD
#define GL_INT_SAMPLER_1D_ARRAY                                                    0x8DCE
#define GL_INT_SAMPLER_1D_ARRAY_EXT                                                0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY                                                    0x8DCF
#define GL_INT_SAMPLER_2D_ARRAY_EXT                                                0x8DCF
#define GL_INT_SAMPLER_BUFFER                                                      0x8DD0
#define GL_INT_SAMPLER_BUFFER_EXT                                                  0x8DD0
#define GL_INT_SAMPLER_BUFFER_OES                                                  0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_1D                                                 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT                                             0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D                                                 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT                                             0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D                                                 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT                                             0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE                                               0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT                                           0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT                                            0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT                                        0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY                                           0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT                                       0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY                                           0x8DD7
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT                                       0x8DD7
#define GL_UNSIGNED_INT_SAMPLER_BUFFER                                             0x8DD8
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT                                         0x8DD8
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES                                         0x8DD8
#define GL_GEOMETRY_SHADER                                                         0x8DD9
#define GL_GEOMETRY_SHADER_ARB                                                     0x8DD9
#define GL_GEOMETRY_SHADER_EXT                                                     0x8DD9
#define GL_GEOMETRY_SHADER_OES                                                     0x8DD9
#define GL_GEOMETRY_VERTICES_OUT_ARB                                               0x8DDA
#define GL_GEOMETRY_VERTICES_OUT_EXT                                               0x8DDA
#define GL_GEOMETRY_INPUT_TYPE_ARB                                                 0x8DDB
#define GL_GEOMETRY_INPUT_TYPE_EXT                                                 0x8DDB
#define GL_GEOMETRY_OUTPUT_TYPE_ARB                                                0x8DDC
#define GL_GEOMETRY_OUTPUT_TYPE_EXT                                                0x8DDC
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB                                     0x8DDD
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT                                     0x8DDD
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB                                       0x8DDE
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT                                       0x8DDE
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS                                         0x8DDF
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB                                     0x8DDF
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT                                     0x8DDF
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES                                     0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES                                            0x8DE0
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB                                        0x8DE0
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT                                        0x8DE0
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES                                        0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS                                    0x8DE1
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB                                0x8DE1
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT                                0x8DE1
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES                                0x8DE1
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT                                        0x8DE2
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT                                      0x8DE3
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT                                      0x8DE4
#define GL_ACTIVE_SUBROUTINES                                                      0x8DE5
#define GL_ACTIVE_SUBROUTINE_UNIFORMS                                              0x8DE6
#define GL_MAX_SUBROUTINES                                                         0x8DE7
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS                                        0x8DE8
#define GL_NAMED_STRING_LENGTH_ARB                                                 0x8DE9
#define GL_NAMED_STRING_TYPE_ARB                                                   0x8DEA
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT                                           0x8DED
#define GL_UNIFORM_BUFFER_EXT                                                      0x8DEE
#define GL_UNIFORM_BUFFER_BINDING_EXT                                              0x8DEF
#define GL_LOW_FLOAT                                                               0x8DF0
#define GL_MEDIUM_FLOAT                                                            0x8DF1
#define GL_HIGH_FLOAT                                                              0x8DF2
#define GL_LOW_INT                                                                 0x8DF3
#define GL_MEDIUM_INT                                                              0x8DF4
#define GL_HIGH_INT                                                                0x8DF5
#define GL_UNSIGNED_INT_10_10_10_2_OES                                             0x8DF6
#define GL_INT_10_10_10_2_OES                                                      0x8DF7
#define GL_SHADER_BINARY_FORMATS                                                   0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS                                               0x8DF9
#define GL_SHADER_COMPILER                                                         0x8DFA
#define GL_MAX_VERTEX_UNIFORM_VECTORS                                              0x8DFB
#define GL_MAX_VARYING_VECTORS                                                     0x8DFC
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS                                            0x8DFD
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV                                           0x8E10
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV                                       0x8E11
#define GL_MULTISAMPLE_COVERAGE_MODES_NV                                           0x8E12
#define GL_QUERY_WAIT                                                              0x8E13
#define GL_QUERY_WAIT_NV                                                           0x8E13
#define GL_QUERY_NO_WAIT                                                           0x8E14
#define GL_QUERY_NO_WAIT_NV                                                        0x8E14
#define GL_QUERY_BY_REGION_WAIT                                                    0x8E15
#define GL_QUERY_BY_REGION_WAIT_NV                                                 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT                                                 0x8E16
#define GL_QUERY_BY_REGION_NO_WAIT_NV                                              0x8E16
#define GL_QUERY_WAIT_INVERTED                                                     0x8E17
#define GL_QUERY_NO_WAIT_INVERTED                                                  0x8E18
#define GL_QUERY_BY_REGION_WAIT_INVERTED                                           0x8E19
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED                                        0x8E1A
#define GL_POLYGON_OFFSET_CLAMP                                                    0x8E1B
#define GL_POLYGON_OFFSET_CLAMP_EXT                                                0x8E1B
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS                            0x8E1E
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT                        0x8E1E
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES                        0x8E1E
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS                         0x8E1F
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT                     0x8E1F
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES                     0x8E1F
#define GL_COLOR_SAMPLES_NV                                                        0x8E20
#define GL_TRANSFORM_FEEDBACK                                                      0x8E22
#define GL_TRANSFORM_FEEDBACK_NV                                                   0x8E22
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED                                        0x8E23
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV                                     0x8E23
#define GL_TRANSFORM_FEEDBACK_PAUSED                                               0x8E23
#define GL_TRANSFORM_FEEDBACK_ACTIVE                                               0x8E24
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE                                        0x8E24
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV                                     0x8E24
#define GL_TRANSFORM_FEEDBACK_BINDING                                              0x8E25
#define GL_TRANSFORM_FEEDBACK_BINDING_NV                                           0x8E25
#define GL_FRAME_NV                                                                0x8E26
#define GL_FIELDS_NV                                                               0x8E27
#define GL_CURRENT_TIME_NV                                                         0x8E28
#define GL_TIMESTAMP                                                               0x8E28
#define GL_TIMESTAMP_EXT                                                           0x8E28
#define GL_NUM_FILL_STREAMS_NV                                                     0x8E29
#define GL_PRESENT_TIME_NV                                                         0x8E2A
#define GL_PRESENT_DURATION_NV                                                     0x8E2B
#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                                          0x8E2C
#define GL_PROGRAM_MATRIX_EXT                                                      0x8E2D
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT                                            0x8E2E
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT                                          0x8E2F
#define GL_TEXTURE_SWIZZLE_R                                                       0x8E42
#define GL_TEXTURE_SWIZZLE_R_EXT                                                   0x8E42
#define GL_TEXTURE_SWIZZLE_G                                                       0x8E43
#define GL_TEXTURE_SWIZZLE_G_EXT                                                   0x8E43
#define GL_TEXTURE_SWIZZLE_B                                                       0x8E44
#define GL_TEXTURE_SWIZZLE_B_EXT                                                   0x8E44
#define GL_TEXTURE_SWIZZLE_A                                                       0x8E45
#define GL_TEXTURE_SWIZZLE_A_EXT                                                   0x8E45
#define GL_TEXTURE_SWIZZLE_RGBA                                                    0x8E46
#define GL_TEXTURE_SWIZZLE_RGBA_EXT                                                0x8E46
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS                                     0x8E47
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH                                            0x8E48
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH                                    0x8E49
#define GL_NUM_COMPATIBLE_SUBROUTINES                                              0x8E4A
#define GL_COMPATIBLE_SUBROUTINES                                                  0x8E4B
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION                                0x8E4C
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT                            0x8E4C
#define GL_FIRST_VERTEX_CONVENTION                                                 0x8E4D
#define GL_FIRST_VERTEX_CONVENTION_EXT                                             0x8E4D
#define GL_FIRST_VERTEX_CONVENTION_OES                                             0x8E4D
#define GL_LAST_VERTEX_CONVENTION                                                  0x8E4E
#define GL_LAST_VERTEX_CONVENTION_EXT                                              0x8E4E
#define GL_LAST_VERTEX_CONVENTION_OES                                              0x8E4E
#define GL_PROVOKING_VERTEX                                                        0x8E4F
#define GL_PROVOKING_VERTEX_EXT                                                    0x8E4F
#define GL_SAMPLE_LOCATION_ARB                                                     0x8E50
#define GL_SAMPLE_LOCATION_NV                                                      0x8E50
#define GL_SAMPLE_POSITION                                                         0x8E50
#define GL_SAMPLE_POSITION_NV                                                      0x8E50
#define GL_SAMPLE_MASK                                                             0x8E51
#define GL_SAMPLE_MASK_NV                                                          0x8E51
#define GL_SAMPLE_MASK_VALUE                                                       0x8E52
#define GL_SAMPLE_MASK_VALUE_NV                                                    0x8E52
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV                                         0x8E53
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV                              0x8E54
#define GL_TEXTURE_RENDERBUFFER_NV                                                 0x8E55
#define GL_SAMPLER_RENDERBUFFER_NV                                                 0x8E56
#define GL_INT_SAMPLER_RENDERBUFFER_NV                                             0x8E57
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV                                    0x8E58
#define GL_MAX_SAMPLE_MASK_WORDS                                                   0x8E59
#define GL_MAX_SAMPLE_MASK_WORDS_NV                                                0x8E59
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV                                     0x8E5A
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS                                         0x8E5A
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT                                     0x8E5A
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES                                     0x8E5A
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET                                       0x8E5B
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV                                    0x8E5B
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES                                   0x8E5B
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET                                       0x8E5C
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV                                    0x8E5C
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES                                   0x8E5C
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS                                      0x8E5D
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES                                  0x8E5D
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV                           0x8E5D
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET                                       0x8E5E
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB                                   0x8E5E
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV                                    0x8E5E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET                                       0x8E5F
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB                                   0x8E5F
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV                                    0x8E5F
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV                                              0x8E60
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV                                         0x8E61
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV                                              0x8E62
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV                                          0x8E63
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV                                      0x8E64
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV                                             0x8E65
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV                                       0x8E66
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV                                 0x8E67
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV                                              0x8E68
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV                                         0x8E69
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV                                              0x8E6A
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV                                          0x8E6B
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV                                      0x8E6C
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV                                             0x8E6D
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV                                       0x8E6E
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV                                 0x8E6F
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS                                          0x8E70
#define GL_MAX_VERTEX_STREAMS                                                      0x8E71
#define GL_PATCH_VERTICES                                                          0x8E72
#define GL_PATCH_VERTICES_EXT                                                      0x8E72
#define GL_PATCH_VERTICES_OES                                                      0x8E72
#define GL_PATCH_DEFAULT_INNER_LEVEL                                               0x8E73
#define GL_PATCH_DEFAULT_INNER_LEVEL_EXT                                           0x8E73
#define GL_PATCH_DEFAULT_OUTER_LEVEL                                               0x8E74
#define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT                                           0x8E74
#define GL_TESS_CONTROL_OUTPUT_VERTICES                                            0x8E75
#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT                                        0x8E75
#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES                                        0x8E75
#define GL_TESS_GEN_MODE                                                           0x8E76
#define GL_TESS_GEN_MODE_EXT                                                       0x8E76
#define GL_TESS_GEN_MODE_OES                                                       0x8E76
#define GL_TESS_GEN_SPACING                                                        0x8E77
#define GL_TESS_GEN_SPACING_EXT                                                    0x8E77
#define GL_TESS_GEN_SPACING_OES                                                    0x8E77
#define GL_TESS_GEN_VERTEX_ORDER                                                   0x8E78
#define GL_TESS_GEN_VERTEX_ORDER_EXT                                               0x8E78
#define GL_TESS_GEN_VERTEX_ORDER_OES                                               0x8E78
#define GL_TESS_GEN_POINT_MODE                                                     0x8E79
#define GL_TESS_GEN_POINT_MODE_EXT                                                 0x8E79
#define GL_TESS_GEN_POINT_MODE_OES                                                 0x8E79
#define GL_ISOLINES                                                                0x8E7A
#define GL_ISOLINES_EXT                                                            0x8E7A
#define GL_ISOLINES_OES                                                            0x8E7A
#define GL_FRACTIONAL_ODD                                                          0x8E7B
#define GL_FRACTIONAL_ODD_EXT                                                      0x8E7B
#define GL_FRACTIONAL_ODD_OES                                                      0x8E7B
#define GL_FRACTIONAL_EVEN                                                         0x8E7C
#define GL_FRACTIONAL_EVEN_EXT                                                     0x8E7C
#define GL_FRACTIONAL_EVEN_OES                                                     0x8E7C
#define GL_MAX_PATCH_VERTICES                                                      0x8E7D
#define GL_MAX_PATCH_VERTICES_EXT                                                  0x8E7D
#define GL_MAX_PATCH_VERTICES_OES                                                  0x8E7D
#define GL_MAX_TESS_GEN_LEVEL                                                      0x8E7E
#define GL_MAX_TESS_GEN_LEVEL_EXT                                                  0x8E7E
#define GL_MAX_TESS_GEN_LEVEL_OES                                                  0x8E7E
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS                                     0x8E7F
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT                                 0x8E7F
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES                                 0x8E7F
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS                                  0x8E80
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT                              0x8E80
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES                              0x8E80
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS                                    0x8E81
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT                                0x8E81
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES                                0x8E81
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS                                 0x8E82
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT                             0x8E82
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES                             0x8E82
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS                                      0x8E83
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT                                  0x8E83
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES                                  0x8E83
#define GL_MAX_TESS_PATCH_COMPONENTS                                               0x8E84
#define GL_MAX_TESS_PATCH_COMPONENTS_EXT                                           0x8E84
#define GL_MAX_TESS_PATCH_COMPONENTS_OES                                           0x8E84
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS                                0x8E85
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT                            0x8E85
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES                            0x8E85
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS                                   0x8E86
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT                               0x8E86
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES                               0x8E86
#define GL_TESS_EVALUATION_SHADER                                                  0x8E87
#define GL_TESS_EVALUATION_SHADER_EXT                                              0x8E87
#define GL_TESS_EVALUATION_SHADER_OES                                              0x8E87
#define GL_TESS_CONTROL_SHADER                                                     0x8E88
#define GL_TESS_CONTROL_SHADER_EXT                                                 0x8E88
#define GL_TESS_CONTROL_SHADER_OES                                                 0x8E88
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS                                         0x8E89
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT                                     0x8E89
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES                                     0x8E89
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS                                      0x8E8A
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT                                  0x8E8A
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES                                  0x8E8A
#define GL_COMPRESSED_RGBA_BPTC_UNORM                                              0x8E8C
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB                                          0x8E8C
#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT                                          0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM                                        0x8E8D
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB                                    0x8E8D
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT                                    0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT                                        0x8E8E
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB                                    0x8E8E
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT                                    0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT                                      0x8E8F
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB                                  0x8E8F
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT                                  0x8E8F
#define GL_COVERAGE_COMPONENT_NV                                                   0x8ED0
#define GL_COVERAGE_COMPONENT4_NV                                                  0x8ED1
#define GL_COVERAGE_ATTACHMENT_NV                                                  0x8ED2
#define GL_COVERAGE_BUFFERS_NV                                                     0x8ED3
#define GL_COVERAGE_SAMPLES_NV                                                     0x8ED4
#define GL_COVERAGE_ALL_FRAGMENTS_NV                                               0x8ED5
#define GL_COVERAGE_EDGE_FRAGMENTS_NV                                              0x8ED6
#define GL_COVERAGE_AUTOMATIC_NV                                                   0x8ED7
#define GL_INCLUSIVE_EXT                                                           0x8F10
#define GL_EXCLUSIVE_EXT                                                           0x8F11
#define GL_WINDOW_RECTANGLE_EXT                                                    0x8F12
#define GL_WINDOW_RECTANGLE_MODE_EXT                                               0x8F13
#define GL_MAX_WINDOW_RECTANGLES_EXT                                               0x8F14
#define GL_NUM_WINDOW_RECTANGLES_EXT                                               0x8F15
#define GL_BUFFER_GPU_ADDRESS_NV                                                   0x8F1D
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV                                          0x8F1E
#define GL_ELEMENT_ARRAY_UNIFIED_NV                                                0x8F1F
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV                                          0x8F20
#define GL_VERTEX_ARRAY_ADDRESS_NV                                                 0x8F21
#define GL_NORMAL_ARRAY_ADDRESS_NV                                                 0x8F22
#define GL_COLOR_ARRAY_ADDRESS_NV                                                  0x8F23
#define GL_INDEX_ARRAY_ADDRESS_NV                                                  0x8F24
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV                                          0x8F25
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV                                              0x8F26
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV                                        0x8F27
#define GL_FOG_COORD_ARRAY_ADDRESS_NV                                              0x8F28
#define GL_ELEMENT_ARRAY_ADDRESS_NV                                                0x8F29
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV                                           0x8F2A
#define GL_VERTEX_ARRAY_LENGTH_NV                                                  0x8F2B
#define GL_NORMAL_ARRAY_LENGTH_NV                                                  0x8F2C
#define GL_COLOR_ARRAY_LENGTH_NV                                                   0x8F2D
#define GL_INDEX_ARRAY_LENGTH_NV                                                   0x8F2E
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV                                           0x8F2F
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV                                               0x8F30
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV                                         0x8F31
#define GL_FOG_COORD_ARRAY_LENGTH_NV                                               0x8F32
#define GL_ELEMENT_ARRAY_LENGTH_NV                                                 0x8F33
#define GL_GPU_ADDRESS_NV                                                          0x8F34
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV                                            0x8F35
#define GL_COPY_READ_BUFFER                                                        0x8F36
#define GL_COPY_READ_BUFFER_BINDING                                                0x8F36
#define GL_COPY_READ_BUFFER_NV                                                     0x8F36
#define GL_COPY_WRITE_BUFFER                                                       0x8F37
#define GL_COPY_WRITE_BUFFER_BINDING                                               0x8F37
#define GL_COPY_WRITE_BUFFER_NV                                                    0x8F37
#define GL_MAX_IMAGE_UNITS                                                         0x8F38
#define GL_MAX_IMAGE_UNITS_EXT                                                     0x8F38
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS                           0x8F39
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT                       0x8F39
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES                                    0x8F39
#define GL_IMAGE_BINDING_NAME                                                      0x8F3A
#define GL_IMAGE_BINDING_NAME_EXT                                                  0x8F3A
#define GL_IMAGE_BINDING_LEVEL                                                     0x8F3B
#define GL_IMAGE_BINDING_LEVEL_EXT                                                 0x8F3B
#define GL_IMAGE_BINDING_LAYERED                                                   0x8F3C
#define GL_IMAGE_BINDING_LAYERED_EXT                                               0x8F3C
#define GL_IMAGE_BINDING_LAYER                                                     0x8F3D
#define GL_IMAGE_BINDING_LAYER_EXT                                                 0x8F3D
#define GL_IMAGE_BINDING_ACCESS                                                    0x8F3E
#define GL_IMAGE_BINDING_ACCESS_EXT                                                0x8F3E
#define GL_DRAW_INDIRECT_BUFFER                                                    0x8F3F
#define GL_DRAW_INDIRECT_UNIFIED_NV                                                0x8F40
#define GL_DRAW_INDIRECT_ADDRESS_NV                                                0x8F41
#define GL_DRAW_INDIRECT_LENGTH_NV                                                 0x8F42
#define GL_DRAW_INDIRECT_BUFFER_BINDING                                            0x8F43
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV                                    0x8F44
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV                                           0x8F45
#define GL_DOUBLE_MAT2                                                             0x8F46
#define GL_DOUBLE_MAT2_EXT                                                         0x8F46
#define GL_DOUBLE_MAT3                                                             0x8F47
#define GL_DOUBLE_MAT3_EXT                                                         0x8F47
#define GL_DOUBLE_MAT4                                                             0x8F48
#define GL_DOUBLE_MAT4_EXT                                                         0x8F48
#define GL_DOUBLE_MAT2x3                                                           0x8F49
#define GL_DOUBLE_MAT2x3_EXT                                                       0x8F49
#define GL_DOUBLE_MAT2x4                                                           0x8F4A
#define GL_DOUBLE_MAT2x4_EXT                                                       0x8F4A
#define GL_DOUBLE_MAT3x2                                                           0x8F4B
#define GL_DOUBLE_MAT3x2_EXT                                                       0x8F4B
#define GL_DOUBLE_MAT3x4                                                           0x8F4C
#define GL_DOUBLE_MAT3x4_EXT                                                       0x8F4C
#define GL_DOUBLE_MAT4x2                                                           0x8F4D
#define GL_DOUBLE_MAT4x2_EXT                                                       0x8F4D
#define GL_DOUBLE_MAT4x3                                                           0x8F4E
#define GL_DOUBLE_MAT4x3_EXT                                                       0x8F4E
#define GL_VERTEX_BINDING_BUFFER                                                   0x8F4F
#define GL_MALI_SHADER_BINARY_ARM                                                  0x8F60
#define GL_MALI_PROGRAM_BINARY_ARM                                                 0x8F61
#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT                            0x8F63
#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT                                          0x8F64
#define GL_FETCH_PER_SAMPLE_ARM                                                    0x8F65
#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM                               0x8F66
#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT                                 0x8F67
#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT                                       0x8F69
#define GL_RED_SNORM                                                               0x8F90
#define GL_RG_SNORM                                                                0x8F91
#define GL_RGB_SNORM                                                               0x8F92
#define GL_RGBA_SNORM                                                              0x8F93
#define GL_R8_SNORM                                                                0x8F94
#define GL_RG8_SNORM                                                               0x8F95
#define GL_RGB8_SNORM                                                              0x8F96
#define GL_RGBA8_SNORM                                                             0x8F97
#define GL_R16_SNORM                                                               0x8F98
#define GL_R16_SNORM_EXT                                                           0x8F98
#define GL_RG16_SNORM                                                              0x8F99
#define GL_RG16_SNORM_EXT                                                          0x8F99
#define GL_RGB16_SNORM                                                             0x8F9A
#define GL_RGB16_SNORM_EXT                                                         0x8F9A
#define GL_RGBA16_SNORM                                                            0x8F9B
#define GL_RGBA16_SNORM_EXT                                                        0x8F9B
#define GL_SIGNED_NORMALIZED                                                       0x8F9C
#define GL_PRIMITIVE_RESTART                                                       0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX                                                 0x8F9E
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB                               0x8F9F
#define GL_PERFMON_GLOBAL_MODE_QCOM                                                0x8FA0
#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM                                  0x8FA1
#define GL_BINNING_CONTROL_HINT_QCOM                                               0x8FB0
#define GL_CPU_OPTIMIZED_QCOM                                                      0x8FB1
#define GL_GPU_OPTIMIZED_QCOM                                                      0x8FB2
#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                                       0x8FB3
#define GL_GPU_DISJOINT_EXT                                                        0x8FBB
#define GL_SR8_EXT                                                                 0x8FBD
#define GL_SRG8_EXT                                                                0x8FBE
#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT                                        0x8FBF
#define GL_SHADER_BINARY_VIV                                                       0x8FC4
#define GL_INT8_NV                                                                 0x8FE0
#define GL_INT8_VEC2_NV                                                            0x8FE1
#define GL_INT8_VEC3_NV                                                            0x8FE2
#define GL_INT8_VEC4_NV                                                            0x8FE3
#define GL_INT16_NV                                                                0x8FE4
#define GL_INT16_VEC2_NV                                                           0x8FE5
#define GL_INT16_VEC3_NV                                                           0x8FE6
#define GL_INT16_VEC4_NV                                                           0x8FE7
#define GL_INT64_VEC2_ARB                                                          0x8FE9
#define GL_INT64_VEC2_NV                                                           0x8FE9
#define GL_INT64_VEC3_ARB                                                          0x8FEA
#define GL_INT64_VEC3_NV                                                           0x8FEA
#define GL_INT64_VEC4_ARB                                                          0x8FEB
#define GL_INT64_VEC4_NV                                                           0x8FEB
#define GL_UNSIGNED_INT8_NV                                                        0x8FEC
#define GL_UNSIGNED_INT8_VEC2_NV                                                   0x8FED
#define GL_UNSIGNED_INT8_VEC3_NV                                                   0x8FEE
#define GL_UNSIGNED_INT8_VEC4_NV                                                   0x8FEF
#define GL_UNSIGNED_INT16_NV                                                       0x8FF0
#define GL_UNSIGNED_INT16_VEC2_NV                                                  0x8FF1
#define GL_UNSIGNED_INT16_VEC3_NV                                                  0x8FF2
#define GL_UNSIGNED_INT16_VEC4_NV                                                  0x8FF3
#define GL_UNSIGNED_INT64_VEC2_ARB                                                 0x8FF5
#define GL_UNSIGNED_INT64_VEC2_NV                                                  0x8FF5
#define GL_UNSIGNED_INT64_VEC3_ARB                                                 0x8FF6
#define GL_UNSIGNED_INT64_VEC3_NV                                                  0x8FF6
#define GL_UNSIGNED_INT64_VEC4_ARB                                                 0x8FF7
#define GL_UNSIGNED_INT64_VEC4_NV                                                  0x8FF7
#define GL_FLOAT16_NV                                                              0x8FF8
#define GL_FLOAT16_VEC2_NV                                                         0x8FF9
#define GL_FLOAT16_VEC3_NV                                                         0x8FFA
#define GL_FLOAT16_VEC4_NV                                                         0x8FFB
#define GL_DOUBLE_VEC2                                                             0x8FFC
#define GL_DOUBLE_VEC2_EXT                                                         0x8FFC
#define GL_DOUBLE_VEC3                                                             0x8FFD
#define GL_DOUBLE_VEC3_EXT                                                         0x8FFD
#define GL_DOUBLE_VEC4                                                             0x8FFE
#define GL_DOUBLE_VEC4_EXT                                                         0x8FFE
#define GL_SAMPLER_BUFFER_AMD                                                      0x9001
#define GL_INT_SAMPLER_BUFFER_AMD                                                  0x9002
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD                                         0x9003
#define GL_TESSELLATION_MODE_AMD                                                   0x9004
#define GL_TESSELLATION_FACTOR_AMD                                                 0x9005
#define GL_DISCRETE_AMD                                                            0x9006
#define GL_CONTINUOUS_AMD                                                          0x9007
#define GL_TEXTURE_CUBE_MAP_ARRAY                                                  0x9009
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB                                              0x9009
#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT                                              0x9009
#define GL_TEXTURE_CUBE_MAP_ARRAY_OES                                              0x9009
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY                                          0x900A
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB                                      0x900A
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT                                      0x900A
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES                                      0x900A
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY                                            0x900B
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB                                        0x900B
#define GL_SAMPLER_CUBE_MAP_ARRAY                                                  0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB                                              0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT                                              0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_OES                                              0x900C
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW                                           0x900D
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB                                       0x900D
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT                                       0x900D
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES                                       0x900D
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY                                              0x900E
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB                                          0x900E
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT                                          0x900E
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES                                          0x900E
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY                                     0x900F
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB                                 0x900F
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT                                 0x900F
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES                                 0x900F
#define GL_ALPHA_SNORM                                                             0x9010
#define GL_LUMINANCE_SNORM                                                         0x9011
#define GL_LUMINANCE_ALPHA_SNORM                                                   0x9012
#define GL_INTENSITY_SNORM                                                         0x9013
#define GL_ALPHA8_SNORM                                                            0x9014
#define GL_LUMINANCE8_SNORM                                                        0x9015
#define GL_LUMINANCE8_ALPHA8_SNORM                                                 0x9016
#define GL_INTENSITY8_SNORM                                                        0x9017
#define GL_ALPHA16_SNORM                                                           0x9018
#define GL_LUMINANCE16_SNORM                                                       0x9019
#define GL_LUMINANCE16_ALPHA16_SNORM                                               0x901A
#define GL_INTENSITY16_SNORM                                                       0x901B
#define GL_FACTOR_MIN_AMD                                                          0x901C
#define GL_FACTOR_MAX_AMD                                                          0x901D
#define GL_DEPTH_CLAMP_NEAR_AMD                                                    0x901E
#define GL_DEPTH_CLAMP_FAR_AMD                                                     0x901F
#define GL_VIDEO_BUFFER_NV                                                         0x9020
#define GL_VIDEO_BUFFER_BINDING_NV                                                 0x9021
#define GL_FIELD_UPPER_NV                                                          0x9022
#define GL_FIELD_LOWER_NV                                                          0x9023
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV                                            0x9024
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV                                     0x9025
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV                                       0x9026
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV                                            0x9027
#define GL_VIDEO_BUFFER_PITCH_NV                                                   0x9028
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV                                        0x9029
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV                                           0x902A
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV                                           0x902B
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV                                        0x902C
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV                                         0x902D
#define GL_PARTIAL_SUCCESS_NV                                                      0x902E
#define GL_SUCCESS_NV                                                              0x902F
#define GL_FAILURE_NV                                                              0x9030
#define GL_YCBYCR8_422_NV                                                          0x9031
#define GL_YCBAYCR8A_4224_NV                                                       0x9032
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV                                           0x9033
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV                                0x9034
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV                                           0x9035
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV                                0x9036
#define GL_Z4Y12Z4CB12Z4CR12_444_NV                                                0x9037
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV                                            0x9038
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV                                           0x9039
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV                                     0x903A
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV                                     0x903B
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV                                         0x903C
#define GL_TEXTURE_COVERAGE_SAMPLES_NV                                             0x9045
#define GL_TEXTURE_COLOR_SAMPLES_NV                                                0x9046
#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX                                    0x9047
#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX                              0x9048
#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX                            0x9049
#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX                                      0x904A
#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX                                      0x904B
#define GL_IMAGE_1D                                                                0x904C
#define GL_IMAGE_1D_EXT                                                            0x904C
#define GL_IMAGE_2D                                                                0x904D
#define GL_IMAGE_2D_EXT                                                            0x904D
#define GL_IMAGE_3D                                                                0x904E
#define GL_IMAGE_3D_EXT                                                            0x904E
#define GL_IMAGE_2D_RECT                                                           0x904F
#define GL_IMAGE_2D_RECT_EXT                                                       0x904F
#define GL_IMAGE_CUBE                                                              0x9050
#define GL_IMAGE_CUBE_EXT                                                          0x9050
#define GL_IMAGE_BUFFER                                                            0x9051
#define GL_IMAGE_BUFFER_EXT                                                        0x9051
#define GL_IMAGE_BUFFER_OES                                                        0x9051
#define GL_IMAGE_1D_ARRAY                                                          0x9052
#define GL_IMAGE_1D_ARRAY_EXT                                                      0x9052
#define GL_IMAGE_2D_ARRAY                                                          0x9053
#define GL_IMAGE_2D_ARRAY_EXT                                                      0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY                                                    0x9054
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT                                                0x9054
#define GL_IMAGE_CUBE_MAP_ARRAY_OES                                                0x9054
#define GL_IMAGE_2D_MULTISAMPLE                                                    0x9055
#define GL_IMAGE_2D_MULTISAMPLE_EXT                                                0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY                                              0x9056
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT                                          0x9056
#define GL_INT_IMAGE_1D                                                            0x9057
#define GL_INT_IMAGE_1D_EXT                                                        0x9057
#define GL_INT_IMAGE_2D                                                            0x9058
#define GL_INT_IMAGE_2D_EXT                                                        0x9058
#define GL_INT_IMAGE_3D                                                            0x9059
#define GL_INT_IMAGE_3D_EXT                                                        0x9059
#define GL_INT_IMAGE_2D_RECT                                                       0x905A
#define GL_INT_IMAGE_2D_RECT_EXT                                                   0x905A
#define GL_INT_IMAGE_CUBE                                                          0x905B
#define GL_INT_IMAGE_CUBE_EXT                                                      0x905B
#define GL_INT_IMAGE_BUFFER                                                        0x905C
#define GL_INT_IMAGE_BUFFER_EXT                                                    0x905C
#define GL_INT_IMAGE_BUFFER_OES                                                    0x905C
#define GL_INT_IMAGE_1D_ARRAY                                                      0x905D
#define GL_INT_IMAGE_1D_ARRAY_EXT                                                  0x905D
#define GL_INT_IMAGE_2D_ARRAY                                                      0x905E
#define GL_INT_IMAGE_2D_ARRAY_EXT                                                  0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY                                                0x905F
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT                                            0x905F
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES                                            0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE                                                0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT                                            0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY                                          0x9061
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT                                      0x9061
#define GL_UNSIGNED_INT_IMAGE_1D                                                   0x9062
#define GL_UNSIGNED_INT_IMAGE_1D_EXT                                               0x9062
#define GL_UNSIGNED_INT_IMAGE_2D                                                   0x9063
#define GL_UNSIGNED_INT_IMAGE_2D_EXT                                               0x9063
#define GL_UNSIGNED_INT_IMAGE_3D                                                   0x9064
#define GL_UNSIGNED_INT_IMAGE_3D_EXT                                               0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT                                              0x9065
#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT                                          0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE                                                 0x9066
#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT                                             0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER                                               0x9067
#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT                                           0x9067
#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES                                           0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY                                             0x9068
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT                                         0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY                                             0x9069
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT                                         0x9069
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY                                       0x906A
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT                                   0x906A
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES                                   0x906A
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE                                       0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT                                   0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY                                 0x906C
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT                             0x906C
#define GL_MAX_IMAGE_SAMPLES                                                       0x906D
#define GL_MAX_IMAGE_SAMPLES_EXT                                                   0x906D
#define GL_IMAGE_BINDING_FORMAT                                                    0x906E
#define GL_IMAGE_BINDING_FORMAT_EXT                                                0x906E
#define GL_RGB10_A2UI                                                              0x906F
#define GL_PATH_FORMAT_SVG_NV                                                      0x9070
#define GL_PATH_FORMAT_PS_NV                                                       0x9071
#define GL_STANDARD_FONT_NAME_NV                                                   0x9072
#define GL_SYSTEM_FONT_NAME_NV                                                     0x9073
#define GL_FILE_NAME_NV                                                            0x9074
#define GL_PATH_STROKE_WIDTH_NV                                                    0x9075
#define GL_PATH_END_CAPS_NV                                                        0x9076
#define GL_PATH_INITIAL_END_CAP_NV                                                 0x9077
#define GL_PATH_TERMINAL_END_CAP_NV                                                0x9078
#define GL_PATH_JOIN_STYLE_NV                                                      0x9079
#define GL_PATH_MITER_LIMIT_NV                                                     0x907A
#define GL_PATH_DASH_CAPS_NV                                                       0x907B
#define GL_PATH_INITIAL_DASH_CAP_NV                                                0x907C
#define GL_PATH_TERMINAL_DASH_CAP_NV                                               0x907D
#define GL_PATH_DASH_OFFSET_NV                                                     0x907E
#define GL_PATH_CLIENT_LENGTH_NV                                                   0x907F
#define GL_PATH_FILL_MODE_NV                                                       0x9080
#define GL_PATH_FILL_MASK_NV                                                       0x9081
#define GL_PATH_FILL_COVER_MODE_NV                                                 0x9082
#define GL_PATH_STROKE_COVER_MODE_NV                                               0x9083
#define GL_PATH_STROKE_MASK_NV                                                     0x9084
#define GL_COUNT_UP_NV                                                             0x9088
#define GL_COUNT_DOWN_NV                                                           0x9089
#define GL_PATH_OBJECT_BOUNDING_BOX_NV                                             0x908A
#define GL_CONVEX_HULL_NV                                                          0x908B
#define GL_BOUNDING_BOX_NV                                                         0x908D
#define GL_TRANSLATE_X_NV                                                          0x908E
#define GL_TRANSLATE_Y_NV                                                          0x908F
#define GL_TRANSLATE_2D_NV                                                         0x9090
#define GL_TRANSLATE_3D_NV                                                         0x9091
#define GL_AFFINE_2D_NV                                                            0x9092
#define GL_AFFINE_3D_NV                                                            0x9094
#define GL_TRANSPOSE_AFFINE_2D_NV                                                  0x9096
#define GL_TRANSPOSE_AFFINE_3D_NV                                                  0x9098
#define GL_UTF8_NV                                                                 0x909A
#define GL_UTF16_NV                                                                0x909B
#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV                                       0x909C
#define GL_PATH_COMMAND_COUNT_NV                                                   0x909D
#define GL_PATH_COORD_COUNT_NV                                                     0x909E
#define GL_PATH_DASH_ARRAY_COUNT_NV                                                0x909F
#define GL_PATH_COMPUTED_LENGTH_NV                                                 0x90A0
#define GL_PATH_FILL_BOUNDING_BOX_NV                                               0x90A1
#define GL_PATH_STROKE_BOUNDING_BOX_NV                                             0x90A2
#define GL_SQUARE_NV                                                               0x90A3
#define GL_ROUND_NV                                                                0x90A4
#define GL_TRIANGULAR_NV                                                           0x90A5
#define GL_BEVEL_NV                                                                0x90A6
#define GL_MITER_REVERT_NV                                                         0x90A7
#define GL_MITER_TRUNCATE_NV                                                       0x90A8
#define GL_SKIP_MISSING_GLYPH_NV                                                   0x90A9
#define GL_USE_MISSING_GLYPH_NV                                                    0x90AA
#define GL_PATH_ERROR_POSITION_NV                                                  0x90AB
#define GL_PATH_FOG_GEN_MODE_NV                                                    0x90AC
#define GL_ACCUM_ADJACENT_PAIRS_NV                                                 0x90AD
#define GL_ADJACENT_PAIRS_NV                                                       0x90AE
#define GL_FIRST_TO_REST_NV                                                        0x90AF
#define GL_PATH_GEN_MODE_NV                                                        0x90B0
#define GL_PATH_GEN_COEFF_NV                                                       0x90B1
#define GL_PATH_GEN_COLOR_FORMAT_NV                                                0x90B2
#define GL_PATH_GEN_COMPONENTS_NV                                                  0x90B3
#define GL_PATH_DASH_OFFSET_RESET_NV                                               0x90B4
#define GL_MOVE_TO_RESETS_NV                                                       0x90B5
#define GL_MOVE_TO_CONTINUES_NV                                                    0x90B6
#define GL_PATH_STENCIL_FUNC_NV                                                    0x90B7
#define GL_PATH_STENCIL_REF_NV                                                     0x90B8
#define GL_PATH_STENCIL_VALUE_MASK_NV                                              0x90B9
#define GL_SCALED_RESOLVE_FASTEST_EXT                                              0x90BA
#define GL_SCALED_RESOLVE_NICEST_EXT                                               0x90BB
#define GL_MIN_MAP_BUFFER_ALIGNMENT                                                0x90BC
#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV                                     0x90BD
#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV                                      0x90BE
#define GL_PATH_COVER_DEPTH_FUNC_NV                                                0x90BF
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE                                         0x90C7
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE                                      0x90C8
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS                                     0x90C9
#define GL_MAX_VERTEX_IMAGE_UNIFORMS                                               0x90CA
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS                                         0x90CB
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT                                     0x90CB
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES                                     0x90CB
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS                                      0x90CC
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT                                  0x90CC
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES                                  0x90CC
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS                                             0x90CD
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT                                         0x90CD
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES                                         0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS                                             0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS                                             0x90CF
#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV                                     0x90D0
#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV                                            0x90D1
#define GL_SHADER_STORAGE_BUFFER                                                   0x90D2
#define GL_SHADER_STORAGE_BUFFER_BINDING                                           0x90D3
#define GL_SHADER_STORAGE_BUFFER_START                                             0x90D4
#define GL_SHADER_STORAGE_BUFFER_SIZE                                              0x90D5
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS                                        0x90D6
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS                                      0x90D7
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT                                  0x90D7
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES                                  0x90D7
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS                                  0x90D8
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT                              0x90D8
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES                              0x90D8
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS                               0x90D9
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT                           0x90D9
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES                           0x90D9
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS                                      0x90DA
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS                                       0x90DB
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS                                      0x90DC
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS                                      0x90DD
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE                                           0x90DE
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT                                  0x90DF
#define GL_SYNC_X11_FENCE_EXT                                                      0x90E1
#define GL_DEPTH_STENCIL_TEXTURE_MODE                                              0x90EA
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB                                 0x90EB
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS                                      0x90EB
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER                              0x90EC
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER                      0x90ED
#define GL_DISPATCH_INDIRECT_BUFFER                                                0x90EE
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING                                        0x90EF
#define GL_COLOR_ATTACHMENT_EXT                                                    0x90F0
#define GL_MULTIVIEW_EXT                                                           0x90F1
#define GL_MAX_MULTIVIEW_BUFFERS_EXT                                               0x90F2
#define GL_CONTEXT_ROBUST_ACCESS                                                   0x90F3
#define GL_CONTEXT_ROBUST_ACCESS_EXT                                               0x90F3
#define GL_CONTEXT_ROBUST_ACCESS_KHR                                               0x90F3
#define GL_COMPUTE_PROGRAM_NV                                                      0x90FB
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV                                     0x90FC
#define GL_TEXTURE_2D_MULTISAMPLE                                                  0x9100
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE                                            0x9101
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY                                            0x9102
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES                                        0x9102
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY                                      0x9103
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE                                          0x9104
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY                                    0x9105
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES                                0x9105
#define GL_TEXTURE_SAMPLES                                                         0x9106
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS                                          0x9107
#define GL_SAMPLER_2D_MULTISAMPLE                                                  0x9108
#define GL_INT_SAMPLER_2D_MULTISAMPLE                                              0x9109
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE                                     0x910A
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY                                            0x910B
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES                                        0x910B
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY                                        0x910C
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES                                    0x910C
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY                               0x910D
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES                           0x910D
#define GL_MAX_COLOR_TEXTURE_SAMPLES                                               0x910E
#define GL_MAX_DEPTH_TEXTURE_SAMPLES                                               0x910F
#define GL_MAX_INTEGER_SAMPLES                                                     0x9110
#define GL_MAX_SERVER_WAIT_TIMEOUT                                                 0x9111
#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                                           0x9111
#define GL_OBJECT_TYPE                                                             0x9112
#define GL_OBJECT_TYPE_APPLE                                                       0x9112
#define GL_SYNC_CONDITION                                                          0x9113
#define GL_SYNC_CONDITION_APPLE                                                    0x9113
#define GL_SYNC_STATUS                                                             0x9114
#define GL_SYNC_STATUS_APPLE                                                       0x9114
#define GL_SYNC_FLAGS                                                              0x9115
#define GL_SYNC_FLAGS_APPLE                                                        0x9115
#define GL_SYNC_FENCE                                                              0x9116
#define GL_SYNC_FENCE_APPLE                                                        0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE                                              0x9117
#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                                        0x9117
#define GL_UNSIGNALED                                                              0x9118
#define GL_UNSIGNALED_APPLE                                                        0x9118
#define GL_SIGNALED                                                                0x9119
#define GL_SIGNALED_APPLE                                                          0x9119
#define GL_ALREADY_SIGNALED                                                        0x911A
#define GL_ALREADY_SIGNALED_APPLE                                                  0x911A
#define GL_TIMEOUT_EXPIRED                                                         0x911B
#define GL_TIMEOUT_EXPIRED_APPLE                                                   0x911B
#define GL_CONDITION_SATISFIED                                                     0x911C
#define GL_CONDITION_SATISFIED_APPLE                                               0x911C
#define GL_WAIT_FAILED                                                             0x911D
#define GL_WAIT_FAILED_APPLE                                                       0x911D
#define GL_BUFFER_ACCESS_FLAGS                                                     0x911F
#define GL_BUFFER_MAP_LENGTH                                                       0x9120
#define GL_BUFFER_MAP_OFFSET                                                       0x9121
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS                                            0x9122
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS                                           0x9123
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT                                       0x9123
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES                                       0x9123
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS                                          0x9124
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT                                      0x9124
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES                                      0x9124
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS                                           0x9125
#define GL_CONTEXT_PROFILE_MASK                                                    0x9126
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH                                           0x9127
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT                                          0x9128
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH                                           0x9129
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE                                            0x912A
#define GL_PACK_COMPRESSED_BLOCK_WIDTH                                             0x912B
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT                                            0x912C
#define GL_PACK_COMPRESSED_BLOCK_DEPTH                                             0x912D
#define GL_PACK_COMPRESSED_BLOCK_SIZE                                              0x912E
#define GL_TEXTURE_IMMUTABLE_FORMAT                                                0x912F
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                                            0x912F
#define GL_SGX_PROGRAM_BINARY_IMG                                                  0x9130
#define GL_RENDERBUFFER_SAMPLES_IMG                                                0x9133
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG                                  0x9134
#define GL_MAX_SAMPLES_IMG                                                         0x9135
#define GL_TEXTURE_SAMPLES_IMG                                                     0x9136
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG                                        0x9137
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG                                        0x9138
#define GL_CUBIC_IMG                                                               0x9139
#define GL_CUBIC_MIPMAP_NEAREST_IMG                                                0x913A
#define GL_CUBIC_MIPMAP_LINEAR_IMG                                                 0x913B
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG                   0x913C
#define GL_NUM_DOWNSAMPLE_SCALES_IMG                                               0x913D
#define GL_DOWNSAMPLE_SCALES_IMG                                                   0x913E
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG                                0x913F
#define GL_MAX_DEBUG_MESSAGE_LENGTH                                                0x9143
#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD                                            0x9143
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB                                            0x9143
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR                                            0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES                                               0x9144
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD                                           0x9144
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB                                           0x9144
#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR                                           0x9144
#define GL_DEBUG_LOGGED_MESSAGES                                                   0x9145
#define GL_DEBUG_LOGGED_MESSAGES_AMD                                               0x9145
#define GL_DEBUG_LOGGED_MESSAGES_ARB                                               0x9145
#define GL_DEBUG_LOGGED_MESSAGES_KHR                                               0x9145
#define GL_DEBUG_SEVERITY_HIGH                                                     0x9146
#define GL_DEBUG_SEVERITY_HIGH_AMD                                                 0x9146
#define GL_DEBUG_SEVERITY_HIGH_ARB                                                 0x9146
#define GL_DEBUG_SEVERITY_HIGH_KHR                                                 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM                                                   0x9147
#define GL_DEBUG_SEVERITY_MEDIUM_AMD                                               0x9147
#define GL_DEBUG_SEVERITY_MEDIUM_ARB                                               0x9147
#define GL_DEBUG_SEVERITY_MEDIUM_KHR                                               0x9147
#define GL_DEBUG_SEVERITY_LOW                                                      0x9148
#define GL_DEBUG_SEVERITY_LOW_AMD                                                  0x9148
#define GL_DEBUG_SEVERITY_LOW_ARB                                                  0x9148
#define GL_DEBUG_SEVERITY_LOW_KHR                                                  0x9148
#define GL_DEBUG_CATEGORY_API_ERROR_AMD                                            0x9149
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD                                        0x914A
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD                                          0x914B
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD                                   0x914C
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD                                          0x914D
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD                                      0x914E
#define GL_DEBUG_CATEGORY_APPLICATION_AMD                                          0x914F
#define GL_DEBUG_CATEGORY_OTHER_AMD                                                0x9150
#define GL_BUFFER_OBJECT_EXT                                                       0x9151
#define GL_DATA_BUFFER_AMD                                                         0x9151
#define GL_PERFORMANCE_MONITOR_AMD                                                 0x9152
#define GL_QUERY_OBJECT_AMD                                                        0x9153
#define GL_QUERY_OBJECT_EXT                                                        0x9153
#define GL_VERTEX_ARRAY_OBJECT_AMD                                                 0x9154
#define GL_VERTEX_ARRAY_OBJECT_EXT                                                 0x9154
#define GL_SAMPLER_OBJECT_AMD                                                      0x9155
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD                                      0x9160
#define GL_QUERY_BUFFER                                                            0x9192
#define GL_QUERY_BUFFER_AMD                                                        0x9192
#define GL_QUERY_BUFFER_BINDING                                                    0x9193
#define GL_QUERY_BUFFER_BINDING_AMD                                                0x9193
#define GL_QUERY_RESULT_NO_WAIT                                                    0x9194
#define GL_QUERY_RESULT_NO_WAIT_AMD                                                0x9194
#define GL_VIRTUAL_PAGE_SIZE_X_AMD                                                 0x9195
#define GL_VIRTUAL_PAGE_SIZE_X_ARB                                                 0x9195
#define GL_VIRTUAL_PAGE_SIZE_X_EXT                                                 0x9195
#define GL_VIRTUAL_PAGE_SIZE_Y_AMD                                                 0x9196
#define GL_VIRTUAL_PAGE_SIZE_Y_ARB                                                 0x9196
#define GL_VIRTUAL_PAGE_SIZE_Y_EXT                                                 0x9196
#define GL_VIRTUAL_PAGE_SIZE_Z_AMD                                                 0x9197
#define GL_VIRTUAL_PAGE_SIZE_Z_ARB                                                 0x9197
#define GL_VIRTUAL_PAGE_SIZE_Z_EXT                                                 0x9197
#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD                                             0x9198
#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB                                             0x9198
#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT                                             0x9198
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD                                          0x9199
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB                                          0x9199
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT                                          0x9199
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS                                         0x919A
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB                                     0x919A
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT                                     0x919A
#define GL_MIN_SPARSE_LEVEL_AMD                                                    0x919B
#define GL_MIN_LOD_WARNING_AMD                                                     0x919C
#define GL_TEXTURE_BUFFER_OFFSET                                                   0x919D
#define GL_TEXTURE_BUFFER_OFFSET_EXT                                               0x919D
#define GL_TEXTURE_BUFFER_OFFSET_OES                                               0x919D
#define GL_TEXTURE_BUFFER_SIZE                                                     0x919E
#define GL_TEXTURE_BUFFER_SIZE_EXT                                                 0x919E
#define GL_TEXTURE_BUFFER_SIZE_OES                                                 0x919E
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT                                         0x919F
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT                                     0x919F
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES                                     0x919F
#define GL_STREAM_RASTERIZATION_AMD                                                0x91A0
#define GL_VERTEX_ELEMENT_SWIZZLE_AMD                                              0x91A4
#define GL_VERTEX_ID_SWIZZLE_AMD                                                   0x91A5
#define GL_TEXTURE_SPARSE_ARB                                                      0x91A6
#define GL_TEXTURE_SPARSE_EXT                                                      0x91A6
#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB                                             0x91A7
#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT                                             0x91A7
#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB                                              0x91A8
#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT                                              0x91A8
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB                              0x91A9
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT                              0x91A9
#define GL_NUM_SPARSE_LEVELS_ARB                                                   0x91AA
#define GL_NUM_SPARSE_LEVELS_EXT                                                   0x91AA
#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD                                         0x91AE
#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD                                         0x91AF
#define GL_MAX_SHADER_COMPILER_THREADS_ARB                                         0x91B0
#define GL_MAX_SHADER_COMPILER_THREADS_KHR                                         0x91B0
#define GL_COMPLETION_STATUS_ARB                                                   0x91B1
#define GL_COMPLETION_STATUS_KHR                                                   0x91B1
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD                                        0x91B2
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD                                       0x91B3
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD                               0x91B4
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD                               0x91B5
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD                                     0x91B6
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD                                         0x91B7
#define GL_COMPUTE_SHADER                                                          0x91B9
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS                                              0x91BB
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS                                         0x91BC
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS                                              0x91BD
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT                                            0x91BE
#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB                                        0x91BF
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE                                             0x91BF
#define GL_FLOAT16_MAT2_AMD                                                        0x91C5
#define GL_FLOAT16_MAT3_AMD                                                        0x91C6
#define GL_FLOAT16_MAT4_AMD                                                        0x91C7
#define GL_FLOAT16_MAT2x3_AMD                                                      0x91C8
#define GL_FLOAT16_MAT2x4_AMD                                                      0x91C9
#define GL_FLOAT16_MAT3x2_AMD                                                      0x91CA
#define GL_FLOAT16_MAT3x4_AMD                                                      0x91CB
#define GL_FLOAT16_MAT4x2_AMD                                                      0x91CC
#define GL_FLOAT16_MAT4x3_AMD                                                      0x91CD
#define GL_UNPACK_FLIP_Y_WEBGL                                                     0x9240
#define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL                                          0x9241
#define GL_CONTEXT_LOST_WEBGL                                                      0x9242
#define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL                                      0x9243
#define GL_BROWSER_DEFAULT_WEBGL                                                   0x9244
#define GL_SHADER_BINARY_DMP                                                       0x9250
#define GL_SMAPHS30_PROGRAM_BINARY_DMP                                             0x9251
#define GL_SMAPHS_PROGRAM_BINARY_DMP                                               0x9252
#define GL_DMP_PROGRAM_BINARY_DMP                                                  0x9253
#define GL_GCCSO_SHADER_BINARY_FJ                                                  0x9260
#define GL_COMPRESSED_R11_EAC                                                      0x9270
#define GL_COMPRESSED_R11_EAC_OES                                                  0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC                                               0x9271
#define GL_COMPRESSED_SIGNED_R11_EAC_OES                                           0x9271
#define GL_COMPRESSED_RG11_EAC                                                     0x9272
#define GL_COMPRESSED_RG11_EAC_OES                                                 0x9272
#define GL_COMPRESSED_SIGNED_RG11_EAC                                              0x9273
#define GL_COMPRESSED_SIGNED_RG11_EAC_OES                                          0x9273
#define GL_COMPRESSED_RGB8_ETC2                                                    0x9274
#define GL_COMPRESSED_RGB8_ETC2_OES                                                0x9274
#define GL_COMPRESSED_SRGB8_ETC2                                                   0x9275
#define GL_COMPRESSED_SRGB8_ETC2_OES                                               0x9275
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2                                0x9276
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES                            0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2                               0x9277
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES                           0x9277
#define GL_COMPRESSED_RGBA8_ETC2_EAC                                               0x9278
#define GL_COMPRESSED_RGBA8_ETC2_EAC_OES                                           0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC                                        0x9279
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES                                    0x9279
#define GL_BLEND_PREMULTIPLIED_SRC_NV                                              0x9280
#define GL_BLEND_OVERLAP_NV                                                        0x9281
#define GL_UNCORRELATED_NV                                                         0x9282
#define GL_DISJOINT_NV                                                             0x9283
#define GL_CONJOINT_NV                                                             0x9284
#define GL_BLEND_ADVANCED_COHERENT_KHR                                             0x9285
#define GL_BLEND_ADVANCED_COHERENT_NV                                              0x9285
#define GL_SRC_NV                                                                  0x9286
#define GL_DST_NV                                                                  0x9287
#define GL_SRC_OVER_NV                                                             0x9288
#define GL_DST_OVER_NV                                                             0x9289
#define GL_SRC_IN_NV                                                               0x928A
#define GL_DST_IN_NV                                                               0x928B
#define GL_SRC_OUT_NV                                                              0x928C
#define GL_DST_OUT_NV                                                              0x928D
#define GL_SRC_ATOP_NV                                                             0x928E
#define GL_DST_ATOP_NV                                                             0x928F
#define GL_PLUS_NV                                                                 0x9291
#define GL_PLUS_DARKER_NV                                                          0x9292
#define GL_MULTIPLY                                                                0x9294
#define GL_MULTIPLY_KHR                                                            0x9294
#define GL_MULTIPLY_NV                                                             0x9294
#define GL_SCREEN                                                                  0x9295
#define GL_SCREEN_KHR                                                              0x9295
#define GL_SCREEN_NV                                                               0x9295
#define GL_OVERLAY                                                                 0x9296
#define GL_OVERLAY_KHR                                                             0x9296
#define GL_OVERLAY_NV                                                              0x9296
#define GL_DARKEN                                                                  0x9297
#define GL_DARKEN_KHR                                                              0x9297
#define GL_DARKEN_NV                                                               0x9297
#define GL_LIGHTEN                                                                 0x9298
#define GL_LIGHTEN_KHR                                                             0x9298
#define GL_LIGHTEN_NV                                                              0x9298
#define GL_COLORDODGE                                                              0x9299
#define GL_COLORDODGE_KHR                                                          0x9299
#define GL_COLORDODGE_NV                                                           0x9299
#define GL_COLORBURN                                                               0x929A
#define GL_COLORBURN_KHR                                                           0x929A
#define GL_COLORBURN_NV                                                            0x929A
#define GL_HARDLIGHT                                                               0x929B
#define GL_HARDLIGHT_KHR                                                           0x929B
#define GL_HARDLIGHT_NV                                                            0x929B
#define GL_SOFTLIGHT                                                               0x929C
#define GL_SOFTLIGHT_KHR                                                           0x929C
#define GL_SOFTLIGHT_NV                                                            0x929C
#define GL_DIFFERENCE                                                              0x929E
#define GL_DIFFERENCE_KHR                                                          0x929E
#define GL_DIFFERENCE_NV                                                           0x929E
#define GL_MINUS_NV                                                                0x929F
#define GL_EXCLUSION                                                               0x92A0
#define GL_EXCLUSION_KHR                                                           0x92A0
#define GL_EXCLUSION_NV                                                            0x92A0
#define GL_CONTRAST_NV                                                             0x92A1
#define GL_INVERT_RGB_NV                                                           0x92A3
#define GL_LINEARDODGE_NV                                                          0x92A4
#define GL_LINEARBURN_NV                                                           0x92A5
#define GL_VIVIDLIGHT_NV                                                           0x92A6
#define GL_LINEARLIGHT_NV                                                          0x92A7
#define GL_PINLIGHT_NV                                                             0x92A8
#define GL_HARDMIX_NV                                                              0x92A9
#define GL_HSL_HUE                                                                 0x92AD
#define GL_HSL_HUE_KHR                                                             0x92AD
#define GL_HSL_HUE_NV                                                              0x92AD
#define GL_HSL_SATURATION                                                          0x92AE
#define GL_HSL_SATURATION_KHR                                                      0x92AE
#define GL_HSL_SATURATION_NV                                                       0x92AE
#define GL_HSL_COLOR                                                               0x92AF
#define GL_HSL_COLOR_KHR                                                           0x92AF
#define GL_HSL_COLOR_NV                                                            0x92AF
#define GL_HSL_LUMINOSITY                                                          0x92B0
#define GL_HSL_LUMINOSITY_KHR                                                      0x92B0
#define GL_HSL_LUMINOSITY_NV                                                       0x92B0
#define GL_PLUS_CLAMPED_NV                                                         0x92B1
#define GL_PLUS_CLAMPED_ALPHA_NV                                                   0x92B2
#define GL_MINUS_CLAMPED_NV                                                        0x92B3
#define GL_INVERT_OVG_NV                                                           0x92B4
#define GL_MAX_LGPU_GPUS_NVX                                                       0x92BA
#define GL_MULTICAST_GPUS_NV                                                       0x92BA
#define GL_PURGED_CONTEXT_RESET_NV                                                 0x92BB
#define GL_PRIMITIVE_BOUNDING_BOX                                                  0x92BE
#define GL_PRIMITIVE_BOUNDING_BOX_ARB                                              0x92BE
#define GL_PRIMITIVE_BOUNDING_BOX_EXT                                              0x92BE
#define GL_PRIMITIVE_BOUNDING_BOX_OES                                              0x92BE
#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV                                        0x92BF
#define GL_ATOMIC_COUNTER_BUFFER                                                   0x92C0
#define GL_ATOMIC_COUNTER_BUFFER_BINDING                                           0x92C1
#define GL_ATOMIC_COUNTER_BUFFER_START                                             0x92C2
#define GL_ATOMIC_COUNTER_BUFFER_SIZE                                              0x92C3
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE                                         0x92C4
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS                            0x92C5
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES                     0x92C6
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER                       0x92C7
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER                 0x92C8
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER              0x92C9
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER                     0x92CA
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER                     0x92CB
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS                                       0x92CC
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS                                 0x92CD
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT                             0x92CD
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES                             0x92CD
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS                              0x92CE
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT                          0x92CE
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES                          0x92CE
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS                                     0x92CF
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT                                 0x92CF
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES                                 0x92CF
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS                                     0x92D0
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS                                     0x92D1
#define GL_MAX_VERTEX_ATOMIC_COUNTERS                                              0x92D2
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS                                        0x92D3
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT                                    0x92D3
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES                                    0x92D3
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS                                     0x92D4
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT                                 0x92D4
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES                                 0x92D4
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS                                            0x92D5
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT                                        0x92D5
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES                                        0x92D5
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS                                            0x92D6
#define GL_MAX_COMBINED_ATOMIC_COUNTERS                                            0x92D7
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE                                          0x92D8
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS                                           0x92D9
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX                                     0x92DA
#define GL_UNSIGNED_INT_ATOMIC_COUNTER                                             0x92DB
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS                                      0x92DC
#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV                                           0x92DD
#define GL_FRAGMENT_COVERAGE_COLOR_NV                                              0x92DE
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV                                   0x92DF
#define GL_DEBUG_OUTPUT                                                            0x92E0
#define GL_DEBUG_OUTPUT_KHR                                                        0x92E0
#define GL_UNIFORM                                                                 0x92E1
#define GL_UNIFORM_BLOCK                                                           0x92E2
#define GL_PROGRAM_INPUT                                                           0x92E3
#define GL_PROGRAM_OUTPUT                                                          0x92E4
#define GL_BUFFER_VARIABLE                                                         0x92E5
#define GL_SHADER_STORAGE_BLOCK                                                    0x92E6
#define GL_IS_PER_PATCH                                                            0x92E7
#define GL_IS_PER_PATCH_EXT                                                        0x92E7
#define GL_IS_PER_PATCH_OES                                                        0x92E7
#define GL_VERTEX_SUBROUTINE                                                       0x92E8
#define GL_TESS_CONTROL_SUBROUTINE                                                 0x92E9
#define GL_TESS_EVALUATION_SUBROUTINE                                              0x92EA
#define GL_GEOMETRY_SUBROUTINE                                                     0x92EB
#define GL_FRAGMENT_SUBROUTINE                                                     0x92EC
#define GL_COMPUTE_SUBROUTINE                                                      0x92ED
#define GL_VERTEX_SUBROUTINE_UNIFORM                                               0x92EE
#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM                                         0x92EF
#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM                                      0x92F0
#define GL_GEOMETRY_SUBROUTINE_UNIFORM                                             0x92F1
#define GL_FRAGMENT_SUBROUTINE_UNIFORM                                             0x92F2
#define GL_COMPUTE_SUBROUTINE_UNIFORM                                              0x92F3
#define GL_TRANSFORM_FEEDBACK_VARYING                                              0x92F4
#define GL_ACTIVE_RESOURCES                                                        0x92F5
#define GL_MAX_NAME_LENGTH                                                         0x92F6
#define GL_MAX_NUM_ACTIVE_VARIABLES                                                0x92F7
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES                                          0x92F8
#define GL_NAME_LENGTH                                                             0x92F9
#define GL_TYPE                                                                    0x92FA
#define GL_ARRAY_SIZE                                                              0x92FB
#define GL_OFFSET                                                                  0x92FC
#define GL_BLOCK_INDEX                                                             0x92FD
#define GL_ARRAY_STRIDE                                                            0x92FE
#define GL_MATRIX_STRIDE                                                           0x92FF
#define GL_IS_ROW_MAJOR                                                            0x9300
#define GL_ATOMIC_COUNTER_BUFFER_INDEX                                             0x9301
#define GL_BUFFER_BINDING                                                          0x9302
#define GL_BUFFER_DATA_SIZE                                                        0x9303
#define GL_NUM_ACTIVE_VARIABLES                                                    0x9304
#define GL_ACTIVE_VARIABLES                                                        0x9305
#define GL_REFERENCED_BY_VERTEX_SHADER                                             0x9306
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER                                       0x9307
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT                                   0x9307
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES                                   0x9307
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER                                    0x9308
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT                                0x9308
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES                                0x9308
#define GL_REFERENCED_BY_GEOMETRY_SHADER                                           0x9309
#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT                                       0x9309
#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES                                       0x9309
#define GL_REFERENCED_BY_FRAGMENT_SHADER                                           0x930A
#define GL_REFERENCED_BY_COMPUTE_SHADER                                            0x930B
#define GL_TOP_LEVEL_ARRAY_SIZE                                                    0x930C
#define GL_TOP_LEVEL_ARRAY_STRIDE                                                  0x930D
#define GL_LOCATION                                                                0x930E
#define GL_LOCATION_INDEX                                                          0x930F
#define GL_LOCATION_INDEX_EXT                                                      0x930F
#define GL_FRAMEBUFFER_DEFAULT_WIDTH                                               0x9310
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT                                              0x9311
#define GL_FRAMEBUFFER_DEFAULT_LAYERS                                              0x9312
#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT                                          0x9312
#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES                                          0x9312
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES                                             0x9313
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS                              0x9314
#define GL_MAX_FRAMEBUFFER_WIDTH                                                   0x9315
#define GL_MAX_FRAMEBUFFER_HEIGHT                                                  0x9316
#define GL_MAX_FRAMEBUFFER_LAYERS                                                  0x9317
#define GL_MAX_FRAMEBUFFER_LAYERS_EXT                                              0x9317
#define GL_MAX_FRAMEBUFFER_LAYERS_OES                                              0x9317
#define GL_MAX_FRAMEBUFFER_SAMPLES                                                 0x9318
#define GL_RASTER_MULTISAMPLE_EXT                                                  0x9327
#define GL_RASTER_SAMPLES_EXT                                                      0x9328
#define GL_MAX_RASTER_SAMPLES_EXT                                                  0x9329
#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT                                       0x932A
#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT                                   0x932B
#define GL_EFFECTIVE_RASTER_SAMPLES_EXT                                            0x932C
#define GL_DEPTH_SAMPLES_NV                                                        0x932D
#define GL_STENCIL_SAMPLES_NV                                                      0x932E
#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV                                        0x932F
#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV                                      0x9330
#define GL_COVERAGE_MODULATION_TABLE_NV                                            0x9331
#define GL_COVERAGE_MODULATION_NV                                                  0x9332
#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV                                       0x9333
#define GL_WARP_SIZE_NV                                                            0x9339
#define GL_WARPS_PER_SM_NV                                                         0x933A
#define GL_SM_COUNT_NV                                                             0x933B
#define GL_FILL_RECTANGLE_NV                                                       0x933C
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB                                       0x933D
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV                                        0x933D
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB                                    0x933E
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV                                     0x933E
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB                                   0x933F
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV                                    0x933F
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB                             0x9340
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV                              0x9340
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB                                        0x9341
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV                                         0x9341
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB                           0x9342
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV                            0x9342
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB                              0x9343
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV                               0x9343
#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB                              0x9344
#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB                                     0x9345
#define GL_CONSERVATIVE_RASTERIZATION_NV                                           0x9346
#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV                                       0x9347
#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV                                       0x9348
#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV                                     0x9349
#define GL_LOCATION_COMPONENT                                                      0x934A
#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX                                         0x934B
#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE                                        0x934C
#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV                                     0x934D
#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV                                      0x934E
#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV                                     0x934F
#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV                                          0x9350
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV                                          0x9351
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV                                          0x9352
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV                                          0x9353
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV                                          0x9354
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV                                          0x9355
#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV                                          0x9356
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV                                          0x9357
#define GL_VIEWPORT_SWIZZLE_X_NV                                                   0x9358
#define GL_VIEWPORT_SWIZZLE_Y_NV                                                   0x9359
#define GL_VIEWPORT_SWIZZLE_Z_NV                                                   0x935A
#define GL_VIEWPORT_SWIZZLE_W_NV                                                   0x935B
#define GL_CLIP_ORIGIN                                                             0x935C
#define GL_CLIP_ORIGIN_EXT                                                         0x935C
#define GL_CLIP_DEPTH_MODE                                                         0x935D
#define GL_CLIP_DEPTH_MODE_EXT                                                     0x935D
#define GL_NEGATIVE_ONE_TO_ONE                                                     0x935E
#define GL_NEGATIVE_ONE_TO_ONE_EXT                                                 0x935E
#define GL_ZERO_TO_ONE                                                             0x935F
#define GL_ZERO_TO_ONE_EXT                                                         0x935F
#define GL_CLEAR_TEXTURE                                                           0x9365
#define GL_TEXTURE_REDUCTION_MODE_ARB                                              0x9366
#define GL_TEXTURE_REDUCTION_MODE_EXT                                              0x9366
#define GL_WEIGHTED_AVERAGE_ARB                                                    0x9367
#define GL_WEIGHTED_AVERAGE_EXT                                                    0x9367
#define GL_FONT_GLYPHS_AVAILABLE_NV                                                0x9368
#define GL_FONT_TARGET_UNAVAILABLE_NV                                              0x9369
#define GL_FONT_UNAVAILABLE_NV                                                     0x936A
#define GL_FONT_UNINTELLIGIBLE_NV                                                  0x936B
#define GL_STANDARD_FONT_FORMAT_NV                                                 0x936C
#define GL_FRAGMENT_INPUT_NV                                                       0x936D
#define GL_UNIFORM_BUFFER_UNIFIED_NV                                               0x936E
#define GL_UNIFORM_BUFFER_ADDRESS_NV                                               0x936F
#define GL_UNIFORM_BUFFER_LENGTH_NV                                                0x9370
#define GL_MULTISAMPLES_NV                                                         0x9371
#define GL_SUPERSAMPLE_SCALE_X_NV                                                  0x9372
#define GL_SUPERSAMPLE_SCALE_Y_NV                                                  0x9373
#define GL_CONFORMANT_NV                                                           0x9374
#define GL_CONSERVATIVE_RASTER_DILATE_NV                                           0x9379
#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV                                     0x937A
#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV                               0x937B
#define GL_VIEWPORT_POSITION_W_SCALE_NV                                            0x937C
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV                                    0x937D
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV                                    0x937E
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV                                         0x937F
#define GL_NUM_SAMPLE_COUNTS                                                       0x9380
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE                                            0x9381
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB                                        0x9381
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY                                      0x9382
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB                                  0x9382
#define GL_VIEW_CLASS_EAC_R11                                                      0x9383
#define GL_VIEW_CLASS_EAC_RG11                                                     0x9384
#define GL_VIEW_CLASS_ETC2_RGB                                                     0x9385
#define GL_VIEW_CLASS_ETC2_RGBA                                                    0x9386
#define GL_VIEW_CLASS_ETC2_EAC_RGBA                                                0x9387
#define GL_VIEW_CLASS_ASTC_4x4_RGBA                                                0x9388
#define GL_VIEW_CLASS_ASTC_5x4_RGBA                                                0x9389
#define GL_VIEW_CLASS_ASTC_5x5_RGBA                                                0x938A
#define GL_VIEW_CLASS_ASTC_6x5_RGBA                                                0x938B
#define GL_VIEW_CLASS_ASTC_6x6_RGBA                                                0x938C
#define GL_VIEW_CLASS_ASTC_8x5_RGBA                                                0x938D
#define GL_VIEW_CLASS_ASTC_8x6_RGBA                                                0x938E
#define GL_VIEW_CLASS_ASTC_8x8_RGBA                                                0x938F
#define GL_VIEW_CLASS_ASTC_10x5_RGBA                                               0x9390
#define GL_VIEW_CLASS_ASTC_10x6_RGBA                                               0x9391
#define GL_VIEW_CLASS_ASTC_10x8_RGBA                                               0x9392
#define GL_VIEW_CLASS_ASTC_10x10_RGBA                                              0x9393
#define GL_VIEW_CLASS_ASTC_12x10_RGBA                                              0x9394
#define GL_VIEW_CLASS_ASTC_12x12_RGBA                                              0x9395
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                                   0x93A0
#define GL_BGRA8_EXT                                                               0x93A1
#define GL_TEXTURE_USAGE_ANGLE                                                     0x93A2
#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                                            0x93A3
#define GL_PACK_REVERSE_ROW_ORDER_ANGLE                                            0x93A4
#define GL_PROGRAM_BINARY_ANGLE                                                    0x93A6
#define GL_COMPRESSED_RGBA_ASTC_4x4                                                0x93B0
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                                            0x93B0
#define GL_COMPRESSED_RGBA_ASTC_5x4                                                0x93B1
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                                            0x93B1
#define GL_COMPRESSED_RGBA_ASTC_5x5                                                0x93B2
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                                            0x93B2
#define GL_COMPRESSED_RGBA_ASTC_6x5                                                0x93B3
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                                            0x93B3
#define GL_COMPRESSED_RGBA_ASTC_6x6                                                0x93B4
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                                            0x93B4
#define GL_COMPRESSED_RGBA_ASTC_8x5                                                0x93B5
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                                            0x93B5
#define GL_COMPRESSED_RGBA_ASTC_8x6                                                0x93B6
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                                            0x93B6
#define GL_COMPRESSED_RGBA_ASTC_8x8                                                0x93B7
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                                            0x93B7
#define GL_COMPRESSED_RGBA_ASTC_10x5                                               0x93B8
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                                           0x93B8
#define GL_COMPRESSED_RGBA_ASTC_10x6                                               0x93B9
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                                           0x93B9
#define GL_COMPRESSED_RGBA_ASTC_10x8                                               0x93BA
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                                           0x93BA
#define GL_COMPRESSED_RGBA_ASTC_10x10                                              0x93BB
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                                          0x93BB
#define GL_COMPRESSED_RGBA_ASTC_12x10                                              0x93BC
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                                          0x93BC
#define GL_COMPRESSED_RGBA_ASTC_12x12                                              0x93BD
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                                          0x93BD
#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES                                          0x93C0
#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES                                          0x93C1
#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES                                          0x93C2
#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES                                          0x93C3
#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES                                          0x93C4
#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES                                          0x93C5
#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES                                          0x93C6
#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES                                          0x93C7
#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES                                          0x93C8
#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES                                          0x93C9
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4                                        0x93D0
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                                    0x93D0
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4                                        0x93D1
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                                    0x93D1
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5                                        0x93D2
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                                    0x93D2
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5                                        0x93D3
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                                    0x93D3
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6                                        0x93D4
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                                    0x93D4
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5                                        0x93D5
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                                    0x93D5
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6                                        0x93D6
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                                    0x93D6
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8                                        0x93D7
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                                    0x93D7
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5                                       0x93D8
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                                   0x93D8
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6                                       0x93D9
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                                   0x93D9
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8                                       0x93DA
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                                   0x93DA
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10                                      0x93DB
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR                                  0x93DB
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10                                      0x93DC
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR                                  0x93DC
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12                                      0x93DD
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR                                  0x93DD
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES                                  0x93E0
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES                                  0x93E1
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES                                  0x93E2
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES                                  0x93E3
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES                                  0x93E4
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES                                  0x93E5
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES                                  0x93E6
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES                                  0x93E7
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES                                  0x93E8
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES                                  0x93E9
#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG                                  0x93F0
#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG                                  0x93F1
#define GL_PERFQUERY_COUNTER_EVENT_INTEL                                           0x94F0
#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL                                   0x94F1
#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL                                    0x94F2
#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL                                      0x94F3
#define GL_PERFQUERY_COUNTER_RAW_INTEL                                             0x94F4
#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL                                       0x94F5
#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL                                     0x94F8
#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL                                     0x94F9
#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL                                      0x94FA
#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL                                     0x94FB
#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL                                     0x94FC
#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL                                   0x94FD
#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL                                 0x94FE
#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL                                 0x94FF
#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL                                   0x9500
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT                           0x9530
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT                           0x9531
#define GL_SUBGROUP_SIZE_KHR                                                       0x9532
#define GL_SUBGROUP_SUPPORTED_STAGES_KHR                                           0x9533
#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR                                         0x9534
#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR                                            0x9535
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV                                           0x9536
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV                                           0x9537
#define GL_MAX_MESH_OUTPUT_VERTICES_NV                                             0x9538
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV                                           0x9539
#define GL_MAX_TASK_OUTPUT_COUNT_NV                                                0x953A
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV                                             0x953B
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV                                             0x953C
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV                                            0x953D
#define GL_MESH_WORK_GROUP_SIZE_NV                                                 0x953E
#define GL_TASK_WORK_GROUP_SIZE_NV                                                 0x953F
#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV                                     0x9540
#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV                                        0x9542
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV                                0x9543
#define GL_QUERY_RESOURCE_SYS_RESERVED_NV                                          0x9544
#define GL_QUERY_RESOURCE_TEXTURE_NV                                               0x9545
#define GL_QUERY_RESOURCE_RENDERBUFFER_NV                                          0x9546
#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV                                          0x9547
#define GL_PER_GPU_STORAGE_NV                                                      0x9548
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV                               0x9549
#define GL_UPLOAD_GPU_MASK_NVX                                                     0x954A
#define GL_CONSERVATIVE_RASTER_MODE_NV                                             0x954D
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV                                   0x954E
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV                          0x954F
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV                                    0x9550
#define GL_SHADER_BINARY_FORMAT_SPIR_V                                             0x9551
#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB                                         0x9551
#define GL_SPIR_V_BINARY                                                           0x9552
#define GL_SPIR_V_BINARY_ARB                                                       0x9552
#define GL_SPIR_V_EXTENSIONS                                                       0x9553
#define GL_NUM_SPIR_V_EXTENSIONS                                                   0x9554
#define GL_SCISSOR_TEST_EXCLUSIVE_NV                                               0x9555
#define GL_SCISSOR_BOX_EXCLUSIVE_NV                                                0x9556
#define GL_MAX_MESH_VIEWS_NV                                                       0x9557
#define GL_RENDER_GPU_MASK_NV                                                      0x9558
#define GL_MESH_SHADER_NV                                                          0x9559
#define GL_TASK_SHADER_NV                                                          0x955A
#define GL_SHADING_RATE_IMAGE_BINDING_NV                                           0x955B
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV                                       0x955C
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV                                      0x955D
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV                                      0x955E
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV                                          0x955F
#define GL_SHADING_RATE_IMAGE_NV                                                   0x9563
#define GL_SHADING_RATE_NO_INVOCATIONS_NV                                          0x9564
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV                                  0x9565
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV                             0x9566
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV                             0x9567
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV                             0x9568
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV                             0x9569
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV                             0x956A
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV                             0x956B
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV                                 0x956C
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV                                 0x956D
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV                                 0x956E
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV                                0x956F
#define GL_MESH_VERTICES_OUT_NV                                                    0x9579
#define GL_MESH_PRIMITIVES_OUT_NV                                                  0x957A
#define GL_MESH_OUTPUT_TYPE_NV                                                     0x957B
#define GL_MESH_SUBROUTINE_NV                                                      0x957C
#define GL_TASK_SUBROUTINE_NV                                                      0x957D
#define GL_MESH_SUBROUTINE_UNIFORM_NV                                              0x957E
#define GL_TASK_SUBROUTINE_UNIFORM_NV                                              0x957F
#define GL_TEXTURE_TILING_EXT                                                      0x9580
#define GL_DEDICATED_MEMORY_OBJECT_EXT                                             0x9581
#define GL_NUM_TILING_TYPES_EXT                                                    0x9582
#define GL_TILING_TYPES_EXT                                                        0x9583
#define GL_OPTIMAL_TILING_EXT                                                      0x9584
#define GL_LINEAR_TILING_EXT                                                       0x9585
#define GL_HANDLE_TYPE_OPAQUE_FD_EXT                                               0x9586
#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT                                            0x9587
#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT                                        0x9588
#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT                                          0x9589
#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT                                          0x958A
#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT                                             0x958B
#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT                                         0x958C
#define GL_LAYOUT_GENERAL_EXT                                                      0x958D
#define GL_LAYOUT_COLOR_ATTACHMENT_EXT                                             0x958E
#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT                                     0x958F
#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT                                      0x9590
#define GL_LAYOUT_SHADER_READ_ONLY_EXT                                             0x9591
#define GL_LAYOUT_TRANSFER_SRC_EXT                                                 0x9592
#define GL_LAYOUT_TRANSFER_DST_EXT                                                 0x9593
#define GL_HANDLE_TYPE_D3D12_FENCE_EXT                                             0x9594
#define GL_D3D12_FENCE_VALUE_EXT                                                   0x9595
#define GL_NUM_DEVICE_UUIDS_EXT                                                    0x9596
#define GL_DEVICE_UUID_EXT                                                         0x9597
#define GL_DRIVER_UUID_EXT                                                         0x9598
#define GL_DEVICE_LUID_EXT                                                         0x9599
#define GL_DEVICE_NODE_MASK_EXT                                                    0x959A
#define GL_PROTECTED_MEMORY_OBJECT_EXT                                             0x959B
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV                              0x959C
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV                              0x959D
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV                      0x959E
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV                      0x959F
#define GL_REFERENCED_BY_MESH_SHADER_NV                                            0x95A0
#define GL_REFERENCED_BY_TASK_SHADER_NV                                            0x95A1
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV                                      0x95A2
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV                                      0x95A3
#define GL_ATTACHED_MEMORY_OBJECT_NV                                               0x95A4
#define GL_ATTACHED_MEMORY_OFFSET_NV                                               0x95A5
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV                                          0x95A6
#define GL_MEMORY_ATTACHABLE_SIZE_NV                                               0x95A7
#define GL_MEMORY_ATTACHABLE_NV                                                    0x95A8
#define GL_DETACHED_MEMORY_INCARNATION_NV                                          0x95A9
#define GL_DETACHED_TEXTURES_NV                                                    0x95AA
#define GL_DETACHED_BUFFERS_NV                                                     0x95AB
#define GL_MAX_DETACHED_TEXTURES_NV                                                0x95AC
#define GL_MAX_DETACHED_BUFFERS_NV                                                 0x95AD
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV                                    0x95AE
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV                                0x95AF
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV                               0x95B0
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR                            0x9630
#define GL_MAX_VIEWS_OVR                                                           0x9631
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR                      0x9632
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR                                 0x9633
#define GL_GS_SHADER_BINARY_MTK                                                    0x9640
#define GL_GS_PROGRAM_BINARY_MTK                                                   0x9641
#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT                         0x9650
#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT                              0x9651
#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT   0x9652
#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM                                      0x96A2
#define GL_VALIDATE_SHADER_BINARY_QCOM                                             0x96A3
#define GL_SHARED_EDGE_NV                                                          0xC0
#define GL_ROUNDED_RECT_NV                                                         0xE8
#define GL_RELATIVE_ROUNDED_RECT_NV                                                0xE9
#define GL_ROUNDED_RECT2_NV                                                        0xEA
#define GL_RELATIVE_ROUNDED_RECT2_NV                                               0xEB
#define GL_ROUNDED_RECT4_NV                                                        0xEC
#define GL_RELATIVE_ROUNDED_RECT4_NV                                               0xED
#define GL_ROUNDED_RECT8_NV                                                        0xEE
#define GL_RELATIVE_ROUNDED_RECT8_NV                                               0xEF
#define GL_RESTART_PATH_NV                                                         0xF0
#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV                                             0xF2
#define GL_DUP_LAST_CUBIC_CURVE_TO_NV                                              0xF4
#define GL_RECT_NV                                                                 0xF6
#define GL_RELATIVE_RECT_NV                                                        0xF7
#define GL_CIRCULAR_CCW_ARC_TO_NV                                                  0xF8
#define GL_CIRCULAR_CW_ARC_TO_NV                                                   0xFA
#define GL_CIRCULAR_TANGENT_ARC_TO_NV                                              0xFC
#define GL_ARC_TO_NV                                                               0xFE
#define GL_RELATIVE_ARC_TO_NV                                                      0xFF
#define GL_TRACE_ALL_BITS_MESA                                                     0xFFFF
#define GL_ALL_ATTRIB_BITS                                                         0xFFFFFFFF
#define GL_ALL_BARRIER_BITS                                                        0xFFFFFFFF
#define GL_ALL_BARRIER_BITS_EXT                                                    0xFFFFFFFF
#define GL_ALL_PIXELS_AMD                                                          0xFFFFFFFF
#define GL_ALL_SHADER_BITS                                                         0xFFFFFFFF
#define GL_ALL_SHADER_BITS_EXT                                                     0xFFFFFFFF
#define GL_CLIENT_ALL_ATTRIB_BITS                                                  0xFFFFFFFF
#define GL_INVALID_INDEX                                                           0xFFFFFFFF
#define GL_QUERY_ALL_EVENT_BITS_AMD                                                0xFFFFFFFF
#define GL_TIMEOUT_IGNORED                                                         0xFFFFFFFFFFFFFFFF
#define GL_TIMEOUT_IGNORED_APPLE                                                   0xFFFFFFFFFFFFFFFF
#define GL_LAYOUT_LINEAR_INTEL                                                     1
#define GL_ONE                                                                     1
#define GL_TRUE                                                                    1
#define GL_VERSION_ES_CL_1_0                                                       1
#define GL_VERSION_ES_CL_1_1                                                       1
#define GL_VERSION_ES_CM_1_1                                                       1
#define GL_CULL_VERTEX_IBM                                                         103050
#define GL_ALL_STATIC_DATA_IBM                                                     103060
#define GL_STATIC_VERTEX_ARRAY_IBM                                                 103061
#define GL_VERTEX_ARRAY_LIST_IBM                                                   103070
#define GL_NORMAL_ARRAY_LIST_IBM                                                   103071
#define GL_COLOR_ARRAY_LIST_IBM                                                    103072
#define GL_INDEX_ARRAY_LIST_IBM                                                    103073
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM                                            103074
#define GL_EDGE_FLAG_ARRAY_LIST_IBM                                                103075
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM                                           103076
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM                                          103077
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM                                            103080
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM                                            103081
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM                                             103082
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM                                             103083
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM                                     103084
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM                                         103085
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM                                    103086
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM                                   103087
#define GL_UUID_SIZE_EXT                                                           16
#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL                                          2
#define GL_LUID_SIZE_EXT                                                           8

typedef void (GLAPIENTRY *PFNGLACCUMPROC)(GLenum op, GLfloat value);
typedef void (GLAPIENTRY *PFNGLACCUMXOESPROC)(GLenum op, GLfixed value);
typedef GLboolean (GLAPIENTRY *PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key, GLuint timeout);
typedef void (GLAPIENTRY *PFNGLACTIVEPROGRAMEXTPROC)(GLuint program);
typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program);
typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program);
typedef void (GLAPIENTRY *PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face);
typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREPROC)(GLenum texture);
typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
typedef void (GLAPIENTRY *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
typedef void (GLAPIENTRY *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
typedef void (GLAPIENTRY *PFNGLALPHAFUNCQCOMPROC)(GLenum func, GLclampf ref);
typedef void (GLAPIENTRY *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref);
typedef void (GLAPIENTRY *PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref);
typedef void (GLAPIENTRY *PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void);
typedef void (GLAPIENTRY *PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode);
typedef GLboolean (GLAPIENTRY *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences);
typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences);
typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences);
typedef void (GLAPIENTRY *PFNGLARRAYELEMENTPROC)(GLint i);
typedef void (GLAPIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i);
typedef void (GLAPIENTRY *PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
typedef GLuint (GLAPIENTRY *PFNGLASYNCCOPYBUFFERSUBDATANVXPROC)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);
typedef GLuint (GLAPIENTRY *PFNGLASYNCCOPYIMAGESUBDATANVXPROC)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);
typedef void (GLAPIENTRY *PFNGLASYNCMARKERSGIXPROC)(GLuint marker);
typedef void (GLAPIENTRY *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj);
typedef void (GLAPIENTRY *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
typedef void (GLAPIENTRY *PFNGLBEGINPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINFRAGMENTSHADERATIPROC)(void);
typedef void (GLAPIENTRY *PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor);
typedef void (GLAPIENTRY *PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id);
typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode);
typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode);
typedef void (GLAPIENTRY *PFNGLBEGINVERTEXSHADEREXTPROC)(void);
typedef void (GLAPIENTRY *PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot);
typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer);
typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures);
typedef GLuint (GLAPIENTRY *PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value);
typedef GLuint (GLAPIENTRY *PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture);
typedef GLuint (GLAPIENTRY *PFNGLBINDPARAMETEREXTPROC)(GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
typedef void (GLAPIENTRY *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint * samplers);
typedef void (GLAPIENTRY *PFNGLBINDSHADINGRATEIMAGENVPROC)(GLuint texture);
typedef GLuint (GLAPIENTRY *PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
typedef void (GLAPIENTRY *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture);
typedef void (GLAPIENTRY *PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
typedef GLuint (GLAPIENTRY *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value);
typedef void (GLAPIENTRY *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures);
typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYOESPROC)(GLuint array);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
typedef void (GLAPIENTRY *PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
typedef void (GLAPIENTRY *PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3BVEXTPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3DVEXTPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3FVEXTPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3IVEXTPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz);
typedef void (GLAPIENTRY *PFNGLBINORMAL3SVEXTPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
typedef void (GLAPIENTRY *PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap);
typedef void (GLAPIENTRY *PFNGLBLENDBARRIERPROC)(void);
typedef void (GLAPIENTRY *PFNGLBLENDBARRIERKHRPROC)(void);
typedef void (GLAPIENTRY *PFNGLBLENDBARRIERNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONOESPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIOESPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIOESPROC)(GLuint buf, GLenum mode);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIOESPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCIEXTPROC)(GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDFUNCIOESPROC)(GLuint buf, GLenum src, GLenum dst);
typedef void (GLAPIENTRY *PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERANGLEPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLBUFFERATTACHMEMORYNVPROC)(GLenum target, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTERNALEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEMEMEXTPROC)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data);
typedef void (GLAPIENTRY *PFNGLCALLCOMMANDLISTNVPROC)(GLuint list);
typedef void (GLAPIENTRY *PFNGLCALLLISTPROC)(GLuint list);
typedef void (GLAPIENTRY *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists);
typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target);
typedef void (GLAPIENTRY *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
typedef void (GLAPIENTRY *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp);
typedef void (GLAPIENTRY *PFNGLCLEARPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value);
typedef void (GLAPIENTRY *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GLAPIENTRY *PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHPROC)(GLdouble depth);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHDNVPROC)(GLdouble depth);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFPROC)(GLfloat d);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXPROC)(GLfixed depth);
typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXOESPROC)(GLfixed depth);
typedef void (GLAPIENTRY *PFNGLCLEARINDEXPROC)(GLfloat c);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);
typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC)(GLsizei offset, GLsizei n, const GLuint * values);
typedef void (GLAPIENTRY *PFNGLCLEARSTENCILPROC)(GLint s);
typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEEXTPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
typedef void (GLAPIENTRY *PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream);
typedef void (GLAPIENTRY *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC)(GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GLAPIENTRY *PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
typedef void (GLAPIENTRY *PFNGLCLIPCONTROLEXTPROC)(GLenum origin, GLenum depth);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEFIMGPROC)(GLenum p, const GLfloat * eqn);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEXIMGPROC)(GLenum p, const GLfixed * eqn);
typedef void (GLAPIENTRY *PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed * equation);
typedef void (GLAPIENTRY *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3BVPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3UBVPROC)(const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3UIVPROC)(const GLuint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3USVPROC)(const GLushort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue);
typedef void (GLAPIENTRY *PFNGLCOLOR3XVOESPROC)(const GLfixed * components);
typedef void (GLAPIENTRY *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4BVPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4UBVPROC)(const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4UIVPROC)(const GLuint * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4USVPROC)(const GLushort * v);
typedef void (GLAPIENTRY *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GLAPIENTRY *PFNGLCOLOR4XVOESPROC)(const GLfixed * components);
typedef void (GLAPIENTRY *PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
typedef void (GLAPIENTRY *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
typedef void (GLAPIENTRY *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (GLAPIENTRY *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (GLAPIENTRY *PFNGLCOLORMASKIEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (GLAPIENTRY *PFNGLCOLORMASKIOESPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (GLAPIENTRY *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
typedef void (GLAPIENTRY *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color);
typedef void (GLAPIENTRY *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
typedef void (GLAPIENTRY *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
typedef void (GLAPIENTRY *PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
typedef void (GLAPIENTRY *PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments);
typedef void (GLAPIENTRY *PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list);
typedef void (GLAPIENTRY *PFNGLCOMPILESHADERPROC)(GLuint shader);
typedef void (GLAPIENTRY *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
typedef void (GLAPIENTRY *PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value);
typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERINVPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATANVPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATANVPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAOESPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath);
typedef void (GLAPIENTRY *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURELEVELSAPPLEPROC)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLCOVERAGEMASKNVPROC)(GLboolean mask);
typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components);
typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLCOVERAGEOPERATIONNVPROC)(GLenum operation);
typedef void (GLAPIENTRY *PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint * lists);
typedef void (GLAPIENTRY *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLCREATEMEMORYOBJECTSEXTPROC)(GLsizei n, GLuint * memoryObjects);
typedef void (GLAPIENTRY *PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint * queryHandle);
typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void);
typedef GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void);
typedef void (GLAPIENTRY *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines);
typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRESSFENCENVXPROC)(void);
typedef void (GLAPIENTRY *PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint * samplers);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROC)(GLenum type);
typedef GLhandleARB (GLAPIENTRY *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar * string);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings);
typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar ** strings);
typedef void (GLAPIENTRY *PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint * states);
typedef GLsync (GLAPIENTRY *PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint * textures);
typedef void (GLAPIENTRY *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLCULLFACEPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index);
typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXOESPROC)(GLuint matrixpaletteindex);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void * userParam);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
typedef void (GLAPIENTRY *PFNGLDEFORMSGIXPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range);
typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint * lists);
typedef void (GLAPIENTRY *PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint * fences);
typedef void (GLAPIENTRY *PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint * fences);
typedef void (GLAPIENTRY *PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
typedef void (GLAPIENTRY *PFNGLDELETEMEMORYOBJECTSEXTPROC)(GLsizei n, const GLuint * memoryObjects);
typedef void (GLAPIENTRY *PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num, const GLuint * names);
typedef void (GLAPIENTRY *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj);
typedef void (GLAPIENTRY *PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range);
typedef void (GLAPIENTRY *PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors);
typedef void (GLAPIENTRY *PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint program);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs);
typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs);
typedef void (GLAPIENTRY *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEQUERYRESOURCETAGNVPROC)(GLsizei n, const GLint * tagIds);
typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers);
typedef void (GLAPIENTRY *PFNGLDELETESEMAPHORESEXTPROC)(GLsizei n, const GLuint * semaphores);
typedef void (GLAPIENTRY *PFNGLDELETESHADERPROC)(GLuint shader);
typedef void (GLAPIENTRY *PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint * states);
typedef void (GLAPIENTRY *PFNGLDELETESYNCPROC)(GLsync sync);
typedef void (GLAPIENTRY *PFNGLDELETESYNCAPPLEPROC)(GLsync sync);
typedef void (GLAPIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
typedef void (GLAPIENTRY *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures);
typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint * ids);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, const GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax);
typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax);
typedef void (GLAPIENTRY *PFNGLDEPTHFUNCPROC)(GLenum func);
typedef void (GLAPIENTRY *PFNGLDEPTHMASKPROC)(GLboolean flag);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYFVNVPROC)(GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYFVOESPROC)(GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDFNVPROC)(GLuint index, GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDFOESPROC)(GLuint index, GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f);
typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f);
typedef void (GLAPIENTRY *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj);
typedef void (GLAPIENTRY *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
typedef void (GLAPIENTRY *PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLDISABLEPROC)(GLenum cap);
typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl);
typedef void (GLAPIENTRY *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEIPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEINVPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISABLEIOESPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDANGLEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDNVPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERPROC)(GLenum buf);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSINDEXEDEXTPROC)(GLint n, const GLenum * location, const GLint * indices);
typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSNVPROC)(GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDNVPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count, GLsizei width);
typedef void (GLAPIENTRY *PFNGLDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect);
typedef void (GLAPIENTRY *PFNGLDRAWMESHTASKSNVPROC)(GLuint first, GLuint count);
typedef void (GLAPIENTRY *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
typedef void (GLAPIENTRY *PFNGLDRAWTEXFOESPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
typedef void (GLAPIENTRY *PFNGLDRAWTEXFVOESPROC)(const GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLDRAWTEXIOESPROC)(GLint x, GLint y, GLint z, GLint width, GLint height);
typedef void (GLAPIENTRY *PFNGLDRAWTEXIVOESPROC)(const GLint * coords);
typedef void (GLAPIENTRY *PFNGLDRAWTEXSOESPROC)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
typedef void (GLAPIENTRY *PFNGLDRAWTEXSVOESPROC)(const GLshort * coords);
typedef void (GLAPIENTRY *PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
typedef void (GLAPIENTRY *PFNGLDRAWTEXXOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
typedef void (GLAPIENTRY *PFNGLDRAWTEXXVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKEXTPROC)(GLenum mode, GLuint id);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC)(GLenum mode, GLuint id, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream);
typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
typedef void (GLAPIENTRY *PFNGLDRAWVKIMAGENVPROC)(GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLeglImageOES image);
typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)(GLenum target, GLeglImageOES image, const GLint* attrib_list);
typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image);
typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)(GLuint texture, GLeglImageOES image, const GLint* attrib_list);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPROC)(GLboolean flag);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLEDGEFLAGVPROC)(const GLboolean * flag);
typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void * pointer);
typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void * pointer);
typedef void (GLAPIENTRY *PFNGLENABLEPROC)(GLenum cap);
typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEPROC)(GLenum array);
typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl);
typedef void (GLAPIENTRY *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEIPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEIEXTPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEINVPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENABLEIOESPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENDPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVXPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDFRAGMENTSHADERATIPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDLISTPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDOCCLUSIONQUERYNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDPERFMONITORAMDPROC)(GLuint monitor);
typedef void (GLAPIENTRY *PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle);
typedef void (GLAPIENTRY *PFNGLENDQUERYPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLENDQUERYARBPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLENDQUERYEXTPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index);
typedef void (GLAPIENTRY *PFNGLENDTILINGQCOMPROC)(GLbitfield preserveMask);
typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDVERTEXSHADEREXTPROC)(void);
typedef void (GLAPIENTRY *PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1DPROC)(GLdouble u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1DVPROC)(const GLdouble * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1FPROC)(GLfloat u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1FVPROC)(const GLfloat * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1XOESPROC)(GLfixed u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD1XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2DVPROC)(const GLdouble * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2FVPROC)(const GLfloat * u);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v);
typedef void (GLAPIENTRY *PFNGLEVALCOORD2XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode);
typedef void (GLAPIENTRY *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
typedef void (GLAPIENTRY *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
typedef void (GLAPIENTRY *PFNGLEVALPOINT1PROC)(GLint i);
typedef void (GLAPIENTRY *PFNGLEVALPOINT2PROC)(GLint i, GLint j);
typedef void (GLAPIENTRY *PFNGLEVALUATEDEPTHVALUESARBPROC)(void);
typedef void (GLAPIENTRY *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERPOINTERVQCOMPROC)(GLenum target, void ** params);
typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERSQCOMPROC)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
typedef void (GLAPIENTRY *PFNGLEXTGETFRAMEBUFFERSQCOMPROC)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMSQCOMPROC)(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
typedef void (GLAPIENTRY *PFNGLEXTGETRENDERBUFFERSQCOMPROC)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
typedef void (GLAPIENTRY *PFNGLEXTGETSHADERSQCOMPROC)(GLuint * shaders, GLint maxShaders, GLint * numShaders);
typedef void (GLAPIENTRY *PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLEXTGETTEXSUBIMAGEQCOMPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels);
typedef void (GLAPIENTRY *PFNGLEXTGETTEXTURESQCOMPROC)(GLuint * textures, GLint maxTextures, GLint * numTextures);
typedef GLboolean (GLAPIENTRY *PFNGLEXTISPROGRAMBINARYQCOMPROC)(GLuint program);
typedef void (GLAPIENTRY *PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer);
typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type, const GLfixed * buffer);
typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCAPPLEPROC)(GLenum condition, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
typedef void (GLAPIENTRY *PFNGLFINISHPROC)(void);
typedef GLint (GLAPIENTRY *PFNGLFINISHASYNCSGIXPROC)(GLuint * markerp);
typedef void (GLAPIENTRY *PFNGLFINISHFENCEAPPLEPROC)(GLuint fence);
typedef void (GLAPIENTRY *PFNGLFINISHFENCENVPROC)(GLuint fence);
typedef void (GLAPIENTRY *PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name);
typedef void (GLAPIENTRY *PFNGLFINISHTEXTURESUNXPROC)(void);
typedef void (GLAPIENTRY *PFNGLFLUSHPROC)(void);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLFLUSHRASTERSGIXPROC)(void);
typedef void (GLAPIENTRY *PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer);
typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGENVPROC)(void);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDPROC)(GLdouble coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDEXTPROC)(GLdouble coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDVPROC)(const GLdouble * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDDVEXTPROC)(const GLdouble * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFPROC)(GLfloat coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFEXTPROC)(GLfloat coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFVPROC)(const GLfloat * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDFVEXTPROC)(const GLfloat * coord);
typedef void (GLAPIENTRY *PFNGLFOGCOORDHNVPROC)(GLhalfNV fog);
typedef void (GLAPIENTRY *PFNGLFOGCOORDHVNVPROC)(const GLhalfNV * fog);
typedef void (GLAPIENTRY *PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLFOGFPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLFOGIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFOGIVPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLFOGXPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLFOGXOESPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param);
typedef void (GLAPIENTRY *PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed * param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLFRAMETERMINATORGREMEDYPROC)(void);
typedef void (GLAPIENTRY *PFNGLFRAMEZOOMSGIXPROC)(GLint factor);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)(void);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC)(void);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC)(GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC)(GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIMESAPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)(GLuint target, GLsizei size);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)(GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREOESPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer);
typedef void (GLAPIENTRY *PFNGLFRONTFACEPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
typedef void (GLAPIENTRY *PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
typedef GLuint (GLAPIENTRY *PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range);
typedef void (GLAPIENTRY *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers);
typedef void (GLAPIENTRY *PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint * fences);
typedef void (GLAPIENTRY *PFNGLGENFENCESNVPROC)(GLsizei n, GLuint * fences);
typedef GLuint (GLAPIENTRY *PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers);
typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers);
typedef GLuint (GLAPIENTRY *PFNGLGENLISTSPROC)(GLsizei range);
typedef void (GLAPIENTRY *PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint * names);
typedef void (GLAPIENTRY *PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint * ids);
typedef GLuint (GLAPIENTRY *PFNGLGENPATHSNVPROC)(GLsizei range);
typedef void (GLAPIENTRY *PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint * pipelines);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs);
typedef void (GLAPIENTRY *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs);
typedef void (GLAPIENTRY *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENQUERYRESOURCETAGNVPROC)(GLsizei n, GLint * tagIds);
typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers);
typedef void (GLAPIENTRY *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers);
typedef void (GLAPIENTRY *PFNGLGENSEMAPHORESEXTPROC)(GLsizei n, GLuint * semaphores);
typedef GLuint (GLAPIENTRY *PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
typedef void (GLAPIENTRY *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
typedef void (GLAPIENTRY *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures);
typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint * ids);
typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint * arrays);
typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, GLuint * arrays);
typedef GLuint (GLAPIENTRY *PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range);
typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPOESPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target);
typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target);
typedef void (GLAPIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
typedef void (GLAPIENTRY *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name);
typedef void (GLAPIENTRY *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);
typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation);
typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation);
typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation);
typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation);
typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed * equation);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void * data);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void * table);
typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, GLfloat * params);
typedef GLuint (GLAPIENTRY *PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void * img);
typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * image);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufsize, GLfloat * v);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
typedef void (GLAPIENTRY *PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat * points);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble * data);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble * data);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data);
typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSQCOMPROC)(GLint * num, GLsizei size, GLuint * driverControls);
typedef GLenum (GLAPIENTRY *PFNGLGETERRORPROC)(void);
typedef void (GLAPIENTRY *PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint * queryId);
typedef void (GLAPIENTRY *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETFLOATI_VNVPROC)(GLenum target, GLuint index, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFLOATI_VOESPROC)(GLenum target, GLuint index, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETFOGFUNCSGISPROC)(GLfloat * points);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXEXTPROC)(GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)(GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)(GLenum target, GLenum pname, GLint * params);
typedef GLsizei (GLAPIENTRY *PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)(GLuint target);
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void);
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(void);
typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void);
typedef GLhandleARB (GLAPIENTRY *PFNGLGETHANDLEARBPROC)(GLenum pname);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
typedef GLint (GLAPIENTRY *PFNGLGETINSTRUMENTSSGIXPROC)(void);
typedef void (GLAPIENTRY *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGER64VAPPLEPROC)(GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VEXTPROC)(GLenum target, GLuint index, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT * result);
typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT * result);
typedef void (GLAPIENTRY *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETLIGHTXVOESPROC)(GLenum light, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points);
typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v);
typedef void (GLAPIENTRY *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v);
typedef void (GLAPIENTRY *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v);
typedef void (GLAPIENTRY *PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed * v);
typedef void (GLAPIENTRY *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETMATERIALXVOESPROC)(GLenum face, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val);
typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat * val);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)(GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void * string);
typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint * nextQueryId);
typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENFVNVPROC)(GLenum color, GLenum pname, GLfloat * value);
typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENIVNVPROC)(GLenum color, GLenum pname, GLint * value);
typedef void (GLAPIENTRY *PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte * commands);
typedef void (GLAPIENTRY *PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat * dashArray);
typedef GLfloat (GLAPIENTRY *PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments);
typedef void (GLAPIENTRY *PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics);
typedef void (GLAPIENTRY *PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics);
typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat * value);
typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint * value);
typedef void (GLAPIENTRY *PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing);
typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENFVNVPROC)(GLenum texCoordSet, GLenum pname, GLfloat * value);
typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENIVNVPROC)(GLenum texCoordSet, GLenum pname, GLint * value);
typedef void (GLAPIENTRY *PFNGLGETPERFCOUNTERINFOINTELPROC)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void * data);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
typedef void (GLAPIENTRY *PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten);
typedef void (GLAPIENTRY *PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar * queryName, GLuint * queryId);
typedef void (GLAPIENTRY *PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed * values);
typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void ** data);
typedef void (GLAPIENTRY *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOINTERVKHRPROC)(GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint * params);
typedef GLuint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)(GLuint program, GLenum programInterface, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEFVNVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index, GLuint * param);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAPIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
typedef void (GLAPIENTRY *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint entry, GLenum * rate);
typedef void (GLAPIENTRY *PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)(GLenum rate, GLuint samples, GLuint index, GLint * location);
typedef void (GLAPIENTRY *PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat * points);
typedef GLushort (GLAPIENTRY *PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype);
typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGPROC)(GLenum name);
typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
typedef GLuint (GLAPIENTRY *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETSYNCIVAPPLEPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat * param);
typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLfloat * weights);
typedef void (GLAPIENTRY *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENFVOESPROC)(GLenum coord, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENIVOESPROC)(GLenum coord, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname, void ** params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params);
typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEIMGPROC)(GLuint texture);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEIMGPROC)(GLuint texture, GLuint sampler);
typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler);
typedef void (GLAPIENTRY *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint * location);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
typedef GLuint (GLAPIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName);
typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name);
typedef GLintptr (GLAPIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETUNSIGNEDBYTEI_VEXTPROC)(GLenum target, GLuint index, GLubyte * data);
typedef void (GLAPIENTRY *PFNGLGETUNSIGNEDBYTEVEXTPROC)(GLenum pname, GLubyte * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data);
typedef void (GLAPIENTRY *PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void ** data);
typedef GLint (GLAPIENTRY *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void ** param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void ** param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint * param);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname, GLint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname, GLuint64EXT * params);
typedef void (GLAPIENTRY *PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint * params);
typedef GLVULKANPROCNV (GLAPIENTRY *PFNGLGETVKPROCADDRNVPROC)(const GLchar * name);
typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img);
typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
typedef void (GLAPIENTRY *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
typedef void (GLAPIENTRY *PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort * values);
typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values);
typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte * pattern);
typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern);
typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor);
typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor);
typedef void (GLAPIENTRY *PFNGLHINTPROC)(GLenum target, GLenum mode);
typedef void (GLAPIENTRY *PFNGLHINTPGIPROC)(GLenum target, GLint mode);
typedef void (GLAPIENTRY *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void * params);
typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYFDEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, void * handle);
typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, const void * name);
typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREFDEXTPROC)(GLuint semaphore, GLenum handleType, GLint fd);
typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)(GLuint semaphore, GLenum handleType, void * handle);
typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)(GLuint semaphore, GLenum handleType, const void * name);
typedef GLsync (GLAPIENTRY *PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref);
typedef void (GLAPIENTRY *PFNGLINDEXMASKPROC)(GLuint mask);
typedef void (GLAPIENTRY *PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLINDEXDPROC)(GLdouble c);
typedef void (GLAPIENTRY *PFNGLINDEXDVPROC)(const GLdouble * c);
typedef void (GLAPIENTRY *PFNGLINDEXFPROC)(GLfloat c);
typedef void (GLAPIENTRY *PFNGLINDEXFVPROC)(const GLfloat * c);
typedef void (GLAPIENTRY *PFNGLINDEXIPROC)(GLint c);
typedef void (GLAPIENTRY *PFNGLINDEXIVPROC)(const GLint * c);
typedef void (GLAPIENTRY *PFNGLINDEXSPROC)(GLshort c);
typedef void (GLAPIENTRY *PFNGLINDEXSVPROC)(const GLshort * c);
typedef void (GLAPIENTRY *PFNGLINDEXUBPROC)(GLubyte c);
typedef void (GLAPIENTRY *PFNGLINDEXUBVPROC)(const GLubyte * c);
typedef void (GLAPIENTRY *PFNGLINDEXXOESPROC)(GLfixed component);
typedef void (GLAPIENTRY *PFNGLINDEXXVOESPROC)(const GLfixed * component);
typedef void (GLAPIENTRY *PFNGLINITNAMESPROC)(void);
typedef void (GLAPIENTRY *PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
typedef void (GLAPIENTRY *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar * marker);
typedef void (GLAPIENTRY *PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint * buffer);
typedef void (GLAPIENTRY *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (GLAPIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);
typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef GLboolean (GLAPIENTRY *PFNGLISASYNCMARKERSGIXPROC)(GLuint marker);
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERARBPROC)(GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERRESIDENTNVPROC)(GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLISCOMMANDLISTNVPROC)(GLuint list);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDPROC)(GLenum cap);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIEXTPROC)(GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINVPROC)(GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIOESPROC)(GLenum target, GLuint index);
typedef GLboolean (GLAPIENTRY *PFNGLISFENCEAPPLEPROC)(GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLISFENCENVPROC)(GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISLISTPROC)(GLuint list);
typedef GLboolean (GLAPIENTRY *PFNGLISMEMORYOBJECTEXTPROC)(GLuint memoryObject);
typedef GLboolean (GLAPIENTRY *PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name);
typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name);
typedef GLboolean (GLAPIENTRY *PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISPATHNVPROC)(GLuint path);
typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y);
typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPROC)(GLuint program);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMARBPROC)(GLuint program);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMNVPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline);
typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline);
typedef GLboolean (GLAPIENTRY *PFNGLISQUERYPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISQUERYARBPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISQUERYEXTPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer);
typedef GLboolean (GLAPIENTRY *PFNGLISSAMPLERPROC)(GLuint sampler);
typedef GLboolean (GLAPIENTRY *PFNGLISSEMAPHOREEXTPROC)(GLuint semaphore);
typedef GLboolean (GLAPIENTRY *PFNGLISSHADERPROC)(GLuint shader);
typedef GLboolean (GLAPIENTRY *PFNGLISSTATENVPROC)(GLuint state);
typedef GLboolean (GLAPIENTRY *PFNGLISSYNCPROC)(GLsync sync);
typedef GLboolean (GLAPIENTRY *PFNGLISSYNCAPPLEPROC)(GLsync sync);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREPROC)(GLuint texture);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREEXTPROC)(GLuint texture);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id);
typedef GLboolean (GLAPIENTRY *PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYPROC)(GLuint array);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYOESPROC)(GLuint array);
typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname);
typedef void (GLAPIENTRY *PFNGLLGPUCOPYIMAGESUBDATANVXPROC)(GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLLGPUINTERLOCKNVXPROC)(void);
typedef void (GLAPIENTRY *PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param);
typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed * param);
typedef void (GLAPIENTRY *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
typedef void (GLAPIENTRY *PFNGLLINEWIDTHPROC)(GLfloat width);
typedef void (GLAPIENTRY *PFNGLLINEWIDTHXPROC)(GLfixed width);
typedef void (GLAPIENTRY *PFNGLLINEWIDTHXOESPROC)(GLfixed width);
typedef void (GLAPIENTRY *PFNGLLINKPROGRAMPROC)(GLuint program);
typedef void (GLAPIENTRY *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
typedef void (GLAPIENTRY *PFNGLLISTBASEPROC)(GLuint base);
typedef void (GLAPIENTRY *PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLLOADIDENTITYPROC)(void);
typedef void (GLAPIENTRY *PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLLOADMATRIXDPROC)(const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLLOADMATRIXFPROC)(const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLLOADMATRIXXPROC)(const GLfixed * m);
typedef void (GLAPIENTRY *PFNGLLOADMATRIXXOESPROC)(const GLfixed * m);
typedef void (GLAPIENTRY *PFNGLLOADNAMEPROC)(GLuint name);
typedef void (GLAPIENTRY *PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC)(void);
typedef void (GLAPIENTRY *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed * m);
typedef void (GLAPIENTRY *PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count);
typedef void (GLAPIENTRY *PFNGLLOGICOPPROC)(GLenum opcode);
typedef void (GLAPIENTRY *PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer);
typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
typedef void (GLAPIENTRY *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
typedef void (GLAPIENTRY *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
typedef void * (GLAPIENTRY *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
typedef void * (GLAPIENTRY *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access);
typedef void * (GLAPIENTRY *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access);
typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (GLAPIENTRY *PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points);
typedef void (GLAPIENTRY *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
typedef void (GLAPIENTRY *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
typedef void (GLAPIENTRY *PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2);
typedef void (GLAPIENTRY *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
typedef void (GLAPIENTRY *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access);
typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void * (GLAPIENTRY *PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer);
typedef void (GLAPIENTRY *PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void * (GLAPIENTRY *PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param);
typedef void (GLAPIENTRY *PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed * param);
typedef void (GLAPIENTRY *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte * indices);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint * indices);
typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort * indices);
typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMODEPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLMATRIXPOPEXTPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXPUSHEXTPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count);
typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)(GLuint count);
typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers);
typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
typedef void (GLAPIENTRY *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers);
typedef void (GLAPIENTRY *PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGPROC)(GLfloat value);
typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value);
typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value);
typedef void (GLAPIENTRY *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink);
typedef void (GLAPIENTRY *PFNGLMULTMATRIXDPROC)(const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMULTMATRIXFPROC)(const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMULTMATRIXXPROC)(const GLfixed * m);
typedef void (GLAPIENTRY *PFNGLMULTMATRIXXOESPROC)(const GLfixed * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat * m);
typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed * m);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect, GLsizei drawcount, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride);
typedef void (GLAPIENTRY *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLMULTICASTBARRIERNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (GLAPIENTRY *PFNGLMULTICASTBUFFERSUBDATANVPROC)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (GLAPIENTRY *PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLint64 * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLint * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLuint * params);
typedef void (GLAPIENTRY *PFNGLMULTICASTSCISSORARRAYVNVXPROC)(GLuint gpu, GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLMULTICASTVIEWPORTARRAYVNVXPROC)(GLuint gpu, GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC)(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff);
typedef void (GLAPIENTRY *PFNGLMULTICASTWAITSYNCNVPROC)(GLuint signalGpu, GLbitfield waitGpuMask);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)(GLuint buffer, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
typedef void (GLAPIENTRY *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)(GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
typedef void (GLAPIENTRY *PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
typedef GLuint (GLAPIENTRY *PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void * pointer, GLenum usage);
typedef void (GLAPIENTRY *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3BVPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz);
typedef void (GLAPIENTRY *PFNGLNORMAL3XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint * coords);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny, GLshort nz);
typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords);
typedef void (GLAPIENTRY *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label);
typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei length, const GLchar * label);
typedef GLenum (GLAPIENTRY *PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option);
typedef GLenum (GLAPIENTRY *PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option);
typedef void (GLAPIENTRY *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GLAPIENTRY *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
typedef void (GLAPIENTRY *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
typedef void (GLAPIENTRY *PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
typedef void (GLAPIENTRY *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
typedef void (GLAPIENTRY *PFNGLPASSTHROUGHPROC)(GLfloat token);
typedef void (GLAPIENTRY *PFNGLPASSTHROUGHXOESPROC)(GLfixed token);
typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIOESPROC)(GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPATHCOLORGENNVPROC)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs);
typedef void (GLAPIENTRY *PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func);
typedef void (GLAPIENTRY *PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat * dashArray);
typedef void (GLAPIENTRY *PFNGLPATHFOGGENNVPROC)(GLenum genMode);
typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXRANGENVPROC)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount);
typedef void (GLAPIENTRY *PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GLAPIENTRY *PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef GLenum (GLAPIENTRY *PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units);
typedef void (GLAPIENTRY *PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void * pathString);
typedef void (GLAPIENTRY *PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords);
typedef void (GLAPIENTRY *PFNGLPATHTEXGENNVPROC)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs);
typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void);
typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, const void * pointer);
typedef void (GLAPIENTRY *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values);
typedef void (GLAPIENTRY *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values);
typedef void (GLAPIENTRY *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values);
typedef void (GLAPIENTRY *PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed * values);
typedef void (GLAPIENTRY *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPIXELTEXGENSGIXPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
typedef void (GLAPIENTRY *PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor);
typedef GLboolean (GLAPIENTRY *PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXOESPROC)(GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLPOINTSIZEPROC)(GLfloat size);
typedef void (GLAPIENTRY *PFNGLPOINTSIZEPOINTEROESPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLPOINTSIZEXPROC)(GLfixed size);
typedef void (GLAPIENTRY *PFNGLPOINTSIZEXOESPROC)(GLfixed size);
typedef GLint (GLAPIENTRY *PFNGLPOLLASYNCSGIXPROC)(GLuint * markerp);
typedef GLint (GLAPIENTRY *PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint * marker_p);
typedef void (GLAPIENTRY *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLPOLYGONMODENVPROC)(GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units);
typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units);
typedef void (GLAPIENTRY *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask);
typedef void (GLAPIENTRY *PFNGLPOPATTRIBPROC)(void);
typedef void (GLAPIENTRY *PFNGLPOPCLIENTATTRIBPROC)(void);
typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPPROC)(void);
typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPKHRPROC)(void);
typedef void (GLAPIENTRY *PFNGLPOPGROUPMARKEREXTPROC)(void);
typedef void (GLAPIENTRY *PFNGLPOPMATRIXPROC)(void);
typedef void (GLAPIENTRY *PFNGLPOPNAMEPROC)(void);
typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEDUALFILLNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXOESPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index);
typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities);
typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities);
typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint * textures, const GLfixed * priorities);
typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYOESPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLint length);
typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs);
typedef void (GLAPIENTRY *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string);
typedef void (GLAPIENTRY *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location, GLint64 x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location, GLuint64 x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC)(GLuint program, GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value);
typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit);
typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLPUSHATTRIBPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
typedef void (GLAPIENTRY *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar * marker);
typedef void (GLAPIENTRY *PFNGLPUSHMATRIXPROC)(void);
typedef void (GLAPIENTRY *PFNGLPUSHNAMEPROC)(GLuint name);
typedef void (GLAPIENTRY *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
typedef void (GLAPIENTRY *PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target);
typedef GLbitfield (GLAPIENTRY *PFNGLQUERYMATRIXXOESPROC)(GLfixed * mantissa, GLint * exponent);
typedef void (GLAPIENTRY *PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id, GLenum pname, GLuint param);
typedef GLint (GLAPIENTRY *PFNGLQUERYRESOURCENVPROC)(GLenum queryType, GLint tagId, GLuint bufSize, GLint * buffer);
typedef void (GLAPIENTRY *PFNGLQUERYRESOURCETAGNVPROC)(GLint tagId, const GLchar * tagString);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y);
typedef void (GLAPIENTRY *PFNGLRASTERPOS2XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLRASTERPOS3XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w);
typedef void (GLAPIENTRY *PFNGLRASTERPOS4XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLREADBUFFERPROC)(GLenum src);
typedef void (GLAPIENTRY *PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, GLint index);
typedef void (GLAPIENTRY *PFNGLREADBUFFERNVPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker);
typedef void (GLAPIENTRY *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSEXTPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef void (GLAPIENTRY *PFNGLREADNPIXELSKHRPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
typedef void (GLAPIENTRY *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
typedef void (GLAPIENTRY *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2);
typedef void (GLAPIENTRY *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
typedef void (GLAPIENTRY *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2);
typedef void (GLAPIENTRY *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
typedef void (GLAPIENTRY *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2);
typedef void (GLAPIENTRY *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
typedef void (GLAPIENTRY *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2);
typedef void (GLAPIENTRY *PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
typedef void (GLAPIENTRY *PFNGLRECTXVOESPROC)(const GLfixed * v1, const GLfixed * v2);
typedef void (GLAPIENTRY *PFNGLREFERENCEPLANESGIXPROC)(const GLdouble * equation);
typedef GLboolean (GLAPIENTRY *PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key);
typedef void (GLAPIENTRY *PFNGLRELEASESHADERCOMPILERPROC)(void);
typedef void (GLAPIENTRY *PFNGLRENDERGPUMASKNVPROC)(GLbitfield mask);
typedef GLint (GLAPIENTRY *PFNGLRENDERMODEPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte * code);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint * rc, const GLubyte * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint * code);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code);
typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort * code);
typedef void (GLAPIENTRY *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs);
typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMEXTPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)(GLuint memory, GLenum pname);
typedef void (GLAPIENTRY *PFNGLRESETMINMAXPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLRESETMINMAXEXTPROC)(GLenum target);
typedef void (GLAPIENTRY *PFNGLRESIZEBUFFERSMESAPROC)(void);
typedef void (GLAPIENTRY *PFNGLRESOLVEDEPTHVALUESNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)(void);
typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void);
typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXOESPROC)(GLclampx value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert);
typedef void (GLAPIENTRY *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern);
typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, const GLuint * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVNVPROC)(GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVOESPROC)(GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)(GLuint first, GLsizei count, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSOREXCLUSIVENVPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDNVPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDOESPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVNVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVOESPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort * v);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer);
typedef void (GLAPIENTRY *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
typedef void (GLAPIENTRY *PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname, const GLuint64 * params);
typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
typedef void (GLAPIENTRY *PFNGLSETFENCEAPPLEPROC)(GLuint fence);
typedef void (GLAPIENTRY *PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition);
typedef void (GLAPIENTRY *PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void * addr);
typedef void (GLAPIENTRY *PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void * addr);
typedef void (GLAPIENTRY *PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index, const GLfloat * val);
typedef void (GLAPIENTRY *PFNGLSHADEMODELPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);
typedef void (GLAPIENTRY *PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1);
typedef void (GLAPIENTRY *PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
typedef void (GLAPIENTRY *PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
typedef void (GLAPIENTRY *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
typedef void (GLAPIENTRY *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length);
typedef void (GLAPIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEBARRIERNVPROC)(GLboolean synchronize);
typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint first, GLsizei count, const GLenum * rates);
typedef void (GLAPIENTRY *PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)(GLenum rate, GLuint samples, const GLint * locations);
typedef void (GLAPIENTRY *PFNGLSHADINGRATESAMPLEORDERNVPROC)(GLenum order);
typedef void (GLAPIENTRY *PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points);
typedef void (GLAPIENTRY *PFNGLSIGNALSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
typedef void (GLAPIENTRY *PFNGLSIGNALSEMAPHOREUI64NVXPROC)(GLuint signalGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
typedef void (GLAPIENTRY *PFNGLSIGNALVKFENCENVPROC)(GLuint64 vkFence);
typedef void (GLAPIENTRY *PFNGLSIGNALVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
typedef void (GLAPIENTRY *PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
typedef void (GLAPIENTRY *PFNGLSPECIALIZESHADERARBPROC)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLSTARTINSTRUMENTSSGIXPROC)(void);
typedef void (GLAPIENTRY *PFNGLSTARTTILINGQCOMPROC)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
typedef void (GLAPIENTRY *PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode);
typedef void (GLAPIENTRY *PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag);
typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILMASKPROC)(GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (GLAPIENTRY *PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value);
typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode);
typedef void (GLAPIENTRY *PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker);
typedef void (GLAPIENTRY *PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void * string);
typedef void (GLAPIENTRY *PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits);
typedef void (GLAPIENTRY *PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
typedef void (GLAPIENTRY *PFNGLSYNCTEXTUREINTELPROC)(GLuint texture);
typedef void (GLAPIENTRY *PFNGLTAGSAMPLEBUFFERSGIXPROC)(void);
typedef void (GLAPIENTRY *PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3BVEXTPROC)(const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3DVEXTPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3FVEXTPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3IVEXTPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz);
typedef void (GLAPIENTRY *PFNGLTANGENT3SVEXTPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTBUFFERMASK3DFXPROC)(GLuint mask);
typedef void (GLAPIENTRY *PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor);
typedef void (GLAPIENTRY *PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode);
typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCEAPPLEPROC)(GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCENVPROC)(GLuint fence);
typedef GLboolean (GLAPIENTRY *PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name);
typedef void (GLAPIENTRY *PFNGLTEXATTACHMEMORYNVPROC)(GLenum target, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFEROESPROC)(GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEOESPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat * param);
typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1BOESPROC)(GLbyte s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1DPROC)(GLdouble s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1FPROC)(GLfloat s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1HNVPROC)(GLhalfNV s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1IPROC)(GLint s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1SPROC)(GLshort s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1XOESPROC)(GLfixed s);
typedef void (GLAPIENTRY *PFNGLTEXCOORD1XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t);
typedef void (GLAPIENTRY *PFNGLTEXCOORD2XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r);
typedef void (GLAPIENTRY *PFNGLTEXCOORD3XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q);
typedef void (GLAPIENTRY *PFNGLTEXCOORD4XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
typedef void (GLAPIENTRY *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
typedef void (GLAPIENTRY *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXGENFOESPROC)(GLenum coord, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXGENFVOESPROC)(GLenum coord, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXGENIOESPROC)(GLenum coord, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXGENIVOESPROC)(GLenum coord, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params);
typedef void (GLAPIENTRY *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREATTACHMEMORYNVPROC)(GLuint texture, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERPROC)(void);
typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERNVPROC)(void);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
typedef void (GLAPIENTRY *PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC)(GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
typedef void (GLAPIENTRY *PFNGLTEXTURELIGHTEXTPROC)(GLenum pname);
typedef void (GLAPIENTRY *PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode);
typedef void (GLAPIENTRY *PFNGLTEXTURENORMALEXTPROC)(GLenum mode);
typedef void (GLAPIENTRY *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat * param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint * param);
typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length, const void * pointer);
typedef void (GLAPIENTRY *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM1DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM2DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM3DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWOESPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (GLAPIENTRY *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
typedef void (GLAPIENTRY *PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues);
typedef void (GLAPIENTRY *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
typedef void (GLAPIENTRY *PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64IMGPROC)(GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VIMGPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64 * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
typedef void (GLAPIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint * indices);
typedef void (GLAPIENTRY *PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value);
typedef void (GLAPIENTRY *PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
typedef void (GLAPIENTRY *PFNGLUNLOCKARRAYSEXTPROC)(void);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERPROC)(GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERARBPROC)(GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFEROESPROC)(GLenum target);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer);
typedef void (GLAPIENTRY *PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer);
typedef void (GLAPIENTRY *PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level);
typedef void (GLAPIENTRY *PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve);
typedef void (GLAPIENTRY *PFNGLUPLOADGPUMASKNVXPROC)(GLbitfield mask);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMPROC)(GLuint program);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
typedef void (GLAPIENTRY *PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program);
typedef void (GLAPIENTRY *PFNGLVDPAUFININVPROC)(void);
typedef void (GLAPIENTRY *PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
typedef void (GLAPIENTRY *PFNGLVDPAUINITNVPROC)(const void * vdpDevice, const void * getProcAddress);
typedef GLboolean (GLAPIENTRY *PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface);
typedef void (GLAPIENTRY *PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure);
typedef void (GLAPIENTRY *PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access);
typedef void (GLAPIENTRY *PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
typedef void (GLAPIENTRY *PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline);
typedef void (GLAPIENTRY *PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
typedef void (GLAPIENTRY *PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint * addr);
typedef void (GLAPIENTRY *PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort * addr);
typedef void (GLAPIENTRY *PFNGLVERTEX2BOESPROC)(GLbyte x, GLbyte y);
typedef void (GLAPIENTRY *PFNGLVERTEX2BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEX2DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEX2FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y);
typedef void (GLAPIENTRY *PFNGLVERTEX2HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2IPROC)(GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEX2IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEX2SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEX2XOESPROC)(GLfixed x);
typedef void (GLAPIENTRY *PFNGLVERTEX2XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y, GLbyte z);
typedef void (GLAPIENTRY *PFNGLVERTEX3BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEX3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEX3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z);
typedef void (GLAPIENTRY *PFNGLVERTEX3HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEX3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEX3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y);
typedef void (GLAPIENTRY *PFNGLVERTEX3XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z, GLbyte w);
typedef void (GLAPIENTRY *PFNGLVERTEX4BVOESPROC)(const GLbyte * coords);
typedef void (GLAPIENTRY *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEX4DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEX4FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
typedef void (GLAPIENTRY *PFNGLVERTEX4HVNVPROC)(const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEX4IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEX4SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z);
typedef void (GLAPIENTRY *PFNGLVERTEX4XVOESPROC)(const GLfixed * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORANGLEPROC)(GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORNVPROC)(GLuint index, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v);
typedef void (GLAPIENTRY *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
typedef void (GLAPIENTRY *PFNGLVERTEXBLENDARBPROC)(GLint count);
typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param);
typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param);
typedef void (GLAPIENTRY *PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
typedef void (GLAPIENTRY *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
typedef void (GLAPIENTRY *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort * coords);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat * weight);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight);
typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV * weight);
typedef GLenum (GLAPIENTRY *PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
typedef void (GLAPIENTRY *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVNVPROC)(GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVOESPROC)(GLuint first, GLsizei count, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFOESPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVNVPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVOESPROC)(GLuint index, const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLVIEWPORTPOSITIONWSCALENVPROC)(GLuint index, GLfloat xcoeff, GLfloat ycoeff);
typedef void (GLAPIENTRY *PFNGLVIEWPORTSWIZZLENVPROC)(GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
typedef void (GLAPIENTRY *PFNGLWAITSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
typedef void (GLAPIENTRY *PFNGLWAITSEMAPHOREUI64NVXPROC)(GLuint waitGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
typedef void (GLAPIENTRY *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GLAPIENTRY *PFNGLWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GLAPIENTRY *PFNGLWAITVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
typedef void (GLAPIENTRY *PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
typedef void (GLAPIENTRY *PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTIVARBPROC)(GLint size, const GLint * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint * weights);
typedef void (GLAPIENTRY *PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort * weights);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVARBPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVARBPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVARBPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVMESAPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVARBPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVMESAPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVARBPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVARBPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVARBPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVMESAPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVARBPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVMESAPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IVMESAPROC)(const GLint * v);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SVMESAPROC)(const GLshort * v);
typedef void (GLAPIENTRY *PFNGLWINDOWRECTANGLESEXTPROC)(GLenum mode, GLsizei count, const GLint * box);
typedef void (GLAPIENTRY *PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAccum)(GLenum op, GLfloat value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAccumxOES)(GLenum op, GLfixed value);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAcquireKeyedMutexWin32EXT)(GLuint memory, GLuint64 key, GLuint timeout);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveProgramEXT)(GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgram)(GLuint pipeline, GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgramEXT)(GLuint pipeline, GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveStencilFaceEXT)(GLenum face);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveTexture)(GLenum texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveTextureARB)(GLenum texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveVaryingNV)(GLuint program, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFunc)(GLenum func, GLfloat ref);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFuncQCOM)(GLenum func, GLclampf ref);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFuncx)(GLenum func, GLfixed ref);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFuncxOES)(GLenum func, GLfixed ref);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaToCoverageDitherControlNV)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glApplyFramebufferAttachmentCMAAINTEL)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glApplyTextureEXT)(GLenum mode);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAreProgramsResidentNV)(GLsizei n, const GLuint * programs, GLboolean * residences);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glArrayElement)(GLint i);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glArrayElementEXT)(GLint i);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glArrayObjectATI)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glAsyncCopyBufferSubDataNVX)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glAsyncCopyImageSubDataNVX)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAsyncMarkerSGIX)(GLuint marker);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAttachShader)(GLuint program, GLuint shader);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBegin)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRender)(GLuint id, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNV)(GLuint id, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNVX)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginFragmentShaderATI)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginOcclusionQueryNV)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginPerfMonitorAMD)(GLuint monitor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginPerfQueryINTEL)(GLuint queryHandle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQuery)(GLenum target, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQueryARB)(GLenum target, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQueryEXT)(GLenum target, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedback)(GLenum primitiveMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackEXT)(GLenum primitiveMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackNV)(GLenum primitiveMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginVertexShaderEXT)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginVideoCaptureNV)(GLuint video_capture_slot);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindAttribLocation)(GLuint program, GLuint index, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBuffer)(GLenum target, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferARB)(GLenum target, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseNV)(GLenum target, GLuint index, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationEXT)(GLuint program, GLuint color, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexedEXT)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragmentShaderATI)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFramebuffer)(GLenum target, GLuint framebuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFramebufferEXT)(GLenum target, GLuint framebuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFramebufferOES)(GLenum target, GLuint framebuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindImageTextureEXT)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindImageTextures)(GLuint first, GLsizei count, const GLuint * textures);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindLightParameterEXT)(GLenum light, GLenum value);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindMaterialParameterEXT)(GLenum face, GLenum value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindMultiTextureEXT)(GLenum texunit, GLenum target, GLuint texture);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindParameterEXT)(GLenum value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramARB)(GLenum target, GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramNV)(GLenum target, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramPipeline)(GLuint pipeline);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramPipelineEXT)(GLuint pipeline);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindRenderbuffer)(GLenum target, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferEXT)(GLenum target, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferOES)(GLenum target, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindSampler)(GLuint unit, GLuint sampler);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindSamplers)(GLuint first, GLsizei count, const GLuint * samplers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindShadingRateImageNV)(GLuint texture);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindTexGenParameterEXT)(GLenum unit, GLenum coord, GLenum value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTexture)(GLenum target, GLuint texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTextureEXT)(GLenum target, GLuint texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTextureUnit)(GLuint unit, GLuint texture);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindTextureUnitParameterEXT)(GLenum unit, GLenum value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTextures)(GLuint first, GLsizei count, const GLuint * textures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedback)(GLenum target, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedbackNV)(GLenum target, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexArray)(GLuint array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayAPPLE)(GLuint array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayOES)(GLuint array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexShaderEXT)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamBufferNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamTextureNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3bEXT)(GLbyte bx, GLbyte by, GLbyte bz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3bvEXT)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3dEXT)(GLdouble bx, GLdouble by, GLdouble bz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3dvEXT)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3fEXT)(GLfloat bx, GLfloat by, GLfloat bz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3fvEXT)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3iEXT)(GLint bx, GLint by, GLint bz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3ivEXT)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3sEXT)(GLshort bx, GLshort by, GLshort bz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3svEXT)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormalPointerEXT)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBitmapxOES)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendBarrier)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendBarrierKHR)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendBarrierNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendColorEXT)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquation)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationEXT)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationIndexedAMD)(GLuint buf, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationOES)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateOES)(GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiEXT)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiOES)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationi)(GLuint buf, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationiARB)(GLuint buf, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationiEXT)(GLuint buf, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationiOES)(GLuint buf, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunc)(GLenum sfactor, GLenum dfactor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateOES)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiEXT)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiOES)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunci)(GLuint buf, GLenum src, GLenum dst);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunciEXT)(GLuint buf, GLenum src, GLenum dst);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunciOES)(GLuint buf, GLenum src, GLenum dst);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendParameteriNV)(GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferAddressRangeNV)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferAttachMemoryNV)(GLenum target, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferData)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferDataARB)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferPageCommitmentARB)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorage)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorageEXT)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorageExternalEXT)(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorageMemEXT)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCallCommandListNV)(GLuint list);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCallList)(GLuint list);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCallLists)(GLsizei n, GLenum type, const void * lists);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatus)(GLenum target);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusEXT)(GLenum target);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusOES)(GLenum target);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatusEXT)(GLuint framebuffer, GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClampColor)(GLenum target, GLenum clamp);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClampColorARB)(GLenum target, GLenum clamp);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClear)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearAccumxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorIiEXT)(GLint red, GLint green, GLint blue, GLint alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorIuiEXT)(GLuint red, GLuint green, GLuint blue, GLuint alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorx)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepth)(GLdouble depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthdNV)(GLdouble depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthf)(GLfloat d);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthfOES)(GLclampf depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthx)(GLfixed depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthxOES)(GLfixed depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearIndex)(GLfloat c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubDataEXT)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearPixelLocalStorageuiEXT)(GLsizei offset, GLsizei n, const GLuint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearStencil)(GLint s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexImageEXT)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexSubImageEXT)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientActiveTexture)(GLenum texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientActiveTextureARB)(GLenum texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientActiveVertexStreamATI)(GLenum stream);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientAttribDefaultEXT)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientWaitSemaphoreui64NVX)(GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipControl)(GLenum origin, GLenum depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipControlEXT)(GLenum origin, GLenum depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlane)(GLenum plane, const GLdouble * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanef)(GLenum p, const GLfloat * eqn);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanefIMG)(GLenum p, const GLfloat * eqn);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanefOES)(GLenum plane, const GLfloat * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanex)(GLenum plane, const GLfixed * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanexIMG)(GLenum p, const GLfixed * eqn);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanexOES)(GLenum plane, const GLfixed * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3b)(GLbyte red, GLbyte green, GLbyte blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3bv)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3d)(GLdouble red, GLdouble green, GLdouble blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3f)(GLfloat red, GLfloat green, GLfloat blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fvSUN)(const GLfloat * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3i)(GLint red, GLint green, GLint blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3s)(GLshort red, GLshort green, GLshort blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3ub)(GLubyte red, GLubyte green, GLubyte blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3ubv)(const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3ui)(GLuint red, GLuint green, GLuint blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3uiv)(const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3us)(GLushort red, GLushort green, GLushort blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3usv)(const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3xOES)(GLfixed red, GLfixed green, GLfixed blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3xvOES)(const GLfixed * components);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4bv)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fvSUN)(const GLfloat * c, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4i)(GLint red, GLint green, GLint blue, GLint alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fvSUN)(const GLubyte * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fvSUN)(const GLubyte * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubv)(const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4uiv)(const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4usv)(const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4xOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4xvOES)(const GLfixed * components);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFormatNV)(GLint size, GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaskIndexedEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaterial)(GLenum face, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP3ui)(GLenum type, GLuint color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP3uiv)(GLenum type, const GLuint * color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP4ui)(GLenum type, GLuint color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP4uiv)(GLenum type, const GLuint * color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointervINTEL)(GLint size, GLenum type, const void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableEXT)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfNV)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfvNV)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameteriNV)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameterivNV)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerStageParameterfvNV)(GLenum stage, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCommandListSegmentsNV)(GLuint list, GLuint segments);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileCommandListNV)(GLuint list);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileShader)(GLuint shader);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileShaderARB)(GLhandleARB shaderObj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConservativeRasterParameterfNV)(GLenum pname, GLfloat value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConservativeRasterParameteriNV)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteri)(GLenum target, GLenum pname, GLint params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxOES)(GLenum target, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubDataNV)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataEXT)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataNV)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataOES)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyPathNV)(GLuint resultPath, GLuint srcPath);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureLevelsAPPLE)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverFillPathNV)(GLuint path, GLenum coverMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathNV)(GLuint path, GLenum coverMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageMaskNV)(GLboolean mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageModulationNV)(GLenum components);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageModulationTableNV)(GLsizei n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageOperationNV)(GLenum operation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateBuffers)(GLsizei n, GLuint * buffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateCommandListsNV)(GLsizei n, GLuint * lists);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateFramebuffers)(GLsizei n, GLuint * framebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateMemoryObjectsEXT)(GLsizei n, GLuint * memoryObjects);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateProgram)(void);

EPOXY_PUBLIC GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateProgramObjectARB)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateProgramPipelines)(GLsizei n, GLuint * pipelines);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateProgressFenceNVX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateQueries)(GLenum target, GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateRenderbuffers)(GLsizei n, GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateSamplers)(GLsizei n, GLuint * samplers);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShader)(GLenum type);

EPOXY_PUBLIC GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateShaderObjectARB)(GLenum shaderType);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramEXT)(GLenum type, const GLchar * string);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const* strings);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar ** strings);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateStatesNV)(GLsizei n, GLuint * states);

EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glCreateSyncFromCLeventARB)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateTextures)(GLenum target, GLsizei n, GLuint * textures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateTransformFeedbacks)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateVertexArrays)(GLsizei n, GLuint * arrays);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCullFace)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCullParameterdvEXT)(GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCullParameterfvEXT)(GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixARB)(GLint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixOES)(GLuint matrixpaletteindex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallback)(GLDEBUGPROC callback, const void * userParam);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackAMD)(GLDEBUGPROCAMD callback, void * userParam);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackARB)(GLDEBUGPROCARB callback, const void * userParam);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackKHR)(GLDEBUGPROCKHR callback, const void * userParam);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageEnableAMD)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertAMD)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeformSGIX)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeformationMap3dSGIX)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeformationMap3fSGIX)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteAsyncMarkersSGIX)(GLuint marker, GLsizei range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteBuffers)(GLsizei n, const GLuint * buffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteBuffersARB)(GLsizei n, const GLuint * buffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteCommandListsNV)(GLsizei n, const GLuint * lists);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFencesAPPLE)(GLsizei n, const GLuint * fences);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFencesNV)(GLsizei n, const GLuint * fences);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFragmentShaderATI)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffers)(GLsizei n, const GLuint * framebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersOES)(GLsizei n, const GLuint * framebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteLists)(GLuint list, GLsizei range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteMemoryObjectsEXT)(GLsizei n, const GLuint * memoryObjects);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteNamedStringARB)(GLint namelen, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteNamesAMD)(GLenum identifier, GLuint num, const GLuint * names);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteObjectARB)(GLhandleARB obj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteOcclusionQueriesNV)(GLsizei n, const GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeletePathsNV)(GLuint path, GLsizei range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeletePerfQueryINTEL)(GLuint queryHandle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgram)(GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelines)(GLsizei n, const GLuint * pipelines);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint * pipelines);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsARB)(GLsizei n, const GLuint * programs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsNV)(GLsizei n, const GLuint * programs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueries)(GLsizei n, const GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesARB)(GLsizei n, const GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesEXT)(GLsizei n, const GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueryResourceTagNV)(GLsizei n, const GLint * tagIds);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersOES)(GLsizei n, const GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSamplers)(GLsizei count, const GLuint * samplers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSemaphoresEXT)(GLsizei n, const GLuint * semaphores);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteShader)(GLuint shader);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteStatesNV)(GLsizei n, const GLuint * states);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSync)(GLsync sync);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSyncAPPLE)(GLsync sync);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTextures)(GLsizei n, const GLuint * textures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTexturesEXT)(GLsizei n, const GLuint * textures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacks)(GLsizei n, const GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacksNV)(GLsizei n, const GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArrays)(GLsizei n, const GLuint * arrays);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysOES)(GLsizei n, const GLuint * arrays);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexShaderEXT)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthBoundsEXT)(GLclampd zmin, GLclampd zmax);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthBoundsdNV)(GLdouble zmin, GLdouble zmax);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthFunc)(GLenum func);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthMask)(GLboolean flag);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRange)(GLdouble n, GLdouble f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayfvNV)(GLuint first, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayfvOES)(GLuint first, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexed)(GLuint index, GLdouble n, GLdouble f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexedfNV)(GLuint index, GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexedfOES)(GLuint index, GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangedNV)(GLdouble zNear, GLdouble zFar);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangef)(GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangefOES)(GLclampf n, GLclampf f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangex)(GLfixed n, GLfixed f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangexOES)(GLfixed n, GLfixed f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDetachShader)(GLuint program, GLuint shader);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisable)(GLenum cap);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableClientState)(GLenum array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableClientStateIndexedEXT)(GLenum array, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableClientStateiEXT)(GLenum array, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableDriverControlQCOM)(GLuint driverControl);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableIndexedEXT)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVariantClientStateEXT)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttrib)(GLuint vaobj, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttribEXT)(GLuint vaobj, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayEXT)(GLuint vaobj, GLenum array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribAPPLE)(GLuint index, GLenum pname);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArray)(GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArrayARB)(GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisablei)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableiEXT)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableiNV)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableiOES)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDispatchComputeGroupSizeARB)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDispatchComputeIndirect)(GLintptr indirect);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArrays)(GLenum mode, GLint first, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysEXT)(GLenum mode, GLint first, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysIndirect)(GLenum mode, const void * indirect);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstanceEXT)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedEXT)(GLenum mode, GLint start, GLsizei count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedNV)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffer)(GLenum buf);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffers)(GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersARB)(GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersATI)(GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersEXT)(GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersIndexedEXT)(GLint n, const GLenum * location, const GLint * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersNV)(GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsAddressNV)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsNV)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesAddressNV)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesNV)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayAPPLE)(GLenum mode, GLint first, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayATI)(GLenum mode, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedNV)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawMeshArraysSUN)(GLenum mode, GLint first, GLsizei count, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawMeshTasksIndirectNV)(GLintptr indirect);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawMeshTasksNV)(GLuint first, GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayATI)(GLenum mode, GLuint start, GLuint end, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexfvOES)(const GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexivOES)(const GLint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexsvOES)(const GLshort * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTextureNV)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexxvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedback)(GLenum mode, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackEXT)(GLenum mode, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackInstancedEXT)(GLenum mode, GLuint id, GLsizei instancecount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackNV)(GLenum mode, GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawVkImageNV)(GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTexStorageEXT)(GLenum target, GLeglImageOES image, const GLint* attrib_list);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTextureStorageEXT)(GLuint texture, GLeglImageOES image, const GLint* attrib_list);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlag)(GLboolean flag);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagFormatNV)(GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointer)(GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerListIBM)(GLint stride, const GLboolean ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagv)(const GLboolean * flag);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glElementPointerAPPLE)(GLenum type, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glElementPointerATI)(GLenum type, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnable)(GLenum cap);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableClientState)(GLenum array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableClientStateIndexedEXT)(GLenum array, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableClientStateiEXT)(GLenum array, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableDriverControlQCOM)(GLuint driverControl);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableIndexedEXT)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVariantClientStateEXT)(GLuint id);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttrib)(GLuint vaobj, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttribEXT)(GLuint vaobj, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayEXT)(GLuint vaobj, GLenum array);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribAPPLE)(GLuint index, GLenum pname);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArray)(GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArrayARB)(GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnablei)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableiEXT)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableiNV)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableiOES)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnd)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndConditionalRender)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNVX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndFragmentShaderATI)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndList)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndOcclusionQueryNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndPerfMonitorAMD)(GLuint monitor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndPerfQueryINTEL)(GLuint queryHandle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQuery)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQueryARB)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQueryEXT)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQueryIndexed)(GLenum target, GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTilingQCOM)(GLbitfield preserveMask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedback)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackEXT)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndVertexShaderEXT)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndVideoCaptureNV)(GLuint video_capture_slot);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1d)(GLdouble u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1dv)(const GLdouble * u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1f)(GLfloat u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1fv)(const GLfloat * u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xOES)(GLfixed u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2d)(GLdouble u, GLdouble v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2dv)(const GLdouble * u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2f)(GLfloat u, GLfloat v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2fv)(const GLfloat * u);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xOES)(GLfixed u, GLfixed v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalMapsNV)(GLenum target, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalMesh1)(GLenum mode, GLint i1, GLint i2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalPoint1)(GLint i);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalPoint2)(GLint i, GLint j);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvaluateDepthValuesARB)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetBufferPointervQCOM)(GLenum target, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetBuffersQCOM)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetFramebuffersQCOM)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar * source, GLint * length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetProgramsQCOM)(GLuint * programs, GLint maxPrograms, GLint * numPrograms);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetRenderbuffersQCOM)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetShadersQCOM)(GLuint * shaders, GLint maxShaders, GLint * numShaders);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetTexturesQCOM)(GLuint * textures, GLint maxTextures, GLint * numTextures);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glExtIsProgramBinaryQCOM)(GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtractComponentEXT)(GLuint res, GLuint src, GLuint num);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFeedbackBufferxOES)(GLsizei n, GLenum type, const GLfixed * buffer);

EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glFenceSync)(GLenum condition, GLbitfield flags);

EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glFenceSyncAPPLE)(GLenum condition, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinish)(void);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glFinishAsyncSGIX)(GLuint * markerp);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishFenceAPPLE)(GLuint fence);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishFenceNV)(GLuint fence);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishObjectAPPLE)(GLenum object, GLint name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishTextureSUNX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlush)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushPixelDataRangeNV)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushRasterSGIX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushStaticDataIBM)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeAPPLE)(GLsizei length, void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordFormatNV)(GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordPointer)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerEXT)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordd)(GLdouble coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoorddEXT)(GLdouble coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoorddv)(const GLdouble * coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoorddvEXT)(const GLdouble * coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordf)(GLfloat coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordfEXT)(GLfloat coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordfv)(const GLfloat * coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordfvEXT)(const GLfloat * coord);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordhNV)(GLhalfNV fog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordhvNV)(const GLhalfNV * fog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogFuncSGIS)(GLsizei n, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogf)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogfv)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogi)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogiv)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogx)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogxOES)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogxv)(GLenum pname, const GLfixed * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogxvOES)(GLenum pname, const GLfixed * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentColorMaterialSGIX)(GLenum face, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentCoverageColorNV)(GLuint color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfSGIX)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModeliSGIX)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelivSGIX)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightiSGIX)(GLenum light, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrameTerminatorGREMEDY)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrameZoomSGIX)(GLint factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBufferEXT)(GLuint framebuffer, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBuffersEXT)(GLuint framebuffer, GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFetchBarrierEXT)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFetchBarrierQCOM)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFoveationConfigQCOM)(GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFoveationParametersQCOM)(GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferParameteri)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferParameteriMESA)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferPixelLocalStorageSizeEXT)(GLuint target, GLsizei size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferReadBufferEXT)(GLuint framebuffer, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferOES)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvARB)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvNV)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferSamplePositionsfvAMD)(GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DDownsampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerDownsampleIMG)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureMultisampleMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFreeObjectBufferATI)(GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrontFace)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumf)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumfOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumx)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenAsyncMarkersSGIX)(GLsizei range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenBuffers)(GLsizei n, GLuint * buffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenBuffersARB)(GLsizei n, GLuint * buffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFencesAPPLE)(GLsizei n, GLuint * fences);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFencesNV)(GLsizei n, GLuint * fences);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenFragmentShadersATI)(GLuint range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFramebuffers)(GLsizei n, GLuint * framebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersEXT)(GLsizei n, GLuint * framebuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersOES)(GLsizei n, GLuint * framebuffers);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenLists)(GLsizei range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenNamesAMD)(GLenum identifier, GLuint num, GLuint * names);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenOcclusionQueriesNV)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenPathsNV)(GLsizei range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenPerfMonitorsAMD)(GLsizei n, GLuint * monitors);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelines)(GLsizei n, GLuint * pipelines);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelinesEXT)(GLsizei n, GLuint * pipelines);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramsARB)(GLsizei n, GLuint * programs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramsNV)(GLsizei n, GLuint * programs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueries)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueriesARB)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueriesEXT)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueryResourceTagNV)(GLsizei n, GLint * tagIds);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffers)(GLsizei n, GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersOES)(GLsizei n, GLuint * renderbuffers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenSamplers)(GLsizei count, GLuint * samplers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenSemaphoresEXT)(GLsizei n, GLuint * semaphores);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenSymbolsEXT)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTextures)(GLsizei n, GLuint * textures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTexturesEXT)(GLsizei n, GLuint * textures);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacks)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacksNV)(GLsizei n, GLuint * ids);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenVertexArrays)(GLsizei n, GLuint * arrays);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysAPPLE)(GLsizei n, GLuint * arrays);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysOES)(GLsizei n, GLuint * arrays);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenVertexShadersEXT)(GLuint range);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMipmap)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapEXT)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapOES)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMultiTexMipmapEXT)(GLenum texunit, GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmap)(GLuint texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmapEXT)(GLuint texture, GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveVaryingNV)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectfvATI)(GLenum array, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectivATI)(GLenum array, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocation)(GLuint program, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBooleanIndexedvEXT)(GLenum target, GLuint index, GLboolean * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBooleani_v)(GLenum target, GLuint index, GLboolean * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBooleanv)(GLenum pname, GLboolean * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterui64vNV)(GLenum target, GLenum pname, GLuint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferPointerv)(GLenum target, GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervARB)(GLenum target, GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervOES)(GLenum target, GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlane)(GLenum plane, GLdouble * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanef)(GLenum plane, GLfloat * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanefOES)(GLenum plane, GLfloat * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanex)(GLenum plane, GLfixed * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanexOES)(GLenum plane, GLfixed * equation);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTable)(GLenum target, GLenum format, GLenum type, void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableEXT)(GLenum target, GLenum format, GLenum type, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableSGI)(GLenum target, GLenum format, GLenum type, void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerStageParameterfvNV)(GLenum stage, GLenum pname, GLfloat * params);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetCommandHeaderNV)(GLenum tokenID, GLuint size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedMultiTexImageEXT)(GLenum texunit, GLenum target, GLint lod, void * img);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImage)(GLenum target, GLint level, void * img);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImageARB)(GLenum target, GLint level, void * img);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImageEXT)(GLuint texture, GLenum target, GLint lod, void * img);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilter)(GLenum target, GLenum format, GLenum type, void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterxvOES)(GLenum target, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCoverageModulationTableNV)(GLsizei bufsize, GLfloat * v);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLog)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogAMD)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogARB)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDetailTexFuncSGIS)(GLenum target, GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoubleIndexedvEXT)(GLenum target, GLuint index, GLdouble * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoublei_v)(GLenum target, GLuint index, GLdouble * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoublei_vEXT)(GLenum pname, GLuint index, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoublev)(GLenum pname, GLdouble * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDriverControlsQCOM)(GLint * num, GLsizei size, GLuint * driverControls);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetError)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFenceivNV)(GLuint fence, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFirstPerfQueryIdINTEL)(GLuint * queryId);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFixedv)(GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFixedvOES)(GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloatIndexedvEXT)(GLenum target, GLuint index, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_v)(GLenum target, GLuint index, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_vEXT)(GLenum pname, GLuint index, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_vNV)(GLenum target, GLuint index, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_vOES)(GLenum target, GLuint index, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloatv)(GLenum pname, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFogFuncSGIS)(GLfloat * points);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndex)(GLuint program, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndexEXT)(GLuint program, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocation)(GLuint program, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocationEXT)(GLuint program, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterfvAMD)(GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterivMESA)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC GLsizei (EPOXY_CALLSPEC *epoxy_glGetFramebufferPixelLocalStorageSizeEXT)(GLuint target);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatus)(void);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusARB)(void);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusEXT)(void);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusKHR)(void);

EPOXY_PUBLIC GLhandleARB (EPOXY_CALLSPEC *epoxy_glGetHandleARB)(GLenum pname);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterxvOES)(GLenum target, GLenum pname, GLfixed * params);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleARB)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleNV)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetInstrumentsSGIX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInteger64i_v)(GLenum target, GLuint index, GLint64 * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInteger64v)(GLenum pname, GLint64 * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInteger64vAPPLE)(GLenum pname, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerIndexedvEXT)(GLenum target, GLuint index, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_v)(GLenum target, GLuint index, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64i_vNV)(GLenum value, GLuint index, GLuint64EXT * result);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64vNV)(GLenum value, GLuint64EXT * result);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerv)(GLenum pname, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInternalformatSampleivNV)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInvariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInvariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInvariantIntegervEXT)(GLuint id, GLenum value, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightfv)(GLenum light, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightiv)(GLenum light, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightxOES)(GLenum light, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightxv)(GLenum light, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightxvOES)(GLenum light, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantFloatvEXT)(GLuint id, GLenum value, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantIntegervEXT)(GLuint id, GLenum value, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterivNV)(GLenum target, GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapParameterfvNV)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapParameterivNV)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapdv)(GLenum target, GLenum query, GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapfv)(GLenum target, GLenum query, GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapiv)(GLenum target, GLenum query, GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapxvOES)(GLenum target, GLenum query, GLfixed * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialfv)(GLenum face, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialiv)(GLenum face, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialxOES)(GLenum face, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialxv)(GLenum face, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialxvOES)(GLenum face, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMemoryObjectDetachedResourcesuivNV)(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexImageEXT)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterfvEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterivEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefvNV)(GLenum pname, GLuint index, GLfloat * val);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterivEXT)(GLuint buffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterui64vNV)(GLuint buffer, GLenum pname, GLuint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointerv)(GLuint buffer, GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointervEXT)(GLuint buffer, GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameterivEXT)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameterfvAMD)(GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIivEXT)(GLuint program, GLenum target, GLuint index, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIuivEXT)(GLuint program, GLenum target, GLuint index, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterdvEXT)(GLuint program, GLenum target, GLuint index, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterfvEXT)(GLuint program, GLenum target, GLuint index, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramStringEXT)(GLuint program, GLenum target, GLenum pname, void * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramivEXT)(GLuint program, GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameterivEXT)(GLuint renderbuffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedStringARB)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedStringivARB)(GLint namelen, const GLchar * name, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferfvATI)(GLuint buffer, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferivATI)(GLuint buffer, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabel)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabelKHR)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryivNV)(GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryuivNV)(GLuint id, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenfvNV)(GLenum color, GLenum pname, GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenivNV)(GLenum color, GLenum pname, GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathCommandsNV)(GLuint path, GLubyte * commands);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathCoordsNV)(GLuint path, GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathDashArrayNV)(GLuint path, GLfloat * dashArray);

EPOXY_PUBLIC GLfloat (EPOXY_CALLSPEC *epoxy_glGetPathLengthNV)(GLuint path, GLsizei startSegment, GLsizei numSegments);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathMetricRangeNV)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathMetricsNV)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathParameterfvNV)(GLuint path, GLenum pname, GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathParameterivNV)(GLuint path, GLenum pname, GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathSpacingNV)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenfvNV)(GLenum texCoordSet, GLenum pname, GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenivNV)(GLenum texCoordSet, GLenum pname, GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapfv)(GLenum map, GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapuiv)(GLenum map, GLuint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapusv)(GLenum map, GLushort * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapxv)(GLenum map, GLint size, GLfixed * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointerIndexedvEXT)(GLenum target, GLuint index, void ** data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointeri_vEXT)(GLenum pname, GLuint index, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointerv)(GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointervEXT)(GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointervKHR)(GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPolygonStipple)(GLubyte * mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIivNV)(GLenum target, GLuint index, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIuivNV)(GLenum target, GLuint index, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIivNV)(GLenum target, GLuint index, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIuivNV)(GLenum target, GLuint index, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint * params);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndexEXT)(GLuint program, GLenum programInterface, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramResourcefvNV)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramStringARB)(GLenum target, GLenum pname, void * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramSubroutineParameteruivNV)(GLenum target, GLuint index, GLuint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramiv)(GLuint program, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramivARB)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramivNV)(GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryiv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryivARB)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivEXT)(GLuint sampler, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivOES)(GLuint sampler, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivOES)(GLuint sampler, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilter)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderiv)(GLuint shader, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShadingRateImagePaletteNV)(GLuint viewport, GLuint entry, GLenum * rate);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShadingRateSampleLocationivNV)(GLenum rate, GLuint samples, GLuint index, GLint * location);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSharpenTexFuncSGIS)(GLenum target, GLfloat * points);

EPOXY_PUBLIC GLushort (EPOXY_CALLSPEC *epoxy_glGetStageIndexNV)(GLenum shadertype);

EPOXY_PUBLIC const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetString)(GLenum name);

EPOXY_PUBLIC const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetStringi)(GLenum name, GLuint index);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterfvATI)(GLenum pname, GLfloat * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterivATI)(GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnviv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxvOES)(GLenum target, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGendv)(GLenum coord, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGeniv)(GLenum coord, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenivOES)(GLenum coord, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterxvOES)(GLenum target, GLint level, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivOES)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivOES)(GLenum target, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterPointervAPPLE)(GLenum target, GLenum pname, void ** params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameteriv)(GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxvOES)(GLenum target, GLenum pname, GLfixed * params);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleARB)(GLuint texture);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleIMG)(GLuint texture);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleNV)(GLuint texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureImageEXT)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfvEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterivEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleARB)(GLuint texture, GLuint sampler);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleIMG)(GLuint texture, GLuint sampler);

EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleNV)(GLuint texture, GLuint sampler);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingNV)(GLuint program, GLuint index, GLint * location);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetUniformBufferSizeEXT)(GLuint program, GLint location);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocation)(GLuint program, const GLchar * name);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name);

EPOXY_PUBLIC GLintptr (EPOXY_CALLSPEC *epoxy_glGetUniformOffsetEXT)(GLuint program, GLint location);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformdv)(GLuint program, GLint location, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformfv)(GLuint program, GLint location, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vARB)(GLuint program, GLint location, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vNV)(GLuint program, GLint location, GLint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformiv)(GLuint program, GLint location, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vARB)(GLuint program, GLint location, GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vNV)(GLuint program, GLint location, GLuint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformuiv)(GLuint program, GLint location, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformuivEXT)(GLuint program, GLint location, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUnsignedBytei_vEXT)(GLenum target, GLuint index, GLubyte * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUnsignedBytevEXT)(GLenum pname, GLubyte * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectfvATI)(GLuint id, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectivATI)(GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantIntegervEXT)(GLuint id, GLenum value, GLint * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantPointervEXT)(GLuint id, GLenum value, void ** data);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetVaryingLocationNV)(GLuint program, const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegervEXT)(GLuint vaobj, GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, void ** param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointervEXT)(GLuint vaobj, GLenum pname, void ** param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectfvATI)(GLuint index, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectivATI)(GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdvEXT)(GLuint index, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLi64vNV)(GLuint index, GLenum pname, GLint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vARB)(GLuint index, GLenum pname, GLuint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vNV)(GLuint index, GLenum pname, GLuint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointerv)(GLuint index, GLenum pname, void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervARB)(GLuint index, GLenum pname, void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervNV)(GLuint index, GLenum pname, void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureivNV)(GLuint video_capture_slot, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoi64vNV)(GLuint video_slot, GLenum pname, GLint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoivNV)(GLuint video_slot, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoui64vNV)(GLuint video_slot, GLenum pname, GLuint64EXT * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideouivNV)(GLuint video_slot, GLenum pname, GLuint * params);

EPOXY_PUBLIC GLVULKANPROCNV (EPOXY_CALLSPEC *epoxy_glGetVkProcAddrNV)(const GLchar * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnColorTable)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImage)(GLenum target, GLint lod, GLsizei bufSize, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, void * img);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapdv)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapfv)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapiv)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfv)(GLenum map, GLsizei bufSize, GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuiv)(GLenum map, GLsizei bufSize, GLuint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusv)(GLenum map, GLsizei bufSize, GLushort * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStipple)(GLsizei bufSize, GLubyte * pattern);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilter)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformdv)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformi64vARB)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformui64vARB)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorbSUN)(GLbyte factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactordSUN)(GLdouble factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorfSUN)(GLfloat factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoriSUN)(GLint factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorsSUN)(GLshort factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorubSUN)(GLubyte factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoruiSUN)(GLuint factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorusSUN)(GLushort factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHint)(GLenum target, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHintPGI)(GLenum target, GLint mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHistogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIglooInterfaceSGIX)(GLenum pname, const void * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfHP)(GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameteriHP)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportMemoryFdEXT)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportMemoryWin32HandleEXT)(GLuint memory, GLuint64 size, GLenum handleType, void * handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportMemoryWin32NameEXT)(GLuint memory, GLuint64 size, GLenum handleType, const void * name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportSemaphoreFdEXT)(GLuint semaphore, GLenum handleType, GLint fd);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportSemaphoreWin32HandleEXT)(GLuint semaphore, GLenum handleType, void * handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportSemaphoreWin32NameEXT)(GLuint semaphore, GLenum handleType, const void * name);

EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glImportSyncEXT)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexFormatNV)(GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexFuncEXT)(GLenum func, GLclampf ref);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexMask)(GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexMaterialEXT)(GLenum face, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexPointer)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexd)(GLdouble c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexdv)(const GLdouble * c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexf)(GLfloat c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexfv)(const GLfloat * c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexi)(GLint c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexiv)(const GLint * c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexs)(GLshort c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexsv)(const GLshort * c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexub)(GLubyte c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexubv)(const GLubyte * c);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexxOES)(GLfixed component);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexxvOES)(const GLfixed * component);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInitNames)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInsertComponentEXT)(GLuint res, GLuint src, GLuint num);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInsertEventMarkerEXT)(GLsizei length, const GLchar * marker);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInstrumentsBufferSGIX)(GLsizei size, GLint * buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInterleavedArrays)(GLenum format, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInterpolatePathsNV)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferData)(GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateTexImage)(GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsAsyncMarkerSGIX)(GLuint marker);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsBuffer)(GLuint buffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferARB)(GLuint buffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferResidentNV)(GLenum target);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsCommandListNV)(GLuint list);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabled)(GLenum cap);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledIndexedEXT)(GLenum target, GLuint index);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledi)(GLenum target, GLuint index);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediEXT)(GLenum target, GLuint index);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediNV)(GLenum target, GLuint index);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediOES)(GLenum target, GLuint index);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceAPPLE)(GLuint fence);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceNV)(GLuint fence);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebuffer)(GLuint framebuffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferEXT)(GLuint framebuffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferOES)(GLuint framebuffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentARB)(GLuint64 handle);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentNV)(GLuint64 handle);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsList)(GLuint list);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsMemoryObjectEXT)(GLuint memoryObject);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsNameAMD)(GLenum identifier, GLuint name);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedBufferResidentNV)(GLuint buffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedStringARB)(GLint namelen, const GLchar * name);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsObjectBufferATI)(GLuint buffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsOcclusionQueryNV)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsPathNV)(GLuint path);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInFillPathNV)(GLuint path, GLuint mask, GLfloat x, GLfloat y);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInStrokePathNV)(GLuint path, GLfloat x, GLfloat y);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgram)(GLuint program);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramARB)(GLuint program);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramNV)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipeline)(GLuint pipeline);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipelineEXT)(GLuint pipeline);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsQuery)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryARB)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryEXT)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbuffer)(GLuint renderbuffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferEXT)(GLuint renderbuffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferOES)(GLuint renderbuffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSampler)(GLuint sampler);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSemaphoreEXT)(GLuint semaphore);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsShader)(GLuint shader);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsStateNV)(GLuint state);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSync)(GLsync sync);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSyncAPPLE)(GLsync sync);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTexture)(GLuint texture);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureEXT)(GLuint texture);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentARB)(GLuint64 handle);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentNV)(GLuint64 handle);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedback)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedbackNV)(GLuint id);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVariantEnabledEXT)(GLuint id, GLenum cap);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArray)(GLuint array);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayAPPLE)(GLuint array);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayOES)(GLuint array);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexAttribEnabledAPPLE)(GLuint index, GLenum pname);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLGPUCopyImageSubDataNVX)(GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLGPUInterlockNVX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLGPUNamedBufferSubDataNVX)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightEnviSGIX)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelf)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelfv)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModeli)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModeliv)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelx)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelxOES)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelxv)(GLenum pname, const GLfixed * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelxvOES)(GLenum pname, const GLfixed * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightf)(GLenum light, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightfv)(GLenum light, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLighti)(GLenum light, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightiv)(GLenum light, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightx)(GLenum light, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightxOES)(GLenum light, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightxv)(GLenum light, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightxvOES)(GLenum light, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineStipple)(GLint factor, GLushort pattern);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineWidth)(GLfloat width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineWidthx)(GLfixed width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineWidthxOES)(GLfixed width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLinkProgram)(GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLinkProgramARB)(GLhandleARB programObj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListBase)(GLuint base);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListDrawCommandsStatesClientNV)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameteriSGIX)(GLuint list, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadIdentity)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadIdentityDeformationMapSGIX)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixd)(const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixf)(const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixx)(const GLfixed * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixxOES)(const GLfixed * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadName)(GLuint name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadPaletteFromModelViewMatrixOES)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixd)(const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixdARB)(const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixf)(const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixfARB)(const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixxOES)(const GLfixed * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLockArraysEXT)(GLint first, GLsizei count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLogicOp)(GLenum opcode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeBufferNonResidentNV)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeBufferResidentNV)(GLenum target, GLenum access);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentARB)(GLuint64 handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentNV)(GLuint64 handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentARB)(GLuint64 handle, GLenum access);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentNV)(GLuint64 handle, GLenum access);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferNonResidentNV)(GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferResidentNV)(GLuint buffer, GLenum access);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentARB)(GLuint64 handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentNV)(GLuint64 handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentARB)(GLuint64 handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentNV)(GLuint64 handle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap1xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap2xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBuffer)(GLenum target, GLenum access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferARB)(GLenum target, GLenum access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferOES)(GLenum target, GLenum access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid1d)(GLint un, GLdouble u1, GLdouble u2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid1f)(GLint un, GLfloat u1, GLfloat u2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid1xOES)(GLint n, GLfixed u1, GLfixed u2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid2xOES)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBuffer)(GLuint buffer, GLenum access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferEXT)(GLuint buffer, GLenum access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapObjectBufferATI)(GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapParameterfvNV)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapParameterivNV)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapTexture2DINTEL)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialf)(GLenum face, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialfv)(GLenum face, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMateriali)(GLenum face, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialiv)(GLenum face, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialx)(GLenum face, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialxOES)(GLenum face, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialxv)(GLenum face, GLenum pname, const GLfixed * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialxvOES)(GLenum face, GLenum pname, const GLfixed * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixFrustumEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexubvARB)(GLint size, const GLubyte * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexuivARB)(GLint size, const GLuint * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexusvARB)(GLint size, const GLushort * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x2fNV)(GLenum matrixMode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x3fNV)(GLenum matrixMode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadIdentityEXT)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposedEXT)(GLenum mode, const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposefEXT)(GLenum mode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoaddEXT)(GLenum mode, const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadfEXT)(GLenum mode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMode)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x2fNV)(GLenum matrixMode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x3fNV)(GLenum matrixMode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposedEXT)(GLenum mode, const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposefEXT)(GLenum mode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultdEXT)(GLenum mode, const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultfEXT)(GLenum mode, const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixOrthoEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixPopEXT)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixPushEXT)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixRotatedEXT)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixRotatefEXT)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixScaledEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixScalefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatedEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaxShaderCompilerThreadsARB)(GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaxShaderCompilerThreadsKHR)(GLuint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryBarrier)(GLbitfield barriers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierByRegion)(GLbitfield barriers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierEXT)(GLbitfield barriers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinSampleShading)(GLfloat value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingARB)(GLfloat value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingOES)(GLfloat value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinmax)(GLenum target, GLenum internalformat, GLboolean sink);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixd)(const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixf)(const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixx)(const GLfixed * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixxOES)(const GLfixed * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixd)(const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixdARB)(const GLdouble * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixf)(const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixfARB)(const GLfloat * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixxOES)(const GLfixed * m);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirect)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectAMD)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessCountNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectCount)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectCountARB)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectEXT)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementArrayAPPLE)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertexEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectAMD)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessCountNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectCount)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectEXT)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawMeshTasksIndirectCountNV)(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawMeshTasksIndirectNV)(GLintptr indirect, GLsizei drawcount, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexBufferEXT)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bOES)(GLenum texture, GLbyte s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bvOES)(GLenum texture, const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1d)(GLenum target, GLdouble s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dARB)(GLenum target, GLdouble s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dv)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dvARB)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1f)(GLenum target, GLfloat s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fARB)(GLenum target, GLfloat s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fv)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fvARB)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hNV)(GLenum target, GLhalfNV s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hvNV)(GLenum target, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1i)(GLenum target, GLint s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iARB)(GLenum target, GLint s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iv)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1ivARB)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1s)(GLenum target, GLshort s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sARB)(GLenum target, GLshort s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sv)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1svARB)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xOES)(GLenum texture, GLfixed s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xvOES)(GLenum texture, const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bOES)(GLenum texture, GLbyte s, GLbyte t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bvOES)(GLenum texture, const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dv)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dvARB)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fv)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fvARB)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hNV)(GLenum target, GLhalfNV s, GLhalfNV t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hvNV)(GLenum target, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2i)(GLenum target, GLint s, GLint t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iARB)(GLenum target, GLint s, GLint t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iv)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2ivARB)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2s)(GLenum target, GLshort s, GLshort t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sv)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2svARB)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xOES)(GLenum texture, GLfixed s, GLfixed t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xvOES)(GLenum texture, const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bvOES)(GLenum texture, const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dv)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dvARB)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fv)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fvARB)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hvNV)(GLenum target, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iv)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3ivARB)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sv)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3svARB)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xvOES)(GLenum texture, const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bvOES)(GLenum texture, const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dv)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dvARB)(GLenum target, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fv)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fvARB)(GLenum target, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hvNV)(GLenum target, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iv)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4ivARB)(GLenum target, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sv)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4svARB)(GLenum target, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4x)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xvOES)(GLenum texture, const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordPointerEXT)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnviEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGendEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGeniEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameteriEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexRenderbufferEXT)(GLenum texunit, GLenum target, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastBarrierNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastBlitFramebufferNV)(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastBufferSubDataNV)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastCopyBufferSubDataNV)(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastCopyImageSubDataNV)(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastFramebufferSampleLocationsfvNV)(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjecti64vNV)(GLuint gpu, GLuint id, GLenum pname, GLint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjectivNV)(GLuint gpu, GLuint id, GLenum pname, GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjectui64vNV)(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjectuivNV)(GLuint gpu, GLuint id, GLenum pname, GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastScissorArrayvNVX)(GLuint gpu, GLuint first, GLsizei count, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastViewportArrayvNVX)(GLuint gpu, GLuint first, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastViewportPositionWScaleNVX)(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastWaitSyncNV)(GLuint signalGpu, GLbitfield waitGpuMask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferAttachMemoryNV)(GLuint buffer, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferData)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferDataEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentARB)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorage)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageExternalEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageMemEXT)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedCopyBufferSubDataEXT)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum buf);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum * bufs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteriEXT)(GLuint framebuffer, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferReadBuffer)(GLuint framebuffer, GLenum src);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbufferEXT)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvARB)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvNV)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSamplePositionsfvAMD)(GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture1DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture2DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture3DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureFaceEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayerEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dEXT)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dvEXT)(GLuint program, GLenum target, GLuint index, const GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fEXT)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fvEXT)(GLuint program, GLenum target, GLuint index, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4iEXT)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4ivEXT)(GLuint program, GLenum target, GLuint index, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uiEXT)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uivEXT)(GLuint program, GLenum target, GLuint index, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameters4fvEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4ivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4uivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramStringEXT)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageEXT)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleEXT)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedStringARB)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNewList)(GLuint list, GLenum mode);

EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glNewObjectBufferATI)(GLsizei size, const void * pointer, GLenum usage);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3b)(GLbyte nx, GLbyte ny, GLbyte nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3bv)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3d)(GLdouble nx, GLdouble ny, GLdouble nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fSUN)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fvSUN)(const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3hNV)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3i)(GLint nx, GLint ny, GLint nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3s)(GLshort nx, GLshort ny, GLshort nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3xOES)(GLfixed nx, GLfixed ny, GLfixed nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalFormatNV)(GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalP3ui)(GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalP3uiv)(GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointer)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointervINTEL)(GLenum type, const void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3bATI)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3bvATI)(GLenum stream, const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3dATI)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3dvATI)(GLenum stream, const GLdouble * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3fATI)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3fvATI)(GLenum stream, const GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3iATI)(GLenum stream, GLint nx, GLint ny, GLint nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3ivATI)(GLenum stream, const GLint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3sATI)(GLenum stream, GLshort nx, GLshort ny, GLshort nz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3svATI)(GLenum stream, const GLshort * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabel)(const void * ptr, GLsizei length, const GLchar * label);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabelKHR)(const void * ptr, GLsizei length, const GLchar * label);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthof)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthofOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthox)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthoxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPNTrianglesfATI)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPNTrianglesiATI)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPassThrough)(GLfloat token);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPassThroughxOES)(GLfixed token);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameterfv)(GLenum pname, const GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameteri)(GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameteriEXT)(GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameteriOES)(GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathColorGenNV)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathCommandsNV)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathCoordsNV)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathCoverDepthFuncNV)(GLenum func);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathDashArrayNV)(GLuint path, GLsizei dashCount, const GLfloat * dashArray);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathFogGenNV)(GLenum genMode);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexRangeNV)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathGlyphRangeNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathGlyphsNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glPathMemoryGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameterfNV)(GLuint path, GLenum pname, GLfloat value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameterfvNV)(GLuint path, GLenum pname, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameteriNV)(GLuint path, GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameterivNV)(GLuint path, GLenum pname, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathStencilDepthOffsetNV)(GLfloat factor, GLfloat units);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathStencilFuncNV)(GLenum func, GLint ref, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathStringNV)(GLuint path, GLenum format, GLsizei length, const void * pathString);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathSubCommandsNV)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathSubCoordsNV)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathTexGenNV)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedback)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedbackNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelDataRangeNV)(GLenum target, GLsizei length, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapx)(GLenum map, GLint size, const GLfixed * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelStoref)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelStorei)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelStorex)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfSGIS)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameteriSGIS)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterivSGIS)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenSGIX)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransferf)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransferi)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransferxOES)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfEXT)(GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameteriEXT)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelZoom)(GLfloat xfactor, GLfloat yfactor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelZoomxOES)(GLfixed xfactor, GLfixed yfactor);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glPointAlongPathNV)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterf)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfARB)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfEXT)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfSGIS)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfv)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfvARB)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfvEXT)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfvSGIS)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameteri)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameteriNV)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameteriv)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterivNV)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterx)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterxOES)(GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterxv)(GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterxvOES)(GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSize)(GLfloat size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSizePointerOES)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSizex)(GLfixed size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSizexOES)(GLfixed size);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glPollAsyncSGIX)(GLuint * markerp);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glPollInstrumentsSGIX)(GLint * marker_p);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonMode)(GLenum face, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonModeNV)(GLenum face, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffset)(GLfloat factor, GLfloat units);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetClamp)(GLfloat factor, GLfloat units, GLfloat clamp);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetEXT)(GLfloat factor, GLfloat bias);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetx)(GLfixed factor, GLfixed units);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetxOES)(GLfixed factor, GLfixed units);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonStipple)(const GLubyte * mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopAttrib)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopClientAttrib)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopDebugGroup)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopDebugGroupKHR)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopGroupMarkerEXT)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopMatrix)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopName)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPresentFrameDualFillNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPresentFrameKeyedNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxARB)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxEXT)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxOES)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndex)(GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndexNV)(GLuint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrioritizeTextures)(GLsizei n, const GLuint * textures, const GLfloat * priorities);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesxOES)(GLsizei n, const GLuint * textures, const GLfixed * priorities);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBinary)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void * binary, GLint length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIuivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersfvNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4ivNV)(GLenum target, GLuint index, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4ivNV)(GLenum target, GLuint index, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameteri)(GLuint program, GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameteriARB)(GLuint program, GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei count, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramPathFragmentInputGenNV)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramStringARB)(GLenum target, GLenum format, GLsizei len, const void * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramSubroutineParametersuivNV)(GLenum target, GLsizei count, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dEXT)(GLuint program, GLint location, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i)(GLuint program, GLint location, GLint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64ARB)(GLuint program, GLint location, GLint64 x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64NV)(GLuint program, GLint location, GLint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iEXT)(GLuint program, GLint location, GLint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64ARB)(GLuint program, GLint location, GLuint64 x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64NV)(GLuint program, GLint location, GLuint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiEXT)(GLuint program, GLint location, GLuint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iEXT)(GLuint program, GLint location, GLint v0, GLint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64ARB)(GLuint program, GLint location, GLuint64 value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64IMG)(GLuint program, GLint location, GLuint64 value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64NV)(GLuint program, GLint location, GLuint64 value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vIMG)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64NV)(GLuint program, GLint location, GLuint64EXT value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramVertexLimitNV)(GLenum target, GLint limit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProvokingVertex)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProvokingVertexEXT)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushAttrib)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushClientAttrib)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushClientAttribDefaultEXT)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar * message);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushGroupMarkerEXT)(GLsizei length, const GLchar * marker);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushMatrix)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushName)(GLuint name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryCounter)(GLuint id, GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryCounterEXT)(GLuint id, GLenum target);

EPOXY_PUBLIC GLbitfield (EPOXY_CALLSPEC *epoxy_glQueryMatrixxOES)(GLfixed * mantissa, GLint * exponent);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryObjectParameteruiAMD)(GLenum target, GLuint id, GLenum pname, GLuint param);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glQueryResourceNV)(GLenum queryType, GLint tagId, GLuint bufSize, GLint * buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryResourceTagNV)(GLint tagId, const GLchar * tagString);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2d)(GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2f)(GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2i)(GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2s)(GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2xOES)(GLfixed x, GLfixed y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3d)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3f)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3i)(GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3s)(GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3xOES)(GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4i)(GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4xOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterSamplesEXT)(GLuint samples, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadBuffer)(GLenum src);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadBufferIndexedEXT)(GLenum src, GLint index);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadBufferNV)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadInstrumentsSGIX)(GLint marker);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixelsKHR)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectdv)(const GLdouble * v1, const GLdouble * v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectfv)(const GLfloat * v1, const GLfloat * v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRecti)(GLint x1, GLint y1, GLint x2, GLint y2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectiv)(const GLint * v1, const GLint * v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectsv)(const GLshort * v1, const GLshort * v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectxOES)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectxvOES)(const GLfixed * v1, const GLfixed * v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReferencePlaneSGIX)(const GLdouble * equation);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glReleaseKeyedMutexWin32EXT)(GLuint memory, GLuint64 key);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReleaseShaderCompiler)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderGpuMaskNV)(GLbitfield mask);

EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glRenderMode)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleAdvancedAMD)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleNV)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodePointerSUN)(GLenum type, GLsizei stride, const void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubSUN)(GLubyte code);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubvSUN)(const GLubyte * code);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fSUN)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fvSUN)(const GLuint * rc, const GLubyte * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fSUN)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiSUN)(GLuint code);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fSUN)(GLuint rc, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fvSUN)(const GLuint * rc, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuivSUN)(const GLuint * code);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusSUN)(GLushort code);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusvSUN)(const GLushort * code);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRequestResidentProgramsNV)(GLsizei n, const GLuint * programs);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetHistogram)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetHistogramEXT)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetMemoryObjectParameterNV)(GLuint memory, GLenum pname);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetMinmax)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetMinmaxEXT)(GLenum target);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResizeBuffersMESA)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResolveDepthValuesNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResolveMultisampleFramebufferAPPLE)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedback)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedbackNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotatexOES)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoverage)(GLfloat value, GLboolean invert);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoverageARB)(GLfloat value, GLboolean invert);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoveragex)(GLclampx value, GLboolean invert);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoveragexOES)(GLclampx value, GLboolean invert);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaskEXT)(GLclampf value, GLboolean invert);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaskIndexedNV)(GLuint index, GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaskSGIS)(GLclampf value, GLboolean invert);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaski)(GLuint maskNumber, GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplePatternEXT)(GLenum pattern);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplePatternSGIS)(GLenum pattern);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivEXT)(GLuint sampler, GLenum pname, const GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivOES)(GLuint sampler, GLenum pname, const GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, const GLuint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivOES)(GLuint sampler, GLenum pname, const GLuint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScaled)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScalef)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScalex)(GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScalexOES)(GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorArrayv)(GLuint first, GLsizei count, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorArrayvNV)(GLuint first, GLsizei count, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorArrayvOES)(GLuint first, GLsizei count, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorExclusiveArrayvNV)(GLuint first, GLsizei count, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorExclusiveNV)(GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedNV)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedOES)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedvNV)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedvOES)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bv)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bvEXT)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dvEXT)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fvEXT)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3i)(GLint red, GLint green, GLint blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iEXT)(GLint red, GLint green, GLint blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ivEXT)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3s)(GLshort red, GLshort green, GLshort blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3svEXT)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubv)(const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubvEXT)(const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiv)(const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uivEXT)(const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3us)(GLushort red, GLushort green, GLushort blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usv)(const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usvEXT)(const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorFormatNV)(GLint size, GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3ui)(GLenum type, GLuint color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3uiv)(GLenum type, const GLuint * color);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSelectBuffer)(GLsizei size, GLuint * buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, const GLuint64 * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetFenceAPPLE)(GLuint fence);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetFenceNV)(GLuint fence, GLenum condition);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetInvariantEXT)(GLuint id, GLenum type, const void * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetLocalConstantEXT)(GLuint id, GLenum type, const void * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetMultisamplefvAMD)(GLenum pname, GLuint index, const GLfloat * val);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadeModel)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderBinary)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderOp1EXT)(GLenum op, GLuint res, GLuint arg1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderOp2EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderOp3EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderSource)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateImageBarrierNV)(GLboolean synchronize);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateImagePaletteNV)(GLuint viewport, GLuint first, GLsizei count, const GLenum * rates);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateSampleOrderCustomNV)(GLenum rate, GLuint samples, const GLint * locations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateSampleOrderNV)(GLenum order);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalSemaphoreui64NVX)(GLuint signalGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalVkFenceNV)(GLuint64 vkFence);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalVkSemaphoreNV)(GLuint64 vkSemaphore);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpecializeShader)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpecializeShaderARB)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfSGIX)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfvSGIX)(GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameteriSGIX)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameterivSGIX)(GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStartInstrumentsSGIX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStateCaptureNV)(GLuint state, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilClearTagEXT)(GLsizei stencilTagBits, GLuint stencilClearTag);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFillPathNV)(GLuint path, GLenum fillMode, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFunc)(GLenum func, GLint ref, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilMask)(GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilMaskSeparate)(GLenum face, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOpValueAMD)(GLenum face, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathNV)(GLuint path, GLint reference, GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathNV)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathNV)(GLuint path, GLint reference, GLuint mask, GLenum coverMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStopInstrumentsSGIX)(GLint marker);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStringMarkerGREMEDY)(GLsizei len, const void * string);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSwizzleEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSyncTextureINTEL)(GLuint texture);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTagSampleBufferSGIX)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3bEXT)(GLbyte tx, GLbyte ty, GLbyte tz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3bvEXT)(const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3dEXT)(GLdouble tx, GLdouble ty, GLdouble tz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3dvEXT)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3fEXT)(GLfloat tx, GLfloat ty, GLfloat tz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3fvEXT)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3iEXT)(GLint tx, GLint ty, GLint tz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3ivEXT)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3sEXT)(GLshort tx, GLshort ty, GLshort tz);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3svEXT)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangentPointerEXT)(GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTbufferMask3DFX)(GLuint mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTessellationFactorAMD)(GLfloat factor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTessellationModeAMD)(GLenum mode);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceAPPLE)(GLuint fence);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceNV)(GLuint fence);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glTestObjectAPPLE)(GLenum object, GLuint name);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexAttachMemoryNV)(GLenum target, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferEXT)(GLenum target, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferOES)(GLenum target, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeEXT)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeOES)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterfvATI)(GLenum pname, const GLfloat * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterivATI)(GLenum pname, const GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1bOES)(GLbyte s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1d)(GLdouble s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1f)(GLfloat s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1hNV)(GLhalfNV s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1i)(GLint s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1s)(GLshort s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1xOES)(GLfixed s);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2bOES)(GLbyte s, GLbyte t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2d)(GLdouble s, GLdouble t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2f)(GLfloat s, GLfloat t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fSUN)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat * tc, const GLubyte * c, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fvSUN)(const GLfloat * tc, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2hNV)(GLhalfNV s, GLhalfNV t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2i)(GLint s, GLint t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2s)(GLshort s, GLshort t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2xOES)(GLfixed s, GLfixed t);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3bOES)(GLbyte s, GLbyte t, GLbyte r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3d)(GLdouble s, GLdouble t, GLdouble r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3f)(GLfloat s, GLfloat t, GLfloat r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3i)(GLint s, GLint t, GLint r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3s)(GLshort s, GLshort t, GLshort r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3xOES)(GLfixed s, GLfixed t, GLfixed r);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4bOES)(GLbyte s, GLbyte t, GLbyte r, GLbyte q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fvSUN)(const GLfloat * tc, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4i)(GLint s, GLint t, GLint r, GLint q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4xOES)(GLfixed s, GLfixed t, GLfixed r, GLfixed q);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordFormatNV)(GLint size, GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP1ui)(GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP1uiv)(GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP2ui)(GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP2uiv)(GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP3ui)(GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP3uiv)(GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP4ui)(GLenum type, GLuint coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP4uiv)(GLenum type, const GLuint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointervINTEL)(GLint size, GLenum type, const void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvf)(GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvfv)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvi)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnviv)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvx)(GLenum target, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvxOES)(GLenum target, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvxv)(GLenum target, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvxvOES)(GLenum target, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGend)(GLenum coord, GLenum pname, GLdouble param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGendv)(GLenum coord, GLenum pname, const GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenf)(GLenum coord, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenfOES)(GLenum coord, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenfv)(GLenum coord, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGeni)(GLenum coord, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGeniOES)(GLenum coord, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGeniv)(GLenum coord, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenivOES)(GLenum coord, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenxOES)(GLenum coord, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIiv)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIivOES)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivOES)(GLenum target, GLenum pname, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterf)(GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameteri)(GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameteriv)(GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterx)(GLenum target, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterxOES)(GLenum target, GLenum pname, GLfixed param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterxv)(GLenum target, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexRenderbufferNV)(GLenum target, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisampleOES)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem1DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem2DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem3DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageSparseAMD)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureAttachMemoryNV)(GLuint texture, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBarrier)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBarrierNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBufferEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBufferRangeEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureColorMaskSGIS)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureFoveationParametersQCOM)(GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureLightEXT)(GLenum pname);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureMaterialEXT)(GLenum face, GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureNormalEXT)(GLenum mode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexturePageCommitmentEXT)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, const GLuint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterf)(GLuint texture, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterfEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameteri)(GLuint texture, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameteriEXT)(GLuint texture, GLenum target, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameteriv)(GLuint texture, GLenum pname, const GLint * param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureRangeAPPLE)(GLenum target, GLsizei length, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureRenderbufferEXT)(GLuint texture, GLenum target, GLuint renderbuffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem1DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem2DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem2DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem3DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageSparseAMD)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureViewEXT)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureViewOES)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackAttribsNV)(GLsizei count, const GLint * attribs, GLenum bufferMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackStreamAttribsNV)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsNV)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformPathNV)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslated)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslatef)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslatex)(GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslatexOES)(GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1d)(GLint location, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1dv)(GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1f)(GLint location, GLfloat v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1fARB)(GLint location, GLfloat v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1fv)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1fvARB)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i)(GLint location, GLint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64ARB)(GLint location, GLint64 x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64NV)(GLint location, GLint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64vARB)(GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1iARB)(GLint location, GLint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1iv)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ivARB)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui)(GLint location, GLuint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64ARB)(GLint location, GLuint64 x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64NV)(GLint location, GLuint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1uiEXT)(GLint location, GLuint v0);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1uiv)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1uivEXT)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2d)(GLint location, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2dv)(GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2f)(GLint location, GLfloat v0, GLfloat v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2fARB)(GLint location, GLfloat v0, GLfloat v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2fv)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2fvARB)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i)(GLint location, GLint v0, GLint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64ARB)(GLint location, GLint64 x, GLint64 y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64NV)(GLint location, GLint64EXT x, GLint64EXT y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64vARB)(GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2iARB)(GLint location, GLint v0, GLint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2iv)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ivARB)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui)(GLint location, GLuint v0, GLuint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64ARB)(GLint location, GLuint64 x, GLuint64 y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2uiEXT)(GLint location, GLuint v0, GLuint v1);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2uiv)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2uivEXT)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3dv)(GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3fv)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3fvARB)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64vARB)(GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3iv)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ivARB)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3uiv)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3uivEXT)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4dv)(GLint location, GLsizei count, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4fv)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4fvARB)(GLint location, GLsizei count, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64vARB)(GLint location, GLsizei count, const GLint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4iv)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ivARB)(GLint location, GLsizei count, const GLint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4uiv)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4uivEXT)(GLint location, GLsizei count, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformBufferEXT)(GLuint program, GLint location, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64ARB)(GLint location, GLuint64 value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64IMG)(GLint location, GLuint64 value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64NV)(GLint location, GLuint64 value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vARB)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vIMG)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vNV)(GLint location, GLsizei count, const GLuint64 * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint * indices);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformui64NV)(GLint location, GLuint64EXT value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUnlockArraysEXT)(void);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBuffer)(GLenum target);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferARB)(GLenum target);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferOES)(GLenum target);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBuffer)(GLuint buffer);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBufferEXT)(GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUnmapObjectBufferATI)(GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUnmapTexture2DINTEL)(GLuint texture, GLint level);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUpdateObjectBufferATI)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUploadGpuMaskNVX)(GLbitfield mask);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgram)(GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgramObjectARB)(GLhandleARB programObj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseShaderProgramEXT)(GLenum type, GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUFiniNV)(void);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUGetSurfaceivNV)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUInitNV)(const void * vdpDevice, const void * getProcAddress);

EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glVDPAUIsSurfaceNV)(GLvdpauSurfaceNV surface);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);

EPOXY_PUBLIC GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterOutputSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);

EPOXY_PUBLIC GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterVideoSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);

EPOXY_PUBLIC GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUSurfaceAccessNV)(GLvdpauSurfaceNV surface, GLenum access);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUUnmapSurfacesNV)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV surface);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgram)(GLuint program);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgramARB)(GLhandleARB programObj);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipeline)(GLuint pipeline);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipelineEXT)(GLuint pipeline);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantArrayObjectATI)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantPointerEXT)(GLuint id, GLenum type, GLuint stride, const void * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantbvEXT)(GLuint id, const GLbyte * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantdvEXT)(GLuint id, const GLdouble * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantfvEXT)(GLuint id, const GLfloat * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantivEXT)(GLuint id, const GLint * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantsvEXT)(GLuint id, const GLshort * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantubvEXT)(GLuint id, const GLubyte * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantuivEXT)(GLuint id, const GLuint * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantusvEXT)(GLuint id, const GLushort * addr);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2bOES)(GLbyte x, GLbyte y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2d)(GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2f)(GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2hNV)(GLhalfNV x, GLhalfNV y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2i)(GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2s)(GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2xOES)(GLfixed x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3bOES)(GLbyte x, GLbyte y, GLbyte z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3d)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3f)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3i)(GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3s)(GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3xOES)(GLfixed x, GLfixed y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4bOES)(GLbyte x, GLbyte y, GLbyte z, GLbyte w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4bvOES)(const GLbyte * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4hvNV)(const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4i)(GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4xOES)(GLfixed x, GLfixed y, GLfixed z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4xvOES)(const GLfixed * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindVertexBufferEXT)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayEdgeFlagOffsetEXT)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayElementBuffer)(GLuint vaobj, GLuint buffer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayFogCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayIndexOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayMultiTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayNormalOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayParameteriAPPLE)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeAPPLE)(GLsizei length, void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeNV)(GLsizei length, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArraySecondaryColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribBindingEXT)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribDivisorEXT)(GLuint vaobj, GLuint index, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBindingDivisorEXT)(GLuint vaobj, GLuint bindingindex, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1d)(GLuint index, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dARB)(GLuint index, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dNV)(GLuint index, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvARB)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvNV)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1f)(GLuint index, GLfloat x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fARB)(GLuint index, GLfloat x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fNV)(GLuint index, GLfloat x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fv)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvARB)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvNV)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hNV)(GLuint index, GLhalfNV x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hvNV)(GLuint index, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1s)(GLuint index, GLshort x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sARB)(GLuint index, GLshort x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sNV)(GLuint index, GLshort x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sv)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svARB)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svNV)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvARB)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvNV)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fv)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvARB)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvNV)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hNV)(GLuint index, GLhalfNV x, GLhalfNV y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hvNV)(GLuint index, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sv)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svARB)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svNV)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvARB)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvNV)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fv)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvARB)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvNV)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hvNV)(GLuint index, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sv)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svARB)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svNV)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nbv)(GLuint index, const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NbvARB)(GLuint index, const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Niv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NivARB)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nsv)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NsvARB)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nubv)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubvARB)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nuiv)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NuivARB)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nusv)(GLuint index, const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NusvARB)(GLuint index, const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bv)(GLuint index, const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bvARB)(GLuint index, const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvARB)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvNV)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fv)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvARB)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvNV)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hvNV)(GLuint index, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4iv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ivARB)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sv)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svARB)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svNV)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubv)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvARB)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvNV)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uiv)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uivARB)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usv)(GLuint index, const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usvARB)(GLuint index, const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribArrayObjectATI)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisor)(GLuint index, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorANGLE)(GLuint index, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorARB)(GLuint index, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorEXT)(GLuint index, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorNV)(GLuint index, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormatNV)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1i)(GLuint index, GLint x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iEXT)(GLuint index, GLint x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ivEXT)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ui)(GLuint index, GLuint x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiEXT)(GLuint index, GLuint x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiv)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uivEXT)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2i)(GLuint index, GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iEXT)(GLuint index, GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ivEXT)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiv)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uivEXT)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ivEXT)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiv)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uivEXT)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bv)(GLuint index, const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bvEXT)(GLuint index, const GLbyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iv)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ivEXT)(GLuint index, const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4sv)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4svEXT)(GLuint index, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubv)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubvEXT)(GLuint index, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiv)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uivEXT)(GLuint index, const GLuint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usv)(GLuint index, const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usvEXT)(GLuint index, const GLushort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1d)(GLuint index, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dEXT)(GLuint index, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dvEXT)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64NV)(GLuint index, GLint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64vNV)(GLuint index, const GLint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64NV)(GLuint index, GLuint64EXT x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vNV)(GLuint index, const GLuint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dEXT)(GLuint index, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dvEXT)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64NV)(GLuint index, GLint64EXT x, GLint64EXT y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64vNV)(GLuint index, const GLint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64vNV)(GLuint index, const GLuint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dvEXT)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64vNV)(GLuint index, const GLint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64vNV)(GLuint index, const GLuint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dv)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dvEXT)(GLuint index, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64vNV)(GLuint index, const GLint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64vNV)(GLuint index, const GLuint64EXT * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribParameteriAMD)(GLuint index, GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerNV)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1dvNV)(GLuint index, GLsizei count, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1fvNV)(GLuint index, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1svNV)(GLuint index, GLsizei count, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2dvNV)(GLuint index, GLsizei count, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2fvNV)(GLuint index, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2svNV)(GLuint index, GLsizei count, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3dvNV)(GLuint index, GLsizei count, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3fvNV)(GLuint index, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3svNV)(GLuint index, GLsizei count, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4dvNV)(GLuint index, GLsizei count, const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4fvNV)(GLuint index, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4svNV)(GLuint index, GLsizei count, const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4ubvNV)(GLuint index, GLsizei count, const GLubyte * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBlendARB)(GLint count);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnvfATI)(GLenum pname, GLfloat param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnviATI)(GLenum pname, GLint param);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexFormatNV)(GLint size, GLenum type, GLsizei stride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP2ui)(GLenum type, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP2uiv)(GLenum type, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP3ui)(GLenum type, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP3uiv)(GLenum type, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP4ui)(GLenum type, GLuint value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP4uiv)(GLenum type, const GLuint * value);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointervINTEL)(GLint size, GLenum type, const void ** pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1dATI)(GLenum stream, GLdouble x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1dvATI)(GLenum stream, const GLdouble * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1fATI)(GLenum stream, GLfloat x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1fvATI)(GLenum stream, const GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1iATI)(GLenum stream, GLint x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1ivATI)(GLenum stream, const GLint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1sATI)(GLenum stream, GLshort x);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1svATI)(GLenum stream, const GLshort * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2dATI)(GLenum stream, GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2dvATI)(GLenum stream, const GLdouble * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2fATI)(GLenum stream, GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2fvATI)(GLenum stream, const GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2iATI)(GLenum stream, GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2ivATI)(GLenum stream, const GLint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2sATI)(GLenum stream, GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2svATI)(GLenum stream, const GLshort * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3dvATI)(GLenum stream, const GLdouble * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3fvATI)(GLenum stream, const GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3iATI)(GLenum stream, GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3ivATI)(GLenum stream, const GLint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3sATI)(GLenum stream, GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3svATI)(GLenum stream, const GLshort * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4dvATI)(GLenum stream, const GLdouble * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4fvATI)(GLenum stream, const GLfloat * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4iATI)(GLenum stream, GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4ivATI)(GLenum stream, const GLint * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4sATI)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4svATI)(GLenum stream, const GLshort * coords);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeightPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeightfEXT)(GLfloat weight);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeightfvEXT)(const GLfloat * weight);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeighthNV)(GLhalfNV weight);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeighthvNV)(const GLhalfNV * weight);

EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glVideoCaptureNV)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportArrayvNV)(GLuint first, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportArrayvOES)(GLuint first, GLsizei count, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfNV)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfOES)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfv)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfvNV)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfvOES)(GLuint index, const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportPositionWScaleNV)(GLuint index, GLfloat xcoeff, GLfloat ycoeff);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportSwizzleNV)(GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSemaphoreui64NVX)(GLuint waitGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitVkSemaphoreNV)(GLuint64 vkSemaphore);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightPathsNV)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightbvARB)(GLint size, const GLbyte * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightdvARB)(GLint size, const GLdouble * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightfvARB)(GLint size, const GLfloat * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightivARB)(GLint size, const GLint * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightsvARB)(GLint size, const GLshort * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightubvARB)(GLint size, const GLubyte * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightuivARB)(GLint size, const GLuint * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightusvARB)(GLint size, const GLushort * weights);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2d)(GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dARB)(GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dMESA)(GLdouble x, GLdouble y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvARB)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvMESA)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2f)(GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fARB)(GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fMESA)(GLfloat x, GLfloat y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvARB)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvMESA)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2i)(GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2iARB)(GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2iMESA)(GLint x, GLint y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivARB)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivMESA)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2s)(GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2sARB)(GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2sMESA)(GLshort x, GLshort y);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2svARB)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2svMESA)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3d)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dv)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvARB)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvMESA)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3f)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fv)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvARB)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvMESA)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3i)(GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3iARB)(GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3iMESA)(GLint x, GLint y, GLint z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3iv)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivARB)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivMESA)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3s)(GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3sARB)(GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3sMESA)(GLshort x, GLshort y, GLshort z);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3sv)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3svARB)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3svMESA)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4dvMESA)(const GLdouble * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4fvMESA)(const GLfloat * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4ivMESA)(const GLint * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4svMESA)(const GLshort * v);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowRectanglesEXT)(GLenum mode, GLsizei count, const GLint * box);

EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWriteMaskEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);

#define glAccum epoxy_glAccum
#define glAccumxOES epoxy_glAccumxOES
#define glAcquireKeyedMutexWin32EXT epoxy_glAcquireKeyedMutexWin32EXT
#define glActiveProgramEXT epoxy_glActiveProgramEXT
#define glActiveShaderProgram epoxy_glActiveShaderProgram
#define glActiveShaderProgramEXT epoxy_glActiveShaderProgramEXT
#define glActiveStencilFaceEXT epoxy_glActiveStencilFaceEXT
#define glActiveTexture epoxy_glActiveTexture
#define glActiveTextureARB epoxy_glActiveTextureARB
#define glActiveVaryingNV epoxy_glActiveVaryingNV
#define glAlphaFragmentOp1ATI epoxy_glAlphaFragmentOp1ATI
#define glAlphaFragmentOp2ATI epoxy_glAlphaFragmentOp2ATI
#define glAlphaFragmentOp3ATI epoxy_glAlphaFragmentOp3ATI
#define glAlphaFunc epoxy_glAlphaFunc
#define glAlphaFuncQCOM epoxy_glAlphaFuncQCOM
#define glAlphaFuncx epoxy_glAlphaFuncx
#define glAlphaFuncxOES epoxy_glAlphaFuncxOES
#define glAlphaToCoverageDitherControlNV epoxy_glAlphaToCoverageDitherControlNV
#define glApplyFramebufferAttachmentCMAAINTEL epoxy_glApplyFramebufferAttachmentCMAAINTEL
#define glApplyTextureEXT epoxy_glApplyTextureEXT
#define glAreProgramsResidentNV epoxy_glAreProgramsResidentNV
#define glAreTexturesResident epoxy_glAreTexturesResident
#define glAreTexturesResidentEXT epoxy_glAreTexturesResidentEXT
#define glArrayElement epoxy_glArrayElement
#define glArrayElementEXT epoxy_glArrayElementEXT
#define glArrayObjectATI epoxy_glArrayObjectATI
#define glAsyncCopyBufferSubDataNVX epoxy_glAsyncCopyBufferSubDataNVX
#define glAsyncCopyImageSubDataNVX epoxy_glAsyncCopyImageSubDataNVX
#define glAsyncMarkerSGIX epoxy_glAsyncMarkerSGIX
#define glAttachObjectARB epoxy_glAttachObjectARB
#define glAttachShader epoxy_glAttachShader
#define glBegin epoxy_glBegin
#define glBeginConditionalRender epoxy_glBeginConditionalRender
#define glBeginConditionalRenderNV epoxy_glBeginConditionalRenderNV
#define glBeginConditionalRenderNVX epoxy_glBeginConditionalRenderNVX
#define glBeginFragmentShaderATI epoxy_glBeginFragmentShaderATI
#define glBeginOcclusionQueryNV epoxy_glBeginOcclusionQueryNV
#define glBeginPerfMonitorAMD epoxy_glBeginPerfMonitorAMD
#define glBeginPerfQueryINTEL epoxy_glBeginPerfQueryINTEL
#define glBeginQuery epoxy_glBeginQuery
#define glBeginQueryARB epoxy_glBeginQueryARB
#define glBeginQueryEXT epoxy_glBeginQueryEXT
#define glBeginQueryIndexed epoxy_glBeginQueryIndexed
#define glBeginTransformFeedback epoxy_glBeginTransformFeedback
#define glBeginTransformFeedbackEXT epoxy_glBeginTransformFeedbackEXT
#define glBeginTransformFeedbackNV epoxy_glBeginTransformFeedbackNV
#define glBeginVertexShaderEXT epoxy_glBeginVertexShaderEXT
#define glBeginVideoCaptureNV epoxy_glBeginVideoCaptureNV
#define glBindAttribLocation epoxy_glBindAttribLocation
#define glBindAttribLocationARB epoxy_glBindAttribLocationARB
#define glBindBuffer epoxy_glBindBuffer
#define glBindBufferARB epoxy_glBindBufferARB
#define glBindBufferBase epoxy_glBindBufferBase
#define glBindBufferBaseEXT epoxy_glBindBufferBaseEXT
#define glBindBufferBaseNV epoxy_glBindBufferBaseNV
#define glBindBufferOffsetEXT epoxy_glBindBufferOffsetEXT
#define glBindBufferOffsetNV epoxy_glBindBufferOffsetNV
#define glBindBufferRange epoxy_glBindBufferRange
#define glBindBufferRangeEXT epoxy_glBindBufferRangeEXT
#define glBindBufferRangeNV epoxy_glBindBufferRangeNV
#define glBindBuffersBase epoxy_glBindBuffersBase
#define glBindBuffersRange epoxy_glBindBuffersRange
#define glBindFragDataLocation epoxy_glBindFragDataLocation
#define glBindFragDataLocationEXT epoxy_glBindFragDataLocationEXT
#define glBindFragDataLocationIndexed epoxy_glBindFragDataLocationIndexed
#define glBindFragDataLocationIndexedEXT epoxy_glBindFragDataLocationIndexedEXT
#define glBindFragmentShaderATI epoxy_glBindFragmentShaderATI
#define glBindFramebuffer epoxy_glBindFramebuffer
#define glBindFramebufferEXT epoxy_glBindFramebufferEXT
#define glBindFramebufferOES epoxy_glBindFramebufferOES
#define glBindImageTexture epoxy_glBindImageTexture
#define glBindImageTextureEXT epoxy_glBindImageTextureEXT
#define glBindImageTextures epoxy_glBindImageTextures
#define glBindLightParameterEXT epoxy_glBindLightParameterEXT
#define glBindMaterialParameterEXT epoxy_glBindMaterialParameterEXT
#define glBindMultiTextureEXT epoxy_glBindMultiTextureEXT
#define glBindParameterEXT epoxy_glBindParameterEXT
#define glBindProgramARB epoxy_glBindProgramARB
#define glBindProgramNV epoxy_glBindProgramNV
#define glBindProgramPipeline epoxy_glBindProgramPipeline
#define glBindProgramPipelineEXT epoxy_glBindProgramPipelineEXT
#define glBindRenderbuffer epoxy_glBindRenderbuffer
#define glBindRenderbufferEXT epoxy_glBindRenderbufferEXT
#define glBindRenderbufferOES epoxy_glBindRenderbufferOES
#define glBindSampler epoxy_glBindSampler
#define glBindSamplers epoxy_glBindSamplers
#define glBindShadingRateImageNV epoxy_glBindShadingRateImageNV
#define glBindTexGenParameterEXT epoxy_glBindTexGenParameterEXT
#define glBindTexture epoxy_glBindTexture
#define glBindTextureEXT epoxy_glBindTextureEXT
#define glBindTextureUnit epoxy_glBindTextureUnit
#define glBindTextureUnitParameterEXT epoxy_glBindTextureUnitParameterEXT
#define glBindTextures epoxy_glBindTextures
#define glBindTransformFeedback epoxy_glBindTransformFeedback
#define glBindTransformFeedbackNV epoxy_glBindTransformFeedbackNV
#define glBindVertexArray epoxy_glBindVertexArray
#define glBindVertexArrayAPPLE epoxy_glBindVertexArrayAPPLE
#define glBindVertexArrayOES epoxy_glBindVertexArrayOES
#define glBindVertexBuffer epoxy_glBindVertexBuffer
#define glBindVertexBuffers epoxy_glBindVertexBuffers
#define glBindVertexShaderEXT epoxy_glBindVertexShaderEXT
#define glBindVideoCaptureStreamBufferNV epoxy_glBindVideoCaptureStreamBufferNV
#define glBindVideoCaptureStreamTextureNV epoxy_glBindVideoCaptureStreamTextureNV
#define glBinormal3bEXT epoxy_glBinormal3bEXT
#define glBinormal3bvEXT epoxy_glBinormal3bvEXT
#define glBinormal3dEXT epoxy_glBinormal3dEXT
#define glBinormal3dvEXT epoxy_glBinormal3dvEXT
#define glBinormal3fEXT epoxy_glBinormal3fEXT
#define glBinormal3fvEXT epoxy_glBinormal3fvEXT
#define glBinormal3iEXT epoxy_glBinormal3iEXT
#define glBinormal3ivEXT epoxy_glBinormal3ivEXT
#define glBinormal3sEXT epoxy_glBinormal3sEXT
#define glBinormal3svEXT epoxy_glBinormal3svEXT
#define glBinormalPointerEXT epoxy_glBinormalPointerEXT
#define glBitmap epoxy_glBitmap
#define glBitmapxOES epoxy_glBitmapxOES
#define glBlendBarrier epoxy_glBlendBarrier
#define glBlendBarrierKHR epoxy_glBlendBarrierKHR
#define glBlendBarrierNV epoxy_glBlendBarrierNV
#define glBlendColor epoxy_glBlendColor
#define glBlendColorEXT epoxy_glBlendColorEXT
#define glBlendColorxOES epoxy_glBlendColorxOES
#define glBlendEquation epoxy_glBlendEquation
#define glBlendEquationEXT epoxy_glBlendEquationEXT
#define glBlendEquationIndexedAMD epoxy_glBlendEquationIndexedAMD
#define glBlendEquationOES epoxy_glBlendEquationOES
#define glBlendEquationSeparate epoxy_glBlendEquationSeparate
#define glBlendEquationSeparateEXT epoxy_glBlendEquationSeparateEXT
#define glBlendEquationSeparateIndexedAMD epoxy_glBlendEquationSeparateIndexedAMD
#define glBlendEquationSeparateOES epoxy_glBlendEquationSeparateOES
#define glBlendEquationSeparatei epoxy_glBlendEquationSeparatei
#define glBlendEquationSeparateiARB epoxy_glBlendEquationSeparateiARB
#define glBlendEquationSeparateiEXT epoxy_glBlendEquationSeparateiEXT
#define glBlendEquationSeparateiOES epoxy_glBlendEquationSeparateiOES
#define glBlendEquationi epoxy_glBlendEquationi
#define glBlendEquationiARB epoxy_glBlendEquationiARB
#define glBlendEquationiEXT epoxy_glBlendEquationiEXT
#define glBlendEquationiOES epoxy_glBlendEquationiOES
#define glBlendFunc epoxy_glBlendFunc
#define glBlendFuncIndexedAMD epoxy_glBlendFuncIndexedAMD
#define glBlendFuncSeparate epoxy_glBlendFuncSeparate
#define glBlendFuncSeparateEXT epoxy_glBlendFuncSeparateEXT
#define glBlendFuncSeparateINGR epoxy_glBlendFuncSeparateINGR
#define glBlendFuncSeparateIndexedAMD epoxy_glBlendFuncSeparateIndexedAMD
#define glBlendFuncSeparateOES epoxy_glBlendFuncSeparateOES
#define glBlendFuncSeparatei epoxy_glBlendFuncSeparatei
#define glBlendFuncSeparateiARB epoxy_glBlendFuncSeparateiARB
#define glBlendFuncSeparateiEXT epoxy_glBlendFuncSeparateiEXT
#define glBlendFuncSeparateiOES epoxy_glBlendFuncSeparateiOES
#define glBlendFunci epoxy_glBlendFunci
#define glBlendFunciARB epoxy_glBlendFunciARB
#define glBlendFunciEXT epoxy_glBlendFunciEXT
#define glBlendFunciOES epoxy_glBlendFunciOES
#define glBlendParameteriNV epoxy_glBlendParameteriNV
#define glBlitFramebuffer epoxy_glBlitFramebuffer
#define glBlitFramebufferANGLE epoxy_glBlitFramebufferANGLE
#define glBlitFramebufferEXT epoxy_glBlitFramebufferEXT
#define glBlitFramebufferNV epoxy_glBlitFramebufferNV
#define glBlitNamedFramebuffer epoxy_glBlitNamedFramebuffer
#define glBufferAddressRangeNV epoxy_glBufferAddressRangeNV
#define glBufferAttachMemoryNV epoxy_glBufferAttachMemoryNV
#define glBufferData epoxy_glBufferData
#define glBufferDataARB epoxy_glBufferDataARB
#define glBufferPageCommitmentARB epoxy_glBufferPageCommitmentARB
#define glBufferParameteriAPPLE epoxy_glBufferParameteriAPPLE
#define glBufferStorage epoxy_glBufferStorage
#define glBufferStorageEXT epoxy_glBufferStorageEXT
#define glBufferStorageExternalEXT epoxy_glBufferStorageExternalEXT
#define glBufferStorageMemEXT epoxy_glBufferStorageMemEXT
#define glBufferSubData epoxy_glBufferSubData
#define glBufferSubDataARB epoxy_glBufferSubDataARB
#define glCallCommandListNV epoxy_glCallCommandListNV
#define glCallList epoxy_glCallList
#define glCallLists epoxy_glCallLists
#define glCheckFramebufferStatus epoxy_glCheckFramebufferStatus
#define glCheckFramebufferStatusEXT epoxy_glCheckFramebufferStatusEXT
#define glCheckFramebufferStatusOES epoxy_glCheckFramebufferStatusOES
#define glCheckNamedFramebufferStatus epoxy_glCheckNamedFramebufferStatus
#define glCheckNamedFramebufferStatusEXT epoxy_glCheckNamedFramebufferStatusEXT
#define glClampColor epoxy_glClampColor
#define glClampColorARB epoxy_glClampColorARB
#define glClear epoxy_glClear
#define glClearAccum epoxy_glClearAccum
#define glClearAccumxOES epoxy_glClearAccumxOES
#define glClearBufferData epoxy_glClearBufferData
#define glClearBufferSubData epoxy_glClearBufferSubData
#define glClearBufferfi epoxy_glClearBufferfi
#define glClearBufferfv epoxy_glClearBufferfv
#define glClearBufferiv epoxy_glClearBufferiv
#define glClearBufferuiv epoxy_glClearBufferuiv
#define glClearColor epoxy_glClearColor
#define glClearColorIiEXT epoxy_glClearColorIiEXT
#define glClearColorIuiEXT epoxy_glClearColorIuiEXT
#define glClearColorx epoxy_glClearColorx
#define glClearColorxOES epoxy_glClearColorxOES
#define glClearDepth epoxy_glClearDepth
#define glClearDepthdNV epoxy_glClearDepthdNV
#define glClearDepthf epoxy_glClearDepthf
#define glClearDepthfOES epoxy_glClearDepthfOES
#define glClearDepthx epoxy_glClearDepthx
#define glClearDepthxOES epoxy_glClearDepthxOES
#define glClearIndex epoxy_glClearIndex
#define glClearNamedBufferData epoxy_glClearNamedBufferData
#define glClearNamedBufferDataEXT epoxy_glClearNamedBufferDataEXT
#define glClearNamedBufferSubData epoxy_glClearNamedBufferSubData
#define glClearNamedBufferSubDataEXT epoxy_glClearNamedBufferSubDataEXT
#define glClearNamedFramebufferfi epoxy_glClearNamedFramebufferfi
#define glClearNamedFramebufferfv epoxy_glClearNamedFramebufferfv
#define glClearNamedFramebufferiv epoxy_glClearNamedFramebufferiv
#define glClearNamedFramebufferuiv epoxy_glClearNamedFramebufferuiv
#define glClearPixelLocalStorageuiEXT epoxy_glClearPixelLocalStorageuiEXT
#define glClearStencil epoxy_glClearStencil
#define glClearTexImage epoxy_glClearTexImage
#define glClearTexImageEXT epoxy_glClearTexImageEXT
#define glClearTexSubImage epoxy_glClearTexSubImage
#define glClearTexSubImageEXT epoxy_glClearTexSubImageEXT
#define glClientActiveTexture epoxy_glClientActiveTexture
#define glClientActiveTextureARB epoxy_glClientActiveTextureARB
#define glClientActiveVertexStreamATI epoxy_glClientActiveVertexStreamATI
#define glClientAttribDefaultEXT epoxy_glClientAttribDefaultEXT
#define glClientWaitSemaphoreui64NVX epoxy_glClientWaitSemaphoreui64NVX
#define glClientWaitSync epoxy_glClientWaitSync
#define glClientWaitSyncAPPLE epoxy_glClientWaitSyncAPPLE
#define glClipControl epoxy_glClipControl
#define glClipControlEXT epoxy_glClipControlEXT
#define glClipPlane epoxy_glClipPlane
#define glClipPlanef epoxy_glClipPlanef
#define glClipPlanefIMG epoxy_glClipPlanefIMG
#define glClipPlanefOES epoxy_glClipPlanefOES
#define glClipPlanex epoxy_glClipPlanex
#define glClipPlanexIMG epoxy_glClipPlanexIMG
#define glClipPlanexOES epoxy_glClipPlanexOES
#define glColor3b epoxy_glColor3b
#define glColor3bv epoxy_glColor3bv
#define glColor3d epoxy_glColor3d
#define glColor3dv epoxy_glColor3dv
#define glColor3f epoxy_glColor3f
#define glColor3fVertex3fSUN epoxy_glColor3fVertex3fSUN
#define glColor3fVertex3fvSUN epoxy_glColor3fVertex3fvSUN
#define glColor3fv epoxy_glColor3fv
#define glColor3hNV epoxy_glColor3hNV
#define glColor3hvNV epoxy_glColor3hvNV
#define glColor3i epoxy_glColor3i
#define glColor3iv epoxy_glColor3iv
#define glColor3s epoxy_glColor3s
#define glColor3sv epoxy_glColor3sv
#define glColor3ub epoxy_glColor3ub
#define glColor3ubv epoxy_glColor3ubv
#define glColor3ui epoxy_glColor3ui
#define glColor3uiv epoxy_glColor3uiv
#define glColor3us epoxy_glColor3us
#define glColor3usv epoxy_glColor3usv
#define glColor3xOES epoxy_glColor3xOES
#define glColor3xvOES epoxy_glColor3xvOES
#define glColor4b epoxy_glColor4b
#define glColor4bv epoxy_glColor4bv
#define glColor4d epoxy_glColor4d
#define glColor4dv epoxy_glColor4dv
#define glColor4f epoxy_glColor4f
#define glColor4fNormal3fVertex3fSUN epoxy_glColor4fNormal3fVertex3fSUN
#define glColor4fNormal3fVertex3fvSUN epoxy_glColor4fNormal3fVertex3fvSUN
#define glColor4fv epoxy_glColor4fv
#define glColor4hNV epoxy_glColor4hNV
#define glColor4hvNV epoxy_glColor4hvNV
#define glColor4i epoxy_glColor4i
#define glColor4iv epoxy_glColor4iv
#define glColor4s epoxy_glColor4s
#define glColor4sv epoxy_glColor4sv
#define glColor4ub epoxy_glColor4ub
#define glColor4ubVertex2fSUN epoxy_glColor4ubVertex2fSUN
#define glColor4ubVertex2fvSUN epoxy_glColor4ubVertex2fvSUN
#define glColor4ubVertex3fSUN epoxy_glColor4ubVertex3fSUN
#define glColor4ubVertex3fvSUN epoxy_glColor4ubVertex3fvSUN
#define glColor4ubv epoxy_glColor4ubv
#define glColor4ui epoxy_glColor4ui
#define glColor4uiv epoxy_glColor4uiv
#define glColor4us epoxy_glColor4us
#define glColor4usv epoxy_glColor4usv
#define glColor4x epoxy_glColor4x
#define glColor4xOES epoxy_glColor4xOES
#define glColor4xvOES epoxy_glColor4xvOES
#define glColorFormatNV epoxy_glColorFormatNV
#define glColorFragmentOp1ATI epoxy_glColorFragmentOp1ATI
#define glColorFragmentOp2ATI epoxy_glColorFragmentOp2ATI
#define glColorFragmentOp3ATI epoxy_glColorFragmentOp3ATI
#define glColorMask epoxy_glColorMask
#define glColorMaskIndexedEXT epoxy_glColorMaskIndexedEXT
#define glColorMaski epoxy_glColorMaski
#define glColorMaskiEXT epoxy_glColorMaskiEXT
#define glColorMaskiOES epoxy_glColorMaskiOES
#define glColorMaterial epoxy_glColorMaterial
#define glColorP3ui epoxy_glColorP3ui
#define glColorP3uiv epoxy_glColorP3uiv
#define glColorP4ui epoxy_glColorP4ui
#define glColorP4uiv epoxy_glColorP4uiv
#define glColorPointer epoxy_glColorPointer
#define glColorPointerEXT epoxy_glColorPointerEXT
#define glColorPointerListIBM epoxy_glColorPointerListIBM
#define glColorPointervINTEL epoxy_glColorPointervINTEL
#define glColorSubTable epoxy_glColorSubTable
#define glColorSubTableEXT epoxy_glColorSubTableEXT
#define glColorTable epoxy_glColorTable
#define glColorTableEXT epoxy_glColorTableEXT
#define glColorTableParameterfv epoxy_glColorTableParameterfv
#define glColorTableParameterfvSGI epoxy_glColorTableParameterfvSGI
#define glColorTableParameteriv epoxy_glColorTableParameteriv
#define glColorTableParameterivSGI epoxy_glColorTableParameterivSGI
#define glColorTableSGI epoxy_glColorTableSGI
#define glCombinerInputNV epoxy_glCombinerInputNV
#define glCombinerOutputNV epoxy_glCombinerOutputNV
#define glCombinerParameterfNV epoxy_glCombinerParameterfNV
#define glCombinerParameterfvNV epoxy_glCombinerParameterfvNV
#define glCombinerParameteriNV epoxy_glCombinerParameteriNV
#define glCombinerParameterivNV epoxy_glCombinerParameterivNV
#define glCombinerStageParameterfvNV epoxy_glCombinerStageParameterfvNV
#define glCommandListSegmentsNV epoxy_glCommandListSegmentsNV
#define glCompileCommandListNV epoxy_glCompileCommandListNV
#define glCompileShader epoxy_glCompileShader
#define glCompileShaderARB epoxy_glCompileShaderARB
#define glCompileShaderIncludeARB epoxy_glCompileShaderIncludeARB
#define glCompressedMultiTexImage1DEXT epoxy_glCompressedMultiTexImage1DEXT
#define glCompressedMultiTexImage2DEXT epoxy_glCompressedMultiTexImage2DEXT
#define glCompressedMultiTexImage3DEXT epoxy_glCompressedMultiTexImage3DEXT
#define glCompressedMultiTexSubImage1DEXT epoxy_glCompressedMultiTexSubImage1DEXT
#define glCompressedMultiTexSubImage2DEXT epoxy_glCompressedMultiTexSubImage2DEXT
#define glCompressedMultiTexSubImage3DEXT epoxy_glCompressedMultiTexSubImage3DEXT
#define glCompressedTexImage1D epoxy_glCompressedTexImage1D
#define glCompressedTexImage1DARB epoxy_glCompressedTexImage1DARB
#define glCompressedTexImage2D epoxy_glCompressedTexImage2D
#define glCompressedTexImage2DARB epoxy_glCompressedTexImage2DARB
#define glCompressedTexImage3D epoxy_glCompressedTexImage3D
#define glCompressedTexImage3DARB epoxy_glCompressedTexImage3DARB
#define glCompressedTexImage3DOES epoxy_glCompressedTexImage3DOES
#define glCompressedTexSubImage1D epoxy_glCompressedTexSubImage1D
#define glCompressedTexSubImage1DARB epoxy_glCompressedTexSubImage1DARB
#define glCompressedTexSubImage2D epoxy_glCompressedTexSubImage2D
#define glCompressedTexSubImage2DARB epoxy_glCompressedTexSubImage2DARB
#define glCompressedTexSubImage3D epoxy_glCompressedTexSubImage3D
#define glCompressedTexSubImage3DARB epoxy_glCompressedTexSubImage3DARB
#define glCompressedTexSubImage3DOES epoxy_glCompressedTexSubImage3DOES
#define glCompressedTextureImage1DEXT epoxy_glCompressedTextureImage1DEXT
#define glCompressedTextureImage2DEXT epoxy_glCompressedTextureImage2DEXT
#define glCompressedTextureImage3DEXT epoxy_glCompressedTextureImage3DEXT
#define glCompressedTextureSubImage1D epoxy_glCompressedTextureSubImage1D
#define glCompressedTextureSubImage1DEXT epoxy_glCompressedTextureSubImage1DEXT
#define glCompressedTextureSubImage2D epoxy_glCompressedTextureSubImage2D
#define glCompressedTextureSubImage2DEXT epoxy_glCompressedTextureSubImage2DEXT
#define glCompressedTextureSubImage3D epoxy_glCompressedTextureSubImage3D
#define glCompressedTextureSubImage3DEXT epoxy_glCompressedTextureSubImage3DEXT
#define glConservativeRasterParameterfNV epoxy_glConservativeRasterParameterfNV
#define glConservativeRasterParameteriNV epoxy_glConservativeRasterParameteriNV
#define glConvolutionFilter1D epoxy_glConvolutionFilter1D
#define glConvolutionFilter1DEXT epoxy_glConvolutionFilter1DEXT
#define glConvolutionFilter2D epoxy_glConvolutionFilter2D
#define glConvolutionFilter2DEXT epoxy_glConvolutionFilter2DEXT
#define glConvolutionParameterf epoxy_glConvolutionParameterf
#define glConvolutionParameterfEXT epoxy_glConvolutionParameterfEXT
#define glConvolutionParameterfv epoxy_glConvolutionParameterfv
#define glConvolutionParameterfvEXT epoxy_glConvolutionParameterfvEXT
#define glConvolutionParameteri epoxy_glConvolutionParameteri
#define glConvolutionParameteriEXT epoxy_glConvolutionParameteriEXT
#define glConvolutionParameteriv epoxy_glConvolutionParameteriv
#define glConvolutionParameterivEXT epoxy_glConvolutionParameterivEXT
#define glConvolutionParameterxOES epoxy_glConvolutionParameterxOES
#define glConvolutionParameterxvOES epoxy_glConvolutionParameterxvOES
#define glCopyBufferSubData epoxy_glCopyBufferSubData
#define glCopyBufferSubDataNV epoxy_glCopyBufferSubDataNV
#define glCopyColorSubTable epoxy_glCopyColorSubTable
#define glCopyColorSubTableEXT epoxy_glCopyColorSubTableEXT
#define glCopyColorTable epoxy_glCopyColorTable
#define glCopyColorTableSGI epoxy_glCopyColorTableSGI
#define glCopyConvolutionFilter1D epoxy_glCopyConvolutionFilter1D
#define glCopyConvolutionFilter1DEXT epoxy_glCopyConvolutionFilter1DEXT
#define glCopyConvolutionFilter2D epoxy_glCopyConvolutionFilter2D
#define glCopyConvolutionFilter2DEXT epoxy_glCopyConvolutionFilter2DEXT
#define glCopyImageSubData epoxy_glCopyImageSubData
#define glCopyImageSubDataEXT epoxy_glCopyImageSubDataEXT
#define glCopyImageSubDataNV epoxy_glCopyImageSubDataNV
#define glCopyImageSubDataOES epoxy_glCopyImageSubDataOES
#define glCopyMultiTexImage1DEXT epoxy_glCopyMultiTexImage1DEXT
#define glCopyMultiTexImage2DEXT epoxy_glCopyMultiTexImage2DEXT
#define glCopyMultiTexSubImage1DEXT epoxy_glCopyMultiTexSubImage1DEXT
#define glCopyMultiTexSubImage2DEXT epoxy_glCopyMultiTexSubImage2DEXT
#define glCopyMultiTexSubImage3DEXT epoxy_glCopyMultiTexSubImage3DEXT
#define glCopyNamedBufferSubData epoxy_glCopyNamedBufferSubData
#define glCopyPathNV epoxy_glCopyPathNV
#define glCopyPixels epoxy_glCopyPixels
#define glCopyTexImage1D epoxy_glCopyTexImage1D
#define glCopyTexImage1DEXT epoxy_glCopyTexImage1DEXT
#define glCopyTexImage2D epoxy_glCopyTexImage2D
#define glCopyTexImage2DEXT epoxy_glCopyTexImage2DEXT
#define glCopyTexSubImage1D epoxy_glCopyTexSubImage1D
#define glCopyTexSubImage1DEXT epoxy_glCopyTexSubImage1DEXT
#define glCopyTexSubImage2D epoxy_glCopyTexSubImage2D
#define glCopyTexSubImage2DEXT epoxy_glCopyTexSubImage2DEXT
#define glCopyTexSubImage3D epoxy_glCopyTexSubImage3D
#define glCopyTexSubImage3DEXT epoxy_glCopyTexSubImage3DEXT
#define glCopyTexSubImage3DOES epoxy_glCopyTexSubImage3DOES
#define glCopyTextureImage1DEXT epoxy_glCopyTextureImage1DEXT
#define glCopyTextureImage2DEXT epoxy_glCopyTextureImage2DEXT
#define glCopyTextureLevelsAPPLE epoxy_glCopyTextureLevelsAPPLE
#define glCopyTextureSubImage1D epoxy_glCopyTextureSubImage1D
#define glCopyTextureSubImage1DEXT epoxy_glCopyTextureSubImage1DEXT
#define glCopyTextureSubImage2D epoxy_glCopyTextureSubImage2D
#define glCopyTextureSubImage2DEXT epoxy_glCopyTextureSubImage2DEXT
#define glCopyTextureSubImage3D epoxy_glCopyTextureSubImage3D
#define glCopyTextureSubImage3DEXT epoxy_glCopyTextureSubImage3DEXT
#define glCoverFillPathInstancedNV epoxy_glCoverFillPathInstancedNV
#define glCoverFillPathNV epoxy_glCoverFillPathNV
#define glCoverStrokePathInstancedNV epoxy_glCoverStrokePathInstancedNV
#define glCoverStrokePathNV epoxy_glCoverStrokePathNV
#define glCoverageMaskNV epoxy_glCoverageMaskNV
#define glCoverageModulationNV epoxy_glCoverageModulationNV
#define glCoverageModulationTableNV epoxy_glCoverageModulationTableNV
#define glCoverageOperationNV epoxy_glCoverageOperationNV
#define glCreateBuffers epoxy_glCreateBuffers
#define glCreateCommandListsNV epoxy_glCreateCommandListsNV
#define glCreateFramebuffers epoxy_glCreateFramebuffers
#define glCreateMemoryObjectsEXT epoxy_glCreateMemoryObjectsEXT
#define glCreatePerfQueryINTEL epoxy_glCreatePerfQueryINTEL
#define glCreateProgram epoxy_glCreateProgram
#define glCreateProgramObjectARB epoxy_glCreateProgramObjectARB
#define glCreateProgramPipelines epoxy_glCreateProgramPipelines
#define glCreateProgressFenceNVX epoxy_glCreateProgressFenceNVX
#define glCreateQueries epoxy_glCreateQueries
#define glCreateRenderbuffers epoxy_glCreateRenderbuffers
#define glCreateSamplers epoxy_glCreateSamplers
#define glCreateShader epoxy_glCreateShader
#define glCreateShaderObjectARB epoxy_glCreateShaderObjectARB
#define glCreateShaderProgramEXT epoxy_glCreateShaderProgramEXT
#define glCreateShaderProgramv epoxy_glCreateShaderProgramv
#define glCreateShaderProgramvEXT epoxy_glCreateShaderProgramvEXT
#define glCreateStatesNV epoxy_glCreateStatesNV
#define glCreateSyncFromCLeventARB epoxy_glCreateSyncFromCLeventARB
#define glCreateTextures epoxy_glCreateTextures
#define glCreateTransformFeedbacks epoxy_glCreateTransformFeedbacks
#define glCreateVertexArrays epoxy_glCreateVertexArrays
#define glCullFace epoxy_glCullFace
#define glCullParameterdvEXT epoxy_glCullParameterdvEXT
#define glCullParameterfvEXT epoxy_glCullParameterfvEXT
#define glCurrentPaletteMatrixARB epoxy_glCurrentPaletteMatrixARB
#define glCurrentPaletteMatrixOES epoxy_glCurrentPaletteMatrixOES
#define glDebugMessageCallback epoxy_glDebugMessageCallback
#define glDebugMessageCallbackAMD epoxy_glDebugMessageCallbackAMD
#define glDebugMessageCallbackARB epoxy_glDebugMessageCallbackARB
#define glDebugMessageCallbackKHR epoxy_glDebugMessageCallbackKHR
#define glDebugMessageControl epoxy_glDebugMessageControl
#define glDebugMessageControlARB epoxy_glDebugMessageControlARB
#define glDebugMessageControlKHR epoxy_glDebugMessageControlKHR
#define glDebugMessageEnableAMD epoxy_glDebugMessageEnableAMD
#define glDebugMessageInsert epoxy_glDebugMessageInsert
#define glDebugMessageInsertAMD epoxy_glDebugMessageInsertAMD
#define glDebugMessageInsertARB epoxy_glDebugMessageInsertARB
#define glDebugMessageInsertKHR epoxy_glDebugMessageInsertKHR
#define glDeformSGIX epoxy_glDeformSGIX
#define glDeformationMap3dSGIX epoxy_glDeformationMap3dSGIX
#define glDeformationMap3fSGIX epoxy_glDeformationMap3fSGIX
#define glDeleteAsyncMarkersSGIX epoxy_glDeleteAsyncMarkersSGIX
#define glDeleteBuffers epoxy_glDeleteBuffers
#define glDeleteBuffersARB epoxy_glDeleteBuffersARB
#define glDeleteCommandListsNV epoxy_glDeleteCommandListsNV
#define glDeleteFencesAPPLE epoxy_glDeleteFencesAPPLE
#define glDeleteFencesNV epoxy_glDeleteFencesNV
#define glDeleteFragmentShaderATI epoxy_glDeleteFragmentShaderATI
#define glDeleteFramebuffers epoxy_glDeleteFramebuffers
#define glDeleteFramebuffersEXT epoxy_glDeleteFramebuffersEXT
#define glDeleteFramebuffersOES epoxy_glDeleteFramebuffersOES
#define glDeleteLists epoxy_glDeleteLists
#define glDeleteMemoryObjectsEXT epoxy_glDeleteMemoryObjectsEXT
#define glDeleteNamedStringARB epoxy_glDeleteNamedStringARB
#define glDeleteNamesAMD epoxy_glDeleteNamesAMD
#define glDeleteObjectARB epoxy_glDeleteObjectARB
#define glDeleteOcclusionQueriesNV epoxy_glDeleteOcclusionQueriesNV
#define glDeletePathsNV epoxy_glDeletePathsNV
#define glDeletePerfMonitorsAMD epoxy_glDeletePerfMonitorsAMD
#define glDeletePerfQueryINTEL epoxy_glDeletePerfQueryINTEL
#define glDeleteProgram epoxy_glDeleteProgram
#define glDeleteProgramPipelines epoxy_glDeleteProgramPipelines
#define glDeleteProgramPipelinesEXT epoxy_glDeleteProgramPipelinesEXT
#define glDeleteProgramsARB epoxy_glDeleteProgramsARB
#define glDeleteProgramsNV epoxy_glDeleteProgramsNV
#define glDeleteQueries epoxy_glDeleteQueries
#define glDeleteQueriesARB epoxy_glDeleteQueriesARB
#define glDeleteQueriesEXT epoxy_glDeleteQueriesEXT
#define glDeleteQueryResourceTagNV epoxy_glDeleteQueryResourceTagNV
#define glDeleteRenderbuffers epoxy_glDeleteRenderbuffers
#define glDeleteRenderbuffersEXT epoxy_glDeleteRenderbuffersEXT
#define glDeleteRenderbuffersOES epoxy_glDeleteRenderbuffersOES
#define glDeleteSamplers epoxy_glDeleteSamplers
#define glDeleteSemaphoresEXT epoxy_glDeleteSemaphoresEXT
#define glDeleteShader epoxy_glDeleteShader
#define glDeleteStatesNV epoxy_glDeleteStatesNV
#define glDeleteSync epoxy_glDeleteSync
#define glDeleteSyncAPPLE epoxy_glDeleteSyncAPPLE
#define glDeleteTextures epoxy_glDeleteTextures
#define glDeleteTexturesEXT epoxy_glDeleteTexturesEXT
#define glDeleteTransformFeedbacks epoxy_glDeleteTransformFeedbacks
#define glDeleteTransformFeedbacksNV epoxy_glDeleteTransformFeedbacksNV
#define glDeleteVertexArrays epoxy_glDeleteVertexArrays
#define glDeleteVertexArraysAPPLE epoxy_glDeleteVertexArraysAPPLE
#define glDeleteVertexArraysOES epoxy_glDeleteVertexArraysOES
#define glDeleteVertexShaderEXT epoxy_glDeleteVertexShaderEXT
#define glDepthBoundsEXT epoxy_glDepthBoundsEXT
#define glDepthBoundsdNV epoxy_glDepthBoundsdNV
#define glDepthFunc epoxy_glDepthFunc
#define glDepthMask epoxy_glDepthMask
#define glDepthRange epoxy_glDepthRange
#define glDepthRangeArrayfvNV epoxy_glDepthRangeArrayfvNV
#define glDepthRangeArrayfvOES epoxy_glDepthRangeArrayfvOES
#define glDepthRangeArrayv epoxy_glDepthRangeArrayv
#define glDepthRangeIndexed epoxy_glDepthRangeIndexed
#define glDepthRangeIndexedfNV epoxy_glDepthRangeIndexedfNV
#define glDepthRangeIndexedfOES epoxy_glDepthRangeIndexedfOES
#define glDepthRangedNV epoxy_glDepthRangedNV
#define glDepthRangef epoxy_glDepthRangef
#define glDepthRangefOES epoxy_glDepthRangefOES
#define glDepthRangex epoxy_glDepthRangex
#define glDepthRangexOES epoxy_glDepthRangexOES
#define glDetachObjectARB epoxy_glDetachObjectARB
#define glDetachShader epoxy_glDetachShader
#define glDetailTexFuncSGIS epoxy_glDetailTexFuncSGIS
#define glDisable epoxy_glDisable
#define glDisableClientState epoxy_glDisableClientState
#define glDisableClientStateIndexedEXT epoxy_glDisableClientStateIndexedEXT
#define glDisableClientStateiEXT epoxy_glDisableClientStateiEXT
#define glDisableDriverControlQCOM epoxy_glDisableDriverControlQCOM
#define glDisableIndexedEXT epoxy_glDisableIndexedEXT
#define glDisableVariantClientStateEXT epoxy_glDisableVariantClientStateEXT
#define glDisableVertexArrayAttrib epoxy_glDisableVertexArrayAttrib
#define glDisableVertexArrayAttribEXT epoxy_glDisableVertexArrayAttribEXT
#define glDisableVertexArrayEXT epoxy_glDisableVertexArrayEXT
#define glDisableVertexAttribAPPLE epoxy_glDisableVertexAttribAPPLE
#define glDisableVertexAttribArray epoxy_glDisableVertexAttribArray
#define glDisableVertexAttribArrayARB epoxy_glDisableVertexAttribArrayARB
#define glDisablei epoxy_glDisablei
#define glDisableiEXT epoxy_glDisableiEXT
#define glDisableiNV epoxy_glDisableiNV
#define glDisableiOES epoxy_glDisableiOES
#define glDiscardFramebufferEXT epoxy_glDiscardFramebufferEXT
#define glDispatchCompute epoxy_glDispatchCompute
#define glDispatchComputeGroupSizeARB epoxy_glDispatchComputeGroupSizeARB
#define glDispatchComputeIndirect epoxy_glDispatchComputeIndirect
#define glDrawArrays epoxy_glDrawArrays
#define glDrawArraysEXT epoxy_glDrawArraysEXT
#define glDrawArraysIndirect epoxy_glDrawArraysIndirect
#define glDrawArraysInstanced epoxy_glDrawArraysInstanced
#define glDrawArraysInstancedANGLE epoxy_glDrawArraysInstancedANGLE
#define glDrawArraysInstancedARB epoxy_glDrawArraysInstancedARB
#define glDrawArraysInstancedBaseInstance epoxy_glDrawArraysInstancedBaseInstance
#define glDrawArraysInstancedBaseInstanceEXT epoxy_glDrawArraysInstancedBaseInstanceEXT
#define glDrawArraysInstancedEXT epoxy_glDrawArraysInstancedEXT
#define glDrawArraysInstancedNV epoxy_glDrawArraysInstancedNV
#define glDrawBuffer epoxy_glDrawBuffer
#define glDrawBuffers epoxy_glDrawBuffers
#define glDrawBuffersARB epoxy_glDrawBuffersARB
#define glDrawBuffersATI epoxy_glDrawBuffersATI
#define glDrawBuffersEXT epoxy_glDrawBuffersEXT
#define glDrawBuffersIndexedEXT epoxy_glDrawBuffersIndexedEXT
#define glDrawBuffersNV epoxy_glDrawBuffersNV
#define glDrawCommandsAddressNV epoxy_glDrawCommandsAddressNV
#define glDrawCommandsNV epoxy_glDrawCommandsNV
#define glDrawCommandsStatesAddressNV epoxy_glDrawCommandsStatesAddressNV
#define glDrawCommandsStatesNV epoxy_glDrawCommandsStatesNV
#define glDrawElementArrayAPPLE epoxy_glDrawElementArrayAPPLE
#define glDrawElementArrayATI epoxy_glDrawElementArrayATI
#define glDrawElements epoxy_glDrawElements
#define glDrawElementsBaseVertex epoxy_glDrawElementsBaseVertex
#define glDrawElementsBaseVertexEXT epoxy_glDrawElementsBaseVertexEXT
#define glDrawElementsBaseVertexOES epoxy_glDrawElementsBaseVertexOES
#define glDrawElementsIndirect epoxy_glDrawElementsIndirect
#define glDrawElementsInstanced epoxy_glDrawElementsInstanced
#define glDrawElementsInstancedANGLE epoxy_glDrawElementsInstancedANGLE
#define glDrawElementsInstancedARB epoxy_glDrawElementsInstancedARB
#define glDrawElementsInstancedBaseInstance epoxy_glDrawElementsInstancedBaseInstance
#define glDrawElementsInstancedBaseInstanceEXT epoxy_glDrawElementsInstancedBaseInstanceEXT
#define glDrawElementsInstancedBaseVertex epoxy_glDrawElementsInstancedBaseVertex
#define glDrawElementsInstancedBaseVertexBaseInstance epoxy_glDrawElementsInstancedBaseVertexBaseInstance
#define glDrawElementsInstancedBaseVertexBaseInstanceEXT epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT
#define glDrawElementsInstancedBaseVertexEXT epoxy_glDrawElementsInstancedBaseVertexEXT
#define glDrawElementsInstancedBaseVertexOES epoxy_glDrawElementsInstancedBaseVertexOES
#define glDrawElementsInstancedEXT epoxy_glDrawElementsInstancedEXT
#define glDrawElementsInstancedNV epoxy_glDrawElementsInstancedNV
#define glDrawMeshArraysSUN epoxy_glDrawMeshArraysSUN
#define glDrawMeshTasksIndirectNV epoxy_glDrawMeshTasksIndirectNV
#define glDrawMeshTasksNV epoxy_glDrawMeshTasksNV
#define glDrawPixels epoxy_glDrawPixels
#define glDrawRangeElementArrayAPPLE epoxy_glDrawRangeElementArrayAPPLE
#define glDrawRangeElementArrayATI epoxy_glDrawRangeElementArrayATI
#define glDrawRangeElements epoxy_glDrawRangeElements
#define glDrawRangeElementsBaseVertex epoxy_glDrawRangeElementsBaseVertex
#define glDrawRangeElementsBaseVertexEXT epoxy_glDrawRangeElementsBaseVertexEXT
#define glDrawRangeElementsBaseVertexOES epoxy_glDrawRangeElementsBaseVertexOES
#define glDrawRangeElementsEXT epoxy_glDrawRangeElementsEXT
#define glDrawTexfOES epoxy_glDrawTexfOES
#define glDrawTexfvOES epoxy_glDrawTexfvOES
#define glDrawTexiOES epoxy_glDrawTexiOES
#define glDrawTexivOES epoxy_glDrawTexivOES
#define glDrawTexsOES epoxy_glDrawTexsOES
#define glDrawTexsvOES epoxy_glDrawTexsvOES
#define glDrawTextureNV epoxy_glDrawTextureNV
#define glDrawTexxOES epoxy_glDrawTexxOES
#define glDrawTexxvOES epoxy_glDrawTexxvOES
#define glDrawTransformFeedback epoxy_glDrawTransformFeedback
#define glDrawTransformFeedbackEXT epoxy_glDrawTransformFeedbackEXT
#define glDrawTransformFeedbackInstanced epoxy_glDrawTransformFeedbackInstanced
#define glDrawTransformFeedbackInstancedEXT epoxy_glDrawTransformFeedbackInstancedEXT
#define glDrawTransformFeedbackNV epoxy_glDrawTransformFeedbackNV
#define glDrawTransformFeedbackStream epoxy_glDrawTransformFeedbackStream
#define glDrawTransformFeedbackStreamInstanced epoxy_glDrawTransformFeedbackStreamInstanced
#define glDrawVkImageNV epoxy_glDrawVkImageNV
#define glEGLImageTargetRenderbufferStorageOES epoxy_glEGLImageTargetRenderbufferStorageOES
#define glEGLImageTargetTexStorageEXT epoxy_glEGLImageTargetTexStorageEXT
#define glEGLImageTargetTexture2DOES epoxy_glEGLImageTargetTexture2DOES
#define glEGLImageTargetTextureStorageEXT epoxy_glEGLImageTargetTextureStorageEXT
#define glEdgeFlag epoxy_glEdgeFlag
#define glEdgeFlagFormatNV epoxy_glEdgeFlagFormatNV
#define glEdgeFlagPointer epoxy_glEdgeFlagPointer
#define glEdgeFlagPointerEXT epoxy_glEdgeFlagPointerEXT
#define glEdgeFlagPointerListIBM epoxy_glEdgeFlagPointerListIBM
#define glEdgeFlagv epoxy_glEdgeFlagv
#define glElementPointerAPPLE epoxy_glElementPointerAPPLE
#define glElementPointerATI epoxy_glElementPointerATI
#define glEnable epoxy_glEnable
#define glEnableClientState epoxy_glEnableClientState
#define glEnableClientStateIndexedEXT epoxy_glEnableClientStateIndexedEXT
#define glEnableClientStateiEXT epoxy_glEnableClientStateiEXT
#define glEnableDriverControlQCOM epoxy_glEnableDriverControlQCOM
#define glEnableIndexedEXT epoxy_glEnableIndexedEXT
#define glEnableVariantClientStateEXT epoxy_glEnableVariantClientStateEXT
#define glEnableVertexArrayAttrib epoxy_glEnableVertexArrayAttrib
#define glEnableVertexArrayAttribEXT epoxy_glEnableVertexArrayAttribEXT
#define glEnableVertexArrayEXT epoxy_glEnableVertexArrayEXT
#define glEnableVertexAttribAPPLE epoxy_glEnableVertexAttribAPPLE
#define glEnableVertexAttribArray epoxy_glEnableVertexAttribArray
#define glEnableVertexAttribArrayARB epoxy_glEnableVertexAttribArrayARB
#define glEnablei epoxy_glEnablei
#define glEnableiEXT epoxy_glEnableiEXT
#define glEnableiNV epoxy_glEnableiNV
#define glEnableiOES epoxy_glEnableiOES
#define glEnd epoxy_glEnd
#define glEndConditionalRender epoxy_glEndConditionalRender
#define glEndConditionalRenderNV epoxy_glEndConditionalRenderNV
#define glEndConditionalRenderNVX epoxy_glEndConditionalRenderNVX
#define glEndFragmentShaderATI epoxy_glEndFragmentShaderATI
#define glEndList epoxy_glEndList
#define glEndOcclusionQueryNV epoxy_glEndOcclusionQueryNV
#define glEndPerfMonitorAMD epoxy_glEndPerfMonitorAMD
#define glEndPerfQueryINTEL epoxy_glEndPerfQueryINTEL
#define glEndQuery epoxy_glEndQuery
#define glEndQueryARB epoxy_glEndQueryARB
#define glEndQueryEXT epoxy_glEndQueryEXT
#define glEndQueryIndexed epoxy_glEndQueryIndexed
#define glEndTilingQCOM epoxy_glEndTilingQCOM
#define glEndTransformFeedback epoxy_glEndTransformFeedback
#define glEndTransformFeedbackEXT epoxy_glEndTransformFeedbackEXT
#define glEndTransformFeedbackNV epoxy_glEndTransformFeedbackNV
#define glEndVertexShaderEXT epoxy_glEndVertexShaderEXT
#define glEndVideoCaptureNV epoxy_glEndVideoCaptureNV
#define glEvalCoord1d epoxy_glEvalCoord1d
#define glEvalCoord1dv epoxy_glEvalCoord1dv
#define glEvalCoord1f epoxy_glEvalCoord1f
#define glEvalCoord1fv epoxy_glEvalCoord1fv
#define glEvalCoord1xOES epoxy_glEvalCoord1xOES
#define glEvalCoord1xvOES epoxy_glEvalCoord1xvOES
#define glEvalCoord2d epoxy_glEvalCoord2d
#define glEvalCoord2dv epoxy_glEvalCoord2dv
#define glEvalCoord2f epoxy_glEvalCoord2f
#define glEvalCoord2fv epoxy_glEvalCoord2fv
#define glEvalCoord2xOES epoxy_glEvalCoord2xOES
#define glEvalCoord2xvOES epoxy_glEvalCoord2xvOES
#define glEvalMapsNV epoxy_glEvalMapsNV
#define glEvalMesh1 epoxy_glEvalMesh1
#define glEvalMesh2 epoxy_glEvalMesh2
#define glEvalPoint1 epoxy_glEvalPoint1
#define glEvalPoint2 epoxy_glEvalPoint2
#define glEvaluateDepthValuesARB epoxy_glEvaluateDepthValuesARB
#define glExecuteProgramNV epoxy_glExecuteProgramNV
#define glExtGetBufferPointervQCOM epoxy_glExtGetBufferPointervQCOM
#define glExtGetBuffersQCOM epoxy_glExtGetBuffersQCOM
#define glExtGetFramebuffersQCOM epoxy_glExtGetFramebuffersQCOM
#define glExtGetProgramBinarySourceQCOM epoxy_glExtGetProgramBinarySourceQCOM
#define glExtGetProgramsQCOM epoxy_glExtGetProgramsQCOM
#define glExtGetRenderbuffersQCOM epoxy_glExtGetRenderbuffersQCOM
#define glExtGetShadersQCOM epoxy_glExtGetShadersQCOM
#define glExtGetTexLevelParameterivQCOM epoxy_glExtGetTexLevelParameterivQCOM
#define glExtGetTexSubImageQCOM epoxy_glExtGetTexSubImageQCOM
#define glExtGetTexturesQCOM epoxy_glExtGetTexturesQCOM
#define glExtIsProgramBinaryQCOM epoxy_glExtIsProgramBinaryQCOM
#define glExtTexObjectStateOverrideiQCOM epoxy_glExtTexObjectStateOverrideiQCOM
#define glExtractComponentEXT epoxy_glExtractComponentEXT
#define glFeedbackBuffer epoxy_glFeedbackBuffer
#define glFeedbackBufferxOES epoxy_glFeedbackBufferxOES
#define glFenceSync epoxy_glFenceSync
#define glFenceSyncAPPLE epoxy_glFenceSyncAPPLE
#define glFinalCombinerInputNV epoxy_glFinalCombinerInputNV
#define glFinish epoxy_glFinish
#define glFinishAsyncSGIX epoxy_glFinishAsyncSGIX
#define glFinishFenceAPPLE epoxy_glFinishFenceAPPLE
#define glFinishFenceNV epoxy_glFinishFenceNV
#define glFinishObjectAPPLE epoxy_glFinishObjectAPPLE
#define glFinishTextureSUNX epoxy_glFinishTextureSUNX
#define glFlush epoxy_glFlush
#define glFlushMappedBufferRange epoxy_glFlushMappedBufferRange
#define glFlushMappedBufferRangeAPPLE epoxy_glFlushMappedBufferRangeAPPLE
#define glFlushMappedBufferRangeEXT epoxy_glFlushMappedBufferRangeEXT
#define glFlushMappedNamedBufferRange epoxy_glFlushMappedNamedBufferRange
#define glFlushMappedNamedBufferRangeEXT epoxy_glFlushMappedNamedBufferRangeEXT
#define glFlushPixelDataRangeNV epoxy_glFlushPixelDataRangeNV
#define glFlushRasterSGIX epoxy_glFlushRasterSGIX
#define glFlushStaticDataIBM epoxy_glFlushStaticDataIBM
#define glFlushVertexArrayRangeAPPLE epoxy_glFlushVertexArrayRangeAPPLE
#define glFlushVertexArrayRangeNV epoxy_glFlushVertexArrayRangeNV
#define glFogCoordFormatNV epoxy_glFogCoordFormatNV
#define glFogCoordPointer epoxy_glFogCoordPointer
#define glFogCoordPointerEXT epoxy_glFogCoordPointerEXT
#define glFogCoordPointerListIBM epoxy_glFogCoordPointerListIBM
#define glFogCoordd epoxy_glFogCoordd
#define glFogCoorddEXT epoxy_glFogCoorddEXT
#define glFogCoorddv epoxy_glFogCoorddv
#define glFogCoorddvEXT epoxy_glFogCoorddvEXT
#define glFogCoordf epoxy_glFogCoordf
#define glFogCoordfEXT epoxy_glFogCoordfEXT
#define glFogCoordfv epoxy_glFogCoordfv
#define glFogCoordfvEXT epoxy_glFogCoordfvEXT
#define glFogCoordhNV epoxy_glFogCoordhNV
#define glFogCoordhvNV epoxy_glFogCoordhvNV
#define glFogFuncSGIS epoxy_glFogFuncSGIS
#define glFogf epoxy_glFogf
#define glFogfv epoxy_glFogfv
#define glFogi epoxy_glFogi
#define glFogiv epoxy_glFogiv
#define glFogx epoxy_glFogx
#define glFogxOES epoxy_glFogxOES
#define glFogxv epoxy_glFogxv
#define glFogxvOES epoxy_glFogxvOES
#define glFragmentColorMaterialSGIX epoxy_glFragmentColorMaterialSGIX
#define glFragmentCoverageColorNV epoxy_glFragmentCoverageColorNV
#define glFragmentLightModelfSGIX epoxy_glFragmentLightModelfSGIX
#define glFragmentLightModelfvSGIX epoxy_glFragmentLightModelfvSGIX
#define glFragmentLightModeliSGIX epoxy_glFragmentLightModeliSGIX
#define glFragmentLightModelivSGIX epoxy_glFragmentLightModelivSGIX
#define glFragmentLightfSGIX epoxy_glFragmentLightfSGIX
#define glFragmentLightfvSGIX epoxy_glFragmentLightfvSGIX
#define glFragmentLightiSGIX epoxy_glFragmentLightiSGIX
#define glFragmentLightivSGIX epoxy_glFragmentLightivSGIX
#define glFragmentMaterialfSGIX epoxy_glFragmentMaterialfSGIX
#define glFragmentMaterialfvSGIX epoxy_glFragmentMaterialfvSGIX
#define glFragmentMaterialiSGIX epoxy_glFragmentMaterialiSGIX
#define glFragmentMaterialivSGIX epoxy_glFragmentMaterialivSGIX
#define glFrameTerminatorGREMEDY epoxy_glFrameTerminatorGREMEDY
#define glFrameZoomSGIX epoxy_glFrameZoomSGIX
#define glFramebufferDrawBufferEXT epoxy_glFramebufferDrawBufferEXT
#define glFramebufferDrawBuffersEXT epoxy_glFramebufferDrawBuffersEXT
#define glFramebufferFetchBarrierEXT epoxy_glFramebufferFetchBarrierEXT
#define glFramebufferFetchBarrierQCOM epoxy_glFramebufferFetchBarrierQCOM
#define glFramebufferFoveationConfigQCOM epoxy_glFramebufferFoveationConfigQCOM
#define glFramebufferFoveationParametersQCOM epoxy_glFramebufferFoveationParametersQCOM
#define glFramebufferParameteri epoxy_glFramebufferParameteri
#define glFramebufferParameteriMESA epoxy_glFramebufferParameteriMESA
#define glFramebufferPixelLocalStorageSizeEXT epoxy_glFramebufferPixelLocalStorageSizeEXT
#define glFramebufferReadBufferEXT epoxy_glFramebufferReadBufferEXT
#define glFramebufferRenderbuffer epoxy_glFramebufferRenderbuffer
#define glFramebufferRenderbufferEXT epoxy_glFramebufferRenderbufferEXT
#define glFramebufferRenderbufferOES epoxy_glFramebufferRenderbufferOES
#define glFramebufferSampleLocationsfvARB epoxy_glFramebufferSampleLocationsfvARB
#define glFramebufferSampleLocationsfvNV epoxy_glFramebufferSampleLocationsfvNV
#define glFramebufferSamplePositionsfvAMD epoxy_glFramebufferSamplePositionsfvAMD
#define glFramebufferTexture epoxy_glFramebufferTexture
#define glFramebufferTexture1D epoxy_glFramebufferTexture1D
#define glFramebufferTexture1DEXT epoxy_glFramebufferTexture1DEXT
#define glFramebufferTexture2D epoxy_glFramebufferTexture2D
#define glFramebufferTexture2DDownsampleIMG epoxy_glFramebufferTexture2DDownsampleIMG
#define glFramebufferTexture2DEXT epoxy_glFramebufferTexture2DEXT
#define glFramebufferTexture2DMultisampleEXT epoxy_glFramebufferTexture2DMultisampleEXT
#define glFramebufferTexture2DMultisampleIMG epoxy_glFramebufferTexture2DMultisampleIMG
#define glFramebufferTexture2DOES epoxy_glFramebufferTexture2DOES
#define glFramebufferTexture3D epoxy_glFramebufferTexture3D
#define glFramebufferTexture3DEXT epoxy_glFramebufferTexture3DEXT
#define glFramebufferTexture3DOES epoxy_glFramebufferTexture3DOES
#define glFramebufferTextureARB epoxy_glFramebufferTextureARB
#define glFramebufferTextureEXT epoxy_glFramebufferTextureEXT
#define glFramebufferTextureFaceARB epoxy_glFramebufferTextureFaceARB
#define glFramebufferTextureFaceEXT epoxy_glFramebufferTextureFaceEXT
#define glFramebufferTextureLayer epoxy_glFramebufferTextureLayer
#define glFramebufferTextureLayerARB epoxy_glFramebufferTextureLayerARB
#define glFramebufferTextureLayerDownsampleIMG epoxy_glFramebufferTextureLayerDownsampleIMG
#define glFramebufferTextureLayerEXT epoxy_glFramebufferTextureLayerEXT
#define glFramebufferTextureMultisampleMultiviewOVR epoxy_glFramebufferTextureMultisampleMultiviewOVR
#define glFramebufferTextureMultiviewOVR epoxy_glFramebufferTextureMultiviewOVR
#define glFramebufferTextureOES epoxy_glFramebufferTextureOES
#define glFreeObjectBufferATI epoxy_glFreeObjectBufferATI
#define glFrontFace epoxy_glFrontFace
#define glFrustum epoxy_glFrustum
#define glFrustumf epoxy_glFrustumf
#define glFrustumfOES epoxy_glFrustumfOES
#define glFrustumx epoxy_glFrustumx
#define glFrustumxOES epoxy_glFrustumxOES
#define glGenAsyncMarkersSGIX epoxy_glGenAsyncMarkersSGIX
#define glGenBuffers epoxy_glGenBuffers
#define glGenBuffersARB epoxy_glGenBuffersARB
#define glGenFencesAPPLE epoxy_glGenFencesAPPLE
#define glGenFencesNV epoxy_glGenFencesNV
#define glGenFragmentShadersATI epoxy_glGenFragmentShadersATI
#define glGenFramebuffers epoxy_glGenFramebuffers
#define glGenFramebuffersEXT epoxy_glGenFramebuffersEXT
#define glGenFramebuffersOES epoxy_glGenFramebuffersOES
#define glGenLists epoxy_glGenLists
#define glGenNamesAMD epoxy_glGenNamesAMD
#define glGenOcclusionQueriesNV epoxy_glGenOcclusionQueriesNV
#define glGenPathsNV epoxy_glGenPathsNV
#define glGenPerfMonitorsAMD epoxy_glGenPerfMonitorsAMD
#define glGenProgramPipelines epoxy_glGenProgramPipelines
#define glGenProgramPipelinesEXT epoxy_glGenProgramPipelinesEXT
#define glGenProgramsARB epoxy_glGenProgramsARB
#define glGenProgramsNV epoxy_glGenProgramsNV
#define glGenQueries epoxy_glGenQueries
#define glGenQueriesARB epoxy_glGenQueriesARB
#define glGenQueriesEXT epoxy_glGenQueriesEXT
#define glGenQueryResourceTagNV epoxy_glGenQueryResourceTagNV
#define glGenRenderbuffers epoxy_glGenRenderbuffers
#define glGenRenderbuffersEXT epoxy_glGenRenderbuffersEXT
#define glGenRenderbuffersOES epoxy_glGenRenderbuffersOES
#define glGenSamplers epoxy_glGenSamplers
#define glGenSemaphoresEXT epoxy_glGenSemaphoresEXT
#define glGenSymbolsEXT epoxy_glGenSymbolsEXT
#define glGenTextures epoxy_glGenTextures
#define glGenTexturesEXT epoxy_glGenTexturesEXT
#define glGenTransformFeedbacks epoxy_glGenTransformFeedbacks
#define glGenTransformFeedbacksNV epoxy_glGenTransformFeedbacksNV
#define glGenVertexArrays epoxy_glGenVertexArrays
#define glGenVertexArraysAPPLE epoxy_glGenVertexArraysAPPLE
#define glGenVertexArraysOES epoxy_glGenVertexArraysOES
#define glGenVertexShadersEXT epoxy_glGenVertexShadersEXT
#define glGenerateMipmap epoxy_glGenerateMipmap
#define glGenerateMipmapEXT epoxy_glGenerateMipmapEXT
#define glGenerateMipmapOES epoxy_glGenerateMipmapOES
#define glGenerateMultiTexMipmapEXT epoxy_glGenerateMultiTexMipmapEXT
#define glGenerateTextureMipmap epoxy_glGenerateTextureMipmap
#define glGenerateTextureMipmapEXT epoxy_glGenerateTextureMipmapEXT
#define glGetActiveAtomicCounterBufferiv epoxy_glGetActiveAtomicCounterBufferiv
#define glGetActiveAttrib epoxy_glGetActiveAttrib
#define glGetActiveAttribARB epoxy_glGetActiveAttribARB
#define glGetActiveSubroutineName epoxy_glGetActiveSubroutineName
#define glGetActiveSubroutineUniformName epoxy_glGetActiveSubroutineUniformName
#define glGetActiveSubroutineUniformiv epoxy_glGetActiveSubroutineUniformiv
#define glGetActiveUniform epoxy_glGetActiveUniform
#define glGetActiveUniformARB epoxy_glGetActiveUniformARB
#define glGetActiveUniformBlockName epoxy_glGetActiveUniformBlockName
#define glGetActiveUniformBlockiv epoxy_glGetActiveUniformBlockiv
#define glGetActiveUniformName epoxy_glGetActiveUniformName
#define glGetActiveUniformsiv epoxy_glGetActiveUniformsiv
#define glGetActiveVaryingNV epoxy_glGetActiveVaryingNV
#define glGetArrayObjectfvATI epoxy_glGetArrayObjectfvATI
#define glGetArrayObjectivATI epoxy_glGetArrayObjectivATI
#define glGetAttachedObjectsARB epoxy_glGetAttachedObjectsARB
#define glGetAttachedShaders epoxy_glGetAttachedShaders
#define glGetAttribLocation epoxy_glGetAttribLocation
#define glGetAttribLocationARB epoxy_glGetAttribLocationARB
#define glGetBooleanIndexedvEXT epoxy_glGetBooleanIndexedvEXT
#define glGetBooleani_v epoxy_glGetBooleani_v
#define glGetBooleanv epoxy_glGetBooleanv
#define glGetBufferParameteri64v epoxy_glGetBufferParameteri64v
#define glGetBufferParameteriv epoxy_glGetBufferParameteriv
#define glGetBufferParameterivARB epoxy_glGetBufferParameterivARB
#define glGetBufferParameterui64vNV epoxy_glGetBufferParameterui64vNV
#define glGetBufferPointerv epoxy_glGetBufferPointerv
#define glGetBufferPointervARB epoxy_glGetBufferPointervARB
#define glGetBufferPointervOES epoxy_glGetBufferPointervOES
#define glGetBufferSubData epoxy_glGetBufferSubData
#define glGetBufferSubDataARB epoxy_glGetBufferSubDataARB
#define glGetClipPlane epoxy_glGetClipPlane
#define glGetClipPlanef epoxy_glGetClipPlanef
#define glGetClipPlanefOES epoxy_glGetClipPlanefOES
#define glGetClipPlanex epoxy_glGetClipPlanex
#define glGetClipPlanexOES epoxy_glGetClipPlanexOES
#define glGetColorTable epoxy_glGetColorTable
#define glGetColorTableEXT epoxy_glGetColorTableEXT
#define glGetColorTableParameterfv epoxy_glGetColorTableParameterfv
#define glGetColorTableParameterfvEXT epoxy_glGetColorTableParameterfvEXT
#define glGetColorTableParameterfvSGI epoxy_glGetColorTableParameterfvSGI
#define glGetColorTableParameteriv epoxy_glGetColorTableParameteriv
#define glGetColorTableParameterivEXT epoxy_glGetColorTableParameterivEXT
#define glGetColorTableParameterivSGI epoxy_glGetColorTableParameterivSGI
#define glGetColorTableSGI epoxy_glGetColorTableSGI
#define glGetCombinerInputParameterfvNV epoxy_glGetCombinerInputParameterfvNV
#define glGetCombinerInputParameterivNV epoxy_glGetCombinerInputParameterivNV
#define glGetCombinerOutputParameterfvNV epoxy_glGetCombinerOutputParameterfvNV
#define glGetCombinerOutputParameterivNV epoxy_glGetCombinerOutputParameterivNV
#define glGetCombinerStageParameterfvNV epoxy_glGetCombinerStageParameterfvNV
#define glGetCommandHeaderNV epoxy_glGetCommandHeaderNV
#define glGetCompressedMultiTexImageEXT epoxy_glGetCompressedMultiTexImageEXT
#define glGetCompressedTexImage epoxy_glGetCompressedTexImage
#define glGetCompressedTexImageARB epoxy_glGetCompressedTexImageARB
#define glGetCompressedTextureImage epoxy_glGetCompressedTextureImage
#define glGetCompressedTextureImageEXT epoxy_glGetCompressedTextureImageEXT
#define glGetCompressedTextureSubImage epoxy_glGetCompressedTextureSubImage
#define glGetConvolutionFilter epoxy_glGetConvolutionFilter
#define glGetConvolutionFilterEXT epoxy_glGetConvolutionFilterEXT
#define glGetConvolutionParameterfv epoxy_glGetConvolutionParameterfv
#define glGetConvolutionParameterfvEXT epoxy_glGetConvolutionParameterfvEXT
#define glGetConvolutionParameteriv epoxy_glGetConvolutionParameteriv
#define glGetConvolutionParameterivEXT epoxy_glGetConvolutionParameterivEXT
#define glGetConvolutionParameterxvOES epoxy_glGetConvolutionParameterxvOES
#define glGetCoverageModulationTableNV epoxy_glGetCoverageModulationTableNV
#define glGetDebugMessageLog epoxy_glGetDebugMessageLog
#define glGetDebugMessageLogAMD epoxy_glGetDebugMessageLogAMD
#define glGetDebugMessageLogARB epoxy_glGetDebugMessageLogARB
#define glGetDebugMessageLogKHR epoxy_glGetDebugMessageLogKHR
#define glGetDetailTexFuncSGIS epoxy_glGetDetailTexFuncSGIS
#define glGetDoubleIndexedvEXT epoxy_glGetDoubleIndexedvEXT
#define glGetDoublei_v epoxy_glGetDoublei_v
#define glGetDoublei_vEXT epoxy_glGetDoublei_vEXT
#define glGetDoublev epoxy_glGetDoublev
#define glGetDriverControlStringQCOM epoxy_glGetDriverControlStringQCOM
#define glGetDriverControlsQCOM epoxy_glGetDriverControlsQCOM
#define glGetError epoxy_glGetError
#define glGetFenceivNV epoxy_glGetFenceivNV
#define glGetFinalCombinerInputParameterfvNV epoxy_glGetFinalCombinerInputParameterfvNV
#define glGetFinalCombinerInputParameterivNV epoxy_glGetFinalCombinerInputParameterivNV
#define glGetFirstPerfQueryIdINTEL epoxy_glGetFirstPerfQueryIdINTEL
#define glGetFixedv epoxy_glGetFixedv
#define glGetFixedvOES epoxy_glGetFixedvOES
#define glGetFloatIndexedvEXT epoxy_glGetFloatIndexedvEXT
#define glGetFloati_v epoxy_glGetFloati_v
#define glGetFloati_vEXT epoxy_glGetFloati_vEXT
#define glGetFloati_vNV epoxy_glGetFloati_vNV
#define glGetFloati_vOES epoxy_glGetFloati_vOES
#define glGetFloatv epoxy_glGetFloatv
#define glGetFogFuncSGIS epoxy_glGetFogFuncSGIS
#define glGetFragDataIndex epoxy_glGetFragDataIndex
#define glGetFragDataIndexEXT epoxy_glGetFragDataIndexEXT
#define glGetFragDataLocation epoxy_glGetFragDataLocation
#define glGetFragDataLocationEXT epoxy_glGetFragDataLocationEXT
#define glGetFragmentLightfvSGIX epoxy_glGetFragmentLightfvSGIX
#define glGetFragmentLightivSGIX epoxy_glGetFragmentLightivSGIX
#define glGetFragmentMaterialfvSGIX epoxy_glGetFragmentMaterialfvSGIX
#define glGetFragmentMaterialivSGIX epoxy_glGetFragmentMaterialivSGIX
#define glGetFramebufferAttachmentParameteriv epoxy_glGetFramebufferAttachmentParameteriv
#define glGetFramebufferAttachmentParameterivEXT epoxy_glGetFramebufferAttachmentParameterivEXT
#define glGetFramebufferAttachmentParameterivOES epoxy_glGetFramebufferAttachmentParameterivOES
#define glGetFramebufferParameterfvAMD epoxy_glGetFramebufferParameterfvAMD
#define glGetFramebufferParameteriv epoxy_glGetFramebufferParameteriv
#define glGetFramebufferParameterivEXT epoxy_glGetFramebufferParameterivEXT
#define glGetFramebufferParameterivMESA epoxy_glGetFramebufferParameterivMESA
#define glGetFramebufferPixelLocalStorageSizeEXT epoxy_glGetFramebufferPixelLocalStorageSizeEXT
#define glGetGraphicsResetStatus epoxy_glGetGraphicsResetStatus
#define glGetGraphicsResetStatusARB epoxy_glGetGraphicsResetStatusARB
#define glGetGraphicsResetStatusEXT epoxy_glGetGraphicsResetStatusEXT
#define glGetGraphicsResetStatusKHR epoxy_glGetGraphicsResetStatusKHR
#define glGetHandleARB epoxy_glGetHandleARB
#define glGetHistogram epoxy_glGetHistogram
#define glGetHistogramEXT epoxy_glGetHistogramEXT
#define glGetHistogramParameterfv epoxy_glGetHistogramParameterfv
#define glGetHistogramParameterfvEXT epoxy_glGetHistogramParameterfvEXT
#define glGetHistogramParameteriv epoxy_glGetHistogramParameteriv
#define glGetHistogramParameterivEXT epoxy_glGetHistogramParameterivEXT
#define glGetHistogramParameterxvOES epoxy_glGetHistogramParameterxvOES
#define glGetImageHandleARB epoxy_glGetImageHandleARB
#define glGetImageHandleNV epoxy_glGetImageHandleNV
#define glGetImageTransformParameterfvHP epoxy_glGetImageTransformParameterfvHP
#define glGetImageTransformParameterivHP epoxy_glGetImageTransformParameterivHP
#define glGetInfoLogARB epoxy_glGetInfoLogARB
#define glGetInstrumentsSGIX epoxy_glGetInstrumentsSGIX
#define glGetInteger64i_v epoxy_glGetInteger64i_v
#define glGetInteger64v epoxy_glGetInteger64v
#define glGetInteger64vAPPLE epoxy_glGetInteger64vAPPLE
#define glGetIntegerIndexedvEXT epoxy_glGetIntegerIndexedvEXT
#define glGetIntegeri_v epoxy_glGetIntegeri_v
#define glGetIntegeri_vEXT epoxy_glGetIntegeri_vEXT
#define glGetIntegerui64i_vNV epoxy_glGetIntegerui64i_vNV
#define glGetIntegerui64vNV epoxy_glGetIntegerui64vNV
#define glGetIntegerv epoxy_glGetIntegerv
#define glGetInternalformatSampleivNV epoxy_glGetInternalformatSampleivNV
#define glGetInternalformati64v epoxy_glGetInternalformati64v
#define glGetInternalformativ epoxy_glGetInternalformativ
#define glGetInvariantBooleanvEXT epoxy_glGetInvariantBooleanvEXT
#define glGetInvariantFloatvEXT epoxy_glGetInvariantFloatvEXT
#define glGetInvariantIntegervEXT epoxy_glGetInvariantIntegervEXT
#define glGetLightfv epoxy_glGetLightfv
#define glGetLightiv epoxy_glGetLightiv
#define glGetLightxOES epoxy_glGetLightxOES
#define glGetLightxv epoxy_glGetLightxv
#define glGetLightxvOES epoxy_glGetLightxvOES
#define glGetListParameterfvSGIX epoxy_glGetListParameterfvSGIX
#define glGetListParameterivSGIX epoxy_glGetListParameterivSGIX
#define glGetLocalConstantBooleanvEXT epoxy_glGetLocalConstantBooleanvEXT
#define glGetLocalConstantFloatvEXT epoxy_glGetLocalConstantFloatvEXT
#define glGetLocalConstantIntegervEXT epoxy_glGetLocalConstantIntegervEXT
#define glGetMapAttribParameterfvNV epoxy_glGetMapAttribParameterfvNV
#define glGetMapAttribParameterivNV epoxy_glGetMapAttribParameterivNV
#define glGetMapControlPointsNV epoxy_glGetMapControlPointsNV
#define glGetMapParameterfvNV epoxy_glGetMapParameterfvNV
#define glGetMapParameterivNV epoxy_glGetMapParameterivNV
#define glGetMapdv epoxy_glGetMapdv
#define glGetMapfv epoxy_glGetMapfv
#define glGetMapiv epoxy_glGetMapiv
#define glGetMapxvOES epoxy_glGetMapxvOES
#define glGetMaterialfv epoxy_glGetMaterialfv
#define glGetMaterialiv epoxy_glGetMaterialiv
#define glGetMaterialxOES epoxy_glGetMaterialxOES
#define glGetMaterialxv epoxy_glGetMaterialxv
#define glGetMaterialxvOES epoxy_glGetMaterialxvOES
#define glGetMemoryObjectDetachedResourcesuivNV epoxy_glGetMemoryObjectDetachedResourcesuivNV
#define glGetMemoryObjectParameterivEXT epoxy_glGetMemoryObjectParameterivEXT
#define glGetMinmax epoxy_glGetMinmax
#define glGetMinmaxEXT epoxy_glGetMinmaxEXT
#define glGetMinmaxParameterfv epoxy_glGetMinmaxParameterfv
#define glGetMinmaxParameterfvEXT epoxy_glGetMinmaxParameterfvEXT
#define glGetMinmaxParameteriv epoxy_glGetMinmaxParameteriv
#define glGetMinmaxParameterivEXT epoxy_glGetMinmaxParameterivEXT
#define glGetMultiTexEnvfvEXT epoxy_glGetMultiTexEnvfvEXT
#define glGetMultiTexEnvivEXT epoxy_glGetMultiTexEnvivEXT
#define glGetMultiTexGendvEXT epoxy_glGetMultiTexGendvEXT
#define glGetMultiTexGenfvEXT epoxy_glGetMultiTexGenfvEXT
#define glGetMultiTexGenivEXT epoxy_glGetMultiTexGenivEXT
#define glGetMultiTexImageEXT epoxy_glGetMultiTexImageEXT
#define glGetMultiTexLevelParameterfvEXT epoxy_glGetMultiTexLevelParameterfvEXT
#define glGetMultiTexLevelParameterivEXT epoxy_glGetMultiTexLevelParameterivEXT
#define glGetMultiTexParameterIivEXT epoxy_glGetMultiTexParameterIivEXT
#define glGetMultiTexParameterIuivEXT epoxy_glGetMultiTexParameterIuivEXT
#define glGetMultiTexParameterfvEXT epoxy_glGetMultiTexParameterfvEXT
#define glGetMultiTexParameterivEXT epoxy_glGetMultiTexParameterivEXT
#define glGetMultisamplefv epoxy_glGetMultisamplefv
#define glGetMultisamplefvNV epoxy_glGetMultisamplefvNV
#define glGetNamedBufferParameteri64v epoxy_glGetNamedBufferParameteri64v
#define glGetNamedBufferParameteriv epoxy_glGetNamedBufferParameteriv
#define glGetNamedBufferParameterivEXT epoxy_glGetNamedBufferParameterivEXT
#define glGetNamedBufferParameterui64vNV epoxy_glGetNamedBufferParameterui64vNV
#define glGetNamedBufferPointerv epoxy_glGetNamedBufferPointerv
#define glGetNamedBufferPointervEXT epoxy_glGetNamedBufferPointervEXT
#define glGetNamedBufferSubData epoxy_glGetNamedBufferSubData
#define glGetNamedBufferSubDataEXT epoxy_glGetNamedBufferSubDataEXT
#define glGetNamedFramebufferAttachmentParameteriv epoxy_glGetNamedFramebufferAttachmentParameteriv
#define glGetNamedFramebufferAttachmentParameterivEXT epoxy_glGetNamedFramebufferAttachmentParameterivEXT
#define glGetNamedFramebufferParameterfvAMD epoxy_glGetNamedFramebufferParameterfvAMD
#define glGetNamedFramebufferParameteriv epoxy_glGetNamedFramebufferParameteriv
#define glGetNamedFramebufferParameterivEXT epoxy_glGetNamedFramebufferParameterivEXT
#define glGetNamedProgramLocalParameterIivEXT epoxy_glGetNamedProgramLocalParameterIivEXT
#define glGetNamedProgramLocalParameterIuivEXT epoxy_glGetNamedProgramLocalParameterIuivEXT
#define glGetNamedProgramLocalParameterdvEXT epoxy_glGetNamedProgramLocalParameterdvEXT
#define glGetNamedProgramLocalParameterfvEXT epoxy_glGetNamedProgramLocalParameterfvEXT
#define glGetNamedProgramStringEXT epoxy_glGetNamedProgramStringEXT
#define glGetNamedProgramivEXT epoxy_glGetNamedProgramivEXT
#define glGetNamedRenderbufferParameteriv epoxy_glGetNamedRenderbufferParameteriv
#define glGetNamedRenderbufferParameterivEXT epoxy_glGetNamedRenderbufferParameterivEXT
#define glGetNamedStringARB epoxy_glGetNamedStringARB
#define glGetNamedStringivARB epoxy_glGetNamedStringivARB
#define glGetNextPerfQueryIdINTEL epoxy_glGetNextPerfQueryIdINTEL
#define glGetObjectBufferfvATI epoxy_glGetObjectBufferfvATI
#define glGetObjectBufferivATI epoxy_glGetObjectBufferivATI
#define glGetObjectLabel epoxy_glGetObjectLabel
#define glGetObjectLabelEXT epoxy_glGetObjectLabelEXT
#define glGetObjectLabelKHR epoxy_glGetObjectLabelKHR
#define glGetObjectParameterfvARB epoxy_glGetObjectParameterfvARB
#define glGetObjectParameterivAPPLE epoxy_glGetObjectParameterivAPPLE
#define glGetObjectParameterivARB epoxy_glGetObjectParameterivARB
#define glGetObjectPtrLabel epoxy_glGetObjectPtrLabel
#define glGetObjectPtrLabelKHR epoxy_glGetObjectPtrLabelKHR
#define glGetOcclusionQueryivNV epoxy_glGetOcclusionQueryivNV
#define glGetOcclusionQueryuivNV epoxy_glGetOcclusionQueryuivNV
#define glGetPathColorGenfvNV epoxy_glGetPathColorGenfvNV
#define glGetPathColorGenivNV epoxy_glGetPathColorGenivNV
#define glGetPathCommandsNV epoxy_glGetPathCommandsNV
#define glGetPathCoordsNV epoxy_glGetPathCoordsNV
#define glGetPathDashArrayNV epoxy_glGetPathDashArrayNV
#define glGetPathLengthNV epoxy_glGetPathLengthNV
#define glGetPathMetricRangeNV epoxy_glGetPathMetricRangeNV
#define glGetPathMetricsNV epoxy_glGetPathMetricsNV
#define glGetPathParameterfvNV epoxy_glGetPathParameterfvNV
#define glGetPathParameterivNV epoxy_glGetPathParameterivNV
#define glGetPathSpacingNV epoxy_glGetPathSpacingNV
#define glGetPathTexGenfvNV epoxy_glGetPathTexGenfvNV
#define glGetPathTexGenivNV epoxy_glGetPathTexGenivNV
#define glGetPerfCounterInfoINTEL epoxy_glGetPerfCounterInfoINTEL
#define glGetPerfMonitorCounterDataAMD epoxy_glGetPerfMonitorCounterDataAMD
#define glGetPerfMonitorCounterInfoAMD epoxy_glGetPerfMonitorCounterInfoAMD
#define glGetPerfMonitorCounterStringAMD epoxy_glGetPerfMonitorCounterStringAMD
#define glGetPerfMonitorCountersAMD epoxy_glGetPerfMonitorCountersAMD
#define glGetPerfMonitorGroupStringAMD epoxy_glGetPerfMonitorGroupStringAMD
#define glGetPerfMonitorGroupsAMD epoxy_glGetPerfMonitorGroupsAMD
#define glGetPerfQueryDataINTEL epoxy_glGetPerfQueryDataINTEL
#define glGetPerfQueryIdByNameINTEL epoxy_glGetPerfQueryIdByNameINTEL
#define glGetPerfQueryInfoINTEL epoxy_glGetPerfQueryInfoINTEL
#define glGetPixelMapfv epoxy_glGetPixelMapfv
#define glGetPixelMapuiv epoxy_glGetPixelMapuiv
#define glGetPixelMapusv epoxy_glGetPixelMapusv
#define glGetPixelMapxv epoxy_glGetPixelMapxv
#define glGetPixelTexGenParameterfvSGIS epoxy_glGetPixelTexGenParameterfvSGIS
#define glGetPixelTexGenParameterivSGIS epoxy_glGetPixelTexGenParameterivSGIS
#define glGetPixelTransformParameterfvEXT epoxy_glGetPixelTransformParameterfvEXT
#define glGetPixelTransformParameterivEXT epoxy_glGetPixelTransformParameterivEXT
#define glGetPointerIndexedvEXT epoxy_glGetPointerIndexedvEXT
#define glGetPointeri_vEXT epoxy_glGetPointeri_vEXT
#define glGetPointerv epoxy_glGetPointerv
#define glGetPointervEXT epoxy_glGetPointervEXT
#define glGetPointervKHR epoxy_glGetPointervKHR
#define glGetPolygonStipple epoxy_glGetPolygonStipple
#define glGetProgramBinary epoxy_glGetProgramBinary
#define glGetProgramBinaryOES epoxy_glGetProgramBinaryOES
#define glGetProgramEnvParameterIivNV epoxy_glGetProgramEnvParameterIivNV
#define glGetProgramEnvParameterIuivNV epoxy_glGetProgramEnvParameterIuivNV
#define glGetProgramEnvParameterdvARB epoxy_glGetProgramEnvParameterdvARB
#define glGetProgramEnvParameterfvARB epoxy_glGetProgramEnvParameterfvARB
#define glGetProgramInfoLog epoxy_glGetProgramInfoLog
#define glGetProgramInterfaceiv epoxy_glGetProgramInterfaceiv
#define glGetProgramLocalParameterIivNV epoxy_glGetProgramLocalParameterIivNV
#define glGetProgramLocalParameterIuivNV epoxy_glGetProgramLocalParameterIuivNV
#define glGetProgramLocalParameterdvARB epoxy_glGetProgramLocalParameterdvARB
#define glGetProgramLocalParameterfvARB epoxy_glGetProgramLocalParameterfvARB
#define glGetProgramNamedParameterdvNV epoxy_glGetProgramNamedParameterdvNV
#define glGetProgramNamedParameterfvNV epoxy_glGetProgramNamedParameterfvNV
#define glGetProgramParameterdvNV epoxy_glGetProgramParameterdvNV
#define glGetProgramParameterfvNV epoxy_glGetProgramParameterfvNV
#define glGetProgramPipelineInfoLog epoxy_glGetProgramPipelineInfoLog
#define glGetProgramPipelineInfoLogEXT epoxy_glGetProgramPipelineInfoLogEXT
#define glGetProgramPipelineiv epoxy_glGetProgramPipelineiv
#define glGetProgramPipelineivEXT epoxy_glGetProgramPipelineivEXT
#define glGetProgramResourceIndex epoxy_glGetProgramResourceIndex
#define glGetProgramResourceLocation epoxy_glGetProgramResourceLocation
#define glGetProgramResourceLocationIndex epoxy_glGetProgramResourceLocationIndex
#define glGetProgramResourceLocationIndexEXT epoxy_glGetProgramResourceLocationIndexEXT
#define glGetProgramResourceName epoxy_glGetProgramResourceName
#define glGetProgramResourcefvNV epoxy_glGetProgramResourcefvNV
#define glGetProgramResourceiv epoxy_glGetProgramResourceiv
#define glGetProgramStageiv epoxy_glGetProgramStageiv
#define glGetProgramStringARB epoxy_glGetProgramStringARB
#define glGetProgramStringNV epoxy_glGetProgramStringNV
#define glGetProgramSubroutineParameteruivNV epoxy_glGetProgramSubroutineParameteruivNV
#define glGetProgramiv epoxy_glGetProgramiv
#define glGetProgramivARB epoxy_glGetProgramivARB
#define glGetProgramivNV epoxy_glGetProgramivNV
#define glGetQueryBufferObjecti64v epoxy_glGetQueryBufferObjecti64v
#define glGetQueryBufferObjectiv epoxy_glGetQueryBufferObjectiv
#define glGetQueryBufferObjectui64v epoxy_glGetQueryBufferObjectui64v
#define glGetQueryBufferObjectuiv epoxy_glGetQueryBufferObjectuiv
#define glGetQueryIndexediv epoxy_glGetQueryIndexediv
#define glGetQueryObjecti64v epoxy_glGetQueryObjecti64v
#define glGetQueryObjecti64vEXT epoxy_glGetQueryObjecti64vEXT
#define glGetQueryObjectiv epoxy_glGetQueryObjectiv
#define glGetQueryObjectivARB epoxy_glGetQueryObjectivARB
#define glGetQueryObjectivEXT epoxy_glGetQueryObjectivEXT
#define glGetQueryObjectui64v epoxy_glGetQueryObjectui64v
#define glGetQueryObjectui64vEXT epoxy_glGetQueryObjectui64vEXT
#define glGetQueryObjectuiv epoxy_glGetQueryObjectuiv
#define glGetQueryObjectuivARB epoxy_glGetQueryObjectuivARB
#define glGetQueryObjectuivEXT epoxy_glGetQueryObjectuivEXT
#define glGetQueryiv epoxy_glGetQueryiv
#define glGetQueryivARB epoxy_glGetQueryivARB
#define glGetQueryivEXT epoxy_glGetQueryivEXT
#define glGetRenderbufferParameteriv epoxy_glGetRenderbufferParameteriv
#define glGetRenderbufferParameterivEXT epoxy_glGetRenderbufferParameterivEXT
#define glGetRenderbufferParameterivOES epoxy_glGetRenderbufferParameterivOES
#define glGetSamplerParameterIiv epoxy_glGetSamplerParameterIiv
#define glGetSamplerParameterIivEXT epoxy_glGetSamplerParameterIivEXT
#define glGetSamplerParameterIivOES epoxy_glGetSamplerParameterIivOES
#define glGetSamplerParameterIuiv epoxy_glGetSamplerParameterIuiv
#define glGetSamplerParameterIuivEXT epoxy_glGetSamplerParameterIuivEXT
#define glGetSamplerParameterIuivOES epoxy_glGetSamplerParameterIuivOES
#define glGetSamplerParameterfv epoxy_glGetSamplerParameterfv
#define glGetSamplerParameteriv epoxy_glGetSamplerParameteriv
#define glGetSemaphoreParameterui64vEXT epoxy_glGetSemaphoreParameterui64vEXT
#define glGetSeparableFilter epoxy_glGetSeparableFilter
#define glGetSeparableFilterEXT epoxy_glGetSeparableFilterEXT
#define glGetShaderInfoLog epoxy_glGetShaderInfoLog
#define glGetShaderPrecisionFormat epoxy_glGetShaderPrecisionFormat
#define glGetShaderSource epoxy_glGetShaderSource
#define glGetShaderSourceARB epoxy_glGetShaderSourceARB
#define glGetShaderiv epoxy_glGetShaderiv
#define glGetShadingRateImagePaletteNV epoxy_glGetShadingRateImagePaletteNV
#define glGetShadingRateSampleLocationivNV epoxy_glGetShadingRateSampleLocationivNV
#define glGetSharpenTexFuncSGIS epoxy_glGetSharpenTexFuncSGIS
#define glGetStageIndexNV epoxy_glGetStageIndexNV
#define glGetString epoxy_glGetString
#define glGetStringi epoxy_glGetStringi
#define glGetSubroutineIndex epoxy_glGetSubroutineIndex
#define glGetSubroutineUniformLocation epoxy_glGetSubroutineUniformLocation
#define glGetSynciv epoxy_glGetSynciv
#define glGetSyncivAPPLE epoxy_glGetSyncivAPPLE
#define glGetTexBumpParameterfvATI epoxy_glGetTexBumpParameterfvATI
#define glGetTexBumpParameterivATI epoxy_glGetTexBumpParameterivATI
#define glGetTexEnvfv epoxy_glGetTexEnvfv
#define glGetTexEnviv epoxy_glGetTexEnviv
#define glGetTexEnvxv epoxy_glGetTexEnvxv
#define glGetTexEnvxvOES epoxy_glGetTexEnvxvOES
#define glGetTexFilterFuncSGIS epoxy_glGetTexFilterFuncSGIS
#define glGetTexGendv epoxy_glGetTexGendv
#define glGetTexGenfv epoxy_glGetTexGenfv
#define glGetTexGenfvOES epoxy_glGetTexGenfvOES
#define glGetTexGeniv epoxy_glGetTexGeniv
#define glGetTexGenivOES epoxy_glGetTexGenivOES
#define glGetTexGenxvOES epoxy_glGetTexGenxvOES
#define glGetTexImage epoxy_glGetTexImage
#define glGetTexLevelParameterfv epoxy_glGetTexLevelParameterfv
#define glGetTexLevelParameteriv epoxy_glGetTexLevelParameteriv
#define glGetTexLevelParameterxvOES epoxy_glGetTexLevelParameterxvOES
#define glGetTexParameterIiv epoxy_glGetTexParameterIiv
#define glGetTexParameterIivEXT epoxy_glGetTexParameterIivEXT
#define glGetTexParameterIivOES epoxy_glGetTexParameterIivOES
#define glGetTexParameterIuiv epoxy_glGetTexParameterIuiv
#define glGetTexParameterIuivEXT epoxy_glGetTexParameterIuivEXT
#define glGetTexParameterIuivOES epoxy_glGetTexParameterIuivOES
#define glGetTexParameterPointervAPPLE epoxy_glGetTexParameterPointervAPPLE
#define glGetTexParameterfv epoxy_glGetTexParameterfv
#define glGetTexParameteriv epoxy_glGetTexParameteriv
#define glGetTexParameterxv epoxy_glGetTexParameterxv
#define glGetTexParameterxvOES epoxy_glGetTexParameterxvOES
#define glGetTextureHandleARB epoxy_glGetTextureHandleARB
#define glGetTextureHandleIMG epoxy_glGetTextureHandleIMG
#define glGetTextureHandleNV epoxy_glGetTextureHandleNV
#define glGetTextureImage epoxy_glGetTextureImage
#define glGetTextureImageEXT epoxy_glGetTextureImageEXT
#define glGetTextureLevelParameterfv epoxy_glGetTextureLevelParameterfv
#define glGetTextureLevelParameterfvEXT epoxy_glGetTextureLevelParameterfvEXT
#define glGetTextureLevelParameteriv epoxy_glGetTextureLevelParameteriv
#define glGetTextureLevelParameterivEXT epoxy_glGetTextureLevelParameterivEXT
#define glGetTextureParameterIiv epoxy_glGetTextureParameterIiv
#define glGetTextureParameterIivEXT epoxy_glGetTextureParameterIivEXT
#define glGetTextureParameterIuiv epoxy_glGetTextureParameterIuiv
#define glGetTextureParameterIuivEXT epoxy_glGetTextureParameterIuivEXT
#define glGetTextureParameterfv epoxy_glGetTextureParameterfv
#define glGetTextureParameterfvEXT epoxy_glGetTextureParameterfvEXT
#define glGetTextureParameteriv epoxy_glGetTextureParameteriv
#define glGetTextureParameterivEXT epoxy_glGetTextureParameterivEXT
#define glGetTextureSamplerHandleARB epoxy_glGetTextureSamplerHandleARB
#define glGetTextureSamplerHandleIMG epoxy_glGetTextureSamplerHandleIMG
#define glGetTextureSamplerHandleNV epoxy_glGetTextureSamplerHandleNV
#define glGetTextureSubImage epoxy_glGetTextureSubImage
#define glGetTrackMatrixivNV epoxy_glGetTrackMatrixivNV
#define glGetTransformFeedbackVarying epoxy_glGetTransformFeedbackVarying
#define glGetTransformFeedbackVaryingEXT epoxy_glGetTransformFeedbackVaryingEXT
#define glGetTransformFeedbackVaryingNV epoxy_glGetTransformFeedbackVaryingNV
#define glGetTransformFeedbacki64_v epoxy_glGetTransformFeedbacki64_v
#define glGetTransformFeedbacki_v epoxy_glGetTransformFeedbacki_v
#define glGetTransformFeedbackiv epoxy_glGetTransformFeedbackiv
#define glGetTranslatedShaderSourceANGLE epoxy_glGetTranslatedShaderSourceANGLE
#define glGetUniformBlockIndex epoxy_glGetUniformBlockIndex
#define glGetUniformBufferSizeEXT epoxy_glGetUniformBufferSizeEXT
#define glGetUniformIndices epoxy_glGetUniformIndices
#define glGetUniformLocation epoxy_glGetUniformLocation
#define glGetUniformLocationARB epoxy_glGetUniformLocationARB
#define glGetUniformOffsetEXT epoxy_glGetUniformOffsetEXT
#define glGetUniformSubroutineuiv epoxy_glGetUniformSubroutineuiv
#define glGetUniformdv epoxy_glGetUniformdv
#define glGetUniformfv epoxy_glGetUniformfv
#define glGetUniformfvARB epoxy_glGetUniformfvARB
#define glGetUniformi64vARB epoxy_glGetUniformi64vARB
#define glGetUniformi64vNV epoxy_glGetUniformi64vNV
#define glGetUniformiv epoxy_glGetUniformiv
#define glGetUniformivARB epoxy_glGetUniformivARB
#define glGetUniformui64vARB epoxy_glGetUniformui64vARB
#define glGetUniformui64vNV epoxy_glGetUniformui64vNV
#define glGetUniformuiv epoxy_glGetUniformuiv
#define glGetUniformuivEXT epoxy_glGetUniformuivEXT
#define glGetUnsignedBytei_vEXT epoxy_glGetUnsignedBytei_vEXT
#define glGetUnsignedBytevEXT epoxy_glGetUnsignedBytevEXT
#define glGetVariantArrayObjectfvATI epoxy_glGetVariantArrayObjectfvATI
#define glGetVariantArrayObjectivATI epoxy_glGetVariantArrayObjectivATI
#define glGetVariantBooleanvEXT epoxy_glGetVariantBooleanvEXT
#define glGetVariantFloatvEXT epoxy_glGetVariantFloatvEXT
#define glGetVariantIntegervEXT epoxy_glGetVariantIntegervEXT
#define glGetVariantPointervEXT epoxy_glGetVariantPointervEXT
#define glGetVaryingLocationNV epoxy_glGetVaryingLocationNV
#define glGetVertexArrayIndexed64iv epoxy_glGetVertexArrayIndexed64iv
#define glGetVertexArrayIndexediv epoxy_glGetVertexArrayIndexediv
#define glGetVertexArrayIntegeri_vEXT epoxy_glGetVertexArrayIntegeri_vEXT
#define glGetVertexArrayIntegervEXT epoxy_glGetVertexArrayIntegervEXT
#define glGetVertexArrayPointeri_vEXT epoxy_glGetVertexArrayPointeri_vEXT
#define glGetVertexArrayPointervEXT epoxy_glGetVertexArrayPointervEXT
#define glGetVertexArrayiv epoxy_glGetVertexArrayiv
#define glGetVertexAttribArrayObjectfvATI epoxy_glGetVertexAttribArrayObjectfvATI
#define glGetVertexAttribArrayObjectivATI epoxy_glGetVertexAttribArrayObjectivATI
#define glGetVertexAttribIiv epoxy_glGetVertexAttribIiv
#define glGetVertexAttribIivEXT epoxy_glGetVertexAttribIivEXT
#define glGetVertexAttribIuiv epoxy_glGetVertexAttribIuiv
#define glGetVertexAttribIuivEXT epoxy_glGetVertexAttribIuivEXT
#define glGetVertexAttribLdv epoxy_glGetVertexAttribLdv
#define glGetVertexAttribLdvEXT epoxy_glGetVertexAttribLdvEXT
#define glGetVertexAttribLi64vNV epoxy_glGetVertexAttribLi64vNV
#define glGetVertexAttribLui64vARB epoxy_glGetVertexAttribLui64vARB
#define glGetVertexAttribLui64vNV epoxy_glGetVertexAttribLui64vNV
#define glGetVertexAttribPointerv epoxy_glGetVertexAttribPointerv
#define glGetVertexAttribPointervARB epoxy_glGetVertexAttribPointervARB
#define glGetVertexAttribPointervNV epoxy_glGetVertexAttribPointervNV
#define glGetVertexAttribdv epoxy_glGetVertexAttribdv
#define glGetVertexAttribdvARB epoxy_glGetVertexAttribdvARB
#define glGetVertexAttribdvNV epoxy_glGetVertexAttribdvNV
#define glGetVertexAttribfv epoxy_glGetVertexAttribfv
#define glGetVertexAttribfvARB epoxy_glGetVertexAttribfvARB
#define glGetVertexAttribfvNV epoxy_glGetVertexAttribfvNV
#define glGetVertexAttribiv epoxy_glGetVertexAttribiv
#define glGetVertexAttribivARB epoxy_glGetVertexAttribivARB
#define glGetVertexAttribivNV epoxy_glGetVertexAttribivNV
#define glGetVideoCaptureStreamdvNV epoxy_glGetVideoCaptureStreamdvNV
#define glGetVideoCaptureStreamfvNV epoxy_glGetVideoCaptureStreamfvNV
#define glGetVideoCaptureStreamivNV epoxy_glGetVideoCaptureStreamivNV
#define glGetVideoCaptureivNV epoxy_glGetVideoCaptureivNV
#define glGetVideoi64vNV epoxy_glGetVideoi64vNV
#define glGetVideoivNV epoxy_glGetVideoivNV
#define glGetVideoui64vNV epoxy_glGetVideoui64vNV
#define glGetVideouivNV epoxy_glGetVideouivNV
#define glGetVkProcAddrNV epoxy_glGetVkProcAddrNV
#define glGetnColorTable epoxy_glGetnColorTable
#define glGetnColorTableARB epoxy_glGetnColorTableARB
#define glGetnCompressedTexImage epoxy_glGetnCompressedTexImage
#define glGetnCompressedTexImageARB epoxy_glGetnCompressedTexImageARB
#define glGetnConvolutionFilter epoxy_glGetnConvolutionFilter
#define glGetnConvolutionFilterARB epoxy_glGetnConvolutionFilterARB
#define glGetnHistogram epoxy_glGetnHistogram
#define glGetnHistogramARB epoxy_glGetnHistogramARB
#define glGetnMapdv epoxy_glGetnMapdv
#define glGetnMapdvARB epoxy_glGetnMapdvARB
#define glGetnMapfv epoxy_glGetnMapfv
#define glGetnMapfvARB epoxy_glGetnMapfvARB
#define glGetnMapiv epoxy_glGetnMapiv
#define glGetnMapivARB epoxy_glGetnMapivARB
#define glGetnMinmax epoxy_glGetnMinmax
#define glGetnMinmaxARB epoxy_glGetnMinmaxARB
#define glGetnPixelMapfv epoxy_glGetnPixelMapfv
#define glGetnPixelMapfvARB epoxy_glGetnPixelMapfvARB
#define glGetnPixelMapuiv epoxy_glGetnPixelMapuiv
#define glGetnPixelMapuivARB epoxy_glGetnPixelMapuivARB
#define glGetnPixelMapusv epoxy_glGetnPixelMapusv
#define glGetnPixelMapusvARB epoxy_glGetnPixelMapusvARB
#define glGetnPolygonStipple epoxy_glGetnPolygonStipple
#define glGetnPolygonStippleARB epoxy_glGetnPolygonStippleARB
#define glGetnSeparableFilter epoxy_glGetnSeparableFilter
#define glGetnSeparableFilterARB epoxy_glGetnSeparableFilterARB
#define glGetnTexImage epoxy_glGetnTexImage
#define glGetnTexImageARB epoxy_glGetnTexImageARB
#define glGetnUniformdv epoxy_glGetnUniformdv
#define glGetnUniformdvARB epoxy_glGetnUniformdvARB
#define glGetnUniformfv epoxy_glGetnUniformfv
#define glGetnUniformfvARB epoxy_glGetnUniformfvARB
#define glGetnUniformfvEXT epoxy_glGetnUniformfvEXT
#define glGetnUniformfvKHR epoxy_glGetnUniformfvKHR
#define glGetnUniformi64vARB epoxy_glGetnUniformi64vARB
#define glGetnUniformiv epoxy_glGetnUniformiv
#define glGetnUniformivARB epoxy_glGetnUniformivARB
#define glGetnUniformivEXT epoxy_glGetnUniformivEXT
#define glGetnUniformivKHR epoxy_glGetnUniformivKHR
#define glGetnUniformui64vARB epoxy_glGetnUniformui64vARB
#define glGetnUniformuiv epoxy_glGetnUniformuiv
#define glGetnUniformuivARB epoxy_glGetnUniformuivARB
#define glGetnUniformuivKHR epoxy_glGetnUniformuivKHR
#define glGlobalAlphaFactorbSUN epoxy_glGlobalAlphaFactorbSUN
#define glGlobalAlphaFactordSUN epoxy_glGlobalAlphaFactordSUN
#define glGlobalAlphaFactorfSUN epoxy_glGlobalAlphaFactorfSUN
#define glGlobalAlphaFactoriSUN epoxy_glGlobalAlphaFactoriSUN
#define glGlobalAlphaFactorsSUN epoxy_glGlobalAlphaFactorsSUN
#define glGlobalAlphaFactorubSUN epoxy_glGlobalAlphaFactorubSUN
#define glGlobalAlphaFactoruiSUN epoxy_glGlobalAlphaFactoruiSUN
#define glGlobalAlphaFactorusSUN epoxy_glGlobalAlphaFactorusSUN
#define glHint epoxy_glHint
#define glHintPGI epoxy_glHintPGI
#define glHistogram epoxy_glHistogram
#define glHistogramEXT epoxy_glHistogramEXT
#define glIglooInterfaceSGIX epoxy_glIglooInterfaceSGIX
#define glImageTransformParameterfHP epoxy_glImageTransformParameterfHP
#define glImageTransformParameterfvHP epoxy_glImageTransformParameterfvHP
#define glImageTransformParameteriHP epoxy_glImageTransformParameteriHP
#define glImageTransformParameterivHP epoxy_glImageTransformParameterivHP
#define glImportMemoryFdEXT epoxy_glImportMemoryFdEXT
#define glImportMemoryWin32HandleEXT epoxy_glImportMemoryWin32HandleEXT
#define glImportMemoryWin32NameEXT epoxy_glImportMemoryWin32NameEXT
#define glImportSemaphoreFdEXT epoxy_glImportSemaphoreFdEXT
#define glImportSemaphoreWin32HandleEXT epoxy_glImportSemaphoreWin32HandleEXT
#define glImportSemaphoreWin32NameEXT epoxy_glImportSemaphoreWin32NameEXT
#define glImportSyncEXT epoxy_glImportSyncEXT
#define glIndexFormatNV epoxy_glIndexFormatNV
#define glIndexFuncEXT epoxy_glIndexFuncEXT
#define glIndexMask epoxy_glIndexMask
#define glIndexMaterialEXT epoxy_glIndexMaterialEXT
#define glIndexPointer epoxy_glIndexPointer
#define glIndexPointerEXT epoxy_glIndexPointerEXT
#define glIndexPointerListIBM epoxy_glIndexPointerListIBM
#define glIndexd epoxy_glIndexd
#define glIndexdv epoxy_glIndexdv
#define glIndexf epoxy_glIndexf
#define glIndexfv epoxy_glIndexfv
#define glIndexi epoxy_glIndexi
#define glIndexiv epoxy_glIndexiv
#define glIndexs epoxy_glIndexs
#define glIndexsv epoxy_glIndexsv
#define glIndexub epoxy_glIndexub
#define glIndexubv epoxy_glIndexubv
#define glIndexxOES epoxy_glIndexxOES
#define glIndexxvOES epoxy_glIndexxvOES
#define glInitNames epoxy_glInitNames
#define glInsertComponentEXT epoxy_glInsertComponentEXT
#define glInsertEventMarkerEXT epoxy_glInsertEventMarkerEXT
#define glInstrumentsBufferSGIX epoxy_glInstrumentsBufferSGIX
#define glInterleavedArrays epoxy_glInterleavedArrays
#define glInterpolatePathsNV epoxy_glInterpolatePathsNV
#define glInvalidateBufferData epoxy_glInvalidateBufferData
#define glInvalidateBufferSubData epoxy_glInvalidateBufferSubData
#define glInvalidateFramebuffer epoxy_glInvalidateFramebuffer
#define glInvalidateNamedFramebufferData epoxy_glInvalidateNamedFramebufferData
#define glInvalidateNamedFramebufferSubData epoxy_glInvalidateNamedFramebufferSubData
#define glInvalidateSubFramebuffer epoxy_glInvalidateSubFramebuffer
#define glInvalidateTexImage epoxy_glInvalidateTexImage
#define glInvalidateTexSubImage epoxy_glInvalidateTexSubImage
#define glIsAsyncMarkerSGIX epoxy_glIsAsyncMarkerSGIX
#define glIsBuffer epoxy_glIsBuffer
#define glIsBufferARB epoxy_glIsBufferARB
#define glIsBufferResidentNV epoxy_glIsBufferResidentNV
#define glIsCommandListNV epoxy_glIsCommandListNV
#define glIsEnabled epoxy_glIsEnabled
#define glIsEnabledIndexedEXT epoxy_glIsEnabledIndexedEXT
#define glIsEnabledi epoxy_glIsEnabledi
#define glIsEnablediEXT epoxy_glIsEnablediEXT
#define glIsEnablediNV epoxy_glIsEnablediNV
#define glIsEnablediOES epoxy_glIsEnablediOES
#define glIsFenceAPPLE epoxy_glIsFenceAPPLE
#define glIsFenceNV epoxy_glIsFenceNV
#define glIsFramebuffer epoxy_glIsFramebuffer
#define glIsFramebufferEXT epoxy_glIsFramebufferEXT
#define glIsFramebufferOES epoxy_glIsFramebufferOES
#define glIsImageHandleResidentARB epoxy_glIsImageHandleResidentARB
#define glIsImageHandleResidentNV epoxy_glIsImageHandleResidentNV
#define glIsList epoxy_glIsList
#define glIsMemoryObjectEXT epoxy_glIsMemoryObjectEXT
#define glIsNameAMD epoxy_glIsNameAMD
#define glIsNamedBufferResidentNV epoxy_glIsNamedBufferResidentNV
#define glIsNamedStringARB epoxy_glIsNamedStringARB
#define glIsObjectBufferATI epoxy_glIsObjectBufferATI
#define glIsOcclusionQueryNV epoxy_glIsOcclusionQueryNV
#define glIsPathNV epoxy_glIsPathNV
#define glIsPointInFillPathNV epoxy_glIsPointInFillPathNV
#define glIsPointInStrokePathNV epoxy_glIsPointInStrokePathNV
#define glIsProgram epoxy_glIsProgram
#define glIsProgramARB epoxy_glIsProgramARB
#define glIsProgramNV epoxy_glIsProgramNV
#define glIsProgramPipeline epoxy_glIsProgramPipeline
#define glIsProgramPipelineEXT epoxy_glIsProgramPipelineEXT
#define glIsQuery epoxy_glIsQuery
#define glIsQueryARB epoxy_glIsQueryARB
#define glIsQueryEXT epoxy_glIsQueryEXT
#define glIsRenderbuffer epoxy_glIsRenderbuffer
#define glIsRenderbufferEXT epoxy_glIsRenderbufferEXT
#define glIsRenderbufferOES epoxy_glIsRenderbufferOES
#define glIsSampler epoxy_glIsSampler
#define glIsSemaphoreEXT epoxy_glIsSemaphoreEXT
#define glIsShader epoxy_glIsShader
#define glIsStateNV epoxy_glIsStateNV
#define glIsSync epoxy_glIsSync
#define glIsSyncAPPLE epoxy_glIsSyncAPPLE
#define glIsTexture epoxy_glIsTexture
#define glIsTextureEXT epoxy_glIsTextureEXT
#define glIsTextureHandleResidentARB epoxy_glIsTextureHandleResidentARB
#define glIsTextureHandleResidentNV epoxy_glIsTextureHandleResidentNV
#define glIsTransformFeedback epoxy_glIsTransformFeedback
#define glIsTransformFeedbackNV epoxy_glIsTransformFeedbackNV
#define glIsVariantEnabledEXT epoxy_glIsVariantEnabledEXT
#define glIsVertexArray epoxy_glIsVertexArray
#define glIsVertexArrayAPPLE epoxy_glIsVertexArrayAPPLE
#define glIsVertexArrayOES epoxy_glIsVertexArrayOES
#define glIsVertexAttribEnabledAPPLE epoxy_glIsVertexAttribEnabledAPPLE
#define glLGPUCopyImageSubDataNVX epoxy_glLGPUCopyImageSubDataNVX
#define glLGPUInterlockNVX epoxy_glLGPUInterlockNVX
#define glLGPUNamedBufferSubDataNVX epoxy_glLGPUNamedBufferSubDataNVX
#define glLabelObjectEXT epoxy_glLabelObjectEXT
#define glLightEnviSGIX epoxy_glLightEnviSGIX
#define glLightModelf epoxy_glLightModelf
#define glLightModelfv epoxy_glLightModelfv
#define glLightModeli epoxy_glLightModeli
#define glLightModeliv epoxy_glLightModeliv
#define glLightModelx epoxy_glLightModelx
#define glLightModelxOES epoxy_glLightModelxOES
#define glLightModelxv epoxy_glLightModelxv
#define glLightModelxvOES epoxy_glLightModelxvOES
#define glLightf epoxy_glLightf
#define glLightfv epoxy_glLightfv
#define glLighti epoxy_glLighti
#define glLightiv epoxy_glLightiv
#define glLightx epoxy_glLightx
#define glLightxOES epoxy_glLightxOES
#define glLightxv epoxy_glLightxv
#define glLightxvOES epoxy_glLightxvOES
#define glLineStipple epoxy_glLineStipple
#define glLineWidth epoxy_glLineWidth
#define glLineWidthx epoxy_glLineWidthx
#define glLineWidthxOES epoxy_glLineWidthxOES
#define glLinkProgram epoxy_glLinkProgram
#define glLinkProgramARB epoxy_glLinkProgramARB
#define glListBase epoxy_glListBase
#define glListDrawCommandsStatesClientNV epoxy_glListDrawCommandsStatesClientNV
#define glListParameterfSGIX epoxy_glListParameterfSGIX
#define glListParameterfvSGIX epoxy_glListParameterfvSGIX
#define glListParameteriSGIX epoxy_glListParameteriSGIX
#define glListParameterivSGIX epoxy_glListParameterivSGIX
#define glLoadIdentity epoxy_glLoadIdentity
#define glLoadIdentityDeformationMapSGIX epoxy_glLoadIdentityDeformationMapSGIX
#define glLoadMatrixd epoxy_glLoadMatrixd
#define glLoadMatrixf epoxy_glLoadMatrixf
#define glLoadMatrixx epoxy_glLoadMatrixx
#define glLoadMatrixxOES epoxy_glLoadMatrixxOES
#define glLoadName epoxy_glLoadName
#define glLoadPaletteFromModelViewMatrixOES epoxy_glLoadPaletteFromModelViewMatrixOES
#define glLoadProgramNV epoxy_glLoadProgramNV
#define glLoadTransposeMatrixd epoxy_glLoadTransposeMatrixd
#define glLoadTransposeMatrixdARB epoxy_glLoadTransposeMatrixdARB
#define glLoadTransposeMatrixf epoxy_glLoadTransposeMatrixf
#define glLoadTransposeMatrixfARB epoxy_glLoadTransposeMatrixfARB
#define glLoadTransposeMatrixxOES epoxy_glLoadTransposeMatrixxOES
#define glLockArraysEXT epoxy_glLockArraysEXT
#define glLogicOp epoxy_glLogicOp
#define glMakeBufferNonResidentNV epoxy_glMakeBufferNonResidentNV
#define glMakeBufferResidentNV epoxy_glMakeBufferResidentNV
#define glMakeImageHandleNonResidentARB epoxy_glMakeImageHandleNonResidentARB
#define glMakeImageHandleNonResidentNV epoxy_glMakeImageHandleNonResidentNV
#define glMakeImageHandleResidentARB epoxy_glMakeImageHandleResidentARB
#define glMakeImageHandleResidentNV epoxy_glMakeImageHandleResidentNV
#define glMakeNamedBufferNonResidentNV epoxy_glMakeNamedBufferNonResidentNV
#define glMakeNamedBufferResidentNV epoxy_glMakeNamedBufferResidentNV
#define glMakeTextureHandleNonResidentARB epoxy_glMakeTextureHandleNonResidentARB
#define glMakeTextureHandleNonResidentNV epoxy_glMakeTextureHandleNonResidentNV
#define glMakeTextureHandleResidentARB epoxy_glMakeTextureHandleResidentARB
#define glMakeTextureHandleResidentNV epoxy_glMakeTextureHandleResidentNV
#define glMap1d epoxy_glMap1d
#define glMap1f epoxy_glMap1f
#define glMap1xOES epoxy_glMap1xOES
#define glMap2d epoxy_glMap2d
#define glMap2f epoxy_glMap2f
#define glMap2xOES epoxy_glMap2xOES
#define glMapBuffer epoxy_glMapBuffer
#define glMapBufferARB epoxy_glMapBufferARB
#define glMapBufferOES epoxy_glMapBufferOES
#define glMapBufferRange epoxy_glMapBufferRange
#define glMapBufferRangeEXT epoxy_glMapBufferRangeEXT
#define glMapControlPointsNV epoxy_glMapControlPointsNV
#define glMapGrid1d epoxy_glMapGrid1d
#define glMapGrid1f epoxy_glMapGrid1f
#define glMapGrid1xOES epoxy_glMapGrid1xOES
#define glMapGrid2d epoxy_glMapGrid2d
#define glMapGrid2f epoxy_glMapGrid2f
#define glMapGrid2xOES epoxy_glMapGrid2xOES
#define glMapNamedBuffer epoxy_glMapNamedBuffer
#define glMapNamedBufferEXT epoxy_glMapNamedBufferEXT
#define glMapNamedBufferRange epoxy_glMapNamedBufferRange
#define glMapNamedBufferRangeEXT epoxy_glMapNamedBufferRangeEXT
#define glMapObjectBufferATI epoxy_glMapObjectBufferATI
#define glMapParameterfvNV epoxy_glMapParameterfvNV
#define glMapParameterivNV epoxy_glMapParameterivNV
#define glMapTexture2DINTEL epoxy_glMapTexture2DINTEL
#define glMapVertexAttrib1dAPPLE epoxy_glMapVertexAttrib1dAPPLE
#define glMapVertexAttrib1fAPPLE epoxy_glMapVertexAttrib1fAPPLE
#define glMapVertexAttrib2dAPPLE epoxy_glMapVertexAttrib2dAPPLE
#define glMapVertexAttrib2fAPPLE epoxy_glMapVertexAttrib2fAPPLE
#define glMaterialf epoxy_glMaterialf
#define glMaterialfv epoxy_glMaterialfv
#define glMateriali epoxy_glMateriali
#define glMaterialiv epoxy_glMaterialiv
#define glMaterialx epoxy_glMaterialx
#define glMaterialxOES epoxy_glMaterialxOES
#define glMaterialxv epoxy_glMaterialxv
#define glMaterialxvOES epoxy_glMaterialxvOES
#define glMatrixFrustumEXT epoxy_glMatrixFrustumEXT
#define glMatrixIndexPointerARB epoxy_glMatrixIndexPointerARB
#define glMatrixIndexPointerOES epoxy_glMatrixIndexPointerOES
#define glMatrixIndexubvARB epoxy_glMatrixIndexubvARB
#define glMatrixIndexuivARB epoxy_glMatrixIndexuivARB
#define glMatrixIndexusvARB epoxy_glMatrixIndexusvARB
#define glMatrixLoad3x2fNV epoxy_glMatrixLoad3x2fNV
#define glMatrixLoad3x3fNV epoxy_glMatrixLoad3x3fNV
#define glMatrixLoadIdentityEXT epoxy_glMatrixLoadIdentityEXT
#define glMatrixLoadTranspose3x3fNV epoxy_glMatrixLoadTranspose3x3fNV
#define glMatrixLoadTransposedEXT epoxy_glMatrixLoadTransposedEXT
#define glMatrixLoadTransposefEXT epoxy_glMatrixLoadTransposefEXT
#define glMatrixLoaddEXT epoxy_glMatrixLoaddEXT
#define glMatrixLoadfEXT epoxy_glMatrixLoadfEXT
#define glMatrixMode epoxy_glMatrixMode
#define glMatrixMult3x2fNV epoxy_glMatrixMult3x2fNV
#define glMatrixMult3x3fNV epoxy_glMatrixMult3x3fNV
#define glMatrixMultTranspose3x3fNV epoxy_glMatrixMultTranspose3x3fNV
#define glMatrixMultTransposedEXT epoxy_glMatrixMultTransposedEXT
#define glMatrixMultTransposefEXT epoxy_glMatrixMultTransposefEXT
#define glMatrixMultdEXT epoxy_glMatrixMultdEXT
#define glMatrixMultfEXT epoxy_glMatrixMultfEXT
#define glMatrixOrthoEXT epoxy_glMatrixOrthoEXT
#define glMatrixPopEXT epoxy_glMatrixPopEXT
#define glMatrixPushEXT epoxy_glMatrixPushEXT
#define glMatrixRotatedEXT epoxy_glMatrixRotatedEXT
#define glMatrixRotatefEXT epoxy_glMatrixRotatefEXT
#define glMatrixScaledEXT epoxy_glMatrixScaledEXT
#define glMatrixScalefEXT epoxy_glMatrixScalefEXT
#define glMatrixTranslatedEXT epoxy_glMatrixTranslatedEXT
#define glMatrixTranslatefEXT epoxy_glMatrixTranslatefEXT
#define glMaxShaderCompilerThreadsARB epoxy_glMaxShaderCompilerThreadsARB
#define glMaxShaderCompilerThreadsKHR epoxy_glMaxShaderCompilerThreadsKHR
#define glMemoryBarrier epoxy_glMemoryBarrier
#define glMemoryBarrierByRegion epoxy_glMemoryBarrierByRegion
#define glMemoryBarrierEXT epoxy_glMemoryBarrierEXT
#define glMemoryObjectParameterivEXT epoxy_glMemoryObjectParameterivEXT
#define glMinSampleShading epoxy_glMinSampleShading
#define glMinSampleShadingARB epoxy_glMinSampleShadingARB
#define glMinSampleShadingOES epoxy_glMinSampleShadingOES
#define glMinmax epoxy_glMinmax
#define glMinmaxEXT epoxy_glMinmaxEXT
#define glMultMatrixd epoxy_glMultMatrixd
#define glMultMatrixf epoxy_glMultMatrixf
#define glMultMatrixx epoxy_glMultMatrixx
#define glMultMatrixxOES epoxy_glMultMatrixxOES
#define glMultTransposeMatrixd epoxy_glMultTransposeMatrixd
#define glMultTransposeMatrixdARB epoxy_glMultTransposeMatrixdARB
#define glMultTransposeMatrixf epoxy_glMultTransposeMatrixf
#define glMultTransposeMatrixfARB epoxy_glMultTransposeMatrixfARB
#define glMultTransposeMatrixxOES epoxy_glMultTransposeMatrixxOES
#define glMultiDrawArrays epoxy_glMultiDrawArrays
#define glMultiDrawArraysEXT epoxy_glMultiDrawArraysEXT
#define glMultiDrawArraysIndirect epoxy_glMultiDrawArraysIndirect
#define glMultiDrawArraysIndirectAMD epoxy_glMultiDrawArraysIndirectAMD
#define glMultiDrawArraysIndirectBindlessCountNV epoxy_glMultiDrawArraysIndirectBindlessCountNV
#define glMultiDrawArraysIndirectBindlessNV epoxy_glMultiDrawArraysIndirectBindlessNV
#define glMultiDrawArraysIndirectCount epoxy_glMultiDrawArraysIndirectCount
#define glMultiDrawArraysIndirectCountARB epoxy_glMultiDrawArraysIndirectCountARB
#define glMultiDrawArraysIndirectEXT epoxy_glMultiDrawArraysIndirectEXT
#define glMultiDrawElementArrayAPPLE epoxy_glMultiDrawElementArrayAPPLE
#define glMultiDrawElements epoxy_glMultiDrawElements
#define glMultiDrawElementsBaseVertex epoxy_glMultiDrawElementsBaseVertex
#define glMultiDrawElementsBaseVertexEXT epoxy_glMultiDrawElementsBaseVertexEXT
#define glMultiDrawElementsEXT epoxy_glMultiDrawElementsEXT
#define glMultiDrawElementsIndirect epoxy_glMultiDrawElementsIndirect
#define glMultiDrawElementsIndirectAMD epoxy_glMultiDrawElementsIndirectAMD
#define glMultiDrawElementsIndirectBindlessCountNV epoxy_glMultiDrawElementsIndirectBindlessCountNV
#define glMultiDrawElementsIndirectBindlessNV epoxy_glMultiDrawElementsIndirectBindlessNV
#define glMultiDrawElementsIndirectCount epoxy_glMultiDrawElementsIndirectCount
#define glMultiDrawElementsIndirectCountARB epoxy_glMultiDrawElementsIndirectCountARB
#define glMultiDrawElementsIndirectEXT epoxy_glMultiDrawElementsIndirectEXT
#define glMultiDrawMeshTasksIndirectCountNV epoxy_glMultiDrawMeshTasksIndirectCountNV
#define glMultiDrawMeshTasksIndirectNV epoxy_glMultiDrawMeshTasksIndirectNV
#define glMultiDrawRangeElementArrayAPPLE epoxy_glMultiDrawRangeElementArrayAPPLE
#define glMultiModeDrawArraysIBM epoxy_glMultiModeDrawArraysIBM
#define glMultiModeDrawElementsIBM epoxy_glMultiModeDrawElementsIBM
#define glMultiTexBufferEXT epoxy_glMultiTexBufferEXT
#define glMultiTexCoord1bOES epoxy_glMultiTexCoord1bOES
#define glMultiTexCoord1bvOES epoxy_glMultiTexCoord1bvOES
#define glMultiTexCoord1d epoxy_glMultiTexCoord1d
#define glMultiTexCoord1dARB epoxy_glMultiTexCoord1dARB
#define glMultiTexCoord1dv epoxy_glMultiTexCoord1dv
#define glMultiTexCoord1dvARB epoxy_glMultiTexCoord1dvARB
#define glMultiTexCoord1f epoxy_glMultiTexCoord1f
#define glMultiTexCoord1fARB epoxy_glMultiTexCoord1fARB
#define glMultiTexCoord1fv epoxy_glMultiTexCoord1fv
#define glMultiTexCoord1fvARB epoxy_glMultiTexCoord1fvARB
#define glMultiTexCoord1hNV epoxy_glMultiTexCoord1hNV
#define glMultiTexCoord1hvNV epoxy_glMultiTexCoord1hvNV
#define glMultiTexCoord1i epoxy_glMultiTexCoord1i
#define glMultiTexCoord1iARB epoxy_glMultiTexCoord1iARB
#define glMultiTexCoord1iv epoxy_glMultiTexCoord1iv
#define glMultiTexCoord1ivARB epoxy_glMultiTexCoord1ivARB
#define glMultiTexCoord1s epoxy_glMultiTexCoord1s
#define glMultiTexCoord1sARB epoxy_glMultiTexCoord1sARB
#define glMultiTexCoord1sv epoxy_glMultiTexCoord1sv
#define glMultiTexCoord1svARB epoxy_glMultiTexCoord1svARB
#define glMultiTexCoord1xOES epoxy_glMultiTexCoord1xOES
#define glMultiTexCoord1xvOES epoxy_glMultiTexCoord1xvOES
#define glMultiTexCoord2bOES epoxy_glMultiTexCoord2bOES
#define glMultiTexCoord2bvOES epoxy_glMultiTexCoord2bvOES
#define glMultiTexCoord2d epoxy_glMultiTexCoord2d
#define glMultiTexCoord2dARB epoxy_glMultiTexCoord2dARB
#define glMultiTexCoord2dv epoxy_glMultiTexCoord2dv
#define glMultiTexCoord2dvARB epoxy_glMultiTexCoord2dvARB
#define glMultiTexCoord2f epoxy_glMultiTexCoord2f
#define glMultiTexCoord2fARB epoxy_glMultiTexCoord2fARB
#define glMultiTexCoord2fv epoxy_glMultiTexCoord2fv
#define glMultiTexCoord2fvARB epoxy_glMultiTexCoord2fvARB
#define glMultiTexCoord2hNV epoxy_glMultiTexCoord2hNV
#define glMultiTexCoord2hvNV epoxy_glMultiTexCoord2hvNV
#define glMultiTexCoord2i epoxy_glMultiTexCoord2i
#define glMultiTexCoord2iARB epoxy_glMultiTexCoord2iARB
#define glMultiTexCoord2iv epoxy_glMultiTexCoord2iv
#define glMultiTexCoord2ivARB epoxy_glMultiTexCoord2ivARB
#define glMultiTexCoord2s epoxy_glMultiTexCoord2s
#define glMultiTexCoord2sARB epoxy_glMultiTexCoord2sARB
#define glMultiTexCoord2sv epoxy_glMultiTexCoord2sv
#define glMultiTexCoord2svARB epoxy_glMultiTexCoord2svARB
#define glMultiTexCoord2xOES epoxy_glMultiTexCoord2xOES
#define glMultiTexCoord2xvOES epoxy_glMultiTexCoord2xvOES
#define glMultiTexCoord3bOES epoxy_glMultiTexCoord3bOES
#define glMultiTexCoord3bvOES epoxy_glMultiTexCoord3bvOES
#define glMultiTexCoord3d epoxy_glMultiTexCoord3d
#define glMultiTexCoord3dARB epoxy_glMultiTexCoord3dARB
#define glMultiTexCoord3dv epoxy_glMultiTexCoord3dv
#define glMultiTexCoord3dvARB epoxy_glMultiTexCoord3dvARB
#define glMultiTexCoord3f epoxy_glMultiTexCoord3f
#define glMultiTexCoord3fARB epoxy_glMultiTexCoord3fARB
#define glMultiTexCoord3fv epoxy_glMultiTexCoord3fv
#define glMultiTexCoord3fvARB epoxy_glMultiTexCoord3fvARB
#define glMultiTexCoord3hNV epoxy_glMultiTexCoord3hNV
#define glMultiTexCoord3hvNV epoxy_glMultiTexCoord3hvNV
#define glMultiTexCoord3i epoxy_glMultiTexCoord3i
#define glMultiTexCoord3iARB epoxy_glMultiTexCoord3iARB
#define glMultiTexCoord3iv epoxy_glMultiTexCoord3iv
#define glMultiTexCoord3ivARB epoxy_glMultiTexCoord3ivARB
#define glMultiTexCoord3s epoxy_glMultiTexCoord3s
#define glMultiTexCoord3sARB epoxy_glMultiTexCoord3sARB
#define glMultiTexCoord3sv epoxy_glMultiTexCoord3sv
#define glMultiTexCoord3svARB epoxy_glMultiTexCoord3svARB
#define glMultiTexCoord3xOES epoxy_glMultiTexCoord3xOES
#define glMultiTexCoord3xvOES epoxy_glMultiTexCoord3xvOES
#define glMultiTexCoord4bOES epoxy_glMultiTexCoord4bOES
#define glMultiTexCoord4bvOES epoxy_glMultiTexCoord4bvOES
#define glMultiTexCoord4d epoxy_glMultiTexCoord4d
#define glMultiTexCoord4dARB epoxy_glMultiTexCoord4dARB
#define glMultiTexCoord4dv epoxy_glMultiTexCoord4dv
#define glMultiTexCoord4dvARB epoxy_glMultiTexCoord4dvARB
#define glMultiTexCoord4f epoxy_glMultiTexCoord4f
#define glMultiTexCoord4fARB epoxy_glMultiTexCoord4fARB
#define glMultiTexCoord4fv epoxy_glMultiTexCoord4fv
#define glMultiTexCoord4fvARB epoxy_glMultiTexCoord4fvARB
#define glMultiTexCoord4hNV epoxy_glMultiTexCoord4hNV
#define glMultiTexCoord4hvNV epoxy_glMultiTexCoord4hvNV
#define glMultiTexCoord4i epoxy_glMultiTexCoord4i
#define glMultiTexCoord4iARB epoxy_glMultiTexCoord4iARB
#define glMultiTexCoord4iv epoxy_glMultiTexCoord4iv
#define glMultiTexCoord4ivARB epoxy_glMultiTexCoord4ivARB
#define glMultiTexCoord4s epoxy_glMultiTexCoord4s
#define glMultiTexCoord4sARB epoxy_glMultiTexCoord4sARB
#define glMultiTexCoord4sv epoxy_glMultiTexCoord4sv
#define glMultiTexCoord4svARB epoxy_glMultiTexCoord4svARB
#define glMultiTexCoord4x epoxy_glMultiTexCoord4x
#define glMultiTexCoord4xOES epoxy_glMultiTexCoord4xOES
#define glMultiTexCoord4xvOES epoxy_glMultiTexCoord4xvOES
#define glMultiTexCoordP1ui epoxy_glMultiTexCoordP1ui
#define glMultiTexCoordP1uiv epoxy_glMultiTexCoordP1uiv
#define glMultiTexCoordP2ui epoxy_glMultiTexCoordP2ui
#define glMultiTexCoordP2uiv epoxy_glMultiTexCoordP2uiv
#define glMultiTexCoordP3ui epoxy_glMultiTexCoordP3ui
#define glMultiTexCoordP3uiv epoxy_glMultiTexCoordP3uiv
#define glMultiTexCoordP4ui epoxy_glMultiTexCoordP4ui
#define glMultiTexCoordP4uiv epoxy_glMultiTexCoordP4uiv
#define glMultiTexCoordPointerEXT epoxy_glMultiTexCoordPointerEXT
#define glMultiTexEnvfEXT epoxy_glMultiTexEnvfEXT
#define glMultiTexEnvfvEXT epoxy_glMultiTexEnvfvEXT
#define glMultiTexEnviEXT epoxy_glMultiTexEnviEXT
#define glMultiTexEnvivEXT epoxy_glMultiTexEnvivEXT
#define glMultiTexGendEXT epoxy_glMultiTexGendEXT
#define glMultiTexGendvEXT epoxy_glMultiTexGendvEXT
#define glMultiTexGenfEXT epoxy_glMultiTexGenfEXT
#define glMultiTexGenfvEXT epoxy_glMultiTexGenfvEXT
#define glMultiTexGeniEXT epoxy_glMultiTexGeniEXT
#define glMultiTexGenivEXT epoxy_glMultiTexGenivEXT
#define glMultiTexImage1DEXT epoxy_glMultiTexImage1DEXT
#define glMultiTexImage2DEXT epoxy_glMultiTexImage2DEXT
#define glMultiTexImage3DEXT epoxy_glMultiTexImage3DEXT
#define glMultiTexParameterIivEXT epoxy_glMultiTexParameterIivEXT
#define glMultiTexParameterIuivEXT epoxy_glMultiTexParameterIuivEXT
#define glMultiTexParameterfEXT epoxy_glMultiTexParameterfEXT
#define glMultiTexParameterfvEXT epoxy_glMultiTexParameterfvEXT
#define glMultiTexParameteriEXT epoxy_glMultiTexParameteriEXT
#define glMultiTexParameterivEXT epoxy_glMultiTexParameterivEXT
#define glMultiTexRenderbufferEXT epoxy_glMultiTexRenderbufferEXT
#define glMultiTexSubImage1DEXT epoxy_glMultiTexSubImage1DEXT
#define glMultiTexSubImage2DEXT epoxy_glMultiTexSubImage2DEXT
#define glMultiTexSubImage3DEXT epoxy_glMultiTexSubImage3DEXT
#define glMulticastBarrierNV epoxy_glMulticastBarrierNV
#define glMulticastBlitFramebufferNV epoxy_glMulticastBlitFramebufferNV
#define glMulticastBufferSubDataNV epoxy_glMulticastBufferSubDataNV
#define glMulticastCopyBufferSubDataNV epoxy_glMulticastCopyBufferSubDataNV
#define glMulticastCopyImageSubDataNV epoxy_glMulticastCopyImageSubDataNV
#define glMulticastFramebufferSampleLocationsfvNV epoxy_glMulticastFramebufferSampleLocationsfvNV
#define glMulticastGetQueryObjecti64vNV epoxy_glMulticastGetQueryObjecti64vNV
#define glMulticastGetQueryObjectivNV epoxy_glMulticastGetQueryObjectivNV
#define glMulticastGetQueryObjectui64vNV epoxy_glMulticastGetQueryObjectui64vNV
#define glMulticastGetQueryObjectuivNV epoxy_glMulticastGetQueryObjectuivNV
#define glMulticastScissorArrayvNVX epoxy_glMulticastScissorArrayvNVX
#define glMulticastViewportArrayvNVX epoxy_glMulticastViewportArrayvNVX
#define glMulticastViewportPositionWScaleNVX epoxy_glMulticastViewportPositionWScaleNVX
#define glMulticastWaitSyncNV epoxy_glMulticastWaitSyncNV
#define glNamedBufferAttachMemoryNV epoxy_glNamedBufferAttachMemoryNV
#define glNamedBufferData epoxy_glNamedBufferData
#define glNamedBufferDataEXT epoxy_glNamedBufferDataEXT
#define glNamedBufferPageCommitmentARB epoxy_glNamedBufferPageCommitmentARB
#define glNamedBufferPageCommitmentEXT epoxy_glNamedBufferPageCommitmentEXT
#define glNamedBufferStorage epoxy_glNamedBufferStorage
#define glNamedBufferStorageEXT epoxy_glNamedBufferStorageEXT
#define glNamedBufferStorageExternalEXT epoxy_glNamedBufferStorageExternalEXT
#define glNamedBufferStorageMemEXT epoxy_glNamedBufferStorageMemEXT
#define glNamedBufferSubData epoxy_glNamedBufferSubData
#define glNamedBufferSubDataEXT epoxy_glNamedBufferSubDataEXT
#define glNamedCopyBufferSubDataEXT epoxy_glNamedCopyBufferSubDataEXT
#define glNamedFramebufferDrawBuffer epoxy_glNamedFramebufferDrawBuffer
#define glNamedFramebufferDrawBuffers epoxy_glNamedFramebufferDrawBuffers
#define glNamedFramebufferParameteri epoxy_glNamedFramebufferParameteri
#define glNamedFramebufferParameteriEXT epoxy_glNamedFramebufferParameteriEXT
#define glNamedFramebufferReadBuffer epoxy_glNamedFramebufferReadBuffer
#define glNamedFramebufferRenderbuffer epoxy_glNamedFramebufferRenderbuffer
#define glNamedFramebufferRenderbufferEXT epoxy_glNamedFramebufferRenderbufferEXT
#define glNamedFramebufferSampleLocationsfvARB epoxy_glNamedFramebufferSampleLocationsfvARB
#define glNamedFramebufferSampleLocationsfvNV epoxy_glNamedFramebufferSampleLocationsfvNV
#define glNamedFramebufferSamplePositionsfvAMD epoxy_glNamedFramebufferSamplePositionsfvAMD
#define glNamedFramebufferTexture epoxy_glNamedFramebufferTexture
#define glNamedFramebufferTexture1DEXT epoxy_glNamedFramebufferTexture1DEXT
#define glNamedFramebufferTexture2DEXT epoxy_glNamedFramebufferTexture2DEXT
#define glNamedFramebufferTexture3DEXT epoxy_glNamedFramebufferTexture3DEXT
#define glNamedFramebufferTextureEXT epoxy_glNamedFramebufferTextureEXT
#define glNamedFramebufferTextureFaceEXT epoxy_glNamedFramebufferTextureFaceEXT
#define glNamedFramebufferTextureLayer epoxy_glNamedFramebufferTextureLayer
#define glNamedFramebufferTextureLayerEXT epoxy_glNamedFramebufferTextureLayerEXT
#define glNamedProgramLocalParameter4dEXT epoxy_glNamedProgramLocalParameter4dEXT
#define glNamedProgramLocalParameter4dvEXT epoxy_glNamedProgramLocalParameter4dvEXT
#define glNamedProgramLocalParameter4fEXT epoxy_glNamedProgramLocalParameter4fEXT
#define glNamedProgramLocalParameter4fvEXT epoxy_glNamedProgramLocalParameter4fvEXT
#define glNamedProgramLocalParameterI4iEXT epoxy_glNamedProgramLocalParameterI4iEXT
#define glNamedProgramLocalParameterI4ivEXT epoxy_glNamedProgramLocalParameterI4ivEXT
#define glNamedProgramLocalParameterI4uiEXT epoxy_glNamedProgramLocalParameterI4uiEXT
#define glNamedProgramLocalParameterI4uivEXT epoxy_glNamedProgramLocalParameterI4uivEXT
#define glNamedProgramLocalParameters4fvEXT epoxy_glNamedProgramLocalParameters4fvEXT
#define glNamedProgramLocalParametersI4ivEXT epoxy_glNamedProgramLocalParametersI4ivEXT
#define glNamedProgramLocalParametersI4uivEXT epoxy_glNamedProgramLocalParametersI4uivEXT
#define glNamedProgramStringEXT epoxy_glNamedProgramStringEXT
#define glNamedRenderbufferStorage epoxy_glNamedRenderbufferStorage
#define glNamedRenderbufferStorageEXT epoxy_glNamedRenderbufferStorageEXT
#define glNamedRenderbufferStorageMultisample epoxy_glNamedRenderbufferStorageMultisample
#define glNamedRenderbufferStorageMultisampleAdvancedAMD epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD
#define glNamedRenderbufferStorageMultisampleCoverageEXT epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT
#define glNamedRenderbufferStorageMultisampleEXT epoxy_glNamedRenderbufferStorageMultisampleEXT
#define glNamedStringARB epoxy_glNamedStringARB
#define glNewList epoxy_glNewList
#define glNewObjectBufferATI epoxy_glNewObjectBufferATI
#define glNormal3b epoxy_glNormal3b
#define glNormal3bv epoxy_glNormal3bv
#define glNormal3d epoxy_glNormal3d
#define glNormal3dv epoxy_glNormal3dv
#define glNormal3f epoxy_glNormal3f
#define glNormal3fVertex3fSUN epoxy_glNormal3fVertex3fSUN
#define glNormal3fVertex3fvSUN epoxy_glNormal3fVertex3fvSUN
#define glNormal3fv epoxy_glNormal3fv
#define glNormal3hNV epoxy_glNormal3hNV
#define glNormal3hvNV epoxy_glNormal3hvNV
#define glNormal3i epoxy_glNormal3i
#define glNormal3iv epoxy_glNormal3iv
#define glNormal3s epoxy_glNormal3s
#define glNormal3sv epoxy_glNormal3sv
#define glNormal3x epoxy_glNormal3x
#define glNormal3xOES epoxy_glNormal3xOES
#define glNormal3xvOES epoxy_glNormal3xvOES
#define glNormalFormatNV epoxy_glNormalFormatNV
#define glNormalP3ui epoxy_glNormalP3ui
#define glNormalP3uiv epoxy_glNormalP3uiv
#define glNormalPointer epoxy_glNormalPointer
#define glNormalPointerEXT epoxy_glNormalPointerEXT
#define glNormalPointerListIBM epoxy_glNormalPointerListIBM
#define glNormalPointervINTEL epoxy_glNormalPointervINTEL
#define glNormalStream3bATI epoxy_glNormalStream3bATI
#define glNormalStream3bvATI epoxy_glNormalStream3bvATI
#define glNormalStream3dATI epoxy_glNormalStream3dATI
#define glNormalStream3dvATI epoxy_glNormalStream3dvATI
#define glNormalStream3fATI epoxy_glNormalStream3fATI
#define glNormalStream3fvATI epoxy_glNormalStream3fvATI
#define glNormalStream3iATI epoxy_glNormalStream3iATI
#define glNormalStream3ivATI epoxy_glNormalStream3ivATI
#define glNormalStream3sATI epoxy_glNormalStream3sATI
#define glNormalStream3svATI epoxy_glNormalStream3svATI
#define glObjectLabel epoxy_glObjectLabel
#define glObjectLabelKHR epoxy_glObjectLabelKHR
#define glObjectPtrLabel epoxy_glObjectPtrLabel
#define glObjectPtrLabelKHR epoxy_glObjectPtrLabelKHR
#define glObjectPurgeableAPPLE epoxy_glObjectPurgeableAPPLE
#define glObjectUnpurgeableAPPLE epoxy_glObjectUnpurgeableAPPLE
#define glOrtho epoxy_glOrtho
#define glOrthof epoxy_glOrthof
#define glOrthofOES epoxy_glOrthofOES
#define glOrthox epoxy_glOrthox
#define glOrthoxOES epoxy_glOrthoxOES
#define glPNTrianglesfATI epoxy_glPNTrianglesfATI
#define glPNTrianglesiATI epoxy_glPNTrianglesiATI
#define glPassTexCoordATI epoxy_glPassTexCoordATI
#define glPassThrough epoxy_glPassThrough
#define glPassThroughxOES epoxy_glPassThroughxOES
#define glPatchParameterfv epoxy_glPatchParameterfv
#define glPatchParameteri epoxy_glPatchParameteri
#define glPatchParameteriEXT epoxy_glPatchParameteriEXT
#define glPatchParameteriOES epoxy_glPatchParameteriOES
#define glPathColorGenNV epoxy_glPathColorGenNV
#define glPathCommandsNV epoxy_glPathCommandsNV
#define glPathCoordsNV epoxy_glPathCoordsNV
#define glPathCoverDepthFuncNV epoxy_glPathCoverDepthFuncNV
#define glPathDashArrayNV epoxy_glPathDashArrayNV
#define glPathFogGenNV epoxy_glPathFogGenNV
#define glPathGlyphIndexArrayNV epoxy_glPathGlyphIndexArrayNV
#define glPathGlyphIndexRangeNV epoxy_glPathGlyphIndexRangeNV
#define glPathGlyphRangeNV epoxy_glPathGlyphRangeNV
#define glPathGlyphsNV epoxy_glPathGlyphsNV
#define glPathMemoryGlyphIndexArrayNV epoxy_glPathMemoryGlyphIndexArrayNV
#define glPathParameterfNV epoxy_glPathParameterfNV
#define glPathParameterfvNV epoxy_glPathParameterfvNV
#define glPathParameteriNV epoxy_glPathParameteriNV
#define glPathParameterivNV epoxy_glPathParameterivNV
#define glPathStencilDepthOffsetNV epoxy_glPathStencilDepthOffsetNV
#define glPathStencilFuncNV epoxy_glPathStencilFuncNV
#define glPathStringNV epoxy_glPathStringNV
#define glPathSubCommandsNV epoxy_glPathSubCommandsNV
#define glPathSubCoordsNV epoxy_glPathSubCoordsNV
#define glPathTexGenNV epoxy_glPathTexGenNV
#define glPauseTransformFeedback epoxy_glPauseTransformFeedback
#define glPauseTransformFeedbackNV epoxy_glPauseTransformFeedbackNV
#define glPixelDataRangeNV epoxy_glPixelDataRangeNV
#define glPixelMapfv epoxy_glPixelMapfv
#define glPixelMapuiv epoxy_glPixelMapuiv
#define glPixelMapusv epoxy_glPixelMapusv
#define glPixelMapx epoxy_glPixelMapx
#define glPixelStoref epoxy_glPixelStoref
#define glPixelStorei epoxy_glPixelStorei
#define glPixelStorex epoxy_glPixelStorex
#define glPixelTexGenParameterfSGIS epoxy_glPixelTexGenParameterfSGIS
#define glPixelTexGenParameterfvSGIS epoxy_glPixelTexGenParameterfvSGIS
#define glPixelTexGenParameteriSGIS epoxy_glPixelTexGenParameteriSGIS
#define glPixelTexGenParameterivSGIS epoxy_glPixelTexGenParameterivSGIS
#define glPixelTexGenSGIX epoxy_glPixelTexGenSGIX
#define glPixelTransferf epoxy_glPixelTransferf
#define glPixelTransferi epoxy_glPixelTransferi
#define glPixelTransferxOES epoxy_glPixelTransferxOES
#define glPixelTransformParameterfEXT epoxy_glPixelTransformParameterfEXT
#define glPixelTransformParameterfvEXT epoxy_glPixelTransformParameterfvEXT
#define glPixelTransformParameteriEXT epoxy_glPixelTransformParameteriEXT
#define glPixelTransformParameterivEXT epoxy_glPixelTransformParameterivEXT
#define glPixelZoom epoxy_glPixelZoom
#define glPixelZoomxOES epoxy_glPixelZoomxOES
#define glPointAlongPathNV epoxy_glPointAlongPathNV
#define glPointParameterf epoxy_glPointParameterf
#define glPointParameterfARB epoxy_glPointParameterfARB
#define glPointParameterfEXT epoxy_glPointParameterfEXT
#define glPointParameterfSGIS epoxy_glPointParameterfSGIS
#define glPointParameterfv epoxy_glPointParameterfv
#define glPointParameterfvARB epoxy_glPointParameterfvARB
#define glPointParameterfvEXT epoxy_glPointParameterfvEXT
#define glPointParameterfvSGIS epoxy_glPointParameterfvSGIS
#define glPointParameteri epoxy_glPointParameteri
#define glPointParameteriNV epoxy_glPointParameteriNV
#define glPointParameteriv epoxy_glPointParameteriv
#define glPointParameterivNV epoxy_glPointParameterivNV
#define glPointParameterx epoxy_glPointParameterx
#define glPointParameterxOES epoxy_glPointParameterxOES
#define glPointParameterxv epoxy_glPointParameterxv
#define glPointParameterxvOES epoxy_glPointParameterxvOES
#define glPointSize epoxy_glPointSize
#define glPointSizePointerOES epoxy_glPointSizePointerOES
#define glPointSizex epoxy_glPointSizex
#define glPointSizexOES epoxy_glPointSizexOES
#define glPollAsyncSGIX epoxy_glPollAsyncSGIX
#define glPollInstrumentsSGIX epoxy_glPollInstrumentsSGIX
#define glPolygonMode epoxy_glPolygonMode
#define glPolygonModeNV epoxy_glPolygonModeNV
#define glPolygonOffset epoxy_glPolygonOffset
#define glPolygonOffsetClamp epoxy_glPolygonOffsetClamp
#define glPolygonOffsetClampEXT epoxy_glPolygonOffsetClampEXT
#define glPolygonOffsetEXT epoxy_glPolygonOffsetEXT
#define glPolygonOffsetx epoxy_glPolygonOffsetx
#define glPolygonOffsetxOES epoxy_glPolygonOffsetxOES
#define glPolygonStipple epoxy_glPolygonStipple
#define glPopAttrib epoxy_glPopAttrib
#define glPopClientAttrib epoxy_glPopClientAttrib
#define glPopDebugGroup epoxy_glPopDebugGroup
#define glPopDebugGroupKHR epoxy_glPopDebugGroupKHR
#define glPopGroupMarkerEXT epoxy_glPopGroupMarkerEXT
#define glPopMatrix epoxy_glPopMatrix
#define glPopName epoxy_glPopName
#define glPresentFrameDualFillNV epoxy_glPresentFrameDualFillNV
#define glPresentFrameKeyedNV epoxy_glPresentFrameKeyedNV
#define glPrimitiveBoundingBox epoxy_glPrimitiveBoundingBox
#define glPrimitiveBoundingBoxARB epoxy_glPrimitiveBoundingBoxARB
#define glPrimitiveBoundingBoxEXT epoxy_glPrimitiveBoundingBoxEXT
#define glPrimitiveBoundingBoxOES epoxy_glPrimitiveBoundingBoxOES
#define glPrimitiveRestartIndex epoxy_glPrimitiveRestartIndex
#define glPrimitiveRestartIndexNV epoxy_glPrimitiveRestartIndexNV
#define glPrimitiveRestartNV epoxy_glPrimitiveRestartNV
#define glPrioritizeTextures epoxy_glPrioritizeTextures
#define glPrioritizeTexturesEXT epoxy_glPrioritizeTexturesEXT
#define glPrioritizeTexturesxOES epoxy_glPrioritizeTexturesxOES
#define glProgramBinary epoxy_glProgramBinary
#define glProgramBinaryOES epoxy_glProgramBinaryOES
#define glProgramBufferParametersIivNV epoxy_glProgramBufferParametersIivNV
#define glProgramBufferParametersIuivNV epoxy_glProgramBufferParametersIuivNV
#define glProgramBufferParametersfvNV epoxy_glProgramBufferParametersfvNV
#define glProgramEnvParameter4dARB epoxy_glProgramEnvParameter4dARB
#define glProgramEnvParameter4dvARB epoxy_glProgramEnvParameter4dvARB
#define glProgramEnvParameter4fARB epoxy_glProgramEnvParameter4fARB
#define glProgramEnvParameter4fvARB epoxy_glProgramEnvParameter4fvARB
#define glProgramEnvParameterI4iNV epoxy_glProgramEnvParameterI4iNV
#define glProgramEnvParameterI4ivNV epoxy_glProgramEnvParameterI4ivNV
#define glProgramEnvParameterI4uiNV epoxy_glProgramEnvParameterI4uiNV
#define glProgramEnvParameterI4uivNV epoxy_glProgramEnvParameterI4uivNV
#define glProgramEnvParameters4fvEXT epoxy_glProgramEnvParameters4fvEXT
#define glProgramEnvParametersI4ivNV epoxy_glProgramEnvParametersI4ivNV
#define glProgramEnvParametersI4uivNV epoxy_glProgramEnvParametersI4uivNV
#define glProgramLocalParameter4dARB epoxy_glProgramLocalParameter4dARB
#define glProgramLocalParameter4dvARB epoxy_glProgramLocalParameter4dvARB
#define glProgramLocalParameter4fARB epoxy_glProgramLocalParameter4fARB
#define glProgramLocalParameter4fvARB epoxy_glProgramLocalParameter4fvARB
#define glProgramLocalParameterI4iNV epoxy_glProgramLocalParameterI4iNV
#define glProgramLocalParameterI4ivNV epoxy_glProgramLocalParameterI4ivNV
#define glProgramLocalParameterI4uiNV epoxy_glProgramLocalParameterI4uiNV
#define glProgramLocalParameterI4uivNV epoxy_glProgramLocalParameterI4uivNV
#define glProgramLocalParameters4fvEXT epoxy_glProgramLocalParameters4fvEXT
#define glProgramLocalParametersI4ivNV epoxy_glProgramLocalParametersI4ivNV
#define glProgramLocalParametersI4uivNV epoxy_glProgramLocalParametersI4uivNV
#define glProgramNamedParameter4dNV epoxy_glProgramNamedParameter4dNV
#define glProgramNamedParameter4dvNV epoxy_glProgramNamedParameter4dvNV
#define glProgramNamedParameter4fNV epoxy_glProgramNamedParameter4fNV
#define glProgramNamedParameter4fvNV epoxy_glProgramNamedParameter4fvNV
#define glProgramParameter4dNV epoxy_glProgramParameter4dNV
#define glProgramParameter4dvNV epoxy_glProgramParameter4dvNV
#define glProgramParameter4fNV epoxy_glProgramParameter4fNV
#define glProgramParameter4fvNV epoxy_glProgramParameter4fvNV
#define glProgramParameteri epoxy_glProgramParameteri
#define glProgramParameteriARB epoxy_glProgramParameteriARB
#define glProgramParameteriEXT epoxy_glProgramParameteriEXT
#define glProgramParameters4dvNV epoxy_glProgramParameters4dvNV
#define glProgramParameters4fvNV epoxy_glProgramParameters4fvNV
#define glProgramPathFragmentInputGenNV epoxy_glProgramPathFragmentInputGenNV
#define glProgramStringARB epoxy_glProgramStringARB
#define glProgramSubroutineParametersuivNV epoxy_glProgramSubroutineParametersuivNV
#define glProgramUniform1d epoxy_glProgramUniform1d
#define glProgramUniform1dEXT epoxy_glProgramUniform1dEXT
#define glProgramUniform1dv epoxy_glProgramUniform1dv
#define glProgramUniform1dvEXT epoxy_glProgramUniform1dvEXT
#define glProgramUniform1f epoxy_glProgramUniform1f
#define glProgramUniform1fEXT epoxy_glProgramUniform1fEXT
#define glProgramUniform1fv epoxy_glProgramUniform1fv
#define glProgramUniform1fvEXT epoxy_glProgramUniform1fvEXT
#define glProgramUniform1i epoxy_glProgramUniform1i
#define glProgramUniform1i64ARB epoxy_glProgramUniform1i64ARB
#define glProgramUniform1i64NV epoxy_glProgramUniform1i64NV
#define glProgramUniform1i64vARB epoxy_glProgramUniform1i64vARB
#define glProgramUniform1i64vNV epoxy_glProgramUniform1i64vNV
#define glProgramUniform1iEXT epoxy_glProgramUniform1iEXT
#define glProgramUniform1iv epoxy_glProgramUniform1iv
#define glProgramUniform1ivEXT epoxy_glProgramUniform1ivEXT
#define glProgramUniform1ui epoxy_glProgramUniform1ui
#define glProgramUniform1ui64ARB epoxy_glProgramUniform1ui64ARB
#define glProgramUniform1ui64NV epoxy_glProgramUniform1ui64NV
#define glProgramUniform1ui64vARB epoxy_glProgramUniform1ui64vARB
#define glProgramUniform1ui64vNV epoxy_glProgramUniform1ui64vNV
#define glProgramUniform1uiEXT epoxy_glProgramUniform1uiEXT
#define glProgramUniform1uiv epoxy_glProgramUniform1uiv
#define glProgramUniform1uivEXT epoxy_glProgramUniform1uivEXT
#define glProgramUniform2d epoxy_glProgramUniform2d
#define glProgramUniform2dEXT epoxy_glProgramUniform2dEXT
#define glProgramUniform2dv epoxy_glProgramUniform2dv
#define glProgramUniform2dvEXT epoxy_glProgramUniform2dvEXT
#define glProgramUniform2f epoxy_glProgramUniform2f
#define glProgramUniform2fEXT epoxy_glProgramUniform2fEXT
#define glProgramUniform2fv epoxy_glProgramUniform2fv
#define glProgramUniform2fvEXT epoxy_glProgramUniform2fvEXT
#define glProgramUniform2i epoxy_glProgramUniform2i
#define glProgramUniform2i64ARB epoxy_glProgramUniform2i64ARB
#define glProgramUniform2i64NV epoxy_glProgramUniform2i64NV
#define glProgramUniform2i64vARB epoxy_glProgramUniform2i64vARB
#define glProgramUniform2i64vNV epoxy_glProgramUniform2i64vNV
#define glProgramUniform2iEXT epoxy_glProgramUniform2iEXT
#define glProgramUniform2iv epoxy_glProgramUniform2iv
#define glProgramUniform2ivEXT epoxy_glProgramUniform2ivEXT
#define glProgramUniform2ui epoxy_glProgramUniform2ui
#define glProgramUniform2ui64ARB epoxy_glProgramUniform2ui64ARB
#define glProgramUniform2ui64NV epoxy_glProgramUniform2ui64NV
#define glProgramUniform2ui64vARB epoxy_glProgramUniform2ui64vARB
#define glProgramUniform2ui64vNV epoxy_glProgramUniform2ui64vNV
#define glProgramUniform2uiEXT epoxy_glProgramUniform2uiEXT
#define glProgramUniform2uiv epoxy_glProgramUniform2uiv
#define glProgramUniform2uivEXT epoxy_glProgramUniform2uivEXT
#define glProgramUniform3d epoxy_glProgramUniform3d
#define glProgramUniform3dEXT epoxy_glProgramUniform3dEXT
#define glProgramUniform3dv epoxy_glProgramUniform3dv
#define glProgramUniform3dvEXT epoxy_glProgramUniform3dvEXT
#define glProgramUniform3f epoxy_glProgramUniform3f
#define glProgramUniform3fEXT epoxy_glProgramUniform3fEXT
#define glProgramUniform3fv epoxy_glProgramUniform3fv
#define glProgramUniform3fvEXT epoxy_glProgramUniform3fvEXT
#define glProgramUniform3i epoxy_glProgramUniform3i
#define glProgramUniform3i64ARB epoxy_glProgramUniform3i64ARB
#define glProgramUniform3i64NV epoxy_glProgramUniform3i64NV
#define glProgramUniform3i64vARB epoxy_glProgramUniform3i64vARB
#define glProgramUniform3i64vNV epoxy_glProgramUniform3i64vNV
#define glProgramUniform3iEXT epoxy_glProgramUniform3iEXT
#define glProgramUniform3iv epoxy_glProgramUniform3iv
#define glProgramUniform3ivEXT epoxy_glProgramUniform3ivEXT
#define glProgramUniform3ui epoxy_glProgramUniform3ui
#define glProgramUniform3ui64ARB epoxy_glProgramUniform3ui64ARB
#define glProgramUniform3ui64NV epoxy_glProgramUniform3ui64NV
#define glProgramUniform3ui64vARB epoxy_glProgramUniform3ui64vARB
#define glProgramUniform3ui64vNV epoxy_glProgramUniform3ui64vNV
#define glProgramUniform3uiEXT epoxy_glProgramUniform3uiEXT
#define glProgramUniform3uiv epoxy_glProgramUniform3uiv
#define glProgramUniform3uivEXT epoxy_glProgramUniform3uivEXT
#define glProgramUniform4d epoxy_glProgramUniform4d
#define glProgramUniform4dEXT epoxy_glProgramUniform4dEXT
#define glProgramUniform4dv epoxy_glProgramUniform4dv
#define glProgramUniform4dvEXT epoxy_glProgramUniform4dvEXT
#define glProgramUniform4f epoxy_glProgramUniform4f
#define glProgramUniform4fEXT epoxy_glProgramUniform4fEXT
#define glProgramUniform4fv epoxy_glProgramUniform4fv
#define glProgramUniform4fvEXT epoxy_glProgramUniform4fvEXT
#define glProgramUniform4i epoxy_glProgramUniform4i
#define glProgramUniform4i64ARB epoxy_glProgramUniform4i64ARB
#define glProgramUniform4i64NV epoxy_glProgramUniform4i64NV
#define glProgramUniform4i64vARB epoxy_glProgramUniform4i64vARB
#define glProgramUniform4i64vNV epoxy_glProgramUniform4i64vNV
#define glProgramUniform4iEXT epoxy_glProgramUniform4iEXT
#define glProgramUniform4iv epoxy_glProgramUniform4iv
#define glProgramUniform4ivEXT epoxy_glProgramUniform4ivEXT
#define glProgramUniform4ui epoxy_glProgramUniform4ui
#define glProgramUniform4ui64ARB epoxy_glProgramUniform4ui64ARB
#define glProgramUniform4ui64NV epoxy_glProgramUniform4ui64NV
#define glProgramUniform4ui64vARB epoxy_glProgramUniform4ui64vARB
#define glProgramUniform4ui64vNV epoxy_glProgramUniform4ui64vNV
#define glProgramUniform4uiEXT epoxy_glProgramUniform4uiEXT
#define glProgramUniform4uiv epoxy_glProgramUniform4uiv
#define glProgramUniform4uivEXT epoxy_glProgramUniform4uivEXT
#define glProgramUniformHandleui64ARB epoxy_glProgramUniformHandleui64ARB
#define glProgramUniformHandleui64IMG epoxy_glProgramUniformHandleui64IMG
#define glProgramUniformHandleui64NV epoxy_glProgramUniformHandleui64NV
#define glProgramUniformHandleui64vARB epoxy_glProgramUniformHandleui64vARB
#define glProgramUniformHandleui64vIMG epoxy_glProgramUniformHandleui64vIMG
#define glProgramUniformHandleui64vNV epoxy_glProgramUniformHandleui64vNV
#define glProgramUniformMatrix2dv epoxy_glProgramUniformMatrix2dv
#define glProgramUniformMatrix2dvEXT epoxy_glProgramUniformMatrix2dvEXT
#define glProgramUniformMatrix2fv epoxy_glProgramUniformMatrix2fv
#define glProgramUniformMatrix2fvEXT epoxy_glProgramUniformMatrix2fvEXT
#define glProgramUniformMatrix2x3dv epoxy_glProgramUniformMatrix2x3dv
#define glProgramUniformMatrix2x3dvEXT epoxy_glProgramUniformMatrix2x3dvEXT
#define glProgramUniformMatrix2x3fv epoxy_glProgramUniformMatrix2x3fv
#define glProgramUniformMatrix2x3fvEXT epoxy_glProgramUniformMatrix2x3fvEXT
#define glProgramUniformMatrix2x4dv epoxy_glProgramUniformMatrix2x4dv
#define glProgramUniformMatrix2x4dvEXT epoxy_glProgramUniformMatrix2x4dvEXT
#define glProgramUniformMatrix2x4fv epoxy_glProgramUniformMatrix2x4fv
#define glProgramUniformMatrix2x4fvEXT epoxy_glProgramUniformMatrix2x4fvEXT
#define glProgramUniformMatrix3dv epoxy_glProgramUniformMatrix3dv
#define glProgramUniformMatrix3dvEXT epoxy_glProgramUniformMatrix3dvEXT
#define glProgramUniformMatrix3fv epoxy_glProgramUniformMatrix3fv
#define glProgramUniformMatrix3fvEXT epoxy_glProgramUniformMatrix3fvEXT
#define glProgramUniformMatrix3x2dv epoxy_glProgramUniformMatrix3x2dv
#define glProgramUniformMatrix3x2dvEXT epoxy_glProgramUniformMatrix3x2dvEXT
#define glProgramUniformMatrix3x2fv epoxy_glProgramUniformMatrix3x2fv
#define glProgramUniformMatrix3x2fvEXT epoxy_glProgramUniformMatrix3x2fvEXT
#define glProgramUniformMatrix3x4dv epoxy_glProgramUniformMatrix3x4dv
#define glProgramUniformMatrix3x4dvEXT epoxy_glProgramUniformMatrix3x4dvEXT
#define glProgramUniformMatrix3x4fv epoxy_glProgramUniformMatrix3x4fv
#define glProgramUniformMatrix3x4fvEXT epoxy_glProgramUniformMatrix3x4fvEXT
#define glProgramUniformMatrix4dv epoxy_glProgramUniformMatrix4dv
#define glProgramUniformMatrix4dvEXT epoxy_glProgramUniformMatrix4dvEXT
#define glProgramUniformMatrix4fv epoxy_glProgramUniformMatrix4fv
#define glProgramUniformMatrix4fvEXT epoxy_glProgramUniformMatrix4fvEXT
#define glProgramUniformMatrix4x2dv epoxy_glProgramUniformMatrix4x2dv
#define glProgramUniformMatrix4x2dvEXT epoxy_glProgramUniformMatrix4x2dvEXT
#define glProgramUniformMatrix4x2fv epoxy_glProgramUniformMatrix4x2fv
#define glProgramUniformMatrix4x2fvEXT epoxy_glProgramUniformMatrix4x2fvEXT
#define glProgramUniformMatrix4x3dv epoxy_glProgramUniformMatrix4x3dv
#define glProgramUniformMatrix4x3dvEXT epoxy_glProgramUniformMatrix4x3dvEXT
#define glProgramUniformMatrix4x3fv epoxy_glProgramUniformMatrix4x3fv
#define glProgramUniformMatrix4x3fvEXT epoxy_glProgramUniformMatrix4x3fvEXT
#define glProgramUniformui64NV epoxy_glProgramUniformui64NV
#define glProgramUniformui64vNV epoxy_glProgramUniformui64vNV
#define glProgramVertexLimitNV epoxy_glProgramVertexLimitNV
#define glProvokingVertex epoxy_glProvokingVertex
#define glProvokingVertexEXT epoxy_glProvokingVertexEXT
#define glPushAttrib epoxy_glPushAttrib
#define glPushClientAttrib epoxy_glPushClientAttrib
#define glPushClientAttribDefaultEXT epoxy_glPushClientAttribDefaultEXT
#define glPushDebugGroup epoxy_glPushDebugGroup
#define glPushDebugGroupKHR epoxy_glPushDebugGroupKHR
#define glPushGroupMarkerEXT epoxy_glPushGroupMarkerEXT
#define glPushMatrix epoxy_glPushMatrix
#define glPushName epoxy_glPushName
#define glQueryCounter epoxy_glQueryCounter
#define glQueryCounterEXT epoxy_glQueryCounterEXT
#define glQueryMatrixxOES epoxy_glQueryMatrixxOES
#define glQueryObjectParameteruiAMD epoxy_glQueryObjectParameteruiAMD
#define glQueryResourceNV epoxy_glQueryResourceNV
#define glQueryResourceTagNV epoxy_glQueryResourceTagNV
#define glRasterPos2d epoxy_glRasterPos2d
#define glRasterPos2dv epoxy_glRasterPos2dv
#define glRasterPos2f epoxy_glRasterPos2f
#define glRasterPos2fv epoxy_glRasterPos2fv
#define glRasterPos2i epoxy_glRasterPos2i
#define glRasterPos2iv epoxy_glRasterPos2iv
#define glRasterPos2s epoxy_glRasterPos2s
#define glRasterPos2sv epoxy_glRasterPos2sv
#define glRasterPos2xOES epoxy_glRasterPos2xOES
#define glRasterPos2xvOES epoxy_glRasterPos2xvOES
#define glRasterPos3d epoxy_glRasterPos3d
#define glRasterPos3dv epoxy_glRasterPos3dv
#define glRasterPos3f epoxy_glRasterPos3f
#define glRasterPos3fv epoxy_glRasterPos3fv
#define glRasterPos3i epoxy_glRasterPos3i
#define glRasterPos3iv epoxy_glRasterPos3iv
#define glRasterPos3s epoxy_glRasterPos3s
#define glRasterPos3sv epoxy_glRasterPos3sv
#define glRasterPos3xOES epoxy_glRasterPos3xOES
#define glRasterPos3xvOES epoxy_glRasterPos3xvOES
#define glRasterPos4d epoxy_glRasterPos4d
#define glRasterPos4dv epoxy_glRasterPos4dv
#define glRasterPos4f epoxy_glRasterPos4f
#define glRasterPos4fv epoxy_glRasterPos4fv
#define glRasterPos4i epoxy_glRasterPos4i
#define glRasterPos4iv epoxy_glRasterPos4iv
#define glRasterPos4s epoxy_glRasterPos4s
#define glRasterPos4sv epoxy_glRasterPos4sv
#define glRasterPos4xOES epoxy_glRasterPos4xOES
#define glRasterPos4xvOES epoxy_glRasterPos4xvOES
#define glRasterSamplesEXT epoxy_glRasterSamplesEXT
#define glReadBuffer epoxy_glReadBuffer
#define glReadBufferIndexedEXT epoxy_glReadBufferIndexedEXT
#define glReadBufferNV epoxy_glReadBufferNV
#define glReadInstrumentsSGIX epoxy_glReadInstrumentsSGIX
#define glReadPixels epoxy_glReadPixels
#define glReadnPixels epoxy_glReadnPixels
#define glReadnPixelsARB epoxy_glReadnPixelsARB
#define glReadnPixelsEXT epoxy_glReadnPixelsEXT
#define glReadnPixelsKHR epoxy_glReadnPixelsKHR
#define glRectd epoxy_glRectd
#define glRectdv epoxy_glRectdv
#define glRectf epoxy_glRectf
#define glRectfv epoxy_glRectfv
#define glRecti epoxy_glRecti
#define glRectiv epoxy_glRectiv
#define glRects epoxy_glRects
#define glRectsv epoxy_glRectsv
#define glRectxOES epoxy_glRectxOES
#define glRectxvOES epoxy_glRectxvOES
#define glReferencePlaneSGIX epoxy_glReferencePlaneSGIX
#define glReleaseKeyedMutexWin32EXT epoxy_glReleaseKeyedMutexWin32EXT
#define glReleaseShaderCompiler epoxy_glReleaseShaderCompiler
#define glRenderGpuMaskNV epoxy_glRenderGpuMaskNV
#define glRenderMode epoxy_glRenderMode
#define glRenderbufferStorage epoxy_glRenderbufferStorage
#define glRenderbufferStorageEXT epoxy_glRenderbufferStorageEXT
#define glRenderbufferStorageMultisample epoxy_glRenderbufferStorageMultisample
#define glRenderbufferStorageMultisampleANGLE epoxy_glRenderbufferStorageMultisampleANGLE
#define glRenderbufferStorageMultisampleAPPLE epoxy_glRenderbufferStorageMultisampleAPPLE
#define glRenderbufferStorageMultisampleAdvancedAMD epoxy_glRenderbufferStorageMultisampleAdvancedAMD
#define glRenderbufferStorageMultisampleCoverageNV epoxy_glRenderbufferStorageMultisampleCoverageNV
#define glRenderbufferStorageMultisampleEXT epoxy_glRenderbufferStorageMultisampleEXT
#define glRenderbufferStorageMultisampleIMG epoxy_glRenderbufferStorageMultisampleIMG
#define glRenderbufferStorageMultisampleNV epoxy_glRenderbufferStorageMultisampleNV
#define glRenderbufferStorageOES epoxy_glRenderbufferStorageOES
#define glReplacementCodePointerSUN epoxy_glReplacementCodePointerSUN
#define glReplacementCodeubSUN epoxy_glReplacementCodeubSUN
#define glReplacementCodeubvSUN epoxy_glReplacementCodeubvSUN
#define glReplacementCodeuiColor3fVertex3fSUN epoxy_glReplacementCodeuiColor3fVertex3fSUN
#define glReplacementCodeuiColor3fVertex3fvSUN epoxy_glReplacementCodeuiColor3fVertex3fvSUN
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
#define glReplacementCodeuiColor4ubVertex3fSUN epoxy_glReplacementCodeuiColor4ubVertex3fSUN
#define glReplacementCodeuiColor4ubVertex3fvSUN epoxy_glReplacementCodeuiColor4ubVertex3fvSUN
#define glReplacementCodeuiNormal3fVertex3fSUN epoxy_glReplacementCodeuiNormal3fVertex3fSUN
#define glReplacementCodeuiNormal3fVertex3fvSUN epoxy_glReplacementCodeuiNormal3fVertex3fvSUN
#define glReplacementCodeuiSUN epoxy_glReplacementCodeuiSUN
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
#define glReplacementCodeuiTexCoord2fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN
#define glReplacementCodeuiTexCoord2fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN
#define glReplacementCodeuiVertex3fSUN epoxy_glReplacementCodeuiVertex3fSUN
#define glReplacementCodeuiVertex3fvSUN epoxy_glReplacementCodeuiVertex3fvSUN
#define glReplacementCodeuivSUN epoxy_glReplacementCodeuivSUN
#define glReplacementCodeusSUN epoxy_glReplacementCodeusSUN
#define glReplacementCodeusvSUN epoxy_glReplacementCodeusvSUN
#define glRequestResidentProgramsNV epoxy_glRequestResidentProgramsNV
#define glResetHistogram epoxy_glResetHistogram
#define glResetHistogramEXT epoxy_glResetHistogramEXT
#define glResetMemoryObjectParameterNV epoxy_glResetMemoryObjectParameterNV
#define glResetMinmax epoxy_glResetMinmax
#define glResetMinmaxEXT epoxy_glResetMinmaxEXT
#define glResizeBuffersMESA epoxy_glResizeBuffersMESA
#define glResolveDepthValuesNV epoxy_glResolveDepthValuesNV
#define glResolveMultisampleFramebufferAPPLE epoxy_glResolveMultisampleFramebufferAPPLE
#define glResumeTransformFeedback epoxy_glResumeTransformFeedback
#define glResumeTransformFeedbackNV epoxy_glResumeTransformFeedbackNV
#define glRotated epoxy_glRotated
#define glRotatef epoxy_glRotatef
#define glRotatex epoxy_glRotatex
#define glRotatexOES epoxy_glRotatexOES
#define glSampleCoverage epoxy_glSampleCoverage
#define glSampleCoverageARB epoxy_glSampleCoverageARB
#define glSampleCoveragex epoxy_glSampleCoveragex
#define glSampleCoveragexOES epoxy_glSampleCoveragexOES
#define glSampleMapATI epoxy_glSampleMapATI
#define glSampleMaskEXT epoxy_glSampleMaskEXT
#define glSampleMaskIndexedNV epoxy_glSampleMaskIndexedNV
#define glSampleMaskSGIS epoxy_glSampleMaskSGIS
#define glSampleMaski epoxy_glSampleMaski
#define glSamplePatternEXT epoxy_glSamplePatternEXT
#define glSamplePatternSGIS epoxy_glSamplePatternSGIS
#define glSamplerParameterIiv epoxy_glSamplerParameterIiv
#define glSamplerParameterIivEXT epoxy_glSamplerParameterIivEXT
#define glSamplerParameterIivOES epoxy_glSamplerParameterIivOES
#define glSamplerParameterIuiv epoxy_glSamplerParameterIuiv
#define glSamplerParameterIuivEXT epoxy_glSamplerParameterIuivEXT
#define glSamplerParameterIuivOES epoxy_glSamplerParameterIuivOES
#define glSamplerParameterf epoxy_glSamplerParameterf
#define glSamplerParameterfv epoxy_glSamplerParameterfv
#define glSamplerParameteri epoxy_glSamplerParameteri
#define glSamplerParameteriv epoxy_glSamplerParameteriv
#define glScaled epoxy_glScaled
#define glScalef epoxy_glScalef
#define glScalex epoxy_glScalex
#define glScalexOES epoxy_glScalexOES
#define glScissor epoxy_glScissor
#define glScissorArrayv epoxy_glScissorArrayv
#define glScissorArrayvNV epoxy_glScissorArrayvNV
#define glScissorArrayvOES epoxy_glScissorArrayvOES
#define glScissorExclusiveArrayvNV epoxy_glScissorExclusiveArrayvNV
#define glScissorExclusiveNV epoxy_glScissorExclusiveNV
#define glScissorIndexed epoxy_glScissorIndexed
#define glScissorIndexedNV epoxy_glScissorIndexedNV
#define glScissorIndexedOES epoxy_glScissorIndexedOES
#define glScissorIndexedv epoxy_glScissorIndexedv
#define glScissorIndexedvNV epoxy_glScissorIndexedvNV
#define glScissorIndexedvOES epoxy_glScissorIndexedvOES
#define glSecondaryColor3b epoxy_glSecondaryColor3b
#define glSecondaryColor3bEXT epoxy_glSecondaryColor3bEXT
#define glSecondaryColor3bv epoxy_glSecondaryColor3bv
#define glSecondaryColor3bvEXT epoxy_glSecondaryColor3bvEXT
#define glSecondaryColor3d epoxy_glSecondaryColor3d
#define glSecondaryColor3dEXT epoxy_glSecondaryColor3dEXT
#define glSecondaryColor3dv epoxy_glSecondaryColor3dv
#define glSecondaryColor3dvEXT epoxy_glSecondaryColor3dvEXT
#define glSecondaryColor3f epoxy_glSecondaryColor3f
#define glSecondaryColor3fEXT epoxy_glSecondaryColor3fEXT
#define glSecondaryColor3fv epoxy_glSecondaryColor3fv
#define glSecondaryColor3fvEXT epoxy_glSecondaryColor3fvEXT
#define glSecondaryColor3hNV epoxy_glSecondaryColor3hNV
#define glSecondaryColor3hvNV epoxy_glSecondaryColor3hvNV
#define glSecondaryColor3i epoxy_glSecondaryColor3i
#define glSecondaryColor3iEXT epoxy_glSecondaryColor3iEXT
#define glSecondaryColor3iv epoxy_glSecondaryColor3iv
#define glSecondaryColor3ivEXT epoxy_glSecondaryColor3ivEXT
#define glSecondaryColor3s epoxy_glSecondaryColor3s
#define glSecondaryColor3sEXT epoxy_glSecondaryColor3sEXT
#define glSecondaryColor3sv epoxy_glSecondaryColor3sv
#define glSecondaryColor3svEXT epoxy_glSecondaryColor3svEXT
#define glSecondaryColor3ub epoxy_glSecondaryColor3ub
#define glSecondaryColor3ubEXT epoxy_glSecondaryColor3ubEXT
#define glSecondaryColor3ubv epoxy_glSecondaryColor3ubv
#define glSecondaryColor3ubvEXT epoxy_glSecondaryColor3ubvEXT
#define glSecondaryColor3ui epoxy_glSecondaryColor3ui
#define glSecondaryColor3uiEXT epoxy_glSecondaryColor3uiEXT
#define glSecondaryColor3uiv epoxy_glSecondaryColor3uiv
#define glSecondaryColor3uivEXT epoxy_glSecondaryColor3uivEXT
#define glSecondaryColor3us epoxy_glSecondaryColor3us
#define glSecondaryColor3usEXT epoxy_glSecondaryColor3usEXT
#define glSecondaryColor3usv epoxy_glSecondaryColor3usv
#define glSecondaryColor3usvEXT epoxy_glSecondaryColor3usvEXT
#define glSecondaryColorFormatNV epoxy_glSecondaryColorFormatNV
#define glSecondaryColorP3ui epoxy_glSecondaryColorP3ui
#define glSecondaryColorP3uiv epoxy_glSecondaryColorP3uiv
#define glSecondaryColorPointer epoxy_glSecondaryColorPointer
#define glSecondaryColorPointerEXT epoxy_glSecondaryColorPointerEXT
#define glSecondaryColorPointerListIBM epoxy_glSecondaryColorPointerListIBM
#define glSelectBuffer epoxy_glSelectBuffer
#define glSelectPerfMonitorCountersAMD epoxy_glSelectPerfMonitorCountersAMD
#define glSemaphoreParameterui64vEXT epoxy_glSemaphoreParameterui64vEXT
#define glSeparableFilter2D epoxy_glSeparableFilter2D
#define glSeparableFilter2DEXT epoxy_glSeparableFilter2DEXT
#define glSetFenceAPPLE epoxy_glSetFenceAPPLE
#define glSetFenceNV epoxy_glSetFenceNV
#define glSetFragmentShaderConstantATI epoxy_glSetFragmentShaderConstantATI
#define glSetInvariantEXT epoxy_glSetInvariantEXT
#define glSetLocalConstantEXT epoxy_glSetLocalConstantEXT
#define glSetMultisamplefvAMD epoxy_glSetMultisamplefvAMD
#define glShadeModel epoxy_glShadeModel
#define glShaderBinary epoxy_glShaderBinary
#define glShaderOp1EXT epoxy_glShaderOp1EXT
#define glShaderOp2EXT epoxy_glShaderOp2EXT
#define glShaderOp3EXT epoxy_glShaderOp3EXT
#define glShaderSource epoxy_glShaderSource
#define glShaderSourceARB epoxy_glShaderSourceARB
#define glShaderStorageBlockBinding epoxy_glShaderStorageBlockBinding
#define glShadingRateImageBarrierNV epoxy_glShadingRateImageBarrierNV
#define glShadingRateImagePaletteNV epoxy_glShadingRateImagePaletteNV
#define glShadingRateSampleOrderCustomNV epoxy_glShadingRateSampleOrderCustomNV
#define glShadingRateSampleOrderNV epoxy_glShadingRateSampleOrderNV
#define glSharpenTexFuncSGIS epoxy_glSharpenTexFuncSGIS
#define glSignalSemaphoreEXT epoxy_glSignalSemaphoreEXT
#define glSignalSemaphoreui64NVX epoxy_glSignalSemaphoreui64NVX
#define glSignalVkFenceNV epoxy_glSignalVkFenceNV
#define glSignalVkSemaphoreNV epoxy_glSignalVkSemaphoreNV
#define glSpecializeShader epoxy_glSpecializeShader
#define glSpecializeShaderARB epoxy_glSpecializeShaderARB
#define glSpriteParameterfSGIX epoxy_glSpriteParameterfSGIX
#define glSpriteParameterfvSGIX epoxy_glSpriteParameterfvSGIX
#define glSpriteParameteriSGIX epoxy_glSpriteParameteriSGIX
#define glSpriteParameterivSGIX epoxy_glSpriteParameterivSGIX
#define glStartInstrumentsSGIX epoxy_glStartInstrumentsSGIX
#define glStartTilingQCOM epoxy_glStartTilingQCOM
#define glStateCaptureNV epoxy_glStateCaptureNV
#define glStencilClearTagEXT epoxy_glStencilClearTagEXT
#define glStencilFillPathInstancedNV epoxy_glStencilFillPathInstancedNV
#define glStencilFillPathNV epoxy_glStencilFillPathNV
#define glStencilFunc epoxy_glStencilFunc
#define glStencilFuncSeparate epoxy_glStencilFuncSeparate
#define glStencilFuncSeparateATI epoxy_glStencilFuncSeparateATI
#define glStencilMask epoxy_glStencilMask
#define glStencilMaskSeparate epoxy_glStencilMaskSeparate
#define glStencilOp epoxy_glStencilOp
#define glStencilOpSeparate epoxy_glStencilOpSeparate
#define glStencilOpSeparateATI epoxy_glStencilOpSeparateATI
#define glStencilOpValueAMD epoxy_glStencilOpValueAMD
#define glStencilStrokePathInstancedNV epoxy_glStencilStrokePathInstancedNV
#define glStencilStrokePathNV epoxy_glStencilStrokePathNV
#define glStencilThenCoverFillPathInstancedNV epoxy_glStencilThenCoverFillPathInstancedNV
#define glStencilThenCoverFillPathNV epoxy_glStencilThenCoverFillPathNV
#define glStencilThenCoverStrokePathInstancedNV epoxy_glStencilThenCoverStrokePathInstancedNV
#define glStencilThenCoverStrokePathNV epoxy_glStencilThenCoverStrokePathNV
#define glStopInstrumentsSGIX epoxy_glStopInstrumentsSGIX
#define glStringMarkerGREMEDY epoxy_glStringMarkerGREMEDY
#define glSubpixelPrecisionBiasNV epoxy_glSubpixelPrecisionBiasNV
#define glSwizzleEXT epoxy_glSwizzleEXT
#define glSyncTextureINTEL epoxy_glSyncTextureINTEL
#define glTagSampleBufferSGIX epoxy_glTagSampleBufferSGIX
#define glTangent3bEXT epoxy_glTangent3bEXT
#define glTangent3bvEXT epoxy_glTangent3bvEXT
#define glTangent3dEXT epoxy_glTangent3dEXT
#define glTangent3dvEXT epoxy_glTangent3dvEXT
#define glTangent3fEXT epoxy_glTangent3fEXT
#define glTangent3fvEXT epoxy_glTangent3fvEXT
#define glTangent3iEXT epoxy_glTangent3iEXT
#define glTangent3ivEXT epoxy_glTangent3ivEXT
#define glTangent3sEXT epoxy_glTangent3sEXT
#define glTangent3svEXT epoxy_glTangent3svEXT
#define glTangentPointerEXT epoxy_glTangentPointerEXT
#define glTbufferMask3DFX epoxy_glTbufferMask3DFX
#define glTessellationFactorAMD epoxy_glTessellationFactorAMD
#define glTessellationModeAMD epoxy_glTessellationModeAMD
#define glTestFenceAPPLE epoxy_glTestFenceAPPLE
#define glTestFenceNV epoxy_glTestFenceNV
#define glTestObjectAPPLE epoxy_glTestObjectAPPLE
#define glTexAttachMemoryNV epoxy_glTexAttachMemoryNV
#define glTexBuffer epoxy_glTexBuffer
#define glTexBufferARB epoxy_glTexBufferARB
#define glTexBufferEXT epoxy_glTexBufferEXT
#define glTexBufferOES epoxy_glTexBufferOES
#define glTexBufferRange epoxy_glTexBufferRange
#define glTexBufferRangeEXT epoxy_glTexBufferRangeEXT
#define glTexBufferRangeOES epoxy_glTexBufferRangeOES
#define glTexBumpParameterfvATI epoxy_glTexBumpParameterfvATI
#define glTexBumpParameterivATI epoxy_glTexBumpParameterivATI
#define glTexCoord1bOES epoxy_glTexCoord1bOES
#define glTexCoord1bvOES epoxy_glTexCoord1bvOES
#define glTexCoord1d epoxy_glTexCoord1d
#define glTexCoord1dv epoxy_glTexCoord1dv
#define glTexCoord1f epoxy_glTexCoord1f
#define glTexCoord1fv epoxy_glTexCoord1fv
#define glTexCoord1hNV epoxy_glTexCoord1hNV
#define glTexCoord1hvNV epoxy_glTexCoord1hvNV
#define glTexCoord1i epoxy_glTexCoord1i
#define glTexCoord1iv epoxy_glTexCoord1iv
#define glTexCoord1s epoxy_glTexCoord1s
#define glTexCoord1sv epoxy_glTexCoord1sv
#define glTexCoord1xOES epoxy_glTexCoord1xOES
#define glTexCoord1xvOES epoxy_glTexCoord1xvOES
#define glTexCoord2bOES epoxy_glTexCoord2bOES
#define glTexCoord2bvOES epoxy_glTexCoord2bvOES
#define glTexCoord2d epoxy_glTexCoord2d
#define glTexCoord2dv epoxy_glTexCoord2dv
#define glTexCoord2f epoxy_glTexCoord2f
#define glTexCoord2fColor3fVertex3fSUN epoxy_glTexCoord2fColor3fVertex3fSUN
#define glTexCoord2fColor3fVertex3fvSUN epoxy_glTexCoord2fColor3fVertex3fvSUN
#define glTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN
#define glTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN
#define glTexCoord2fColor4ubVertex3fSUN epoxy_glTexCoord2fColor4ubVertex3fSUN
#define glTexCoord2fColor4ubVertex3fvSUN epoxy_glTexCoord2fColor4ubVertex3fvSUN
#define glTexCoord2fNormal3fVertex3fSUN epoxy_glTexCoord2fNormal3fVertex3fSUN
#define glTexCoord2fNormal3fVertex3fvSUN epoxy_glTexCoord2fNormal3fVertex3fvSUN
#define glTexCoord2fVertex3fSUN epoxy_glTexCoord2fVertex3fSUN
#define glTexCoord2fVertex3fvSUN epoxy_glTexCoord2fVertex3fvSUN
#define glTexCoord2fv epoxy_glTexCoord2fv
#define glTexCoord2hNV epoxy_glTexCoord2hNV
#define glTexCoord2hvNV epoxy_glTexCoord2hvNV
#define glTexCoord2i epoxy_glTexCoord2i
#define glTexCoord2iv epoxy_glTexCoord2iv
#define glTexCoord2s epoxy_glTexCoord2s
#define glTexCoord2sv epoxy_glTexCoord2sv
#define glTexCoord2xOES epoxy_glTexCoord2xOES
#define glTexCoord2xvOES epoxy_glTexCoord2xvOES
#define glTexCoord3bOES epoxy_glTexCoord3bOES
#define glTexCoord3bvOES epoxy_glTexCoord3bvOES
#define glTexCoord3d epoxy_glTexCoord3d
#define glTexCoord3dv epoxy_glTexCoord3dv
#define glTexCoord3f epoxy_glTexCoord3f
#define glTexCoord3fv epoxy_glTexCoord3fv
#define glTexCoord3hNV epoxy_glTexCoord3hNV
#define glTexCoord3hvNV epoxy_glTexCoord3hvNV
#define glTexCoord3i epoxy_glTexCoord3i
#define glTexCoord3iv epoxy_glTexCoord3iv
#define glTexCoord3s epoxy_glTexCoord3s
#define glTexCoord3sv epoxy_glTexCoord3sv
#define glTexCoord3xOES epoxy_glTexCoord3xOES
#define glTexCoord3xvOES epoxy_glTexCoord3xvOES
#define glTexCoord4bOES epoxy_glTexCoord4bOES
#define glTexCoord4bvOES epoxy_glTexCoord4bvOES
#define glTexCoord4d epoxy_glTexCoord4d
#define glTexCoord4dv epoxy_glTexCoord4dv
#define glTexCoord4f epoxy_glTexCoord4f
#define glTexCoord4fColor4fNormal3fVertex4fSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN
#define glTexCoord4fColor4fNormal3fVertex4fvSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN
#define glTexCoord4fVertex4fSUN epoxy_glTexCoord4fVertex4fSUN
#define glTexCoord4fVertex4fvSUN epoxy_glTexCoord4fVertex4fvSUN
#define glTexCoord4fv epoxy_glTexCoord4fv
#define glTexCoord4hNV epoxy_glTexCoord4hNV
#define glTexCoord4hvNV epoxy_glTexCoord4hvNV
#define glTexCoord4i epoxy_glTexCoord4i
#define glTexCoord4iv epoxy_glTexCoord4iv
#define glTexCoord4s epoxy_glTexCoord4s
#define glTexCoord4sv epoxy_glTexCoord4sv
#define glTexCoord4xOES epoxy_glTexCoord4xOES
#define glTexCoord4xvOES epoxy_glTexCoord4xvOES
#define glTexCoordFormatNV epoxy_glTexCoordFormatNV
#define glTexCoordP1ui epoxy_glTexCoordP1ui
#define glTexCoordP1uiv epoxy_glTexCoordP1uiv
#define glTexCoordP2ui epoxy_glTexCoordP2ui
#define glTexCoordP2uiv epoxy_glTexCoordP2uiv
#define glTexCoordP3ui epoxy_glTexCoordP3ui
#define glTexCoordP3uiv epoxy_glTexCoordP3uiv
#define glTexCoordP4ui epoxy_glTexCoordP4ui
#define glTexCoordP4uiv epoxy_glTexCoordP4uiv
#define glTexCoordPointer epoxy_glTexCoordPointer
#define glTexCoordPointerEXT epoxy_glTexCoordPointerEXT
#define glTexCoordPointerListIBM epoxy_glTexCoordPointerListIBM
#define glTexCoordPointervINTEL epoxy_glTexCoordPointervINTEL
#define glTexEnvf epoxy_glTexEnvf
#define glTexEnvfv epoxy_glTexEnvfv
#define glTexEnvi epoxy_glTexEnvi
#define glTexEnviv epoxy_glTexEnviv
#define glTexEnvx epoxy_glTexEnvx
#define glTexEnvxOES epoxy_glTexEnvxOES
#define glTexEnvxv epoxy_glTexEnvxv
#define glTexEnvxvOES epoxy_glTexEnvxvOES
#define glTexFilterFuncSGIS epoxy_glTexFilterFuncSGIS
#define glTexGend epoxy_glTexGend
#define glTexGendv epoxy_glTexGendv
#define glTexGenf epoxy_glTexGenf
#define glTexGenfOES epoxy_glTexGenfOES
#define glTexGenfv epoxy_glTexGenfv
#define glTexGenfvOES epoxy_glTexGenfvOES
#define glTexGeni epoxy_glTexGeni
#define glTexGeniOES epoxy_glTexGeniOES
#define glTexGeniv epoxy_glTexGeniv
#define glTexGenivOES epoxy_glTexGenivOES
#define glTexGenxOES epoxy_glTexGenxOES
#define glTexGenxvOES epoxy_glTexGenxvOES
#define glTexImage1D epoxy_glTexImage1D
#define glTexImage2D epoxy_glTexImage2D
#define glTexImage2DMultisample epoxy_glTexImage2DMultisample
#define glTexImage2DMultisampleCoverageNV epoxy_glTexImage2DMultisampleCoverageNV
#define glTexImage3D epoxy_glTexImage3D
#define glTexImage3DEXT epoxy_glTexImage3DEXT
#define glTexImage3DMultisample epoxy_glTexImage3DMultisample
#define glTexImage3DMultisampleCoverageNV epoxy_glTexImage3DMultisampleCoverageNV
#define glTexImage3DOES epoxy_glTexImage3DOES
#define glTexImage4DSGIS epoxy_glTexImage4DSGIS
#define glTexPageCommitmentARB epoxy_glTexPageCommitmentARB
#define glTexPageCommitmentEXT epoxy_glTexPageCommitmentEXT
#define glTexParameterIiv epoxy_glTexParameterIiv
#define glTexParameterIivEXT epoxy_glTexParameterIivEXT
#define glTexParameterIivOES epoxy_glTexParameterIivOES
#define glTexParameterIuiv epoxy_glTexParameterIuiv
#define glTexParameterIuivEXT epoxy_glTexParameterIuivEXT
#define glTexParameterIuivOES epoxy_glTexParameterIuivOES
#define glTexParameterf epoxy_glTexParameterf
#define glTexParameterfv epoxy_glTexParameterfv
#define glTexParameteri epoxy_glTexParameteri
#define glTexParameteriv epoxy_glTexParameteriv
#define glTexParameterx epoxy_glTexParameterx
#define glTexParameterxOES epoxy_glTexParameterxOES
#define glTexParameterxv epoxy_glTexParameterxv
#define glTexParameterxvOES epoxy_glTexParameterxvOES
#define glTexRenderbufferNV epoxy_glTexRenderbufferNV
#define glTexStorage1D epoxy_glTexStorage1D
#define glTexStorage1DEXT epoxy_glTexStorage1DEXT
#define glTexStorage2D epoxy_glTexStorage2D
#define glTexStorage2DEXT epoxy_glTexStorage2DEXT
#define glTexStorage2DMultisample epoxy_glTexStorage2DMultisample
#define glTexStorage3D epoxy_glTexStorage3D
#define glTexStorage3DEXT epoxy_glTexStorage3DEXT
#define glTexStorage3DMultisample epoxy_glTexStorage3DMultisample
#define glTexStorage3DMultisampleOES epoxy_glTexStorage3DMultisampleOES
#define glTexStorageMem1DEXT epoxy_glTexStorageMem1DEXT
#define glTexStorageMem2DEXT epoxy_glTexStorageMem2DEXT
#define glTexStorageMem2DMultisampleEXT epoxy_glTexStorageMem2DMultisampleEXT
#define glTexStorageMem3DEXT epoxy_glTexStorageMem3DEXT
#define glTexStorageMem3DMultisampleEXT epoxy_glTexStorageMem3DMultisampleEXT
#define glTexStorageSparseAMD epoxy_glTexStorageSparseAMD
#define glTexSubImage1D epoxy_glTexSubImage1D
#define glTexSubImage1DEXT epoxy_glTexSubImage1DEXT
#define glTexSubImage2D epoxy_glTexSubImage2D
#define glTexSubImage2DEXT epoxy_glTexSubImage2DEXT
#define glTexSubImage3D epoxy_glTexSubImage3D
#define glTexSubImage3DEXT epoxy_glTexSubImage3DEXT
#define glTexSubImage3DOES epoxy_glTexSubImage3DOES
#define glTexSubImage4DSGIS epoxy_glTexSubImage4DSGIS
#define glTextureAttachMemoryNV epoxy_glTextureAttachMemoryNV
#define glTextureBarrier epoxy_glTextureBarrier
#define glTextureBarrierNV epoxy_glTextureBarrierNV
#define glTextureBuffer epoxy_glTextureBuffer
#define glTextureBufferEXT epoxy_glTextureBufferEXT
#define glTextureBufferRange epoxy_glTextureBufferRange
#define glTextureBufferRangeEXT epoxy_glTextureBufferRangeEXT
#define glTextureColorMaskSGIS epoxy_glTextureColorMaskSGIS
#define glTextureFoveationParametersQCOM epoxy_glTextureFoveationParametersQCOM
#define glTextureImage1DEXT epoxy_glTextureImage1DEXT
#define glTextureImage2DEXT epoxy_glTextureImage2DEXT
#define glTextureImage2DMultisampleCoverageNV epoxy_glTextureImage2DMultisampleCoverageNV
#define glTextureImage2DMultisampleNV epoxy_glTextureImage2DMultisampleNV
#define glTextureImage3DEXT epoxy_glTextureImage3DEXT
#define glTextureImage3DMultisampleCoverageNV epoxy_glTextureImage3DMultisampleCoverageNV
#define glTextureImage3DMultisampleNV epoxy_glTextureImage3DMultisampleNV
#define glTextureLightEXT epoxy_glTextureLightEXT
#define glTextureMaterialEXT epoxy_glTextureMaterialEXT
#define glTextureNormalEXT epoxy_glTextureNormalEXT
#define glTexturePageCommitmentEXT epoxy_glTexturePageCommitmentEXT
#define glTextureParameterIiv epoxy_glTextureParameterIiv
#define glTextureParameterIivEXT epoxy_glTextureParameterIivEXT
#define glTextureParameterIuiv epoxy_glTextureParameterIuiv
#define glTextureParameterIuivEXT epoxy_glTextureParameterIuivEXT
#define glTextureParameterf epoxy_glTextureParameterf
#define glTextureParameterfEXT epoxy_glTextureParameterfEXT
#define glTextureParameterfv epoxy_glTextureParameterfv
#define glTextureParameterfvEXT epoxy_glTextureParameterfvEXT
#define glTextureParameteri epoxy_glTextureParameteri
#define glTextureParameteriEXT epoxy_glTextureParameteriEXT
#define glTextureParameteriv epoxy_glTextureParameteriv
#define glTextureParameterivEXT epoxy_glTextureParameterivEXT
#define glTextureRangeAPPLE epoxy_glTextureRangeAPPLE
#define glTextureRenderbufferEXT epoxy_glTextureRenderbufferEXT
#define glTextureStorage1D epoxy_glTextureStorage1D
#define glTextureStorage1DEXT epoxy_glTextureStorage1DEXT
#define glTextureStorage2D epoxy_glTextureStorage2D
#define glTextureStorage2DEXT epoxy_glTextureStorage2DEXT
#define glTextureStorage2DMultisample epoxy_glTextureStorage2DMultisample
#define glTextureStorage2DMultisampleEXT epoxy_glTextureStorage2DMultisampleEXT
#define glTextureStorage3D epoxy_glTextureStorage3D
#define glTextureStorage3DEXT epoxy_glTextureStorage3DEXT
#define glTextureStorage3DMultisample epoxy_glTextureStorage3DMultisample
#define glTextureStorage3DMultisampleEXT epoxy_glTextureStorage3DMultisampleEXT
#define glTextureStorageMem1DEXT epoxy_glTextureStorageMem1DEXT
#define glTextureStorageMem2DEXT epoxy_glTextureStorageMem2DEXT
#define glTextureStorageMem2DMultisampleEXT epoxy_glTextureStorageMem2DMultisampleEXT
#define glTextureStorageMem3DEXT epoxy_glTextureStorageMem3DEXT
#define glTextureStorageMem3DMultisampleEXT epoxy_glTextureStorageMem3DMultisampleEXT
#define glTextureStorageSparseAMD epoxy_glTextureStorageSparseAMD
#define glTextureSubImage1D epoxy_glTextureSubImage1D
#define glTextureSubImage1DEXT epoxy_glTextureSubImage1DEXT
#define glTextureSubImage2D epoxy_glTextureSubImage2D
#define glTextureSubImage2DEXT epoxy_glTextureSubImage2DEXT
#define glTextureSubImage3D epoxy_glTextureSubImage3D
#define glTextureSubImage3DEXT epoxy_glTextureSubImage3DEXT
#define glTextureView epoxy_glTextureView
#define glTextureViewEXT epoxy_glTextureViewEXT
#define glTextureViewOES epoxy_glTextureViewOES
#define glTrackMatrixNV epoxy_glTrackMatrixNV
#define glTransformFeedbackAttribsNV epoxy_glTransformFeedbackAttribsNV
#define glTransformFeedbackBufferBase epoxy_glTransformFeedbackBufferBase
#define glTransformFeedbackBufferRange epoxy_glTransformFeedbackBufferRange
#define glTransformFeedbackStreamAttribsNV epoxy_glTransformFeedbackStreamAttribsNV
#define glTransformFeedbackVaryings epoxy_glTransformFeedbackVaryings
#define glTransformFeedbackVaryingsEXT epoxy_glTransformFeedbackVaryingsEXT
#define glTransformFeedbackVaryingsNV epoxy_glTransformFeedbackVaryingsNV
#define glTransformPathNV epoxy_glTransformPathNV
#define glTranslated epoxy_glTranslated
#define glTranslatef epoxy_glTranslatef
#define glTranslatex epoxy_glTranslatex
#define glTranslatexOES epoxy_glTranslatexOES
#define glUniform1d epoxy_glUniform1d
#define glUniform1dv epoxy_glUniform1dv
#define glUniform1f epoxy_glUniform1f
#define glUniform1fARB epoxy_glUniform1fARB
#define glUniform1fv epoxy_glUniform1fv
#define glUniform1fvARB epoxy_glUniform1fvARB
#define glUniform1i epoxy_glUniform1i
#define glUniform1i64ARB epoxy_glUniform1i64ARB
#define glUniform1i64NV epoxy_glUniform1i64NV
#define glUniform1i64vARB epoxy_glUniform1i64vARB
#define glUniform1i64vNV epoxy_glUniform1i64vNV
#define glUniform1iARB epoxy_glUniform1iARB
#define glUniform1iv epoxy_glUniform1iv
#define glUniform1ivARB epoxy_glUniform1ivARB
#define glUniform1ui epoxy_glUniform1ui
#define glUniform1ui64ARB epoxy_glUniform1ui64ARB
#define glUniform1ui64NV epoxy_glUniform1ui64NV
#define glUniform1ui64vARB epoxy_glUniform1ui64vARB
#define glUniform1ui64vNV epoxy_glUniform1ui64vNV
#define glUniform1uiEXT epoxy_glUniform1uiEXT
#define glUniform1uiv epoxy_glUniform1uiv
#define glUniform1uivEXT epoxy_glUniform1uivEXT
#define glUniform2d epoxy_glUniform2d
#define glUniform2dv epoxy_glUniform2dv
#define glUniform2f epoxy_glUniform2f
#define glUniform2fARB epoxy_glUniform2fARB
#define glUniform2fv epoxy_glUniform2fv
#define glUniform2fvARB epoxy_glUniform2fvARB
#define glUniform2i epoxy_glUniform2i
#define glUniform2i64ARB epoxy_glUniform2i64ARB
#define glUniform2i64NV epoxy_glUniform2i64NV
#define glUniform2i64vARB epoxy_glUniform2i64vARB
#define glUniform2i64vNV epoxy_glUniform2i64vNV
#define glUniform2iARB epoxy_glUniform2iARB
#define glUniform2iv epoxy_glUniform2iv
#define glUniform2ivARB epoxy_glUniform2ivARB
#define glUniform2ui epoxy_glUniform2ui
#define glUniform2ui64ARB epoxy_glUniform2ui64ARB
#define glUniform2ui64NV epoxy_glUniform2ui64NV
#define glUniform2ui64vARB epoxy_glUniform2ui64vARB
#define glUniform2ui64vNV epoxy_glUniform2ui64vNV
#define glUniform2uiEXT epoxy_glUniform2uiEXT
#define glUniform2uiv epoxy_glUniform2uiv
#define glUniform2uivEXT epoxy_glUniform2uivEXT
#define glUniform3d epoxy_glUniform3d
#define glUniform3dv epoxy_glUniform3dv
#define glUniform3f epoxy_glUniform3f
#define glUniform3fARB epoxy_glUniform3fARB
#define glUniform3fv epoxy_glUniform3fv
#define glUniform3fvARB epoxy_glUniform3fvARB
#define glUniform3i epoxy_glUniform3i
#define glUniform3i64ARB epoxy_glUniform3i64ARB
#define glUniform3i64NV epoxy_glUniform3i64NV
#define glUniform3i64vARB epoxy_glUniform3i64vARB
#define glUniform3i64vNV epoxy_glUniform3i64vNV
#define glUniform3iARB epoxy_glUniform3iARB
#define glUniform3iv epoxy_glUniform3iv
#define glUniform3ivARB epoxy_glUniform3ivARB
#define glUniform3ui epoxy_glUniform3ui
#define glUniform3ui64ARB epoxy_glUniform3ui64ARB
#define glUniform3ui64NV epoxy_glUniform3ui64NV
#define glUniform3ui64vARB epoxy_glUniform3ui64vARB
#define glUniform3ui64vNV epoxy_glUniform3ui64vNV
#define glUniform3uiEXT epoxy_glUniform3uiEXT
#define glUniform3uiv epoxy_glUniform3uiv
#define glUniform3uivEXT epoxy_glUniform3uivEXT
#define glUniform4d epoxy_glUniform4d
#define glUniform4dv epoxy_glUniform4dv
#define glUniform4f epoxy_glUniform4f
#define glUniform4fARB epoxy_glUniform4fARB
#define glUniform4fv epoxy_glUniform4fv
#define glUniform4fvARB epoxy_glUniform4fvARB
#define glUniform4i epoxy_glUniform4i
#define glUniform4i64ARB epoxy_glUniform4i64ARB
#define glUniform4i64NV epoxy_glUniform4i64NV
#define glUniform4i64vARB epoxy_glUniform4i64vARB
#define glUniform4i64vNV epoxy_glUniform4i64vNV
#define glUniform4iARB epoxy_glUniform4iARB
#define glUniform4iv epoxy_glUniform4iv
#define glUniform4ivARB epoxy_glUniform4ivARB
#define glUniform4ui epoxy_glUniform4ui
#define glUniform4ui64ARB epoxy_glUniform4ui64ARB
#define glUniform4ui64NV epoxy_glUniform4ui64NV
#define glUniform4ui64vARB epoxy_glUniform4ui64vARB
#define glUniform4ui64vNV epoxy_glUniform4ui64vNV
#define glUniform4uiEXT epoxy_glUniform4uiEXT
#define glUniform4uiv epoxy_glUniform4uiv
#define glUniform4uivEXT epoxy_glUniform4uivEXT
#define glUniformBlockBinding epoxy_glUniformBlockBinding
#define glUniformBufferEXT epoxy_glUniformBufferEXT
#define glUniformHandleui64ARB epoxy_glUniformHandleui64ARB
#define glUniformHandleui64IMG epoxy_glUniformHandleui64IMG
#define glUniformHandleui64NV epoxy_glUniformHandleui64NV
#define glUniformHandleui64vARB epoxy_glUniformHandleui64vARB
#define glUniformHandleui64vIMG epoxy_glUniformHandleui64vIMG
#define glUniformHandleui64vNV epoxy_glUniformHandleui64vNV
#define glUniformMatrix2dv epoxy_glUniformMatrix2dv
#define glUniformMatrix2fv epoxy_glUniformMatrix2fv
#define glUniformMatrix2fvARB epoxy_glUniformMatrix2fvARB
#define glUniformMatrix2x3dv epoxy_glUniformMatrix2x3dv
#define glUniformMatrix2x3fv epoxy_glUniformMatrix2x3fv
#define glUniformMatrix2x3fvNV epoxy_glUniformMatrix2x3fvNV
#define glUniformMatrix2x4dv epoxy_glUniformMatrix2x4dv
#define glUniformMatrix2x4fv epoxy_glUniformMatrix2x4fv
#define glUniformMatrix2x4fvNV epoxy_glUniformMatrix2x4fvNV
#define glUniformMatrix3dv epoxy_glUniformMatrix3dv
#define glUniformMatrix3fv epoxy_glUniformMatrix3fv
#define glUniformMatrix3fvARB epoxy_glUniformMatrix3fvARB
#define glUniformMatrix3x2dv epoxy_glUniformMatrix3x2dv
#define glUniformMatrix3x2fv epoxy_glUniformMatrix3x2fv
#define glUniformMatrix3x2fvNV epoxy_glUniformMatrix3x2fvNV
#define glUniformMatrix3x4dv epoxy_glUniformMatrix3x4dv
#define glUniformMatrix3x4fv epoxy_glUniformMatrix3x4fv
#define glUniformMatrix3x4fvNV epoxy_glUniformMatrix3x4fvNV
#define glUniformMatrix4dv epoxy_glUniformMatrix4dv
#define glUniformMatrix4fv epoxy_glUniformMatrix4fv
#define glUniformMatrix4fvARB epoxy_glUniformMatrix4fvARB
#define glUniformMatrix4x2dv epoxy_glUniformMatrix4x2dv
#define glUniformMatrix4x2fv epoxy_glUniformMatrix4x2fv
#define glUniformMatrix4x2fvNV epoxy_glUniformMatrix4x2fvNV
#define glUniformMatrix4x3dv epoxy_glUniformMatrix4x3dv
#define glUniformMatrix4x3fv epoxy_glUniformMatrix4x3fv
#define glUniformMatrix4x3fvNV epoxy_glUniformMatrix4x3fvNV
#define glUniformSubroutinesuiv epoxy_glUniformSubroutinesuiv
#define glUniformui64NV epoxy_glUniformui64NV
#define glUniformui64vNV epoxy_glUniformui64vNV
#define glUnlockArraysEXT epoxy_glUnlockArraysEXT
#define glUnmapBuffer epoxy_glUnmapBuffer
#define glUnmapBufferARB epoxy_glUnmapBufferARB
#define glUnmapBufferOES epoxy_glUnmapBufferOES
#define glUnmapNamedBuffer epoxy_glUnmapNamedBuffer
#define glUnmapNamedBufferEXT epoxy_glUnmapNamedBufferEXT
#define glUnmapObjectBufferATI epoxy_glUnmapObjectBufferATI
#define glUnmapTexture2DINTEL epoxy_glUnmapTexture2DINTEL
#define glUpdateObjectBufferATI epoxy_glUpdateObjectBufferATI
#define glUploadGpuMaskNVX epoxy_glUploadGpuMaskNVX
#define glUseProgram epoxy_glUseProgram
#define glUseProgramObjectARB epoxy_glUseProgramObjectARB
#define glUseProgramStages epoxy_glUseProgramStages
#define glUseProgramStagesEXT epoxy_glUseProgramStagesEXT
#define glUseShaderProgramEXT epoxy_glUseShaderProgramEXT
#define glVDPAUFiniNV epoxy_glVDPAUFiniNV
#define glVDPAUGetSurfaceivNV epoxy_glVDPAUGetSurfaceivNV
#define glVDPAUInitNV epoxy_glVDPAUInitNV
#define glVDPAUIsSurfaceNV epoxy_glVDPAUIsSurfaceNV
#define glVDPAUMapSurfacesNV epoxy_glVDPAUMapSurfacesNV
#define glVDPAURegisterOutputSurfaceNV epoxy_glVDPAURegisterOutputSurfaceNV
#define glVDPAURegisterVideoSurfaceNV epoxy_glVDPAURegisterVideoSurfaceNV
#define glVDPAURegisterVideoSurfaceWithPictureStructureNV epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV
#define glVDPAUSurfaceAccessNV epoxy_glVDPAUSurfaceAccessNV
#define glVDPAUUnmapSurfacesNV epoxy_glVDPAUUnmapSurfacesNV
#define glVDPAUUnregisterSurfaceNV epoxy_glVDPAUUnregisterSurfaceNV
#define glValidateProgram epoxy_glValidateProgram
#define glValidateProgramARB epoxy_glValidateProgramARB
#define glValidateProgramPipeline epoxy_glValidateProgramPipeline
#define glValidateProgramPipelineEXT epoxy_glValidateProgramPipelineEXT
#define glVariantArrayObjectATI epoxy_glVariantArrayObjectATI
#define glVariantPointerEXT epoxy_glVariantPointerEXT
#define glVariantbvEXT epoxy_glVariantbvEXT
#define glVariantdvEXT epoxy_glVariantdvEXT
#define glVariantfvEXT epoxy_glVariantfvEXT
#define glVariantivEXT epoxy_glVariantivEXT
#define glVariantsvEXT epoxy_glVariantsvEXT
#define glVariantubvEXT epoxy_glVariantubvEXT
#define glVariantuivEXT epoxy_glVariantuivEXT
#define glVariantusvEXT epoxy_glVariantusvEXT
#define glVertex2bOES epoxy_glVertex2bOES
#define glVertex2bvOES epoxy_glVertex2bvOES
#define glVertex2d epoxy_glVertex2d
#define glVertex2dv epoxy_glVertex2dv
#define glVertex2f epoxy_glVertex2f
#define glVertex2fv epoxy_glVertex2fv
#define glVertex2hNV epoxy_glVertex2hNV
#define glVertex2hvNV epoxy_glVertex2hvNV
#define glVertex2i epoxy_glVertex2i
#define glVertex2iv epoxy_glVertex2iv
#define glVertex2s epoxy_glVertex2s
#define glVertex2sv epoxy_glVertex2sv
#define glVertex2xOES epoxy_glVertex2xOES
#define glVertex2xvOES epoxy_glVertex2xvOES
#define glVertex3bOES epoxy_glVertex3bOES
#define glVertex3bvOES epoxy_glVertex3bvOES
#define glVertex3d epoxy_glVertex3d
#define glVertex3dv epoxy_glVertex3dv
#define glVertex3f epoxy_glVertex3f
#define glVertex3fv epoxy_glVertex3fv
#define glVertex3hNV epoxy_glVertex3hNV
#define glVertex3hvNV epoxy_glVertex3hvNV
#define glVertex3i epoxy_glVertex3i
#define glVertex3iv epoxy_glVertex3iv
#define glVertex3s epoxy_glVertex3s
#define glVertex3sv epoxy_glVertex3sv
#define glVertex3xOES epoxy_glVertex3xOES
#define glVertex3xvOES epoxy_glVertex3xvOES
#define glVertex4bOES epoxy_glVertex4bOES
#define glVertex4bvOES epoxy_glVertex4bvOES
#define glVertex4d epoxy_glVertex4d
#define glVertex4dv epoxy_glVertex4dv
#define glVertex4f epoxy_glVertex4f
#define glVertex4fv epoxy_glVertex4fv
#define glVertex4hNV epoxy_glVertex4hNV
#define glVertex4hvNV epoxy_glVertex4hvNV
#define glVertex4i epoxy_glVertex4i
#define glVertex4iv epoxy_glVertex4iv
#define glVertex4s epoxy_glVertex4s
#define glVertex4sv epoxy_glVertex4sv
#define glVertex4xOES epoxy_glVertex4xOES
#define glVertex4xvOES epoxy_glVertex4xvOES
#define glVertexArrayAttribBinding epoxy_glVertexArrayAttribBinding
#define glVertexArrayAttribFormat epoxy_glVertexArrayAttribFormat
#define glVertexArrayAttribIFormat epoxy_glVertexArrayAttribIFormat
#define glVertexArrayAttribLFormat epoxy_glVertexArrayAttribLFormat
#define glVertexArrayBindVertexBufferEXT epoxy_glVertexArrayBindVertexBufferEXT
#define glVertexArrayBindingDivisor epoxy_glVertexArrayBindingDivisor
#define glVertexArrayColorOffsetEXT epoxy_glVertexArrayColorOffsetEXT
#define glVertexArrayEdgeFlagOffsetEXT epoxy_glVertexArrayEdgeFlagOffsetEXT
#define glVertexArrayElementBuffer epoxy_glVertexArrayElementBuffer
#define glVertexArrayFogCoordOffsetEXT epoxy_glVertexArrayFogCoordOffsetEXT
#define glVertexArrayIndexOffsetEXT epoxy_glVertexArrayIndexOffsetEXT
#define glVertexArrayMultiTexCoordOffsetEXT epoxy_glVertexArrayMultiTexCoordOffsetEXT
#define glVertexArrayNormalOffsetEXT epoxy_glVertexArrayNormalOffsetEXT
#define glVertexArrayParameteriAPPLE epoxy_glVertexArrayParameteriAPPLE
#define glVertexArrayRangeAPPLE epoxy_glVertexArrayRangeAPPLE
#define glVertexArrayRangeNV epoxy_glVertexArrayRangeNV
#define glVertexArraySecondaryColorOffsetEXT epoxy_glVertexArraySecondaryColorOffsetEXT
#define glVertexArrayTexCoordOffsetEXT epoxy_glVertexArrayTexCoordOffsetEXT
#define glVertexArrayVertexAttribBindingEXT epoxy_glVertexArrayVertexAttribBindingEXT
#define glVertexArrayVertexAttribDivisorEXT epoxy_glVertexArrayVertexAttribDivisorEXT
#define glVertexArrayVertexAttribFormatEXT epoxy_glVertexArrayVertexAttribFormatEXT
#define glVertexArrayVertexAttribIFormatEXT epoxy_glVertexArrayVertexAttribIFormatEXT
#define glVertexArrayVertexAttribIOffsetEXT epoxy_glVertexArrayVertexAttribIOffsetEXT
#define glVertexArrayVertexAttribLFormatEXT epoxy_glVertexArrayVertexAttribLFormatEXT
#define glVertexArrayVertexAttribLOffsetEXT epoxy_glVertexArrayVertexAttribLOffsetEXT
#define glVertexArrayVertexAttribOffsetEXT epoxy_glVertexArrayVertexAttribOffsetEXT
#define glVertexArrayVertexBindingDivisorEXT epoxy_glVertexArrayVertexBindingDivisorEXT
#define glVertexArrayVertexBuffer epoxy_glVertexArrayVertexBuffer
#define glVertexArrayVertexBuffers epoxy_glVertexArrayVertexBuffers
#define glVertexArrayVertexOffsetEXT epoxy_glVertexArrayVertexOffsetEXT
#define glVertexAttrib1d epoxy_glVertexAttrib1d
#define glVertexAttrib1dARB epoxy_glVertexAttrib1dARB
#define glVertexAttrib1dNV epoxy_glVertexAttrib1dNV
#define glVertexAttrib1dv epoxy_glVertexAttrib1dv
#define glVertexAttrib1dvARB epoxy_glVertexAttrib1dvARB
#define glVertexAttrib1dvNV epoxy_glVertexAttrib1dvNV
#define glVertexAttrib1f epoxy_glVertexAttrib1f
#define glVertexAttrib1fARB epoxy_glVertexAttrib1fARB
#define glVertexAttrib1fNV epoxy_glVertexAttrib1fNV
#define glVertexAttrib1fv epoxy_glVertexAttrib1fv
#define glVertexAttrib1fvARB epoxy_glVertexAttrib1fvARB
#define glVertexAttrib1fvNV epoxy_glVertexAttrib1fvNV
#define glVertexAttrib1hNV epoxy_glVertexAttrib1hNV
#define glVertexAttrib1hvNV epoxy_glVertexAttrib1hvNV
#define glVertexAttrib1s epoxy_glVertexAttrib1s
#define glVertexAttrib1sARB epoxy_glVertexAttrib1sARB
#define glVertexAttrib1sNV epoxy_glVertexAttrib1sNV
#define glVertexAttrib1sv epoxy_glVertexAttrib1sv
#define glVertexAttrib1svARB epoxy_glVertexAttrib1svARB
#define glVertexAttrib1svNV epoxy_glVertexAttrib1svNV
#define glVertexAttrib2d epoxy_glVertexAttrib2d
#define glVertexAttrib2dARB epoxy_glVertexAttrib2dARB
#define glVertexAttrib2dNV epoxy_glVertexAttrib2dNV
#define glVertexAttrib2dv epoxy_glVertexAttrib2dv
#define glVertexAttrib2dvARB epoxy_glVertexAttrib2dvARB
#define glVertexAttrib2dvNV epoxy_glVertexAttrib2dvNV
#define glVertexAttrib2f epoxy_glVertexAttrib2f
#define glVertexAttrib2fARB epoxy_glVertexAttrib2fARB
#define glVertexAttrib2fNV epoxy_glVertexAttrib2fNV
#define glVertexAttrib2fv epoxy_glVertexAttrib2fv
#define glVertexAttrib2fvARB epoxy_glVertexAttrib2fvARB
#define glVertexAttrib2fvNV epoxy_glVertexAttrib2fvNV
#define glVertexAttrib2hNV epoxy_glVertexAttrib2hNV
#define glVertexAttrib2hvNV epoxy_glVertexAttrib2hvNV
#define glVertexAttrib2s epoxy_glVertexAttrib2s
#define glVertexAttrib2sARB epoxy_glVertexAttrib2sARB
#define glVertexAttrib2sNV epoxy_glVertexAttrib2sNV
#define glVertexAttrib2sv epoxy_glVertexAttrib2sv
#define glVertexAttrib2svARB epoxy_glVertexAttrib2svARB
#define glVertexAttrib2svNV epoxy_glVertexAttrib2svNV
#define glVertexAttrib3d epoxy_glVertexAttrib3d
#define glVertexAttrib3dARB epoxy_glVertexAttrib3dARB
#define glVertexAttrib3dNV epoxy_glVertexAttrib3dNV
#define glVertexAttrib3dv epoxy_glVertexAttrib3dv
#define glVertexAttrib3dvARB epoxy_glVertexAttrib3dvARB
#define glVertexAttrib3dvNV epoxy_glVertexAttrib3dvNV
#define glVertexAttrib3f epoxy_glVertexAttrib3f
#define glVertexAttrib3fARB epoxy_glVertexAttrib3fARB
#define glVertexAttrib3fNV epoxy_glVertexAttrib3fNV
#define glVertexAttrib3fv epoxy_glVertexAttrib3fv
#define glVertexAttrib3fvARB epoxy_glVertexAttrib3fvARB
#define glVertexAttrib3fvNV epoxy_glVertexAttrib3fvNV
#define glVertexAttrib3hNV epoxy_glVertexAttrib3hNV
#define glVertexAttrib3hvNV epoxy_glVertexAttrib3hvNV
#define glVertexAttrib3s epoxy_glVertexAttrib3s
#define glVertexAttrib3sARB epoxy_glVertexAttrib3sARB
#define glVertexAttrib3sNV epoxy_glVertexAttrib3sNV
#define glVertexAttrib3sv epoxy_glVertexAttrib3sv
#define glVertexAttrib3svARB epoxy_glVertexAttrib3svARB
#define glVertexAttrib3svNV epoxy_glVertexAttrib3svNV
#define glVertexAttrib4Nbv epoxy_glVertexAttrib4Nbv
#define glVertexAttrib4NbvARB epoxy_glVertexAttrib4NbvARB
#define glVertexAttrib4Niv epoxy_glVertexAttrib4Niv
#define glVertexAttrib4NivARB epoxy_glVertexAttrib4NivARB
#define glVertexAttrib4Nsv epoxy_glVertexAttrib4Nsv
#define glVertexAttrib4NsvARB epoxy_glVertexAttrib4NsvARB
#define glVertexAttrib4Nub epoxy_glVertexAttrib4Nub
#define glVertexAttrib4NubARB epoxy_glVertexAttrib4NubARB
#define glVertexAttrib4Nubv epoxy_glVertexAttrib4Nubv
#define glVertexAttrib4NubvARB epoxy_glVertexAttrib4NubvARB
#define glVertexAttrib4Nuiv epoxy_glVertexAttrib4Nuiv
#define glVertexAttrib4NuivARB epoxy_glVertexAttrib4NuivARB
#define glVertexAttrib4Nusv epoxy_glVertexAttrib4Nusv
#define glVertexAttrib4NusvARB epoxy_glVertexAttrib4NusvARB
#define glVertexAttrib4bv epoxy_glVertexAttrib4bv
#define glVertexAttrib4bvARB epoxy_glVertexAttrib4bvARB
#define glVertexAttrib4d epoxy_glVertexAttrib4d
#define glVertexAttrib4dARB epoxy_glVertexAttrib4dARB
#define glVertexAttrib4dNV epoxy_glVertexAttrib4dNV
#define glVertexAttrib4dv epoxy_glVertexAttrib4dv
#define glVertexAttrib4dvARB epoxy_glVertexAttrib4dvARB
#define glVertexAttrib4dvNV epoxy_glVertexAttrib4dvNV
#define glVertexAttrib4f epoxy_glVertexAttrib4f
#define glVertexAttrib4fARB epoxy_glVertexAttrib4fARB
#define glVertexAttrib4fNV epoxy_glVertexAttrib4fNV
#define glVertexAttrib4fv epoxy_glVertexAttrib4fv
#define glVertexAttrib4fvARB epoxy_glVertexAttrib4fvARB
#define glVertexAttrib4fvNV epoxy_glVertexAttrib4fvNV
#define glVertexAttrib4hNV epoxy_glVertexAttrib4hNV
#define glVertexAttrib4hvNV epoxy_glVertexAttrib4hvNV
#define glVertexAttrib4iv epoxy_glVertexAttrib4iv
#define glVertexAttrib4ivARB epoxy_glVertexAttrib4ivARB
#define glVertexAttrib4s epoxy_glVertexAttrib4s
#define glVertexAttrib4sARB epoxy_glVertexAttrib4sARB
#define glVertexAttrib4sNV epoxy_glVertexAttrib4sNV
#define glVertexAttrib4sv epoxy_glVertexAttrib4sv
#define glVertexAttrib4svARB epoxy_glVertexAttrib4svARB
#define glVertexAttrib4svNV epoxy_glVertexAttrib4svNV
#define glVertexAttrib4ubNV epoxy_glVertexAttrib4ubNV
#define glVertexAttrib4ubv epoxy_glVertexAttrib4ubv
#define glVertexAttrib4ubvARB epoxy_glVertexAttrib4ubvARB
#define glVertexAttrib4ubvNV epoxy_glVertexAttrib4ubvNV
#define glVertexAttrib4uiv epoxy_glVertexAttrib4uiv
#define glVertexAttrib4uivARB epoxy_glVertexAttrib4uivARB
#define glVertexAttrib4usv epoxy_glVertexAttrib4usv
#define glVertexAttrib4usvARB epoxy_glVertexAttrib4usvARB
#define glVertexAttribArrayObjectATI epoxy_glVertexAttribArrayObjectATI
#define glVertexAttribBinding epoxy_glVertexAttribBinding
#define glVertexAttribDivisor epoxy_glVertexAttribDivisor
#define glVertexAttribDivisorANGLE epoxy_glVertexAttribDivisorANGLE
#define glVertexAttribDivisorARB epoxy_glVertexAttribDivisorARB
#define glVertexAttribDivisorEXT epoxy_glVertexAttribDivisorEXT
#define glVertexAttribDivisorNV epoxy_glVertexAttribDivisorNV
#define glVertexAttribFormat epoxy_glVertexAttribFormat
#define glVertexAttribFormatNV epoxy_glVertexAttribFormatNV
#define glVertexAttribI1i epoxy_glVertexAttribI1i
#define glVertexAttribI1iEXT epoxy_glVertexAttribI1iEXT
#define glVertexAttribI1iv epoxy_glVertexAttribI1iv
#define glVertexAttribI1ivEXT epoxy_glVertexAttribI1ivEXT
#define glVertexAttribI1ui epoxy_glVertexAttribI1ui
#define glVertexAttribI1uiEXT epoxy_glVertexAttribI1uiEXT
#define glVertexAttribI1uiv epoxy_glVertexAttribI1uiv
#define glVertexAttribI1uivEXT epoxy_glVertexAttribI1uivEXT
#define glVertexAttribI2i epoxy_glVertexAttribI2i
#define glVertexAttribI2iEXT epoxy_glVertexAttribI2iEXT
#define glVertexAttribI2iv epoxy_glVertexAttribI2iv
#define glVertexAttribI2ivEXT epoxy_glVertexAttribI2ivEXT
#define glVertexAttribI2ui epoxy_glVertexAttribI2ui
#define glVertexAttribI2uiEXT epoxy_glVertexAttribI2uiEXT
#define glVertexAttribI2uiv epoxy_glVertexAttribI2uiv
#define glVertexAttribI2uivEXT epoxy_glVertexAttribI2uivEXT
#define glVertexAttribI3i epoxy_glVertexAttribI3i
#define glVertexAttribI3iEXT epoxy_glVertexAttribI3iEXT
#define glVertexAttribI3iv epoxy_glVertexAttribI3iv
#define glVertexAttribI3ivEXT epoxy_glVertexAttribI3ivEXT
#define glVertexAttribI3ui epoxy_glVertexAttribI3ui
#define glVertexAttribI3uiEXT epoxy_glVertexAttribI3uiEXT
#define glVertexAttribI3uiv epoxy_glVertexAttribI3uiv
#define glVertexAttribI3uivEXT epoxy_glVertexAttribI3uivEXT
#define glVertexAttribI4bv epoxy_glVertexAttribI4bv
#define glVertexAttribI4bvEXT epoxy_glVertexAttribI4bvEXT
#define glVertexAttribI4i epoxy_glVertexAttribI4i
#define glVertexAttribI4iEXT epoxy_glVertexAttribI4iEXT
#define glVertexAttribI4iv epoxy_glVertexAttribI4iv
#define glVertexAttribI4ivEXT epoxy_glVertexAttribI4ivEXT
#define glVertexAttribI4sv epoxy_glVertexAttribI4sv
#define glVertexAttribI4svEXT epoxy_glVertexAttribI4svEXT
#define glVertexAttribI4ubv epoxy_glVertexAttribI4ubv
#define glVertexAttribI4ubvEXT epoxy_glVertexAttribI4ubvEXT
#define glVertexAttribI4ui epoxy_glVertexAttribI4ui
#define glVertexAttribI4uiEXT epoxy_glVertexAttribI4uiEXT
#define glVertexAttribI4uiv epoxy_glVertexAttribI4uiv
#define glVertexAttribI4uivEXT epoxy_glVertexAttribI4uivEXT
#define glVertexAttribI4usv epoxy_glVertexAttribI4usv
#define glVertexAttribI4usvEXT epoxy_glVertexAttribI4usvEXT
#define glVertexAttribIFormat epoxy_glVertexAttribIFormat
#define glVertexAttribIFormatNV epoxy_glVertexAttribIFormatNV
#define glVertexAttribIPointer epoxy_glVertexAttribIPointer
#define glVertexAttribIPointerEXT epoxy_glVertexAttribIPointerEXT
#define glVertexAttribL1d epoxy_glVertexAttribL1d
#define glVertexAttribL1dEXT epoxy_glVertexAttribL1dEXT
#define glVertexAttribL1dv epoxy_glVertexAttribL1dv
#define glVertexAttribL1dvEXT epoxy_glVertexAttribL1dvEXT
#define glVertexAttribL1i64NV epoxy_glVertexAttribL1i64NV
#define glVertexAttribL1i64vNV epoxy_glVertexAttribL1i64vNV
#define glVertexAttribL1ui64ARB epoxy_glVertexAttribL1ui64ARB
#define glVertexAttribL1ui64NV epoxy_glVertexAttribL1ui64NV
#define glVertexAttribL1ui64vARB epoxy_glVertexAttribL1ui64vARB
#define glVertexAttribL1ui64vNV epoxy_glVertexAttribL1ui64vNV
#define glVertexAttribL2d epoxy_glVertexAttribL2d
#define glVertexAttribL2dEXT epoxy_glVertexAttribL2dEXT
#define glVertexAttribL2dv epoxy_glVertexAttribL2dv
#define glVertexAttribL2dvEXT epoxy_glVertexAttribL2dvEXT
#define glVertexAttribL2i64NV epoxy_glVertexAttribL2i64NV
#define glVertexAttribL2i64vNV epoxy_glVertexAttribL2i64vNV
#define glVertexAttribL2ui64NV epoxy_glVertexAttribL2ui64NV
#define glVertexAttribL2ui64vNV epoxy_glVertexAttribL2ui64vNV
#define glVertexAttribL3d epoxy_glVertexAttribL3d
#define glVertexAttribL3dEXT epoxy_glVertexAttribL3dEXT
#define glVertexAttribL3dv epoxy_glVertexAttribL3dv
#define glVertexAttribL3dvEXT epoxy_glVertexAttribL3dvEXT
#define glVertexAttribL3i64NV epoxy_glVertexAttribL3i64NV
#define glVertexAttribL3i64vNV epoxy_glVertexAttribL3i64vNV
#define glVertexAttribL3ui64NV epoxy_glVertexAttribL3ui64NV
#define glVertexAttribL3ui64vNV epoxy_glVertexAttribL3ui64vNV
#define glVertexAttribL4d epoxy_glVertexAttribL4d
#define glVertexAttribL4dEXT epoxy_glVertexAttribL4dEXT
#define glVertexAttribL4dv epoxy_glVertexAttribL4dv
#define glVertexAttribL4dvEXT epoxy_glVertexAttribL4dvEXT
#define glVertexAttribL4i64NV epoxy_glVertexAttribL4i64NV
#define glVertexAttribL4i64vNV epoxy_glVertexAttribL4i64vNV
#define glVertexAttribL4ui64NV epoxy_glVertexAttribL4ui64NV
#define glVertexAttribL4ui64vNV epoxy_glVertexAttribL4ui64vNV
#define glVertexAttribLFormat epoxy_glVertexAttribLFormat
#define glVertexAttribLFormatNV epoxy_glVertexAttribLFormatNV
#define glVertexAttribLPointer epoxy_glVertexAttribLPointer
#define glVertexAttribLPointerEXT epoxy_glVertexAttribLPointerEXT
#define glVertexAttribP1ui epoxy_glVertexAttribP1ui
#define glVertexAttribP1uiv epoxy_glVertexAttribP1uiv
#define glVertexAttribP2ui epoxy_glVertexAttribP2ui
#define glVertexAttribP2uiv epoxy_glVertexAttribP2uiv
#define glVertexAttribP3ui epoxy_glVertexAttribP3ui
#define glVertexAttribP3uiv epoxy_glVertexAttribP3uiv
#define glVertexAttribP4ui epoxy_glVertexAttribP4ui
#define glVertexAttribP4uiv epoxy_glVertexAttribP4uiv
#define glVertexAttribParameteriAMD epoxy_glVertexAttribParameteriAMD
#define glVertexAttribPointer epoxy_glVertexAttribPointer
#define glVertexAttribPointerARB epoxy_glVertexAttribPointerARB
#define glVertexAttribPointerNV epoxy_glVertexAttribPointerNV
#define glVertexAttribs1dvNV epoxy_glVertexAttribs1dvNV
#define glVertexAttribs1fvNV epoxy_glVertexAttribs1fvNV
#define glVertexAttribs1hvNV epoxy_glVertexAttribs1hvNV
#define glVertexAttribs1svNV epoxy_glVertexAttribs1svNV
#define glVertexAttribs2dvNV epoxy_glVertexAttribs2dvNV
#define glVertexAttribs2fvNV epoxy_glVertexAttribs2fvNV
#define glVertexAttribs2hvNV epoxy_glVertexAttribs2hvNV
#define glVertexAttribs2svNV epoxy_glVertexAttribs2svNV
#define glVertexAttribs3dvNV epoxy_glVertexAttribs3dvNV
#define glVertexAttribs3fvNV epoxy_glVertexAttribs3fvNV
#define glVertexAttribs3hvNV epoxy_glVertexAttribs3hvNV
#define glVertexAttribs3svNV epoxy_glVertexAttribs3svNV
#define glVertexAttribs4dvNV epoxy_glVertexAttribs4dvNV
#define glVertexAttribs4fvNV epoxy_glVertexAttribs4fvNV
#define glVertexAttribs4hvNV epoxy_glVertexAttribs4hvNV
#define glVertexAttribs4svNV epoxy_glVertexAttribs4svNV
#define glVertexAttribs4ubvNV epoxy_glVertexAttribs4ubvNV
#define glVertexBindingDivisor epoxy_glVertexBindingDivisor
#define glVertexBlendARB epoxy_glVertexBlendARB
#define glVertexBlendEnvfATI epoxy_glVertexBlendEnvfATI
#define glVertexBlendEnviATI epoxy_glVertexBlendEnviATI
#define glVertexFormatNV epoxy_glVertexFormatNV
#define glVertexP2ui epoxy_glVertexP2ui
#define glVertexP2uiv epoxy_glVertexP2uiv
#define glVertexP3ui epoxy_glVertexP3ui
#define glVertexP3uiv epoxy_glVertexP3uiv
#define glVertexP4ui epoxy_glVertexP4ui
#define glVertexP4uiv epoxy_glVertexP4uiv
#define glVertexPointer epoxy_glVertexPointer
#define glVertexPointerEXT epoxy_glVertexPointerEXT
#define glVertexPointerListIBM epoxy_glVertexPointerListIBM
#define glVertexPointervINTEL epoxy_glVertexPointervINTEL
#define glVertexStream1dATI epoxy_glVertexStream1dATI
#define glVertexStream1dvATI epoxy_glVertexStream1dvATI
#define glVertexStream1fATI epoxy_glVertexStream1fATI
#define glVertexStream1fvATI epoxy_glVertexStream1fvATI
#define glVertexStream1iATI epoxy_glVertexStream1iATI
#define glVertexStream1ivATI epoxy_glVertexStream1ivATI
#define glVertexStream1sATI epoxy_glVertexStream1sATI
#define glVertexStream1svATI epoxy_glVertexStream1svATI
#define glVertexStream2dATI epoxy_glVertexStream2dATI
#define glVertexStream2dvATI epoxy_glVertexStream2dvATI
#define glVertexStream2fATI epoxy_glVertexStream2fATI
#define glVertexStream2fvATI epoxy_glVertexStream2fvATI
#define glVertexStream2iATI epoxy_glVertexStream2iATI
#define glVertexStream2ivATI epoxy_glVertexStream2ivATI
#define glVertexStream2sATI epoxy_glVertexStream2sATI
#define glVertexStream2svATI epoxy_glVertexStream2svATI
#define glVertexStream3dATI epoxy_glVertexStream3dATI
#define glVertexStream3dvATI epoxy_glVertexStream3dvATI
#define glVertexStream3fATI epoxy_glVertexStream3fATI
#define glVertexStream3fvATI epoxy_glVertexStream3fvATI
#define glVertexStream3iATI epoxy_glVertexStream3iATI
#define glVertexStream3ivATI epoxy_glVertexStream3ivATI
#define glVertexStream3sATI epoxy_glVertexStream3sATI
#define glVertexStream3svATI epoxy_glVertexStream3svATI
#define glVertexStream4dATI epoxy_glVertexStream4dATI
#define glVertexStream4dvATI epoxy_glVertexStream4dvATI
#define glVertexStream4fATI epoxy_glVertexStream4fATI
#define glVertexStream4fvATI epoxy_glVertexStream4fvATI
#define glVertexStream4iATI epoxy_glVertexStream4iATI
#define glVertexStream4ivATI epoxy_glVertexStream4ivATI
#define glVertexStream4sATI epoxy_glVertexStream4sATI
#define glVertexStream4svATI epoxy_glVertexStream4svATI
#define glVertexWeightPointerEXT epoxy_glVertexWeightPointerEXT
#define glVertexWeightfEXT epoxy_glVertexWeightfEXT
#define glVertexWeightfvEXT epoxy_glVertexWeightfvEXT
#define glVertexWeighthNV epoxy_glVertexWeighthNV
#define glVertexWeighthvNV epoxy_glVertexWeighthvNV
#define glVideoCaptureNV epoxy_glVideoCaptureNV
#define glVideoCaptureStreamParameterdvNV epoxy_glVideoCaptureStreamParameterdvNV
#define glVideoCaptureStreamParameterfvNV epoxy_glVideoCaptureStreamParameterfvNV
#define glVideoCaptureStreamParameterivNV epoxy_glVideoCaptureStreamParameterivNV
#define glViewport epoxy_glViewport
#define glViewportArrayv epoxy_glViewportArrayv
#define glViewportArrayvNV epoxy_glViewportArrayvNV
#define glViewportArrayvOES epoxy_glViewportArrayvOES
#define glViewportIndexedf epoxy_glViewportIndexedf
#define glViewportIndexedfNV epoxy_glViewportIndexedfNV
#define glViewportIndexedfOES epoxy_glViewportIndexedfOES
#define glViewportIndexedfv epoxy_glViewportIndexedfv
#define glViewportIndexedfvNV epoxy_glViewportIndexedfvNV
#define glViewportIndexedfvOES epoxy_glViewportIndexedfvOES
#define glViewportPositionWScaleNV epoxy_glViewportPositionWScaleNV
#define glViewportSwizzleNV epoxy_glViewportSwizzleNV
#define glWaitSemaphoreEXT epoxy_glWaitSemaphoreEXT
#define glWaitSemaphoreui64NVX epoxy_glWaitSemaphoreui64NVX
#define glWaitSync epoxy_glWaitSync
#define glWaitSyncAPPLE epoxy_glWaitSyncAPPLE
#define glWaitVkSemaphoreNV epoxy_glWaitVkSemaphoreNV
#define glWeightPathsNV epoxy_glWeightPathsNV
#define glWeightPointerARB epoxy_glWeightPointerARB
#define glWeightPointerOES epoxy_glWeightPointerOES
#define glWeightbvARB epoxy_glWeightbvARB
#define glWeightdvARB epoxy_glWeightdvARB
#define glWeightfvARB epoxy_glWeightfvARB
#define glWeightivARB epoxy_glWeightivARB
#define glWeightsvARB epoxy_glWeightsvARB
#define glWeightubvARB epoxy_glWeightubvARB
#define glWeightuivARB epoxy_glWeightuivARB
#define glWeightusvARB epoxy_glWeightusvARB
#define glWindowPos2d epoxy_glWindowPos2d
#define glWindowPos2dARB epoxy_glWindowPos2dARB
#define glWindowPos2dMESA epoxy_glWindowPos2dMESA
#define glWindowPos2dv epoxy_glWindowPos2dv
#define glWindowPos2dvARB epoxy_glWindowPos2dvARB
#define glWindowPos2dvMESA epoxy_glWindowPos2dvMESA
#define glWindowPos2f epoxy_glWindowPos2f
#define glWindowPos2fARB epoxy_glWindowPos2fARB
#define glWindowPos2fMESA epoxy_glWindowPos2fMESA
#define glWindowPos2fv epoxy_glWindowPos2fv
#define glWindowPos2fvARB epoxy_glWindowPos2fvARB
#define glWindowPos2fvMESA epoxy_glWindowPos2fvMESA
#define glWindowPos2i epoxy_glWindowPos2i
#define glWindowPos2iARB epoxy_glWindowPos2iARB
#define glWindowPos2iMESA epoxy_glWindowPos2iMESA
#define glWindowPos2iv epoxy_glWindowPos2iv
#define glWindowPos2ivARB epoxy_glWindowPos2ivARB
#define glWindowPos2ivMESA epoxy_glWindowPos2ivMESA
#define glWindowPos2s epoxy_glWindowPos2s
#define glWindowPos2sARB epoxy_glWindowPos2sARB
#define glWindowPos2sMESA epoxy_glWindowPos2sMESA
#define glWindowPos2sv epoxy_glWindowPos2sv
#define glWindowPos2svARB epoxy_glWindowPos2svARB
#define glWindowPos2svMESA epoxy_glWindowPos2svMESA
#define glWindowPos3d epoxy_glWindowPos3d
#define glWindowPos3dARB epoxy_glWindowPos3dARB
#define glWindowPos3dMESA epoxy_glWindowPos3dMESA
#define glWindowPos3dv epoxy_glWindowPos3dv
#define glWindowPos3dvARB epoxy_glWindowPos3dvARB
#define glWindowPos3dvMESA epoxy_glWindowPos3dvMESA
#define glWindowPos3f epoxy_glWindowPos3f
#define glWindowPos3fARB epoxy_glWindowPos3fARB
#define glWindowPos3fMESA epoxy_glWindowPos3fMESA
#define glWindowPos3fv epoxy_glWindowPos3fv
#define glWindowPos3fvARB epoxy_glWindowPos3fvARB
#define glWindowPos3fvMESA epoxy_glWindowPos3fvMESA
#define glWindowPos3i epoxy_glWindowPos3i
#define glWindowPos3iARB epoxy_glWindowPos3iARB
#define glWindowPos3iMESA epoxy_glWindowPos3iMESA
#define glWindowPos3iv epoxy_glWindowPos3iv
#define glWindowPos3ivARB epoxy_glWindowPos3ivARB
#define glWindowPos3ivMESA epoxy_glWindowPos3ivMESA
#define glWindowPos3s epoxy_glWindowPos3s
#define glWindowPos3sARB epoxy_glWindowPos3sARB
#define glWindowPos3sMESA epoxy_glWindowPos3sMESA
#define glWindowPos3sv epoxy_glWindowPos3sv
#define glWindowPos3svARB epoxy_glWindowPos3svARB
#define glWindowPos3svMESA epoxy_glWindowPos3svMESA
#define glWindowPos4dMESA epoxy_glWindowPos4dMESA
#define glWindowPos4dvMESA epoxy_glWindowPos4dvMESA
#define glWindowPos4fMESA epoxy_glWindowPos4fMESA
#define glWindowPos4fvMESA epoxy_glWindowPos4fvMESA
#define glWindowPos4iMESA epoxy_glWindowPos4iMESA
#define glWindowPos4ivMESA epoxy_glWindowPos4ivMESA
#define glWindowPos4sMESA epoxy_glWindowPos4sMESA
#define glWindowPos4svMESA epoxy_glWindowPos4svMESA
#define glWindowRectanglesEXT epoxy_glWindowRectanglesEXT
#define glWriteMaskEXT epoxy_glWriteMaskEXT
